summaryrefslogtreecommitdiffstats
path: root/drivers/gpu/tests
diff options
context:
space:
mode:
Diffstat (limited to 'drivers/gpu/tests')
-rw-r--r--drivers/gpu/tests/.kunitconfig2
-rw-r--r--drivers/gpu/tests/Makefile4
-rw-r--r--drivers/gpu/tests/gpu_buddy_test.c1516
-rw-r--r--drivers/gpu/tests/gpu_random.c44
-rw-r--r--drivers/gpu/tests/gpu_random.h28
5 files changed, 1594 insertions, 0 deletions
diff --git a/drivers/gpu/tests/.kunitconfig b/drivers/gpu/tests/.kunitconfig
new file mode 100644
index 000000000..fd611b3df
--- /dev/null
+++ b/drivers/gpu/tests/.kunitconfig
@@ -0,0 +1,2 @@
+CONFIG_KUNIT=y
+CONFIG_GPU_BUDDY_KUNIT_TEST=y
diff --git a/drivers/gpu/tests/Makefile b/drivers/gpu/tests/Makefile
new file mode 100644
index 000000000..4183e6e2d
--- /dev/null
+++ b/drivers/gpu/tests/Makefile
@@ -0,0 +1,4 @@
+# SPDX-License-Identifier: GPL-2.0
+
+gpu_buddy_tests-y = gpu_buddy_test.o gpu_random.o
+obj-$(CONFIG_GPU_BUDDY_KUNIT_TEST) += gpu_buddy_tests.o
diff --git a/drivers/gpu/tests/gpu_buddy_test.c b/drivers/gpu/tests/gpu_buddy_test.c
new file mode 100644
index 000000000..ed4c1c3ac
--- /dev/null
+++ b/drivers/gpu/tests/gpu_buddy_test.c
@@ -0,0 +1,1516 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2019 Intel Corporation
+ * Copyright © 2022 Maíra Canal <mairacanal@riseup.net>
+ */
+
+#include <kunit/test.h>
+
+#include <linux/prime_numbers.h>
+#include <linux/sched/signal.h>
+#include <linux/sizes.h>
+
+#include <linux/gpu_buddy.h>
+
+#include "gpu_random.h"
+
+static unsigned int random_seed;
+
+static inline u64 get_size(int order, u64 chunk_size)
+{
+ return (1 << order) * chunk_size;
+}
+
+static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
+{
+ struct gpu_buddy_block *block;
+ struct rb_node *node = NULL;
+ const u64 mm_size = SZ_2M;
+ const u64 alignments[] = {
+ SZ_1M,
+ SZ_512K,
+ SZ_256K,
+ SZ_128K,
+ SZ_64K,
+ SZ_32K,
+ SZ_16K,
+ SZ_8K,
+ };
+ struct list_head allocated[ARRAY_SIZE(alignments)];
+ unsigned int i, max_subtree_align = 0;
+ int ret, tree, order;
+ struct gpu_buddy mm;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ for (i = 0; i < ARRAY_SIZE(allocated); i++)
+ INIT_LIST_HEAD(&allocated[i]);
+
+ /*
+ * Exercise subtree_max_alignment tracking by allocating blocks with descending
+ * alignment constraints and freeing them in reverse order. This verifies that
+ * free-tree augmentation correctly propagates the maximum offset alignment
+ * present in each subtree at every stage.
+ */
+
+ for (i = 0; i < ARRAY_SIZE(alignments); i++) {
+ struct gpu_buddy_block *root = NULL;
+ unsigned int expected;
+ u64 align;
+
+ align = alignments[i];
+ expected = ilog2(align) - 1;
+
+ for (;;) {
+ ret = gpu_buddy_alloc_blocks(&mm,
+ 0, mm_size,
+ SZ_4K, align,
+ &allocated[i],
+ 0);
+ if (ret)
+ break;
+
+ block = list_last_entry(&allocated[i],
+ struct gpu_buddy_block,
+ link);
+ KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), align));
+ }
+
+ for (order = mm.max_order; order >= 0 && !root; order--) {
+ for (tree = 0; tree < 2; tree++) {
+ node = mm.free_trees[tree][order].rb_node;
+ if (node) {
+ root = container_of(node,
+ struct gpu_buddy_block,
+ rb);
+ break;
+ }
+ }
+ }
+
+ KUNIT_ASSERT_NOT_NULL(test, root);
+ KUNIT_EXPECT_EQ(test, root->subtree_max_alignment, expected);
+ }
+
+ for (i = ARRAY_SIZE(alignments); i-- > 0; ) {
+ gpu_buddy_free_list(&mm, &allocated[i], 0);
+
+ for (order = 0; order <= mm.max_order; order++) {
+ for (tree = 0; tree < 2; tree++) {
+ node = mm.free_trees[tree][order].rb_node;
+ if (!node)
+ continue;
+
+ block = container_of(node, struct gpu_buddy_block, rb);
+ max_subtree_align = max(max_subtree_align,
+ block->subtree_max_alignment);
+ }
+ }
+
+ KUNIT_EXPECT_GE(test, max_subtree_align, ilog2(alignments[i]));
+ }
+
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_offset_aligned_allocation(struct kunit *test)
+{
+ struct gpu_buddy_block *block, *tmp;
+ int num_blocks, i, count = 0;
+ LIST_HEAD(allocated);
+ struct gpu_buddy mm;
+ u64 mm_size = SZ_4M;
+ LIST_HEAD(freed);
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ num_blocks = mm_size / SZ_256K;
+ /*
+ * Allocate multiple sizes under a fixed offset alignment.
+ * Ensures alignment handling is independent of allocation size and
+ * exercises subtree max-alignment pruning for small requests.
+ */
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_8K);
+
+ list_for_each_entry(block, &allocated, link) {
+ /* Ensure the allocated block uses the expected 8 KB size */
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_8K);
+ /* Ensure the block starts at a 256 KB-aligned offset for proper alignment */
+ KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
+ }
+ gpu_buddy_free_list(&mm, &allocated, 0);
+
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_16K);
+
+ list_for_each_entry(block, &allocated, link) {
+ /* Ensure the allocated block uses the expected 16 KB size */
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_16K);
+ /* Ensure the block starts at a 256 KB-aligned offset for proper alignment */
+ KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
+ }
+
+ /*
+ * Free alternating aligned blocks to introduce fragmentation.
+ * Ensures offset-aligned allocations remain valid after frees and
+ * verifies subtree max-alignment metadata is correctly maintained.
+ */
+ list_for_each_entry_safe(block, tmp, &allocated, link) {
+ if (count % 2 == 0)
+ list_move_tail(&block->link, &freed);
+ count++;
+ }
+ gpu_buddy_free_list(&mm, &freed, 0);
+
+ for (i = 0; i < num_blocks / 2; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_16K);
+
+ /*
+ * Allocate with offset alignment after all slots are used; must fail.
+ * Confirms that no aligned offsets remain.
+ */
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_16K);
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_fragmentation_performance(struct kunit *test)
+{
+ struct gpu_buddy_block *block, *tmp;
+ int num_blocks, i, ret, count = 0;
+ LIST_HEAD(allocated_blocks);
+ unsigned long elapsed_ms;
+ LIST_HEAD(reverse_list);
+ LIST_HEAD(test_blocks);
+ LIST_HEAD(clear_list);
+ LIST_HEAD(dirty_list);
+ LIST_HEAD(free_list);
+ struct gpu_buddy mm;
+ u64 mm_size = SZ_4G;
+ ktime_t start, end;
+
+ /*
+ * Allocation under severe fragmentation
+ *
+ * Create severe fragmentation by allocating the entire 4 GiB address space
+ * as tiny 8 KiB blocks but forcing a 64 KiB alignment. The resulting pattern
+ * leaves many scattered holes. Split the allocations into two groups and
+ * return them with different flags to block coalescing, then repeatedly
+ * allocate and free 64 KiB blocks while timing the loop. This stresses how
+ * quickly the allocator can satisfy larger, aligned requests from a pool of
+ * highly fragmented space.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ num_blocks = mm_size / SZ_64K;
+
+ start = ktime_get();
+ /* Allocate with maximum fragmentation - 8K blocks with 64K alignment */
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_64K,
+ &allocated_blocks, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_8K);
+
+ list_for_each_entry_safe(block, tmp, &allocated_blocks, link) {
+ if (count % 4 == 0 || count % 4 == 3)
+ list_move_tail(&block->link, &clear_list);
+ else
+ list_move_tail(&block->link, &dirty_list);
+ count++;
+ }
+
+ /* Free with different flags to ensure no coalescing */
+ gpu_buddy_free_list(&mm, &clear_list, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty_list, 0);
+
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_64K, SZ_64K,
+ &test_blocks, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_64K);
+ gpu_buddy_free_list(&mm, &test_blocks, 0);
+
+ end = ktime_get();
+ elapsed_ms = ktime_to_ms(ktime_sub(end, start));
+
+ kunit_info(test, "Fragmented allocation took %lu ms\n", elapsed_ms);
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Reverse free order under fragmentation
+ *
+ * Construct a fragmented 4 GiB space by allocating every 8 KiB block with
+ * 64 KiB alignment, creating a dense scatter of small regions. Half of the
+ * blocks are selectively freed to form sparse gaps, while the remaining
+ * allocations are preserved, reordered in reverse, and released back with
+ * the cleared flag. This models a pathological reverse-ordered free pattern
+ * and measures how quickly the allocator can merge and reclaim space when
+ * deallocation occurs in the opposite order of allocation, exposing the
+ * cost difference between a linear freelist scan and an ordered tree lookup.
+ */
+ ret = gpu_buddy_init(&mm, mm_size, SZ_4K);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ start = ktime_get();
+ /* Allocate maximum fragmentation */
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_64K,
+ &allocated_blocks, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_8K);
+
+ list_for_each_entry_safe(block, tmp, &allocated_blocks, link) {
+ if (count % 2 == 0)
+ list_move_tail(&block->link, &free_list);
+ count++;
+ }
+ gpu_buddy_free_list(&mm, &free_list, GPU_BUDDY_CLEARED);
+
+ list_for_each_entry_safe_reverse(block, tmp, &allocated_blocks, link)
+ list_move(&block->link, &reverse_list);
+ gpu_buddy_free_list(&mm, &reverse_list, GPU_BUDDY_CLEARED);
+
+ end = ktime_get();
+ elapsed_ms = ktime_to_ms(ktime_sub(end, start));
+
+ kunit_info(test, "Reverse-ordered free took %lu ms\n", elapsed_ms);
+
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_range_bias(struct kunit *test)
+{
+ u32 mm_size, size, ps, bias_size, bias_start, bias_end, bias_rem;
+ GPU_RND_STATE(prng, random_seed);
+ unsigned int i, count, *order;
+ struct gpu_buddy_block *block;
+ unsigned long flags;
+ struct gpu_buddy mm;
+ LIST_HEAD(allocated);
+
+ bias_size = SZ_1M;
+ ps = roundup_pow_of_two(prandom_u32_state(&prng) % bias_size);
+ ps = max(SZ_4K, ps);
+ mm_size = (SZ_8M-1) & ~(ps-1); /* Multiple roots */
+
+ kunit_info(test, "mm_size=%u, ps=%u\n", mm_size, ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ count = mm_size / bias_size;
+ order = gpu_random_order(count, &prng);
+ KUNIT_EXPECT_TRUE(test, order);
+
+ /*
+ * Idea is to split the address space into uniform bias ranges, and then
+ * in some random order allocate within each bias, using various
+ * patterns within. This should detect if allocations leak out from a
+ * given bias, for example.
+ */
+
+ for (i = 0; i < count; i++) {
+ LIST_HEAD(tmp);
+ u32 size;
+
+ bias_start = order[i] * bias_size;
+ bias_end = bias_start + bias_size;
+ bias_rem = bias_size;
+
+ /* internal round_up too big */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_size + ps, bias_size,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_size, bias_size);
+
+ /* size too big */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_size + ps, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_size + ps, ps);
+
+ /* bias range too small for size */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start + ps,
+ bias_end, bias_size, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start + ps, bias_end, bias_size, ps);
+
+ /* bias misaligned */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start + ps,
+ bias_end - ps,
+ bias_size >> 1, bias_size >> 1,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc h didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start + ps, bias_end - ps, bias_size >> 1, bias_size >> 1);
+
+ /* single big page */
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_size, bias_size,
+ &tmp,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc i failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_size, bias_size);
+ gpu_buddy_free_list(&mm, &tmp, 0);
+
+ /* single page with internal round_up */
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, ps, bias_size,
+ &tmp,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, ps, bias_size);
+ gpu_buddy_free_list(&mm, &tmp, 0);
+
+ /* random size within */
+ size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+ if (size)
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &tmp,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+
+ bias_rem -= size;
+ /* too big for current avail */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_rem + ps, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_rem + ps, ps);
+
+ if (bias_rem) {
+ /* random fill of the remainder */
+ size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+ size = max(size, ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+ /*
+ * Intentionally allow some space to be left
+ * unallocated, and ideally not always on the bias
+ * boundaries.
+ */
+ gpu_buddy_free_list(&mm, &tmp, 0);
+ } else {
+ list_splice_tail(&tmp, &allocated);
+ }
+ }
+
+ kfree(order);
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Something more free-form. Idea is to pick a random starting bias
+ * range within the address space and then start filling it up. Also
+ * randomly grow the bias range in both directions as we go along. This
+ * should give us bias start/end which is not always uniform like above,
+ * and in some cases will require the allocator to jump over already
+ * allocated nodes in the middle of the address space.
+ */
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ bias_start = round_up(prandom_u32_state(&prng) % (mm_size - ps), ps);
+ bias_end = round_up(bias_start + prandom_u32_state(&prng) % (mm_size - bias_start), ps);
+ bias_end = max(bias_end, bias_start + ps);
+ bias_rem = bias_end - bias_start;
+
+ do {
+ u32 size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+ bias_rem -= size;
+
+ /*
+ * Try to randomly grow the bias range in both directions, or
+ * only one, or perhaps don't grow at all.
+ */
+ do {
+ u32 old_bias_start = bias_start;
+ u32 old_bias_end = bias_end;
+
+ if (bias_start)
+ bias_start -= round_up(prandom_u32_state(&prng) % bias_start, ps);
+ if (bias_end != mm_size)
+ bias_end += round_up(prandom_u32_state(&prng) % (mm_size - bias_end), ps);
+
+ bias_rem += old_bias_start - bias_start;
+ bias_rem += bias_end - old_bias_end;
+ } while (!bias_rem && (bias_start || bias_end != mm_size));
+ } while (bias_rem);
+
+ KUNIT_ASSERT_EQ(test, bias_start, 0);
+ KUNIT_ASSERT_EQ(test, bias_end, mm_size);
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start, bias_end,
+ ps, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc passed with bias(%x-%x), size=%u\n",
+ bias_start, bias_end, ps);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Allocate cleared blocks in the bias range when the GPU buddy's clear avail is
+ * zero. This will validate the bias range allocation in scenarios like system boot
+ * when no cleared blocks are available and exercise the fallback path too. The resulting
+ * blocks should always be dirty.
+ */
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ bias_start = round_up(prandom_u32_state(&prng) % (mm_size - ps), ps);
+ bias_end = round_up(bias_start + prandom_u32_state(&prng) % (mm_size - bias_start), ps);
+ bias_end = max(bias_end, bias_start + ps);
+ bias_rem = bias_end - bias_start;
+
+ flags = GPU_BUDDY_CLEAR_ALLOCATION | GPU_BUDDY_RANGE_ALLOCATION;
+ size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &allocated,
+ flags),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+
+ list_for_each_entry(block, &allocated, link)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_range(struct kunit *test)
+{
+ GPU_RND_STATE(prng, random_seed);
+ struct gpu_buddy_block *block;
+ struct gpu_buddy mm;
+ u32 mm_size, total;
+ LIST_HEAD(blocks);
+ LIST_HEAD(tmp);
+ u32 ps = SZ_4K;
+ int ret;
+
+ mm_size = SZ_16M;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ /*
+ * Basic exact-range allocation.
+ * Allocate the entire mm as one exact range (start + size == end).
+ * This is the simplest case exercising __gpu_buddy_alloc_range.
+ */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "exact-range alloc of full mm failed\n");
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link) {
+ u64 offset = gpu_buddy_block_offset(block);
+ u64 bsize = gpu_buddy_block_size(&mm, block);
+
+ KUNIT_EXPECT_TRUE_MSG(test, offset + bsize <= (u64)mm_size,
+ "block [%llx, %llx) outside mm\n", offset, offset + bsize);
+ total += (u32)bsize;
+ }
+ KUNIT_EXPECT_EQ(test, total, mm_size);
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+
+ /* Full mm should be exhausted */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, ps, ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0, "alloc should fail when mm is full\n");
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ KUNIT_EXPECT_EQ(test, mm.avail, (u64)mm_size);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Exact-range allocation of sub-ranges.
+ * Split the mm into four equal quarters and allocate each as an exact
+ * range. Validates splitting and non-overlapping exact allocations.
+ */
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+ u32 quarter = mm_size / 4;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ u32 start = i * quarter;
+ u32 end = start + quarter;
+
+ ret = gpu_buddy_alloc_blocks(&mm, start, end, quarter, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "exact-range alloc quarter %d [%x, %x) failed\n",
+ i, start, end);
+ }
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Minimum chunk-size exact range at various offsets.
+ * Allocate single-page exact ranges at the start, middle and end.
+ */
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ ret = gpu_buddy_alloc_blocks(&mm, 0, ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size / 2, mm_size / 2 + ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size - ps, mm_size, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link)
+ total += (u32)gpu_buddy_block_size(&mm, block);
+ KUNIT_EXPECT_EQ(test, total, 3 * ps);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Non power-of-two mm size (multiple roots).
+ * Exact-range allocations that span root boundaries must still work.
+ */
+ mm_size = SZ_4M + SZ_2M + SZ_1M; /* 7 MiB, three roots */
+
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+ KUNIT_EXPECT_GT(test, mm.n_roots, 1U);
+
+ /* Allocate first 4M root exactly */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, SZ_4M, SZ_4M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate second root (4M-6M) exactly */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_2M, SZ_2M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate third root (6M-7M) exactly */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M + SZ_2M, mm_size, SZ_1M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+
+ /* Cross-root exact-range: the entire non-pot mm */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Randomized exact-range allocations.
+ * Divide the mm into N random-sized, contiguous, page-aligned slices
+ * and allocate each as an exact range in random order.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+#define N_RAND_RANGES 16
+ u32 ranges[N_RAND_RANGES + 1]; /* boundaries */
+ u32 order_arr[N_RAND_RANGES];
+ u32 remaining = mm_size;
+ int i;
+
+ ranges[0] = 0;
+ for (i = 0; i < N_RAND_RANGES - 1; i++) {
+ u32 max_chunk = remaining - (N_RAND_RANGES - 1 - i) * ps;
+ u32 sz = max(round_up(prandom_u32_state(&prng) % max_chunk, ps), ps);
+
+ ranges[i + 1] = ranges[i] + sz;
+ remaining -= sz;
+ }
+ ranges[N_RAND_RANGES] = mm_size;
+
+ /* Create a random order */
+ for (i = 0; i < N_RAND_RANGES; i++)
+ order_arr[i] = i;
+ for (i = N_RAND_RANGES - 1; i > 0; i--) {
+ u32 j = prandom_u32_state(&prng) % (i + 1);
+ u32 tmp_val = order_arr[i];
+
+ order_arr[i] = order_arr[j];
+ order_arr[j] = tmp_val;
+ }
+
+ for (i = 0; i < N_RAND_RANGES; i++) {
+ u32 idx = order_arr[i];
+ u32 start = ranges[idx];
+ u32 end = ranges[idx + 1];
+ u32 sz = end - start;
+
+ ret = gpu_buddy_alloc_blocks(&mm, start, end, sz, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "random exact-range [%x, %x) sz=%x failed\n",
+ start, end, sz);
+ }
+
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+#undef N_RAND_RANGES
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Negative case - partially allocated range.
+ * Allocate the first half, then try to exact-range allocate the full
+ * mm. This must fail because the first half is already occupied.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size / 2, mm_size / 2, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0,
+ "exact-range alloc should fail when range is partially used\n");
+
+ /* Also try the already-occupied sub-range directly */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size / 2, mm_size / 2, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0,
+ "double alloc of same exact range should fail\n");
+
+ /* The free second half should still be allocatable */
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size / 2, mm_size, mm_size / 2, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Negative case - checkerboard partial allocation.
+ * Allocate every other page-sized chunk in a small mm, then try to
+ * exact-range allocate a range covering two pages (one allocated, one
+ * free). This must fail.
+ */
+ mm_size = SZ_64K;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+ u32 off;
+
+ for (off = 0; off < mm_size; off += 2 * ps) {
+ ret = gpu_buddy_alloc_blocks(&mm, off, off + ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+ }
+
+ /* Try exact range over a pair [allocated, free] */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, 2 * ps, 2 * ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0,
+ "exact-range over partially allocated pair should fail\n");
+
+ /* The free pages individually should still work */
+ ret = gpu_buddy_alloc_blocks(&mm, ps, 2 * ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /* Negative case - misaligned start/end/size */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /* start not aligned to chunk_size */
+ ret = gpu_buddy_alloc_blocks(&mm, ps / 2, ps / 2 + ps, ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE(test, ret, 0);
+
+ /* size not aligned */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, ps + 1, ps + 1, ps, &tmp, 0);
+ KUNIT_EXPECT_NE(test, ret, 0);
+
+ /* end exceeds mm size */
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size, mm_size + ps, ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE(test, ret, 0);
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Free and re-allocate the same exact range.
+ * This exercises merge-on-free followed by exact-range re-split.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+ int i;
+
+ for (i = 0; i < 5; i++) {
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_2M,
+ SZ_2M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "re-alloc iteration %d failed\n", i);
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link) {
+ u64 offset = gpu_buddy_block_offset(block);
+ u64 bsize = gpu_buddy_block_size(&mm, block);
+
+ KUNIT_EXPECT_GE(test, offset, (u64)SZ_4M);
+ KUNIT_EXPECT_LE(test, offset + bsize, (u64)(SZ_4M + SZ_2M));
+ total += (u32)bsize;
+ }
+ KUNIT_EXPECT_EQ(test, total, SZ_2M);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ }
+
+ KUNIT_EXPECT_EQ(test, mm.avail, (u64)mm_size);
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Various power-of-two exact ranges within a large mm.
+ * Allocate non-overlapping power-of-two exact ranges at their natural
+ * alignment, validating that the allocator handles different orders.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /* Allocate 4K at offset 0 */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, SZ_4K, SZ_4K, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate 64K at offset 64K */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_64K, SZ_64K + SZ_64K, SZ_64K, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate 1M at offset 1M */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_1M, SZ_1M + SZ_1M, SZ_1M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate 4M at offset 4M */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_4M, SZ_4M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link)
+ total += (u32)gpu_buddy_block_size(&mm, block);
+ KUNIT_EXPECT_EQ(test, total, SZ_4K + SZ_64K + SZ_1M + SZ_4M);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_clear(struct kunit *test)
+{
+ unsigned long n_pages, total, i = 0;
+ const unsigned long ps = SZ_4K;
+ struct gpu_buddy_block *block;
+ const int max_order = 12;
+ LIST_HEAD(allocated);
+ struct gpu_buddy mm;
+ unsigned int order;
+ u32 mm_size, size;
+ LIST_HEAD(dirty);
+ LIST_HEAD(clean);
+
+ mm_size = SZ_4K << max_order;
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ /*
+ * Idea is to allocate and free some random portion of the address space,
+ * returning those pages as non-dirty and randomly alternate between
+ * requesting dirty and non-dirty pages (not going over the limit
+ * we freed as non-dirty), putting that into two separate lists.
+ * Loop over both lists at the end checking that the dirty list
+ * is indeed all dirty pages and vice versa. Free it all again,
+ * keeping the dirty/clear status.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 5 * ps, ps, &allocated,
+ GPU_BUDDY_TOPDOWN_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 5 * ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+
+ n_pages = 10;
+ do {
+ unsigned long flags;
+ struct list_head *list;
+ int slot = i % 2;
+
+ if (slot == 0) {
+ list = &dirty;
+ flags = 0;
+ } else {
+ list = &clean;
+ flags = GPU_BUDDY_CLEAR_ALLOCATION;
+ }
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list,
+ flags),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ } while (++i < n_pages);
+
+ list_for_each_entry(block, &clean, link)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), true);
+
+ list_for_each_entry(block, &dirty, link)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+
+ /*
+ * Trying to go over the clear limit for some allocation.
+ * The allocation should never fail with reasonable page-size.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 10 * ps, ps, &clean,
+ GPU_BUDDY_CLEAR_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 10 * ps);
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty, 0);
+ gpu_buddy_fini(&mm);
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /*
+ * Create a new mm. Intentionally fragment the address space by creating
+ * two alternating lists. Free both lists, one as dirty the other as clean.
+ * Try to allocate double the previous size with matching min_page_size. The
+ * allocation should never fail as it calls the force_merge. Also check that
+ * the page is always dirty after force_merge. Free the page as dirty, then
+ * repeat the whole thing, increment the order until we hit the max_order.
+ */
+
+ i = 0;
+ n_pages = mm_size / ps;
+ do {
+ struct list_head *list;
+ int slot = i % 2;
+
+ if (slot == 0)
+ list = &dirty;
+ else
+ list = &clean;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list, 0),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ } while (++i < n_pages);
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty, 0);
+
+ order = 1;
+ do {
+ size = SZ_4K << order;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ size, size, &allocated,
+ GPU_BUDDY_CLEAR_ALLOCATION),
+ "buddy_alloc hit an error size=%u\n", size);
+ total = 0;
+ list_for_each_entry(block, &allocated, link) {
+ if (size != mm_size)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
+ total += gpu_buddy_block_size(&mm, block);
+ }
+ KUNIT_EXPECT_EQ(test, total, size);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ } while (++order <= max_order);
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Create a new mm with a non power-of-two size. Allocate a random size from each
+ * root, free as cleared and then call fini. This will ensure the multi-root
+ * force merge during fini.
+ */
+ mm_size = (SZ_4K << max_order) + (SZ_4K << (max_order - 2));
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, SZ_4K << max_order,
+ 4 * ps, ps, &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 4 * ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, SZ_4K << max_order,
+ 2 * ps, ps, &allocated,
+ GPU_BUDDY_CLEAR_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 2 * ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, SZ_4K << max_order, mm_size,
+ ps, ps, &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Using a non-power-of-two mm size, allocate all 4KiB blocks and split
+ * them across two alternating lists, then free one list as cleared and
+ * the other as dirty. This interleaves cleared and dirty blocks so that
+ * neighbouring buddies cannot be merged, fragmenting the address space.
+ * After gpu_buddy_reset_clear(false) every block should be marked dirty
+ * and the split blocks should be merged back to their original size, so
+ * clear_avail must drop to 0.
+ */
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ n_pages = mm_size / ps;
+ for (i = 0; i < n_pages; i++) {
+ struct list_head *list = (i % 2) ? &clean : &dirty;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list, 0),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ }
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty, 0);
+ gpu_buddy_reset_clear(&mm, false);
+ KUNIT_EXPECT_EQ(test, mm.clear_avail, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Repeat the same fragmented setup, but this time call
+ * gpu_buddy_reset_clear(true). Every block should be marked cleared and
+ * the split blocks should be merged back to their original size, so the
+ * whole address space (clear_avail) must equal mm_size.
+ */
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ for (i = 0; i < n_pages; i++) {
+ struct list_head *list = (i % 2) ? &clean : &dirty;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list, 0),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ }
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty, 0);
+ gpu_buddy_reset_clear(&mm, true);
+ KUNIT_EXPECT_EQ(test, mm.clear_avail, mm_size);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_contiguous(struct kunit *test)
+{
+ const unsigned long ps = SZ_4K, mm_size = 16 * 3 * SZ_4K;
+ unsigned long i, n_pages, total;
+ struct gpu_buddy_block *block;
+ struct gpu_buddy mm;
+ LIST_HEAD(left);
+ LIST_HEAD(middle);
+ LIST_HEAD(right);
+ LIST_HEAD(allocated);
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /*
+ * Idea is to fragment the address space by alternating block
+ * allocations between three different lists; one for left, middle and
+ * right. We can then free a list to simulate fragmentation. In
+ * particular we want to exercise the GPU_BUDDY_CONTIGUOUS_ALLOCATION,
+ * including the try_harder path.
+ */
+
+ i = 0;
+ n_pages = mm_size / ps;
+ do {
+ struct list_head *list;
+ int slot = i % 3;
+
+ if (slot == 0)
+ list = &left;
+ else if (slot == 1)
+ list = &middle;
+ else
+ list = &right;
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list, 0),
+ "buddy_alloc hit an error size=%lu\n",
+ ps);
+ } while (++i < n_pages);
+
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 3 * ps);
+
+ gpu_buddy_free_list(&mm, &middle, 0);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 3 * ps);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 2 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 2 * ps);
+
+ gpu_buddy_free_list(&mm, &right, 0);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 3 * ps);
+ /*
+ * At this point we should have enough contiguous space for 2 blocks,
+ * however they are never buddies (since we freed middle and right) so
+ * will require the try_harder logic to find them.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 2 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 2 * ps);
+
+ gpu_buddy_free_list(&mm, &left, 0);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 3 * ps);
+
+ total = 0;
+ list_for_each_entry(block, &allocated, link)
+ total += gpu_buddy_block_size(&mm, block);
+
+ KUNIT_ASSERT_EQ(test, total, ps * 2 + ps * 3);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_pathological(struct kunit *test)
+{
+ u64 mm_size, size, start = 0;
+ struct gpu_buddy_block *block;
+ const int max_order = 3;
+ unsigned long flags = 0;
+ int order, top;
+ struct gpu_buddy mm;
+ LIST_HEAD(blocks);
+ LIST_HEAD(holes);
+ LIST_HEAD(tmp);
+
+ /*
+ * Create a pot-sized mm, then allocate one of each possible
+ * order within. This should leave the mm with exactly one
+ * page left. Free the largest block, then whittle down again.
+ * Eventually we will have a fully 50% fragmented mm.
+ */
+
+ mm_size = SZ_4K << max_order;
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ for (top = max_order; top; top--) {
+ /* Make room by freeing the largest allocated block */
+ block = list_first_entry_or_null(&blocks, typeof(*block), link);
+ if (block) {
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+ }
+
+ for (order = top; order--;) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start,
+ mm_size, size, size,
+ &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d, top=%d\n",
+ order, top);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+ }
+
+ /* There should be one final page for this sub-allocation */
+ size = get_size(0, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM for hole\n");
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &holes);
+
+ size = get_size(top, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded at top-order %d/%d, it should be full!",
+ top, max_order);
+ }
+
+ gpu_buddy_free_list(&mm, &holes, 0);
+
+ /* Nothing larger than blocks of chunk_size now available */
+ for (order = 1; order <= max_order; order++) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded at order %d, it should be full!",
+ order);
+ }
+
+ list_splice_tail(&holes, &blocks);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_pessimistic(struct kunit *test)
+{
+ u64 mm_size, size, start = 0;
+ struct gpu_buddy_block *block, *bn;
+ const unsigned int max_order = 16;
+ unsigned long flags = 0;
+ struct gpu_buddy mm;
+ unsigned int order;
+ LIST_HEAD(blocks);
+ LIST_HEAD(tmp);
+
+ /*
+ * Create a pot-sized mm, then allocate one of each possible
+ * order within. This should leave the mm with exactly one
+ * page left.
+ */
+
+ mm_size = SZ_4K << max_order;
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ for (order = 0; order < max_order; order++) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d\n",
+ order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+ }
+
+ /* And now the last remaining block available */
+ size = get_size(0, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM on final alloc\n");
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+
+ /* Should be completely full! */
+ for (order = max_order; order--;) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded, it should be full!");
+ }
+
+ block = list_last_entry(&blocks, typeof(*block), link);
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+
+ /* As we free in increasing size, we make available larger blocks */
+ order = 1;
+ list_for_each_entry_safe(block, bn, &blocks, link) {
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d\n",
+ order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+ order++;
+ }
+
+ /* To confirm, now the whole mm should be available */
+ size = get_size(max_order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc (realloc) hit -ENOMEM with order=%d\n",
+ max_order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_optimistic(struct kunit *test)
+{
+ u64 mm_size, size, start = 0;
+ struct gpu_buddy_block *block;
+ unsigned long flags = 0;
+ const int max_order = 16;
+ struct gpu_buddy mm;
+ LIST_HEAD(blocks);
+ LIST_HEAD(tmp);
+ int order;
+
+ /*
+ * Create a mm with one block of each order available, and
+ * try to allocate them all.
+ */
+
+ mm_size = SZ_4K * ((1 << (max_order + 1)) - 1);
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ for (order = 0; order <= max_order; order++) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d\n",
+ order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+ }
+
+ /* Should be completely full! */
+ size = get_size(0, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded, it should be full!");
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_limit(struct kunit *test)
+{
+ u64 size = U64_MAX, start = 0;
+ struct gpu_buddy_block *block;
+ unsigned long flags = 0;
+ LIST_HEAD(allocated);
+ struct gpu_buddy mm;
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, size, SZ_4K));
+
+ KUNIT_EXPECT_EQ_MSG(test, mm.max_order, GPU_BUDDY_MAX_ORDER,
+ "mm.max_order(%d) != %d\n", mm.max_order,
+ GPU_BUDDY_MAX_ORDER);
+
+ size = mm.chunk_size << mm.max_order;
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_alloc_blocks(&mm, start, size, size,
+ mm.chunk_size, &allocated, flags));
+
+ block = list_first_entry_or_null(&allocated, struct gpu_buddy_block, link);
+ KUNIT_EXPECT_TRUE(test, block);
+
+ KUNIT_EXPECT_EQ_MSG(test, gpu_buddy_block_order(block), mm.max_order,
+ "block order(%d) != %d\n",
+ gpu_buddy_block_order(block), mm.max_order);
+
+ KUNIT_EXPECT_EQ_MSG(test, gpu_buddy_block_size(&mm, block),
+ BIT_ULL(mm.max_order) * mm.chunk_size,
+ "block size(%llu) != %llu\n",
+ gpu_buddy_block_size(&mm, block),
+ BIT_ULL(mm.max_order) * mm.chunk_size);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_exceeds_max_order(struct kunit *test)
+{
+ u64 mm_size = SZ_8G + SZ_2G, size = SZ_8G + SZ_1G, min_block_size = SZ_8G;
+ struct gpu_buddy mm;
+ LIST_HEAD(blocks);
+ int err;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ /* CONTIGUOUS allocation should succeed via try_harder fallback */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, size,
+ SZ_4K, &blocks,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc hit an error size=%llu\n", size);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+
+ /* Non-CONTIGUOUS with large min_block_size should return -EINVAL */
+ err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, min_block_size, &blocks, 0);
+ KUNIT_EXPECT_EQ(test, err, -EINVAL);
+
+ /* Non-CONTIGUOUS + RANGE with large min_block_size should return -EINVAL */
+ err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, min_block_size, &blocks,
+ GPU_BUDDY_RANGE_ALLOCATION);
+ KUNIT_EXPECT_EQ(test, err, -EINVAL);
+
+ /* CONTIGUOUS + RANGE should return -EINVAL (no try_harder for RANGE) */
+ err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, SZ_4K, &blocks,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION | GPU_BUDDY_RANGE_ALLOCATION);
+ KUNIT_EXPECT_EQ(test, err, -EINVAL);
+
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_addr_to_block(struct kunit *test)
+{
+ struct gpu_buddy_block *allocated_block, *found_block;
+ LIST_HEAD(allocated_list);
+ const u64 test_size = SZ_4M + SZ_2M;
+ const u64 alloc_start = SZ_4M;
+ const u64 alloc_size = SZ_4K;
+ const u64 chunk_size = SZ_4K;
+ struct gpu_buddy mm;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, test_size, chunk_size),
+ "buddy_init failed\n");
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, alloc_start,
+ alloc_start + alloc_size,
+ alloc_size, chunk_size,
+ &allocated_list, 0),
+ "buddy_alloc failed\n");
+
+ allocated_block = list_first_entry(&allocated_list, struct gpu_buddy_block, link);
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_offset(allocated_block), alloc_start);
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, allocated_block), alloc_size);
+
+ found_block = gpu_buddy_allocated_addr_to_block(&mm, alloc_start);
+ KUNIT_EXPECT_PTR_EQ(test, found_block, allocated_block);
+
+ /* Unaligned address inside the allocated block (should resolve to the same block) */
+ found_block = gpu_buddy_allocated_addr_to_block(&mm, alloc_start + 16);
+ KUNIT_EXPECT_PTR_EQ(test, found_block, allocated_block);
+
+ /* An unallocated address inside the manager should return NULL. */
+ found_block = gpu_buddy_allocated_addr_to_block(&mm,
+ alloc_start - chunk_size);
+ KUNIT_EXPECT_NULL(test, found_block);
+
+ /* An address outside the manager should return -ENXIO. */
+ found_block = gpu_buddy_allocated_addr_to_block(&mm, test_size);
+ KUNIT_EXPECT_EQ(test, PTR_ERR(found_block), -ENXIO);
+
+ /* 3. Standard inline cleanup flow */
+ gpu_buddy_free_list(&mm, &allocated_list, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static int gpu_buddy_suite_init(struct kunit_suite *suite)
+{
+ while (!random_seed)
+ random_seed = get_random_u32();
+
+ kunit_info(suite, "Testing GPU buddy manager, with random_seed=0x%x\n",
+ random_seed);
+
+ return 0;
+}
+
+static struct kunit_case gpu_buddy_tests[] = {
+ KUNIT_CASE(gpu_test_buddy_alloc_limit),
+ KUNIT_CASE(gpu_test_buddy_alloc_optimistic),
+ KUNIT_CASE(gpu_test_buddy_alloc_pessimistic),
+ KUNIT_CASE(gpu_test_buddy_alloc_pathological),
+ KUNIT_CASE(gpu_test_buddy_alloc_contiguous),
+ KUNIT_CASE(gpu_test_buddy_alloc_clear),
+ KUNIT_CASE(gpu_test_buddy_alloc_range),
+ KUNIT_CASE(gpu_test_buddy_alloc_range_bias),
+ KUNIT_CASE_SLOW(gpu_test_buddy_fragmentation_performance),
+ KUNIT_CASE(gpu_test_buddy_alloc_exceeds_max_order),
+ KUNIT_CASE(gpu_test_buddy_offset_aligned_allocation),
+ KUNIT_CASE(gpu_test_buddy_subtree_offset_alignment_stress),
+ KUNIT_CASE(gpu_test_buddy_addr_to_block),
+ {}
+};
+
+static struct kunit_suite gpu_buddy_test_suite = {
+ .name = "gpu_buddy",
+ .suite_init = gpu_buddy_suite_init,
+ .test_cases = gpu_buddy_tests,
+};
+
+kunit_test_suite(gpu_buddy_test_suite);
+
+MODULE_AUTHOR("Intel Corporation");
+MODULE_DESCRIPTION("Kunit test for gpu_buddy functions");
+MODULE_LICENSE("GPL");
diff --git a/drivers/gpu/tests/gpu_random.c b/drivers/gpu/tests/gpu_random.c
new file mode 100644
index 000000000..6356372f7
--- /dev/null
+++ b/drivers/gpu/tests/gpu_random.c
@@ -0,0 +1,44 @@
+// SPDX-License-Identifier: GPL-2.0
+#include <linux/bitops.h>
+#include <linux/export.h>
+#include <linux/kernel.h>
+#include <linux/random.h>
+#include <linux/slab.h>
+#include <linux/types.h>
+
+#include "gpu_random.h"
+
+u32 gpu_prandom_u32_max_state(u32 ep_ro, struct rnd_state *state)
+{
+ return upper_32_bits((u64)prandom_u32_state(state) * ep_ro);
+}
+EXPORT_SYMBOL(gpu_prandom_u32_max_state);
+
+void gpu_random_reorder(unsigned int *order, unsigned int count,
+ struct rnd_state *state)
+{
+ unsigned int i, j;
+
+ for (i = 0; i < count; ++i) {
+ BUILD_BUG_ON(sizeof(unsigned int) > sizeof(u32));
+ j = gpu_prandom_u32_max_state(count, state);
+ swap(order[i], order[j]);
+ }
+}
+EXPORT_SYMBOL(gpu_random_reorder);
+
+unsigned int *gpu_random_order(unsigned int count, struct rnd_state *state)
+{
+ unsigned int *order, i;
+
+ order = kmalloc_array(count, sizeof(*order), GFP_KERNEL);
+ if (!order)
+ return order;
+
+ for (i = 0; i < count; i++)
+ order[i] = i;
+
+ gpu_random_reorder(order, count, state);
+ return order;
+}
+EXPORT_SYMBOL(gpu_random_order);
diff --git a/drivers/gpu/tests/gpu_random.h b/drivers/gpu/tests/gpu_random.h
new file mode 100644
index 000000000..b68cf3448
--- /dev/null
+++ b/drivers/gpu/tests/gpu_random.h
@@ -0,0 +1,28 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+#ifndef __GPU_RANDOM_H__
+#define __GPU_RANDOM_H__
+
+/* This is a temporary home for a couple of utility functions that should
+ * be transposed to lib/ at the earliest convenience.
+ */
+
+#include <linux/prandom.h>
+
+#define GPU_RND_STATE_INITIALIZER(seed__) ({ \
+ struct rnd_state state__; \
+ prandom_seed_state(&state__, (seed__)); \
+ state__; \
+})
+
+#define GPU_RND_STATE(name__, seed__) \
+ struct rnd_state name__ = GPU_RND_STATE_INITIALIZER(seed__)
+
+unsigned int *gpu_random_order(unsigned int count,
+ struct rnd_state *state);
+void gpu_random_reorder(unsigned int *order,
+ unsigned int count,
+ struct rnd_state *state);
+u32 gpu_prandom_u32_max_state(u32 ep_ro,
+ struct rnd_state *state);
+
+#endif /* !__GPU_RANDOM_H__ */