diff options
Diffstat (limited to 'security/landlock/ruleset.h')
| -rw-r--r-- | security/landlock/ruleset.h | 250 |
1 files changed, 250 insertions, 0 deletions
diff --git a/security/landlock/ruleset.h b/security/landlock/ruleset.h new file mode 100644 index 000000000..b536fa042 --- /dev/null +++ b/security/landlock/ruleset.h @@ -0,0 +1,250 @@ +/* SPDX-License-Identifier: GPL-2.0-only */ +/* + * Landlock LSM - Ruleset management + * + * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net> + * Copyright © 2018-2020 ANSSI + * Copyright © 2026 Cloudflare, Inc. + */ + +#ifndef _SECURITY_LANDLOCK_RULESET_H +#define _SECURITY_LANDLOCK_RULESET_H + +#include <linux/cleanup.h> +#include <linux/err.h> +#include <linux/mutex.h> +#include <linux/rbtree.h> +#include <linux/refcount.h> + +#include "access.h" +#include "limits.h" +#include "object.h" + +/** + * struct landlock_layer - Access rights for a given layer + */ +struct landlock_layer { + /** + * @level: Position of this layer in the layer stack. Starts from 1. + */ + u8 level; + /** + * @flags: Bitfield for special flags attached to this rule. + */ + struct { + /** + * @flags.quiet: Suppresses denial logs for the object covered by + * this rule in this domain. For filesystem rules, this inherits + * down the file hierarchy. + */ + u8 quiet : 1; + } flags; + /** + * @access: Bitfield of allowed actions on the kernel object. They are + * relative to the object type (e.g. %LANDLOCK_ACTION_FS_READ). + */ + access_mask_t access; +}; + +/** + * union landlock_key - Key of a ruleset's red-black tree + */ +union landlock_key { + /** + * @object: Pointer to identify a kernel object (e.g. an inode). + */ + struct landlock_object *object; + /** + * @data: Raw data to identify an arbitrary 32-bit value + * (e.g. a TCP port). + */ + uintptr_t data; +}; + +/** + * enum landlock_key_type - Type of &union landlock_key + */ +enum landlock_key_type { + /** + * @LANDLOCK_KEY_INODE: Type of &landlock_rules.root_inode's node keys. + */ + LANDLOCK_KEY_INODE = 1, + /** + * @LANDLOCK_KEY_NET_PORT: Type of &landlock_rules.root_net_port's node + * keys. + */ + LANDLOCK_KEY_NET_PORT, +}; + +/** + * struct landlock_id - Unique rule identifier for a ruleset + */ +struct landlock_id { + /** + * @key: Identifies either a kernel object (e.g. an inode) or + * a raw value (e.g. a TCP port). + */ + union landlock_key key; + /** + * @type: Type of a landlock_ruleset's root tree. + */ + const enum landlock_key_type type; +}; + +/** + * struct landlock_rule - Access rights tied to an object + */ +struct landlock_rule { + /** + * @node: Node in the ruleset's red-black tree. + */ + struct rb_node node; + /** + * @key: A union to identify either a kernel object (e.g. an inode) or + * a raw data value (e.g. a network socket port). This is used as a key + * for this ruleset element. The pointer is set once and never + * modified. It always points to an allocated object because each rule + * increments the refcount of its object. + */ + union landlock_key key; + /** + * @num_layers: Number of entries in @layers. + */ + u32 num_layers; + /** + * @layers: Stack of layers, from the latest to the newest, implemented + * as a flexible array member (FAM). + */ + struct landlock_layer layers[] __counted_by(num_layers); +}; + +/** + * struct landlock_rules - Red-black tree storage for Landlock rules + * + * This structure holds the rule trees shared by both rulesets and domains. + */ +struct landlock_rules { + /** + * @root_inode: Root of a red-black tree containing &struct + * landlock_rule nodes with inode object. Immutable for domains. + */ + struct rb_root root_inode; + +#if IS_ENABLED(CONFIG_INET) + /** + * @root_net_port: Root of a red-black tree containing &struct + * landlock_rule nodes with network port. Immutable for domains. + */ + struct rb_root root_net_port; +#endif /* IS_ENABLED(CONFIG_INET) */ + + /** + * @num_rules: Number of non-overlapping (i.e. not for the same object) + * rules in this tree storage. + */ + u32 num_rules; +}; + +/** + * struct landlock_ruleset - Landlock ruleset + * + * This data structure must contain unique entries, be updatable, and quick to + * match an object. + */ +struct landlock_ruleset { + /** + * @rules: Red-black tree storage for rules. + */ + struct landlock_rules rules; + /** + * @lock: Protects against concurrent modifications of @rules, if @usage + * is greater than zero. + */ + struct mutex lock; + /** + * @usage: Number of file descriptors referencing this ruleset. + */ + refcount_t usage; + +#ifdef CONFIG_TRACEPOINTS + /** + * @version: Counter incremented on each successful + * landlock_add_rule(2), including when it only extends an existing + * rule's access rights. Used by tracepoints to correlate a domain with + * the exact ruleset state it was created from. Protected by @lock. + */ + u32 version; + /** + * @id: Unique identifier for this ruleset, used for tracing. + */ + u64 id; +#endif /* CONFIG_TRACEPOINTS */ + + /** + * @quiet_masks: Stores the quiet flags for an unmerged ruleset. For a + * merged domain, this is stored in each layer's struct + * landlock_hierarchy instead. + */ + struct access_masks quiet_masks; + /** + * @handled_masks: Contains the subset of filesystem and network actions + * that are handled by this ruleset. + */ + struct access_masks handled_masks; +}; + +struct landlock_ruleset * +landlock_create_ruleset(const access_mask_t access_mask_fs, + const access_mask_t access_mask_net, + const access_mask_t scope_mask); + +void landlock_put_ruleset(struct landlock_ruleset *const ruleset); + +DEFINE_FREE(landlock_put_ruleset, struct landlock_ruleset *, + if (!IS_ERR_OR_NULL(_T)) landlock_put_ruleset(_T)) + +int landlock_insert_rule(struct landlock_ruleset *const ruleset, + const struct landlock_id id, + const access_mask_t access, const u32 flags); + +int landlock_store_rule(struct landlock_rules *const rules, + const struct landlock_id id, + const struct landlock_layer (*layers)[], + const size_t num_layers); + +void landlock_free_rules(struct landlock_rules *const rules); + +/** + * landlock_get_rule_root - Get the root of a rule tree by key type + * + * @rules: The rules storage to look up. + * @key_type: The type of key to select the tree for. + * + * Return: A pointer to the rb_root, or ERR_PTR(-EINVAL) on unknown type. + */ +static inline struct rb_root * +landlock_get_rule_root(struct landlock_rules *const rules, + const enum landlock_key_type key_type) +{ + switch (key_type) { + case LANDLOCK_KEY_INODE: + return &rules->root_inode; + +#if IS_ENABLED(CONFIG_INET) + case LANDLOCK_KEY_NET_PORT: + return &rules->root_net_port; +#endif /* IS_ENABLED(CONFIG_INET) */ + + default: + WARN_ON_ONCE(1); + return ERR_PTR(-EINVAL); + } +} + +static inline void landlock_get_ruleset(struct landlock_ruleset *const ruleset) +{ + if (ruleset) + refcount_inc(&ruleset->usage); +} + +#endif /* _SECURITY_LANDLOCK_RULESET_H */ |
