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-rw-r--r--block/blk-throttle.c1911
1 files changed, 1911 insertions, 0 deletions
diff --git a/block/blk-throttle.c b/block/blk-throttle.c
new file mode 100644
index 000000000..ffc3b7006
--- /dev/null
+++ b/block/blk-throttle.c
@@ -0,0 +1,1911 @@
+// SPDX-License-Identifier: GPL-2.0
+/*
+ * Interface for controlling IO bandwidth on a request queue
+ *
+ * Copyright (C) 2010 Vivek Goyal <vgoyal@redhat.com>
+ */
+
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/blkdev.h>
+#include <linux/bio.h>
+#include <linux/blktrace_api.h>
+#include "blk.h"
+#include "blk-cgroup-rwstat.h"
+#include "blk-throttle.h"
+
+/* Max dispatch from a group in 1 round */
+#define THROTL_GRP_QUANTUM 8
+
+/* Total max dispatch from all groups in one round */
+#define THROTL_QUANTUM 32
+
+/* Throttling is performed over a slice and after that slice is renewed */
+#define DFL_THROTL_SLICE (HZ / 10)
+
+/* A workqueue to queue throttle related work */
+static struct workqueue_struct *kthrotld_workqueue;
+
+#define rb_entry_tg(node) rb_entry((node), struct throtl_grp, rb_node)
+
+struct throtl_data
+{
+ /* service tree for active throtl groups */
+ struct throtl_service_queue service_queue;
+
+ struct request_queue *queue;
+
+ /* Total Number of queued bios on READ and WRITE lists */
+ unsigned int nr_queued[2];
+
+ /* Work for dispatching throttled bios */
+ struct work_struct dispatch_work;
+};
+
+static void throtl_pending_timer_fn(struct timer_list *t);
+
+static inline struct blkcg_gq *tg_to_blkg(struct throtl_grp *tg)
+{
+ return pd_to_blkg(&tg->pd);
+}
+
+/**
+ * sq_to_tg - return the throl_grp the specified service queue belongs to
+ * @sq: the throtl_service_queue of interest
+ *
+ * Return the throtl_grp @sq belongs to. If @sq is the top-level one
+ * embedded in throtl_data, %NULL is returned.
+ */
+static struct throtl_grp *sq_to_tg(struct throtl_service_queue *sq)
+{
+ if (sq && sq->parent_sq)
+ return container_of(sq, struct throtl_grp, service_queue);
+ else
+ return NULL;
+}
+
+/**
+ * sq_to_td - return throtl_data the specified service queue belongs to
+ * @sq: the throtl_service_queue of interest
+ *
+ * A service_queue can be embedded in either a throtl_grp or throtl_data.
+ * Determine the associated throtl_data accordingly and return it.
+ */
+static struct throtl_data *sq_to_td(struct throtl_service_queue *sq)
+{
+ struct throtl_grp *tg = sq_to_tg(sq);
+
+ if (tg)
+ return tg->td;
+ else
+ return container_of(sq, struct throtl_data, service_queue);
+}
+
+static uint64_t tg_bps_limit(struct throtl_grp *tg, int rw)
+{
+ struct blkcg_gq *blkg = tg_to_blkg(tg);
+
+ if (cgroup_subsys_on_dfl(io_cgrp_subsys) && !blkg->parent)
+ return U64_MAX;
+
+ return tg->bps[rw];
+}
+
+static unsigned int tg_iops_limit(struct throtl_grp *tg, int rw)
+{
+ struct blkcg_gq *blkg = tg_to_blkg(tg);
+
+ if (cgroup_subsys_on_dfl(io_cgrp_subsys) && !blkg->parent)
+ return UINT_MAX;
+
+ return tg->iops[rw];
+}
+
+/**
+ * throtl_log - log debug message via blktrace
+ * @sq: the service_queue being reported
+ * @fmt: printf format string
+ * @args: printf args
+ *
+ * The messages are prefixed with "throtl BLKG_NAME" if @sq belongs to a
+ * throtl_grp; otherwise, just "throtl".
+ */
+#define throtl_log(sq, fmt, args...) do { \
+ struct throtl_grp *__tg = sq_to_tg((sq)); \
+ struct throtl_data *__td = sq_to_td((sq)); \
+ \
+ (void)__td; \
+ if (likely(!blk_trace_note_message_enabled(__td->queue))) \
+ break; \
+ if ((__tg)) { \
+ blk_add_cgroup_trace_msg(__td->queue, \
+ &tg_to_blkg(__tg)->blkcg->css, "throtl " fmt, ##args);\
+ } else { \
+ blk_add_trace_msg(__td->queue, "throtl " fmt, ##args); \
+ } \
+} while (0)
+
+static inline unsigned int throtl_bio_data_size(struct bio *bio)
+{
+ /* assume it's one sector */
+ if (unlikely(bio_op(bio) == REQ_OP_DISCARD))
+ return 512;
+ return bio->bi_iter.bi_size;
+}
+
+static void throtl_qnode_init(struct throtl_qnode *qn, struct throtl_grp *tg)
+{
+ INIT_LIST_HEAD(&qn->node);
+ bio_list_init(&qn->bios_bps);
+ bio_list_init(&qn->bios_iops);
+ qn->tg = tg;
+}
+
+/**
+ * throtl_qnode_add_bio - add a bio to a throtl_qnode and activate it
+ * @bio: bio being added
+ * @qn: qnode to add bio to
+ * @sq: the service_queue @qn belongs to
+ *
+ * Add @bio to @qn and put @qn on @sq->queued if it's not already on.
+ * @qn->tg's reference count is bumped when @qn is activated. See the
+ * comment on top of throtl_qnode definition for details.
+ */
+static void throtl_qnode_add_bio(struct bio *bio, struct throtl_qnode *qn,
+ struct throtl_service_queue *sq)
+{
+ bool rw = bio_data_dir(bio);
+
+ /*
+ * Split bios have already been throttled by bps, so they are
+ * directly queued into the iops path.
+ */
+ if (bio_flagged(bio, BIO_TG_BPS_THROTTLED) ||
+ bio_flagged(bio, BIO_BPS_THROTTLED)) {
+ bio_list_add(&qn->bios_iops, bio);
+ sq->nr_queued_iops[rw]++;
+ } else {
+ bio_list_add(&qn->bios_bps, bio);
+ sq->nr_queued_bps[rw]++;
+ }
+
+ if (list_empty(&qn->node)) {
+ list_add_tail(&qn->node, &sq->queued[rw]);
+ blkg_get(tg_to_blkg(qn->tg));
+ }
+}
+
+/**
+ * throtl_peek_queued - peek the first bio on a qnode list
+ * @queued: the qnode list to peek
+ *
+ * Always take a bio from the head of the iops queue first. If the queue is
+ * empty, we then take it from the bps queue to maintain the overall idea of
+ * fetching bios from the head.
+ */
+static struct bio *throtl_peek_queued(struct list_head *queued)
+{
+ struct throtl_qnode *qn;
+ struct bio *bio;
+
+ if (list_empty(queued))
+ return NULL;
+
+ qn = list_first_entry(queued, struct throtl_qnode, node);
+ bio = bio_list_peek(&qn->bios_iops);
+ if (!bio)
+ bio = bio_list_peek(&qn->bios_bps);
+ WARN_ON_ONCE(!bio);
+ return bio;
+}
+
+/**
+ * throtl_pop_queued - pop the first bio form a qnode list
+ * @sq: the service_queue to pop a bio from
+ * @tg_to_put: optional out argument for throtl_grp to put
+ * @rw: read/write
+ *
+ * Pop the first bio from the qnode list @sq->queued. Note that we firstly
+ * focus on the iops list because bios are ultimately dispatched from it.
+ * After popping, the first qnode is removed from @sq->queued if empty or moved
+ * to the end of @sq->queued so that the popping order is round-robin.
+ *
+ * When the first qnode is removed, its associated throtl_grp should be put
+ * too. If @tg_to_put is NULL, this function automatically puts it;
+ * otherwise, *@tg_to_put is set to the throtl_grp to put and the caller is
+ * responsible for putting it.
+ */
+static struct bio *throtl_pop_queued(struct throtl_service_queue *sq,
+ struct throtl_grp **tg_to_put, bool rw)
+{
+ struct list_head *queued = &sq->queued[rw];
+ struct throtl_qnode *qn;
+ struct bio *bio;
+
+ if (list_empty(queued))
+ return NULL;
+
+ qn = list_first_entry(queued, struct throtl_qnode, node);
+ bio = bio_list_pop(&qn->bios_iops);
+ if (bio) {
+ sq->nr_queued_iops[rw]--;
+ } else {
+ bio = bio_list_pop(&qn->bios_bps);
+ if (bio)
+ sq->nr_queued_bps[rw]--;
+ }
+ WARN_ON_ONCE(!bio);
+
+ if (bio_list_empty(&qn->bios_bps) && bio_list_empty(&qn->bios_iops)) {
+ list_del_init(&qn->node);
+ if (tg_to_put)
+ *tg_to_put = qn->tg;
+ else
+ blkg_put(tg_to_blkg(qn->tg));
+ } else {
+ list_move_tail(&qn->node, queued);
+ }
+
+ return bio;
+}
+
+/* init a service_queue, assumes the caller zeroed it */
+static void throtl_service_queue_init(struct throtl_service_queue *sq)
+{
+ INIT_LIST_HEAD(&sq->queued[READ]);
+ INIT_LIST_HEAD(&sq->queued[WRITE]);
+ sq->pending_tree = RB_ROOT_CACHED;
+ timer_setup(&sq->pending_timer, throtl_pending_timer_fn, 0);
+}
+
+static struct blkg_policy_data *throtl_pd_alloc(struct gendisk *disk,
+ struct blkcg *blkcg, gfp_t gfp)
+{
+ struct throtl_grp *tg;
+ int rw;
+
+ tg = kzalloc_node(sizeof(*tg), gfp, disk->node_id);
+ if (!tg)
+ return NULL;
+
+ if (blkg_rwstat_init(&tg->stat_bytes, gfp))
+ goto err_free_tg;
+
+ if (blkg_rwstat_init(&tg->stat_ios, gfp))
+ goto err_exit_stat_bytes;
+
+ throtl_service_queue_init(&tg->service_queue);
+
+ for (rw = READ; rw <= WRITE; rw++) {
+ throtl_qnode_init(&tg->qnode_on_self[rw], tg);
+ throtl_qnode_init(&tg->qnode_on_parent[rw], tg);
+ }
+
+ RB_CLEAR_NODE(&tg->rb_node);
+ tg->bps[READ] = U64_MAX;
+ tg->bps[WRITE] = U64_MAX;
+ tg->iops[READ] = UINT_MAX;
+ tg->iops[WRITE] = UINT_MAX;
+
+ return &tg->pd;
+
+err_exit_stat_bytes:
+ blkg_rwstat_exit(&tg->stat_bytes);
+err_free_tg:
+ kfree(tg);
+ return NULL;
+}
+
+static void throtl_pd_init(struct blkg_policy_data *pd)
+{
+ struct throtl_grp *tg = pd_to_tg(pd);
+ struct blkcg_gq *blkg = tg_to_blkg(tg);
+ struct throtl_data *td = blkg->q->td;
+ struct throtl_service_queue *sq = &tg->service_queue;
+
+ /*
+ * If on the default hierarchy, we switch to properly hierarchical
+ * behavior where limits on a given throtl_grp are applied to the
+ * whole subtree rather than just the group itself. e.g. If 16M
+ * read_bps limit is set on a parent group, summary bps of
+ * parent group and its subtree groups can't exceed 16M for the
+ * device.
+ *
+ * If not on the default hierarchy, the broken flat hierarchy
+ * behavior is retained where all throtl_grps are treated as if
+ * they're all separate root groups right below throtl_data.
+ * Limits of a group don't interact with limits of other groups
+ * regardless of the position of the group in the hierarchy.
+ */
+ sq->parent_sq = &td->service_queue;
+ if (cgroup_subsys_on_dfl(io_cgrp_subsys) && blkg->parent)
+ sq->parent_sq = &blkg_to_tg(blkg->parent)->service_queue;
+ tg->td = td;
+}
+
+/*
+ * Set has_rules[] if @tg or any of its parents have limits configured.
+ * This doesn't require walking up to the top of the hierarchy as the
+ * parent's has_rules[] is guaranteed to be correct.
+ */
+static void tg_update_has_rules(struct throtl_grp *tg)
+{
+ struct throtl_grp *parent_tg = sq_to_tg(tg->service_queue.parent_sq);
+ int rw;
+
+ for (rw = READ; rw <= WRITE; rw++) {
+ tg->has_rules_iops[rw] =
+ (parent_tg && parent_tg->has_rules_iops[rw]) ||
+ tg_iops_limit(tg, rw) != UINT_MAX;
+ tg->has_rules_bps[rw] =
+ (parent_tg && parent_tg->has_rules_bps[rw]) ||
+ tg_bps_limit(tg, rw) != U64_MAX;
+ }
+}
+
+static void throtl_pd_online(struct blkg_policy_data *pd)
+{
+ struct throtl_grp *tg = pd_to_tg(pd);
+ /*
+ * We don't want new groups to escape the limits of its ancestors.
+ * Update has_rules[] after a new group is brought online.
+ */
+ tg_update_has_rules(tg);
+}
+
+static void tg_release(struct rcu_head *rcu)
+{
+ struct blkg_policy_data *pd =
+ container_of(rcu, struct blkg_policy_data, rcu_head);
+ struct throtl_grp *tg = pd_to_tg(pd);
+
+ blkg_rwstat_exit(&tg->stat_bytes);
+ blkg_rwstat_exit(&tg->stat_ios);
+ kfree(tg);
+}
+
+static void throtl_pd_free(struct blkg_policy_data *pd)
+{
+ struct throtl_grp *tg = pd_to_tg(pd);
+
+ timer_delete_sync(&tg->service_queue.pending_timer);
+ call_rcu(&pd->rcu_head, tg_release);
+}
+
+static struct throtl_grp *
+throtl_rb_first(struct throtl_service_queue *parent_sq)
+{
+ struct rb_node *n;
+
+ n = rb_first_cached(&parent_sq->pending_tree);
+ WARN_ON_ONCE(!n);
+ if (!n)
+ return NULL;
+ return rb_entry_tg(n);
+}
+
+static void throtl_rb_erase(struct rb_node *n,
+ struct throtl_service_queue *parent_sq)
+{
+ rb_erase_cached(n, &parent_sq->pending_tree);
+ RB_CLEAR_NODE(n);
+}
+
+static void update_min_dispatch_time(struct throtl_service_queue *parent_sq)
+{
+ struct throtl_grp *tg;
+
+ tg = throtl_rb_first(parent_sq);
+ if (!tg)
+ return;
+
+ parent_sq->first_pending_disptime = tg->disptime;
+}
+
+static void tg_service_queue_add(struct throtl_grp *tg)
+{
+ struct throtl_service_queue *parent_sq = tg->service_queue.parent_sq;
+ struct rb_node **node = &parent_sq->pending_tree.rb_root.rb_node;
+ struct rb_node *parent = NULL;
+ struct throtl_grp *__tg;
+ unsigned long key = tg->disptime;
+ bool leftmost = true;
+
+ while (*node != NULL) {
+ parent = *node;
+ __tg = rb_entry_tg(parent);
+
+ if (time_before(key, __tg->disptime))
+ node = &parent->rb_left;
+ else {
+ node = &parent->rb_right;
+ leftmost = false;
+ }
+ }
+
+ rb_link_node(&tg->rb_node, parent, node);
+ rb_insert_color_cached(&tg->rb_node, &parent_sq->pending_tree,
+ leftmost);
+}
+
+static void throtl_enqueue_tg(struct throtl_grp *tg)
+{
+ if (!(tg->flags & THROTL_TG_PENDING)) {
+ tg_service_queue_add(tg);
+ tg->flags |= THROTL_TG_PENDING;
+ tg->service_queue.parent_sq->nr_pending++;
+ }
+}
+
+static void throtl_dequeue_tg(struct throtl_grp *tg)
+{
+ if (tg->flags & THROTL_TG_PENDING) {
+ struct throtl_service_queue *parent_sq =
+ tg->service_queue.parent_sq;
+
+ throtl_rb_erase(&tg->rb_node, parent_sq);
+ --parent_sq->nr_pending;
+ tg->flags &= ~THROTL_TG_PENDING;
+ }
+}
+
+/* Call with queue lock held */
+static void throtl_schedule_pending_timer(struct throtl_service_queue *sq,
+ unsigned long expires)
+{
+ unsigned long max_expire = jiffies + 8 * DFL_THROTL_SLICE;
+
+ /*
+ * Since we are adjusting the throttle limit dynamically, the sleep
+ * time calculated according to previous limit might be invalid. It's
+ * possible the cgroup sleep time is very long and no other cgroups
+ * have IO running so notify the limit changes. Make sure the cgroup
+ * doesn't sleep too long to avoid the missed notification.
+ */
+ if (time_after(expires, max_expire))
+ expires = max_expire;
+ mod_timer(&sq->pending_timer, expires);
+ throtl_log(sq, "schedule timer. delay=%lu jiffies=%lu",
+ expires - jiffies, jiffies);
+}
+
+/**
+ * throtl_schedule_next_dispatch - schedule the next dispatch cycle
+ * @sq: the service_queue to schedule dispatch for
+ * @force: force scheduling
+ *
+ * Arm @sq->pending_timer so that the next dispatch cycle starts on the
+ * dispatch time of the first pending child. Returns %true if either timer
+ * is armed or there's no pending child left. %false if the current
+ * dispatch window is still open and the caller should continue
+ * dispatching.
+ *
+ * If @force is %true, the dispatch timer is always scheduled and this
+ * function is guaranteed to return %true. This is to be used when the
+ * caller can't dispatch itself and needs to invoke pending_timer
+ * unconditionally. Note that forced scheduling is likely to induce short
+ * delay before dispatch starts even if @sq->first_pending_disptime is not
+ * in the future and thus shouldn't be used in hot paths.
+ */
+static bool throtl_schedule_next_dispatch(struct throtl_service_queue *sq,
+ bool force)
+{
+ /* any pending children left? */
+ if (!sq->nr_pending)
+ return true;
+
+ update_min_dispatch_time(sq);
+
+ /* is the next dispatch time in the future? */
+ if (force || time_after(sq->first_pending_disptime, jiffies)) {
+ throtl_schedule_pending_timer(sq, sq->first_pending_disptime);
+ return true;
+ }
+
+ /* tell the caller to continue dispatching */
+ return false;
+}
+
+static inline void throtl_start_new_slice_with_credit(struct throtl_grp *tg,
+ bool rw, unsigned long start)
+{
+ tg->bytes_disp[rw] = 0;
+ tg->io_disp[rw] = 0;
+
+ /*
+ * Previous slice has expired. We must have trimmed it after last
+ * bio dispatch. That means since start of last slice, we never used
+ * that bandwidth. Do try to make use of that bandwidth while giving
+ * credit.
+ */
+ if (time_after(start, tg->slice_start[rw]))
+ tg->slice_start[rw] = start;
+
+ tg->slice_end[rw] = jiffies + DFL_THROTL_SLICE;
+ throtl_log(&tg->service_queue,
+ "[%c] new slice with credit start=%lu end=%lu jiffies=%lu",
+ rw == READ ? 'R' : 'W', tg->slice_start[rw],
+ tg->slice_end[rw], jiffies);
+}
+
+static inline void throtl_start_new_slice(struct throtl_grp *tg, bool rw,
+ bool clear)
+{
+ if (clear) {
+ tg->bytes_disp[rw] = 0;
+ tg->io_disp[rw] = 0;
+ }
+ tg->slice_start[rw] = jiffies;
+ tg->slice_end[rw] = jiffies + DFL_THROTL_SLICE;
+
+ throtl_log(&tg->service_queue,
+ "[%c] new slice start=%lu end=%lu jiffies=%lu",
+ rw == READ ? 'R' : 'W', tg->slice_start[rw],
+ tg->slice_end[rw], jiffies);
+}
+
+static inline void throtl_set_slice_end(struct throtl_grp *tg, bool rw,
+ unsigned long jiffy_end)
+{
+ tg->slice_end[rw] = roundup(jiffy_end, DFL_THROTL_SLICE);
+}
+
+static inline void throtl_extend_slice(struct throtl_grp *tg, bool rw,
+ unsigned long jiffy_end)
+{
+ if (!time_before(tg->slice_end[rw], jiffy_end))
+ return;
+
+ throtl_set_slice_end(tg, rw, jiffy_end);
+ throtl_log(&tg->service_queue,
+ "[%c] extend slice start=%lu end=%lu jiffies=%lu",
+ rw == READ ? 'R' : 'W', tg->slice_start[rw],
+ tg->slice_end[rw], jiffies);
+}
+
+/* Determine if previously allocated or extended slice is complete or not */
+static bool throtl_slice_used(struct throtl_grp *tg, bool rw)
+{
+ if (time_in_range(jiffies, tg->slice_start[rw], tg->slice_end[rw]))
+ return false;
+
+ return true;
+}
+
+static unsigned int sq_queued(struct throtl_service_queue *sq, int type)
+{
+ return sq->nr_queued_bps[type] + sq->nr_queued_iops[type];
+}
+
+static unsigned int calculate_io_allowed(u32 iops_limit,
+ unsigned long jiffy_elapsed)
+{
+ unsigned int io_allowed;
+ u64 tmp;
+
+ /*
+ * jiffy_elapsed should not be a big value as minimum iops can be
+ * 1 then at max jiffy elapsed should be equivalent of 1 second as we
+ * will allow dispatch after 1 second and after that slice should
+ * have been trimmed.
+ */
+
+ tmp = (u64)iops_limit * jiffy_elapsed;
+ do_div(tmp, HZ);
+
+ if (tmp > UINT_MAX)
+ io_allowed = UINT_MAX;
+ else
+ io_allowed = tmp;
+
+ return io_allowed;
+}
+
+static u64 calculate_bytes_allowed(u64 bps_limit, unsigned long jiffy_elapsed)
+{
+ /*
+ * Can result be wider than 64 bits?
+ * We check against 62, not 64, due to ilog2 truncation.
+ */
+ if (ilog2(bps_limit) + ilog2(jiffy_elapsed) - ilog2(HZ) > 62)
+ return U64_MAX;
+ return mul_u64_u64_div_u64(bps_limit, (u64)jiffy_elapsed, (u64)HZ);
+}
+
+static long long throtl_trim_bps(struct throtl_grp *tg, bool rw,
+ unsigned long time_elapsed)
+{
+ u64 bps_limit = tg_bps_limit(tg, rw);
+ long long bytes_trim;
+
+ if (bps_limit == U64_MAX)
+ return 0;
+
+ /* Need to consider the case of bytes_allowed overflow. */
+ bytes_trim = calculate_bytes_allowed(bps_limit, time_elapsed);
+ if (bytes_trim <= 0 || tg->bytes_disp[rw] < bytes_trim) {
+ bytes_trim = tg->bytes_disp[rw];
+ tg->bytes_disp[rw] = 0;
+ } else {
+ tg->bytes_disp[rw] -= bytes_trim;
+ }
+
+ return bytes_trim;
+}
+
+static int throtl_trim_iops(struct throtl_grp *tg, bool rw,
+ unsigned long time_elapsed)
+{
+ u32 iops_limit = tg_iops_limit(tg, rw);
+ int io_trim;
+
+ if (iops_limit == UINT_MAX)
+ return 0;
+
+ /* Need to consider the case of io_allowed overflow. */
+ io_trim = calculate_io_allowed(iops_limit, time_elapsed);
+ if (io_trim <= 0 || tg->io_disp[rw] < io_trim) {
+ io_trim = tg->io_disp[rw];
+ tg->io_disp[rw] = 0;
+ } else {
+ tg->io_disp[rw] -= io_trim;
+ }
+
+ return io_trim;
+}
+
+/* Trim the used slices and adjust slice start accordingly */
+static inline void throtl_trim_slice(struct throtl_grp *tg, bool rw)
+{
+ unsigned long time_elapsed;
+ long long bytes_trim;
+ int io_trim;
+
+ BUG_ON(time_before(tg->slice_end[rw], tg->slice_start[rw]));
+
+ /*
+ * If bps are unlimited (-1), then time slice don't get
+ * renewed. Don't try to trim the slice if slice is used. A new
+ * slice will start when appropriate.
+ */
+ if (throtl_slice_used(tg, rw))
+ return;
+
+ /*
+ * A bio has been dispatched. Also adjust slice_end. It might happen
+ * that initially cgroup limit was very low resulting in high
+ * slice_end, but later limit was bumped up and bio was dispatched
+ * sooner, then we need to reduce slice_end. A high bogus slice_end
+ * is bad because it does not allow new slice to start.
+ */
+ throtl_set_slice_end(tg, rw, jiffies + DFL_THROTL_SLICE);
+
+ time_elapsed = rounddown(jiffies - tg->slice_start[rw],
+ DFL_THROTL_SLICE);
+ /* Don't trim slice until at least 2 slices are used */
+ if (time_elapsed < DFL_THROTL_SLICE * 2)
+ return;
+
+ /*
+ * The bio submission time may be a few jiffies more than the expected
+ * waiting time, due to 'extra_bytes' can't be divided in
+ * tg_within_bps_limit(), and also due to timer wakeup delay. In this
+ * case, adjust slice_start will discard the extra wait time, causing
+ * lower rate than expected. Therefore, other than the above rounddown,
+ * one extra slice is preserved for deviation.
+ */
+ time_elapsed -= DFL_THROTL_SLICE;
+ bytes_trim = throtl_trim_bps(tg, rw, time_elapsed);
+ io_trim = throtl_trim_iops(tg, rw, time_elapsed);
+ if (!bytes_trim && !io_trim)
+ return;
+
+ tg->slice_start[rw] += time_elapsed;
+
+ throtl_log(&tg->service_queue,
+ "[%c] trim slice nr=%lu bytes=%lld io=%d start=%lu end=%lu jiffies=%lu",
+ rw == READ ? 'R' : 'W', time_elapsed / DFL_THROTL_SLICE,
+ bytes_trim, io_trim, tg->slice_start[rw], tg->slice_end[rw],
+ jiffies);
+}
+
+static void __tg_update_carryover(struct throtl_grp *tg, bool rw,
+ long long *bytes, int *ios)
+{
+ unsigned long jiffy_elapsed = jiffies - tg->slice_start[rw];
+ u64 bps_limit = tg_bps_limit(tg, rw);
+ u32 iops_limit = tg_iops_limit(tg, rw);
+ long long bytes_allowed;
+ int io_allowed;
+
+ /*
+ * If the queue is empty, carryover handling is not needed. In such cases,
+ * tg->[bytes/io]_disp should be reset to 0 to avoid impacting the dispatch
+ * of subsequent bios. The same handling applies when the previous BPS/IOPS
+ * limit was set to max.
+ */
+ if (sq_queued(&tg->service_queue, rw) == 0) {
+ tg->bytes_disp[rw] = 0;
+ tg->io_disp[rw] = 0;
+ return;
+ }
+
+ /*
+ * If config is updated while bios are still throttled, calculate and
+ * accumulate how many bytes/ios are waited across changes. And use the
+ * calculated carryover (@bytes/@ios) to update [bytes/io]_disp, which
+ * will be used to calculate new wait time under new configuration.
+ * And we need to consider the case of bytes/io_allowed overflow.
+ */
+ if (bps_limit != U64_MAX) {
+ bytes_allowed = calculate_bytes_allowed(bps_limit, jiffy_elapsed);
+ if (bytes_allowed > 0)
+ *bytes = bytes_allowed - tg->bytes_disp[rw];
+ }
+ if (iops_limit != UINT_MAX) {
+ io_allowed = calculate_io_allowed(iops_limit, jiffy_elapsed);
+ if (io_allowed > 0)
+ *ios = io_allowed - tg->io_disp[rw];
+ }
+
+ tg->bytes_disp[rw] = -*bytes;
+ tg->io_disp[rw] = -*ios;
+}
+
+static void tg_update_carryover(struct throtl_grp *tg)
+{
+ long long bytes[2] = {0};
+ int ios[2] = {0};
+
+ __tg_update_carryover(tg, READ, &bytes[READ], &ios[READ]);
+ __tg_update_carryover(tg, WRITE, &bytes[WRITE], &ios[WRITE]);
+
+ /* see comments in struct throtl_grp for meaning of carryover. */
+ throtl_log(&tg->service_queue, "%s: %lld %lld %d %d\n", __func__,
+ bytes[READ], bytes[WRITE], ios[READ], ios[WRITE]);
+}
+
+static unsigned long tg_within_iops_limit(struct throtl_grp *tg, struct bio *bio,
+ u32 iops_limit)
+{
+ bool rw = bio_data_dir(bio);
+ int io_allowed;
+ unsigned long jiffy_elapsed, jiffy_wait, jiffy_elapsed_rnd;
+
+ jiffy_elapsed = jiffies - tg->slice_start[rw];
+
+ /* Round up to the next throttle slice, wait time must be nonzero */
+ jiffy_elapsed_rnd = roundup(jiffy_elapsed + 1, DFL_THROTL_SLICE);
+ io_allowed = calculate_io_allowed(iops_limit, jiffy_elapsed_rnd);
+ if (io_allowed > 0 && tg->io_disp[rw] + 1 <= io_allowed)
+ return 0;
+
+ /* Calc approx time to dispatch */
+ jiffy_wait = jiffy_elapsed_rnd - jiffy_elapsed;
+
+ /* make sure at least one io can be dispatched after waiting */
+ jiffy_wait = max(jiffy_wait, HZ / iops_limit + 1);
+ return jiffy_wait;
+}
+
+static unsigned long tg_within_bps_limit(struct throtl_grp *tg, struct bio *bio,
+ u64 bps_limit)
+{
+ bool rw = bio_data_dir(bio);
+ long long bytes_allowed;
+ u64 extra_bytes;
+ unsigned long jiffy_elapsed, jiffy_wait, jiffy_elapsed_rnd;
+ unsigned int bio_size = throtl_bio_data_size(bio);
+
+ jiffy_elapsed = jiffy_elapsed_rnd = jiffies - tg->slice_start[rw];
+
+ /* Slice has just started. Consider one slice interval */
+ if (!jiffy_elapsed)
+ jiffy_elapsed_rnd = DFL_THROTL_SLICE;
+
+ jiffy_elapsed_rnd = roundup(jiffy_elapsed_rnd, DFL_THROTL_SLICE);
+ bytes_allowed = calculate_bytes_allowed(bps_limit, jiffy_elapsed_rnd);
+ /* Need to consider the case of bytes_allowed overflow. */
+ if ((bytes_allowed > 0 && tg->bytes_disp[rw] + bio_size <= bytes_allowed)
+ || bytes_allowed < 0)
+ return 0;
+
+ /* Calc approx time to dispatch */
+ extra_bytes = tg->bytes_disp[rw] + bio_size - bytes_allowed;
+ jiffy_wait = div64_u64(extra_bytes * HZ, bps_limit);
+
+ if (!jiffy_wait)
+ jiffy_wait = 1;
+
+ /*
+ * This wait time is without taking into consideration the rounding
+ * up we did. Add that time also.
+ */
+ jiffy_wait = jiffy_wait + (jiffy_elapsed_rnd - jiffy_elapsed);
+ return jiffy_wait;
+}
+
+static void throtl_charge_bps_bio(struct throtl_grp *tg, struct bio *bio)
+{
+ unsigned int bio_size = throtl_bio_data_size(bio);
+
+ /* Charge the bio to the group */
+ if (!bio_flagged(bio, BIO_BPS_THROTTLED) &&
+ !bio_flagged(bio, BIO_TG_BPS_THROTTLED)) {
+ bio_set_flag(bio, BIO_TG_BPS_THROTTLED);
+ tg->bytes_disp[bio_data_dir(bio)] += bio_size;
+ }
+}
+
+static void throtl_charge_iops_bio(struct throtl_grp *tg, struct bio *bio)
+{
+ bio_clear_flag(bio, BIO_TG_BPS_THROTTLED);
+ tg->io_disp[bio_data_dir(bio)]++;
+}
+
+/*
+ * If previous slice expired, start a new one otherwise renew/extend existing
+ * slice to make sure it is at least throtl_slice interval long since now. New
+ * slice is started only for empty throttle group. If there is queued bio, that
+ * means there should be an active slice and it should be extended instead.
+ */
+static void tg_update_slice(struct throtl_grp *tg, bool rw)
+{
+ if (throtl_slice_used(tg, rw) &&
+ sq_queued(&tg->service_queue, rw) == 0)
+ throtl_start_new_slice(tg, rw, true);
+ else
+ throtl_extend_slice(tg, rw, jiffies + DFL_THROTL_SLICE);
+}
+
+static unsigned long tg_dispatch_bps_time(struct throtl_grp *tg, struct bio *bio)
+{
+ bool rw = bio_data_dir(bio);
+ u64 bps_limit = tg_bps_limit(tg, rw);
+ unsigned long bps_wait;
+
+ /* no need to throttle if this bio's bytes have been accounted */
+ if (bps_limit == U64_MAX || tg->flags & THROTL_TG_CANCELING ||
+ bio_flagged(bio, BIO_BPS_THROTTLED) ||
+ bio_flagged(bio, BIO_TG_BPS_THROTTLED))
+ return 0;
+
+ tg_update_slice(tg, rw);
+ bps_wait = tg_within_bps_limit(tg, bio, bps_limit);
+ throtl_extend_slice(tg, rw, jiffies + bps_wait);
+
+ return bps_wait;
+}
+
+static unsigned long tg_dispatch_iops_time(struct throtl_grp *tg, struct bio *bio)
+{
+ bool rw = bio_data_dir(bio);
+ u32 iops_limit = tg_iops_limit(tg, rw);
+ unsigned long iops_wait;
+
+ if (iops_limit == UINT_MAX || tg->flags & THROTL_TG_CANCELING)
+ return 0;
+
+ tg_update_slice(tg, rw);
+ iops_wait = tg_within_iops_limit(tg, bio, iops_limit);
+ throtl_extend_slice(tg, rw, jiffies + iops_wait);
+
+ return iops_wait;
+}
+
+/*
+ * Returns approx number of jiffies to wait before this bio is with-in IO rate
+ * and can be moved to other queue or dispatched.
+ */
+static unsigned long tg_dispatch_time(struct throtl_grp *tg, struct bio *bio)
+{
+ bool rw = bio_data_dir(bio);
+ unsigned long wait;
+
+ /*
+ * Currently whole state machine of group depends on first bio
+ * queued in the group bio list. So one should not be calling
+ * this function with a different bio if there are other bios
+ * queued.
+ */
+ BUG_ON(sq_queued(&tg->service_queue, rw) &&
+ bio != throtl_peek_queued(&tg->service_queue.queued[rw]));
+
+ wait = tg_dispatch_bps_time(tg, bio);
+ if (wait != 0)
+ return wait;
+
+ /*
+ * Charge bps here because @bio will be directly placed into the
+ * iops queue afterward.
+ */
+ throtl_charge_bps_bio(tg, bio);
+
+ return tg_dispatch_iops_time(tg, bio);
+}
+
+/**
+ * throtl_add_bio_tg - add a bio to the specified throtl_grp
+ * @bio: bio to add
+ * @qn: qnode to use
+ * @tg: the target throtl_grp
+ *
+ * Add @bio to @tg's service_queue using @qn. If @qn is not specified,
+ * tg->qnode_on_self[] is used.
+ */
+static void throtl_add_bio_tg(struct bio *bio, struct throtl_qnode *qn,
+ struct throtl_grp *tg)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+ bool rw = bio_data_dir(bio);
+
+ if (!qn)
+ qn = &tg->qnode_on_self[rw];
+
+ /*
+ * If @tg doesn't currently have any bios queued in the same
+ * direction, queueing @bio can change when @tg should be
+ * dispatched. Mark that @tg was empty. This is automatically
+ * cleared on the next tg_update_disptime().
+ */
+ if (sq_queued(sq, rw) == 0)
+ tg->flags |= THROTL_TG_WAS_EMPTY;
+
+ throtl_qnode_add_bio(bio, qn, sq);
+
+ /*
+ * Since we have split the queues, when the iops queue is
+ * previously empty and a new @bio is added into the first @qn,
+ * we also need to update the @tg->disptime.
+ */
+ if (bio_flagged(bio, BIO_BPS_THROTTLED) &&
+ bio == throtl_peek_queued(&sq->queued[rw]))
+ tg->flags |= THROTL_TG_IOPS_WAS_EMPTY;
+
+ throtl_enqueue_tg(tg);
+}
+
+static void tg_update_disptime(struct throtl_grp *tg)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+ unsigned long read_wait = -1, write_wait = -1, min_wait, disptime;
+ struct bio *bio;
+
+ bio = throtl_peek_queued(&sq->queued[READ]);
+ if (bio)
+ read_wait = tg_dispatch_time(tg, bio);
+
+ bio = throtl_peek_queued(&sq->queued[WRITE]);
+ if (bio)
+ write_wait = tg_dispatch_time(tg, bio);
+
+ min_wait = min(read_wait, write_wait);
+ disptime = jiffies + min_wait;
+
+ /* Update dispatch time */
+ throtl_rb_erase(&tg->rb_node, tg->service_queue.parent_sq);
+ tg->disptime = disptime;
+ tg_service_queue_add(tg);
+
+ /* see throtl_add_bio_tg() */
+ tg->flags &= ~THROTL_TG_WAS_EMPTY;
+ tg->flags &= ~THROTL_TG_IOPS_WAS_EMPTY;
+}
+
+static void start_parent_slice_with_credit(struct throtl_grp *child_tg,
+ struct throtl_grp *parent_tg, bool rw)
+{
+ if (throtl_slice_used(parent_tg, rw)) {
+ throtl_start_new_slice_with_credit(parent_tg, rw,
+ child_tg->slice_start[rw]);
+ }
+
+}
+
+static void tg_dispatch_one_bio(struct throtl_grp *tg, bool rw)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+ struct throtl_service_queue *parent_sq = sq->parent_sq;
+ struct throtl_grp *parent_tg = sq_to_tg(parent_sq);
+ struct throtl_grp *tg_to_put = NULL;
+ struct bio *bio;
+
+ /*
+ * @bio is being transferred from @tg to @parent_sq. Popping a bio
+ * from @tg may put its reference and @parent_sq might end up
+ * getting released prematurely. Remember the tg to put and put it
+ * after @bio is transferred to @parent_sq.
+ */
+ bio = throtl_pop_queued(sq, &tg_to_put, rw);
+
+ throtl_charge_iops_bio(tg, bio);
+
+ /*
+ * If our parent is another tg, we just need to transfer @bio to
+ * the parent using throtl_add_bio_tg(). If our parent is
+ * @td->service_queue, @bio is ready to be issued. Put it on its
+ * bio_lists[] and decrease total number queued. The caller is
+ * responsible for issuing these bios.
+ */
+ if (parent_tg) {
+ throtl_add_bio_tg(bio, &tg->qnode_on_parent[rw], parent_tg);
+ start_parent_slice_with_credit(tg, parent_tg, rw);
+ } else {
+ bio_set_flag(bio, BIO_BPS_THROTTLED);
+ throtl_qnode_add_bio(bio, &tg->qnode_on_parent[rw],
+ parent_sq);
+ BUG_ON(tg->td->nr_queued[rw] <= 0);
+ tg->td->nr_queued[rw]--;
+ }
+
+ throtl_trim_slice(tg, rw);
+
+ if (tg_to_put)
+ blkg_put(tg_to_blkg(tg_to_put));
+}
+
+static int throtl_dispatch_tg(struct throtl_grp *tg)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+ unsigned int nr_reads = 0, nr_writes = 0;
+ unsigned int max_nr_reads = THROTL_GRP_QUANTUM * 3 / 4;
+ unsigned int max_nr_writes = THROTL_GRP_QUANTUM - max_nr_reads;
+ struct bio *bio;
+
+ /* Try to dispatch 75% READS and 25% WRITES */
+
+ while ((bio = throtl_peek_queued(&sq->queued[READ])) &&
+ tg_dispatch_time(tg, bio) == 0) {
+
+ tg_dispatch_one_bio(tg, READ);
+ nr_reads++;
+
+ if (nr_reads >= max_nr_reads)
+ break;
+ }
+
+ while ((bio = throtl_peek_queued(&sq->queued[WRITE])) &&
+ tg_dispatch_time(tg, bio) == 0) {
+
+ tg_dispatch_one_bio(tg, WRITE);
+ nr_writes++;
+
+ if (nr_writes >= max_nr_writes)
+ break;
+ }
+
+ return nr_reads + nr_writes;
+}
+
+static int throtl_select_dispatch(struct throtl_service_queue *parent_sq)
+{
+ unsigned int nr_disp = 0;
+
+ while (1) {
+ struct throtl_grp *tg;
+ struct throtl_service_queue *sq;
+
+ if (!parent_sq->nr_pending)
+ break;
+
+ tg = throtl_rb_first(parent_sq);
+ if (!tg)
+ break;
+
+ if (time_before(jiffies, tg->disptime))
+ break;
+
+ nr_disp += throtl_dispatch_tg(tg);
+
+ sq = &tg->service_queue;
+ if (sq_queued(sq, READ) || sq_queued(sq, WRITE))
+ tg_update_disptime(tg);
+ else
+ throtl_dequeue_tg(tg);
+
+ if (nr_disp >= THROTL_QUANTUM)
+ break;
+ }
+
+ return nr_disp;
+}
+
+/**
+ * throtl_pending_timer_fn - timer function for service_queue->pending_timer
+ * @t: the pending_timer member of the throtl_service_queue being serviced
+ *
+ * This timer is armed when a child throtl_grp with active bio's become
+ * pending and queued on the service_queue's pending_tree and expires when
+ * the first child throtl_grp should be dispatched. This function
+ * dispatches bio's from the children throtl_grps to the parent
+ * service_queue.
+ *
+ * If the parent's parent is another throtl_grp, dispatching is propagated
+ * by either arming its pending_timer or repeating dispatch directly. If
+ * the top-level service_tree is reached, throtl_data->dispatch_work is
+ * kicked so that the ready bio's are issued.
+ */
+static void throtl_pending_timer_fn(struct timer_list *t)
+{
+ struct throtl_service_queue *sq = timer_container_of(sq, t,
+ pending_timer);
+ struct throtl_grp *tg = sq_to_tg(sq);
+ struct throtl_data *td = sq_to_td(sq);
+ struct throtl_service_queue *parent_sq;
+ struct request_queue *q;
+ bool dispatched;
+ int ret;
+
+ /* throtl_data may be gone, so figure out request queue by blkg */
+ if (tg)
+ q = tg->pd.blkg->q;
+ else
+ q = td->queue;
+
+ spin_lock_irq(&q->queue_lock);
+
+ if (!q->root_blkg)
+ goto out_unlock;
+
+again:
+ parent_sq = sq->parent_sq;
+ dispatched = false;
+
+ while (true) {
+ unsigned int __maybe_unused bio_cnt_r = sq_queued(sq, READ);
+ unsigned int __maybe_unused bio_cnt_w = sq_queued(sq, WRITE);
+
+ throtl_log(sq, "dispatch nr_queued=%u read=%u write=%u",
+ bio_cnt_r + bio_cnt_w, bio_cnt_r, bio_cnt_w);
+
+ ret = throtl_select_dispatch(sq);
+ if (ret) {
+ throtl_log(sq, "bios disp=%u", ret);
+ dispatched = true;
+ }
+
+ if (throtl_schedule_next_dispatch(sq, false))
+ break;
+
+ /* this dispatch windows is still open, relax and repeat */
+ spin_unlock_irq(&q->queue_lock);
+ cpu_relax();
+ spin_lock_irq(&q->queue_lock);
+ }
+
+ if (!dispatched)
+ goto out_unlock;
+
+ if (parent_sq) {
+ /* @parent_sq is another throl_grp, propagate dispatch */
+ if (tg->flags & THROTL_TG_WAS_EMPTY ||
+ tg->flags & THROTL_TG_IOPS_WAS_EMPTY) {
+ tg_update_disptime(tg);
+ if (!throtl_schedule_next_dispatch(parent_sq, false)) {
+ /* window is already open, repeat dispatching */
+ sq = parent_sq;
+ tg = sq_to_tg(sq);
+ goto again;
+ }
+ }
+ } else {
+ /* reached the top-level, queue issuing */
+ queue_work(kthrotld_workqueue, &td->dispatch_work);
+ }
+out_unlock:
+ spin_unlock_irq(&q->queue_lock);
+}
+
+/**
+ * blk_throtl_dispatch_work_fn - work function for throtl_data->dispatch_work
+ * @work: work item being executed
+ *
+ * This function is queued for execution when bios reach the bio_lists[]
+ * of throtl_data->service_queue. Those bios are ready and issued by this
+ * function.
+ */
+static void blk_throtl_dispatch_work_fn(struct work_struct *work)
+{
+ struct throtl_data *td = container_of(work, struct throtl_data,
+ dispatch_work);
+ struct throtl_service_queue *td_sq = &td->service_queue;
+ struct request_queue *q = td->queue;
+ struct bio_list bio_list_on_stack;
+ struct bio *bio;
+ struct blk_plug plug;
+ int rw;
+
+ bio_list_init(&bio_list_on_stack);
+
+ spin_lock_irq(&q->queue_lock);
+ for (rw = READ; rw <= WRITE; rw++)
+ while ((bio = throtl_pop_queued(td_sq, NULL, rw)))
+ bio_list_add(&bio_list_on_stack, bio);
+ spin_unlock_irq(&q->queue_lock);
+
+ if (!bio_list_empty(&bio_list_on_stack)) {
+ blk_start_plug(&plug);
+ while ((bio = bio_list_pop(&bio_list_on_stack)))
+ submit_bio_noacct_nocheck(bio, false);
+ blk_finish_plug(&plug);
+ }
+}
+
+static u64 tg_prfill_conf_u64(struct seq_file *sf, struct blkg_policy_data *pd,
+ int off)
+{
+ struct throtl_grp *tg = pd_to_tg(pd);
+ u64 v = *(u64 *)((void *)tg + off);
+
+ if (v == U64_MAX)
+ return 0;
+ return __blkg_prfill_u64(sf, pd, v);
+}
+
+static u64 tg_prfill_conf_uint(struct seq_file *sf, struct blkg_policy_data *pd,
+ int off)
+{
+ struct throtl_grp *tg = pd_to_tg(pd);
+ unsigned int v = *(unsigned int *)((void *)tg + off);
+
+ if (v == UINT_MAX)
+ return 0;
+ return __blkg_prfill_u64(sf, pd, v);
+}
+
+static int tg_print_conf_u64(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), tg_prfill_conf_u64,
+ &blkcg_policy_throtl, seq_cft(sf)->private, false);
+ return 0;
+}
+
+static int tg_print_conf_uint(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), tg_prfill_conf_uint,
+ &blkcg_policy_throtl, seq_cft(sf)->private, false);
+ return 0;
+}
+
+static void tg_conf_updated(struct throtl_grp *tg, bool global)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+ struct cgroup_subsys_state *pos_css;
+ struct blkcg_gq *blkg;
+
+ throtl_log(&tg->service_queue,
+ "limit change rbps=%llu wbps=%llu riops=%u wiops=%u",
+ tg_bps_limit(tg, READ), tg_bps_limit(tg, WRITE),
+ tg_iops_limit(tg, READ), tg_iops_limit(tg, WRITE));
+
+ rcu_read_lock();
+ /*
+ * Update has_rules[] flags for the updated tg's subtree. A tg is
+ * considered to have rules if either the tg itself or any of its
+ * ancestors has rules. This identifies groups without any
+ * restrictions in the whole hierarchy and allows them to bypass
+ * blk-throttle.
+ */
+ blkg_for_each_descendant_pre(blkg, pos_css,
+ global ? tg->td->queue->root_blkg : tg_to_blkg(tg)) {
+ struct throtl_grp *this_tg = blkg_to_tg(blkg);
+
+ tg_update_has_rules(this_tg);
+ /* ignore root/second level */
+ if (!cgroup_subsys_on_dfl(io_cgrp_subsys) || !blkg->parent ||
+ !blkg->parent->parent)
+ continue;
+ }
+ rcu_read_unlock();
+
+ /*
+ * We're already holding queue_lock and know @tg is valid. Let's
+ * apply the new config directly.
+ *
+ * Restart the slices for both READ and WRITES. It might happen
+ * that a group's limit are dropped suddenly and we don't want to
+ * account recently dispatched IO with new low rate.
+ */
+ throtl_start_new_slice(tg, READ, false);
+ throtl_start_new_slice(tg, WRITE, false);
+
+ if (tg->flags & THROTL_TG_PENDING) {
+ tg_update_disptime(tg);
+ throtl_schedule_next_dispatch(sq->parent_sq, true);
+ }
+}
+
+static int blk_throtl_init(struct gendisk *disk)
+{
+ struct request_queue *q = disk->queue;
+ struct throtl_data *td;
+ unsigned int memflags;
+ int ret;
+
+ td = kzalloc_node(sizeof(*td), GFP_KERNEL, q->node);
+ if (!td)
+ return -ENOMEM;
+
+ INIT_WORK(&td->dispatch_work, blk_throtl_dispatch_work_fn);
+ throtl_service_queue_init(&td->service_queue);
+
+ memflags = blk_mq_freeze_queue(disk->queue);
+ blk_mq_quiesce_queue(disk->queue);
+
+ q->td = td;
+ td->queue = q;
+
+ /* activate policy, blk_throtl_activated() will return true */
+ ret = blkcg_activate_policy(disk, &blkcg_policy_throtl);
+ if (ret) {
+ q->td = NULL;
+ kfree(td);
+ }
+
+ blk_mq_unquiesce_queue(disk->queue);
+ blk_mq_unfreeze_queue(disk->queue, memflags);
+
+ return ret;
+}
+
+
+static ssize_t tg_set_conf(struct kernfs_open_file *of,
+ char *buf, size_t nbytes, loff_t off, bool is_u64)
+{
+ struct blkcg *blkcg = css_to_blkcg(of_css(of));
+ struct blkg_conf_ctx ctx;
+ struct throtl_grp *tg;
+ int ret;
+ u64 v;
+
+ blkg_conf_init(&ctx, buf);
+
+ ret = blkg_conf_open_bdev(&ctx);
+ if (ret)
+ return ret;
+
+ if (!blk_throtl_activated(ctx.bdev->bd_queue)) {
+ ret = blk_throtl_init(ctx.bdev->bd_disk);
+ if (ret)
+ goto close_bdev;
+ }
+
+ ret = blkg_conf_prep(blkcg, &blkcg_policy_throtl, &ctx);
+ if (ret)
+ goto close_bdev;
+
+ ret = -EINVAL;
+ if (sscanf(ctx.body, "%llu", &v) != 1)
+ goto unprep;
+ if (!v)
+ v = U64_MAX;
+
+ tg = blkg_to_tg(ctx.blkg);
+ tg_update_carryover(tg);
+
+ if (is_u64)
+ *(u64 *)((void *)tg + of_cft(of)->private) = v;
+ else
+ *(unsigned int *)((void *)tg + of_cft(of)->private) = v;
+
+ tg_conf_updated(tg, false);
+ ret = 0;
+
+unprep:
+ blkg_conf_unprep(&ctx);
+
+close_bdev:
+ blkg_conf_close_bdev(&ctx);
+ return ret ?: nbytes;
+}
+
+static ssize_t tg_set_conf_u64(struct kernfs_open_file *of,
+ char *buf, size_t nbytes, loff_t off)
+{
+ return tg_set_conf(of, buf, nbytes, off, true);
+}
+
+static ssize_t tg_set_conf_uint(struct kernfs_open_file *of,
+ char *buf, size_t nbytes, loff_t off)
+{
+ return tg_set_conf(of, buf, nbytes, off, false);
+}
+
+static int tg_print_rwstat(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ blkg_prfill_rwstat, &blkcg_policy_throtl,
+ seq_cft(sf)->private, true);
+ return 0;
+}
+
+static u64 tg_prfill_rwstat_recursive(struct seq_file *sf,
+ struct blkg_policy_data *pd, int off)
+{
+ struct blkg_rwstat_sample sum;
+
+ blkg_rwstat_recursive_sum(pd_to_blkg(pd), &blkcg_policy_throtl, off,
+ &sum);
+ return __blkg_prfill_rwstat(sf, pd, &sum);
+}
+
+static int tg_print_rwstat_recursive(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)),
+ tg_prfill_rwstat_recursive, &blkcg_policy_throtl,
+ seq_cft(sf)->private, true);
+ return 0;
+}
+
+static struct cftype throtl_legacy_files[] = {
+ {
+ .name = "throttle.read_bps_device",
+ .private = offsetof(struct throtl_grp, bps[READ]),
+ .seq_show = tg_print_conf_u64,
+ .write = tg_set_conf_u64,
+ },
+ {
+ .name = "throttle.write_bps_device",
+ .private = offsetof(struct throtl_grp, bps[WRITE]),
+ .seq_show = tg_print_conf_u64,
+ .write = tg_set_conf_u64,
+ },
+ {
+ .name = "throttle.read_iops_device",
+ .private = offsetof(struct throtl_grp, iops[READ]),
+ .seq_show = tg_print_conf_uint,
+ .write = tg_set_conf_uint,
+ },
+ {
+ .name = "throttle.write_iops_device",
+ .private = offsetof(struct throtl_grp, iops[WRITE]),
+ .seq_show = tg_print_conf_uint,
+ .write = tg_set_conf_uint,
+ },
+ {
+ .name = "throttle.io_service_bytes",
+ .private = offsetof(struct throtl_grp, stat_bytes),
+ .seq_show = tg_print_rwstat,
+ },
+ {
+ .name = "throttle.io_service_bytes_recursive",
+ .private = offsetof(struct throtl_grp, stat_bytes),
+ .seq_show = tg_print_rwstat_recursive,
+ },
+ {
+ .name = "throttle.io_serviced",
+ .private = offsetof(struct throtl_grp, stat_ios),
+ .seq_show = tg_print_rwstat,
+ },
+ {
+ .name = "throttle.io_serviced_recursive",
+ .private = offsetof(struct throtl_grp, stat_ios),
+ .seq_show = tg_print_rwstat_recursive,
+ },
+ { } /* terminate */
+};
+
+static u64 tg_prfill_limit(struct seq_file *sf, struct blkg_policy_data *pd,
+ int off)
+{
+ struct throtl_grp *tg = pd_to_tg(pd);
+ const char *dname = blkg_dev_name(pd->blkg);
+ u64 bps_dft;
+ unsigned int iops_dft;
+
+ if (!dname)
+ return 0;
+
+ bps_dft = U64_MAX;
+ iops_dft = UINT_MAX;
+
+ if (tg->bps[READ] == bps_dft &&
+ tg->bps[WRITE] == bps_dft &&
+ tg->iops[READ] == iops_dft &&
+ tg->iops[WRITE] == iops_dft)
+ return 0;
+
+ seq_printf(sf, "%s", dname);
+ if (tg->bps[READ] == U64_MAX)
+ seq_printf(sf, " rbps=max");
+ else
+ seq_printf(sf, " rbps=%llu", tg->bps[READ]);
+
+ if (tg->bps[WRITE] == U64_MAX)
+ seq_printf(sf, " wbps=max");
+ else
+ seq_printf(sf, " wbps=%llu", tg->bps[WRITE]);
+
+ if (tg->iops[READ] == UINT_MAX)
+ seq_printf(sf, " riops=max");
+ else
+ seq_printf(sf, " riops=%u", tg->iops[READ]);
+
+ if (tg->iops[WRITE] == UINT_MAX)
+ seq_printf(sf, " wiops=max");
+ else
+ seq_printf(sf, " wiops=%u", tg->iops[WRITE]);
+
+ seq_printf(sf, "\n");
+ return 0;
+}
+
+static int tg_print_limit(struct seq_file *sf, void *v)
+{
+ blkcg_print_blkgs(sf, css_to_blkcg(seq_css(sf)), tg_prfill_limit,
+ &blkcg_policy_throtl, seq_cft(sf)->private, false);
+ return 0;
+}
+
+static ssize_t tg_set_limit(struct kernfs_open_file *of,
+ char *buf, size_t nbytes, loff_t off)
+{
+ struct blkcg *blkcg = css_to_blkcg(of_css(of));
+ struct blkg_conf_ctx ctx;
+ struct throtl_grp *tg;
+ u64 v[4];
+ int ret;
+
+ blkg_conf_init(&ctx, buf);
+
+ ret = blkg_conf_open_bdev(&ctx);
+ if (ret)
+ return ret;
+
+ if (!blk_throtl_activated(ctx.bdev->bd_queue)) {
+ ret = blk_throtl_init(ctx.bdev->bd_disk);
+ if (ret)
+ goto close_bdev;
+ }
+
+ ret = blkg_conf_prep(blkcg, &blkcg_policy_throtl, &ctx);
+ if (ret)
+ goto close_bdev;
+
+ tg = blkg_to_tg(ctx.blkg);
+ tg_update_carryover(tg);
+
+ v[0] = tg->bps[READ];
+ v[1] = tg->bps[WRITE];
+ v[2] = tg->iops[READ];
+ v[3] = tg->iops[WRITE];
+
+ while (true) {
+ char tok[27]; /* wiops=18446744073709551616 */
+ char *p;
+ u64 val = U64_MAX;
+ int len;
+
+ if (sscanf(ctx.body, "%26s%n", tok, &len) != 1)
+ break;
+ if (tok[0] == '\0')
+ break;
+ ctx.body += len;
+
+ ret = -EINVAL;
+ p = tok;
+ strsep(&p, "=");
+ if (!p || (sscanf(p, "%llu", &val) != 1 && strcmp(p, "max")))
+ goto unprep;
+
+ ret = -ERANGE;
+ if (!val)
+ goto unprep;
+
+ ret = -EINVAL;
+ if (!strcmp(tok, "rbps"))
+ v[0] = val;
+ else if (!strcmp(tok, "wbps"))
+ v[1] = val;
+ else if (!strcmp(tok, "riops"))
+ v[2] = min_t(u64, val, UINT_MAX);
+ else if (!strcmp(tok, "wiops"))
+ v[3] = min_t(u64, val, UINT_MAX);
+ else
+ goto unprep;
+ }
+
+ tg->bps[READ] = v[0];
+ tg->bps[WRITE] = v[1];
+ tg->iops[READ] = v[2];
+ tg->iops[WRITE] = v[3];
+
+ tg_conf_updated(tg, false);
+ ret = 0;
+unprep:
+ blkg_conf_unprep(&ctx);
+close_bdev:
+ blkg_conf_close_bdev(&ctx);
+ return ret ?: nbytes;
+}
+
+static struct cftype throtl_files[] = {
+ {
+ .name = "max",
+ .flags = CFTYPE_NOT_ON_ROOT,
+ .seq_show = tg_print_limit,
+ .write = tg_set_limit,
+ },
+ { } /* terminate */
+};
+
+static void throtl_shutdown_wq(struct request_queue *q)
+{
+ struct throtl_data *td = q->td;
+
+ cancel_work_sync(&td->dispatch_work);
+}
+
+static void tg_flush_bios(struct throtl_grp *tg)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+
+ if (tg->flags & THROTL_TG_CANCELING)
+ return;
+ /*
+ * Set the flag to make sure throtl_pending_timer_fn() won't
+ * stop until all throttled bios are dispatched.
+ */
+ tg->flags |= THROTL_TG_CANCELING;
+
+ /*
+ * Do not dispatch cgroup without THROTL_TG_PENDING or cgroup
+ * will be inserted to service queue without THROTL_TG_PENDING
+ * set in tg_update_disptime below. Then IO dispatched from
+ * child in tg_dispatch_one_bio will trigger double insertion
+ * and corrupt the tree.
+ */
+ if (!(tg->flags & THROTL_TG_PENDING))
+ return;
+
+ /*
+ * Update disptime after setting the above flag to make sure
+ * throtl_select_dispatch() won't exit without dispatching.
+ */
+ tg_update_disptime(tg);
+
+ throtl_schedule_next_dispatch(sq->parent_sq, true);
+}
+
+static void throtl_pd_offline(struct blkg_policy_data *pd)
+{
+ tg_flush_bios(pd_to_tg(pd));
+}
+
+struct blkcg_policy blkcg_policy_throtl = {
+ .dfl_cftypes = throtl_files,
+ .legacy_cftypes = throtl_legacy_files,
+
+ .pd_alloc_fn = throtl_pd_alloc,
+ .pd_init_fn = throtl_pd_init,
+ .pd_online_fn = throtl_pd_online,
+ .pd_offline_fn = throtl_pd_offline,
+ .pd_free_fn = throtl_pd_free,
+};
+
+static void tg_cancel_writeback_bios(struct throtl_grp *tg,
+ struct bio_list *cancel_bios)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+ struct throtl_data *td = sq_to_td(sq);
+ int rw;
+
+ if (tg->flags & THROTL_TG_CANCELING)
+ return;
+ tg->flags |= THROTL_TG_CANCELING;
+
+ for (rw = READ; rw <= WRITE; rw++) {
+ struct throtl_qnode *qn, *tmp;
+ unsigned int nr_bios = 0;
+
+ list_for_each_entry_safe(qn, tmp, &sq->queued[rw], node) {
+ struct bio *bio;
+
+ while ((bio = bio_list_pop(&qn->bios_iops))) {
+ sq->nr_queued_iops[rw]--;
+ bio_list_add(&cancel_bios[rw], bio);
+ nr_bios++;
+ }
+ while ((bio = bio_list_pop(&qn->bios_bps))) {
+ sq->nr_queued_bps[rw]--;
+ bio_list_add(&cancel_bios[rw], bio);
+ nr_bios++;
+ }
+
+ list_del_init(&qn->node);
+ blkg_put(tg_to_blkg(qn->tg));
+ }
+
+ td->nr_queued[rw] -= nr_bios;
+ }
+
+ throtl_dequeue_tg(tg);
+}
+
+void blk_throtl_cancel_bios(struct gendisk *disk)
+{
+ struct request_queue *q = disk->queue;
+ struct cgroup_subsys_state *pos_css;
+ struct blkcg_gq *blkg;
+ struct bio_list cancel_bios[2] = { };
+ int rw;
+
+ if (!blk_throtl_activated(q))
+ return;
+
+ spin_lock_irq(&q->queue_lock);
+ /*
+ * queue_lock is held, rcu lock is not needed here technically.
+ * However, rcu lock is still held to emphasize that following
+ * path need RCU protection and to prevent warning from lockdep.
+ */
+ rcu_read_lock();
+ blkg_for_each_descendant_post(blkg, pos_css, q->root_blkg) {
+ /*
+ * disk_release will call pd_offline_fn to cancel bios.
+ * However, disk_release can't be called if someone get
+ * the refcount of device and issued bios which are
+ * inflight after del_gendisk.
+ * Cancel bios here to ensure no bios are inflight after
+ * del_gendisk.
+ */
+ tg_cancel_writeback_bios(blkg_to_tg(blkg), cancel_bios);
+ }
+ rcu_read_unlock();
+ spin_unlock_irq(&q->queue_lock);
+
+ for (rw = READ; rw <= WRITE; rw++) {
+ struct bio *bio;
+ while ((bio = bio_list_pop(&cancel_bios[rw])))
+ bio_io_error(bio);
+ }
+}
+
+static bool tg_within_limit(struct throtl_grp *tg, struct bio *bio, bool rw)
+{
+ struct throtl_service_queue *sq = &tg->service_queue;
+
+ /*
+ * For a split bio, we need to specifically distinguish whether the
+ * iops queue is empty.
+ */
+ if (bio_flagged(bio, BIO_BPS_THROTTLED))
+ return sq->nr_queued_iops[rw] == 0 &&
+ tg_dispatch_iops_time(tg, bio) == 0;
+
+ /*
+ * Throtl is FIFO - if bios are already queued, should queue.
+ * If the bps queue is empty and @bio is within the bps limit, charge
+ * bps here for direct placement into the iops queue.
+ */
+ if (sq_queued(&tg->service_queue, rw)) {
+ if (sq->nr_queued_bps[rw] == 0 &&
+ tg_dispatch_bps_time(tg, bio) == 0)
+ throtl_charge_bps_bio(tg, bio);
+
+ return false;
+ }
+
+ return tg_dispatch_time(tg, bio) == 0;
+}
+
+bool __blk_throtl_bio(struct bio *bio)
+{
+ struct request_queue *q = bdev_get_queue(bio->bi_bdev);
+ struct blkcg_gq *blkg = bio->bi_blkg;
+ struct throtl_qnode *qn = NULL;
+ struct throtl_grp *tg = blkg_to_tg(blkg);
+ struct throtl_service_queue *sq;
+ bool rw = bio_data_dir(bio);
+ bool throttled = false;
+ struct throtl_data *td = tg->td;
+
+ rcu_read_lock();
+ spin_lock_irq(&q->queue_lock);
+ sq = &tg->service_queue;
+
+ while (true) {
+ if (tg_within_limit(tg, bio, rw)) {
+ /* within limits, let's charge and dispatch directly */
+ throtl_charge_iops_bio(tg, bio);
+
+ /*
+ * We need to trim slice even when bios are not being
+ * queued otherwise it might happen that a bio is not
+ * queued for a long time and slice keeps on extending
+ * and trim is not called for a long time. Now if limits
+ * are reduced suddenly we take into account all the IO
+ * dispatched so far at new low rate and * newly queued
+ * IO gets a really long dispatch time.
+ *
+ * So keep on trimming slice even if bio is not queued.
+ */
+ throtl_trim_slice(tg, rw);
+ } else if (bio_issue_as_root_blkg(bio)) {
+ /*
+ * IOs which may cause priority inversions are
+ * dispatched directly, even if they're over limit.
+ *
+ * Charge and dispatch directly, and our throttle
+ * control algorithm is adaptive, and extra IO bytes
+ * will be throttled for paying the debt
+ */
+ throtl_charge_bps_bio(tg, bio);
+ throtl_charge_iops_bio(tg, bio);
+ } else {
+ /* if above limits, break to queue */
+ break;
+ }
+
+ /*
+ * @bio passed through this layer without being throttled.
+ * Climb up the ladder. If we're already at the top, it
+ * can be executed directly.
+ */
+ qn = &tg->qnode_on_parent[rw];
+ sq = sq->parent_sq;
+ tg = sq_to_tg(sq);
+ if (!tg) {
+ bio_set_flag(bio, BIO_BPS_THROTTLED);
+ goto out_unlock;
+ }
+ }
+
+ /* out-of-limit, queue to @tg */
+ throtl_log(sq, "[%c] bio. bdisp=%llu sz=%u bps=%llu iodisp=%u iops=%u queued=%d/%d",
+ rw == READ ? 'R' : 'W',
+ tg->bytes_disp[rw], bio->bi_iter.bi_size,
+ tg_bps_limit(tg, rw),
+ tg->io_disp[rw], tg_iops_limit(tg, rw),
+ sq_queued(sq, READ), sq_queued(sq, WRITE));
+
+ td->nr_queued[rw]++;
+ throtl_add_bio_tg(bio, qn, tg);
+ throttled = true;
+
+ /*
+ * Update @tg's dispatch time and force schedule dispatch if @tg
+ * was empty before @bio, or the iops queue is empty and @bio will
+ * add to. The forced scheduling isn't likely to cause undue
+ * delay as @bio is likely to be dispatched directly if its @tg's
+ * disptime is not in the future.
+ */
+ if (tg->flags & THROTL_TG_WAS_EMPTY ||
+ tg->flags & THROTL_TG_IOPS_WAS_EMPTY) {
+ tg_update_disptime(tg);
+ throtl_schedule_next_dispatch(tg->service_queue.parent_sq, true);
+ }
+
+out_unlock:
+ spin_unlock_irq(&q->queue_lock);
+
+ rcu_read_unlock();
+ return throttled;
+}
+
+void blk_throtl_exit(struct gendisk *disk)
+{
+ struct request_queue *q = disk->queue;
+
+ /*
+ * blkg_destroy_all() already deactivate throtl policy, just check and
+ * free throtl data.
+ */
+ if (!q->td)
+ return;
+
+ timer_delete_sync(&q->td->service_queue.pending_timer);
+ throtl_shutdown_wq(q);
+ kfree(q->td);
+}
+
+static int __init throtl_init(void)
+{
+ kthrotld_workqueue = alloc_workqueue("kthrotld", WQ_MEM_RECLAIM | WQ_PERCPU, 0);
+ if (!kthrotld_workqueue)
+ panic("Failed to create kthrotld\n");
+
+ return blkcg_policy_register(&blkcg_policy_throtl);
+}
+
+module_init(throtl_init);