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| author | Miguel Ojeda <ojeda@kernel.org> | 2026-08-16 15:32:33 +0200 |
|---|---|---|
| committer | Miguel Ojeda <ojeda@kernel.org> | 2026-08-23 21:27:17 +0200 |
| commit | 5febf432df1cfa5b25d99b54c32103fafbdd0eb9 (patch) | |
| tree | 93a1ed1d337bc53adf1e572c2586d347703b286e /tools/perf/util/trigger.h | |
| download | linux-stable-5febf432df1cfa5b25d99b54c32103fafbdd0eb9.tar.gz linux-stable-5febf432df1cfa5b25d99b54c32103fafbdd0eb9.zip | |
kbuild: rust: keep Rust objects out of Clang LTO with inline helpersgrafted
Under `CONFIG_LTO_CLANG` + `CONFIG_RUST_INLINE_HELPERS`, one may hit
`objtool` errors such as:
vmlinux.o: error: objtool: _R..._3Gsp4boot+0xd6a:
can't find jump dest instruction at .text._R..._3Gsp4boot+0x1dfd
The reason is that in such builds, the Clang invocation that compiles
the combined Rust plus helpers bitcode emits LLVM bitcode (again) --
the final code generation happens in the linker's LTO step, which the
`-mllvm` trap options passed to Clang do not reach.
This, in turn, means that unreachable traps are missing, and the
impossible paths do not merely fallthrough to the next symbol, but past
the end of their own section, since LTO builds place each function in
its own section.
Thus filter `CC_FLAGS_LTO` out of the Clang invocation, so that it always
emits machine code directly, with the traps in place.
Assisted-by: LLM
Cc: Gary Guo <gary@garyguo.net>
Cc: Boqun Feng <boqun@kernel.org>
Cc: Alice Ryhl <aliceryhl@google.com>
Cc: Matthew Maurer <mmaurer@google.com>
Cc: Josh Poimboeuf <jpoimboe@kernel.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: stable@vger.kernel.org
Fixes: 3a2486cc1da5 ("kbuild: rust: provide an option to inline C helpers into Rust")
Acked-by: Gary Guo <gary@garyguo.net>
Link: https://patch.msgid.link/20260816133233.197500-2-ojeda@kernel.org
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
Diffstat (limited to 'tools/perf/util/trigger.h')
| -rw-r--r-- | tools/perf/util/trigger.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/tools/perf/util/trigger.h b/tools/perf/util/trigger.h new file mode 100644 index 000000000..33e997f9c --- /dev/null +++ b/tools/perf/util/trigger.h @@ -0,0 +1,95 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +#ifndef __TRIGGER_H_ +#define __TRIGGER_H_ 1 + +#include "asm/bug.h" + +/* + * Use trigger to model operations which need to be executed when + * an event (a signal, for example) is observed. + * + * States and transits: + * + * + * OFF--> ON --> READY --(hit)--> HIT + * ^ | + * | (ready) + * | | + * \_____________/ + * + * is_hit and is_ready are two key functions to query the state of + * a trigger. is_hit means the event already happen; is_ready means the + * trigger is waiting for the event. + */ + +struct trigger { + volatile enum { + TRIGGER_ERROR = -2, + TRIGGER_OFF = -1, + TRIGGER_ON = 0, + TRIGGER_READY = 1, + TRIGGER_HIT = 2, + } state; + const char *name; +}; + +#define TRIGGER_WARN_ONCE(t, exp) \ + WARN_ONCE(t->state != exp, "trigger '%s' state transist error: %d in %s()\n", \ + t->name, t->state, __func__) + +static inline bool trigger_is_available(struct trigger *t) +{ + return t->state >= 0; +} + +static inline bool trigger_is_error(struct trigger *t) +{ + return t->state <= TRIGGER_ERROR; +} + +static inline void trigger_on(struct trigger *t) +{ + TRIGGER_WARN_ONCE(t, TRIGGER_OFF); + t->state = TRIGGER_ON; +} + +static inline void trigger_ready(struct trigger *t) +{ + if (!trigger_is_available(t)) + return; + t->state = TRIGGER_READY; +} + +static inline void trigger_hit(struct trigger *t) +{ + if (!trigger_is_available(t)) + return; + TRIGGER_WARN_ONCE(t, TRIGGER_READY); + t->state = TRIGGER_HIT; +} + +static inline void trigger_off(struct trigger *t) +{ + if (!trigger_is_available(t)) + return; + t->state = TRIGGER_OFF; +} + +static inline void trigger_error(struct trigger *t) +{ + t->state = TRIGGER_ERROR; +} + +static inline bool trigger_is_ready(struct trigger *t) +{ + return t->state == TRIGGER_READY; +} + +static inline bool trigger_is_hit(struct trigger *t) +{ + return t->state == TRIGGER_HIT; +} + +#define DEFINE_TRIGGER(n) \ +struct trigger n = {.state = TRIGGER_OFF, .name = #n} +#endif |
