summaryrefslogtreecommitdiffstats
path: root/tools/perf/util/mem2node.c
diff options
context:
space:
mode:
authorJoel Fernandes <joelagnelf@nvidia.com>2026-07-18 13:15:36 -0400
committerPaul E. McKenney <paulmck@kernel.org>2026-07-23 10:39:57 -0700
commit34ff636f322c6d5e4f0a52338fa63a7dff09a495 (patch)
tree7629759c1ec7148b95bc8ab3080df20a5ecd2273 /tools/perf/util/mem2node.c
downloadlinux-stable-34ff636f322c6d5e4f0a52338fa63a7dff09a495.tar.gz
linux-stable-34ff636f322c6d5e4f0a52338fa63a7dff09a495.zip
scftorture: Count single_rpc offline failures in statistics outputgrafted
scf_torture_stats_print() aggregates each invoker thread's counters into a local scf_statistics structure before printing, but the n_single_rpc_ofl field is missing from the aggregation loop. As a result, the "single_rpc_ofl" value printed in the statistics line is always zero, even when smp_call_function_single() invocations for the RPC test have failed due to offline CPUs and been counted by the invoker threads. Add the missing accumulation so that the printed value reflects the actual counts. Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com> Signed-off-by: Paul E. McKenney <paulmck@kernel.org>
Diffstat (limited to 'tools/perf/util/mem2node.c')
-rw-r--r--tools/perf/util/mem2node.c139
1 files changed, 139 insertions, 0 deletions
diff --git a/tools/perf/util/mem2node.c b/tools/perf/util/mem2node.c
new file mode 100644
index 000000000..51a2292cb
--- /dev/null
+++ b/tools/perf/util/mem2node.c
@@ -0,0 +1,139 @@
+#include <errno.h>
+#include <inttypes.h>
+#include <asm/bug.h>
+#include <linux/bitmap.h>
+#include <linux/kernel.h>
+#include <linux/zalloc.h>
+#include "debug.h"
+#include "env.h"
+#include "mem2node.h"
+
+struct phys_entry {
+ struct rb_node rb_node;
+ u64 start;
+ u64 end;
+ u64 node;
+};
+
+static void phys_entry__insert(struct phys_entry *entry, struct rb_root *root)
+{
+ struct rb_node **p = &root->rb_node;
+ struct rb_node *parent = NULL;
+ struct phys_entry *e;
+
+ while (*p != NULL) {
+ parent = *p;
+ e = rb_entry(parent, struct phys_entry, rb_node);
+
+ if (entry->start < e->start)
+ p = &(*p)->rb_left;
+ else
+ p = &(*p)->rb_right;
+ }
+
+ rb_link_node(&entry->rb_node, parent, p);
+ rb_insert_color(&entry->rb_node, root);
+}
+
+static void
+phys_entry__init(struct phys_entry *entry, u64 start, u64 bsize, u64 node)
+{
+ entry->start = start;
+ entry->end = start + bsize;
+ entry->node = node;
+ RB_CLEAR_NODE(&entry->rb_node);
+}
+
+int mem2node__init(struct mem2node *map, struct perf_env *env)
+{
+ struct memory_node *n, *nodes = &env->memory_nodes[0];
+ struct phys_entry *entries, *tmp_entries;
+ u64 bsize = env->memory_bsize;
+ int i, j = 0, max = 0;
+
+ memset(map, 0x0, sizeof(*map));
+ map->root = RB_ROOT;
+
+ for (i = 0; i < env->nr_memory_nodes; i++) {
+ n = &nodes[i];
+ max += bitmap_weight(n->set, n->size);
+ }
+
+ entries = calloc(max, sizeof(*entries));
+ if (!entries)
+ return -ENOMEM;
+
+ for (i = 0; i < env->nr_memory_nodes; i++) {
+ u64 bit;
+
+ n = &nodes[i];
+
+ for (bit = 0; bit < n->size; bit++) {
+ u64 start;
+
+ if (!test_bit(bit, n->set))
+ continue;
+
+ start = bit * bsize;
+
+ /*
+ * Merge nearby areas, we walk in order
+ * through the bitmap, so no need to sort.
+ */
+ if (j > 0) {
+ struct phys_entry *prev = &entries[j - 1];
+
+ if ((prev->end == start) &&
+ (prev->node == n->node)) {
+ prev->end += bsize;
+ continue;
+ }
+ }
+
+ phys_entry__init(&entries[j++], start, bsize, n->node);
+ }
+ }
+
+ /* Cut unused entries, due to merging. */
+ tmp_entries = realloc(entries, sizeof(*entries) * j);
+ if (tmp_entries ||
+ WARN_ONCE(j == 0, "No memory nodes, is CONFIG_MEMORY_HOTPLUG enabled?\n"))
+ entries = tmp_entries;
+
+ for (i = 0; i < j; i++) {
+ pr_debug("mem2node %03" PRIu64 " [0x%016" PRIx64 "-0x%016" PRIx64 "]\n",
+ entries[i].node, entries[i].start, entries[i].end);
+
+ phys_entry__insert(&entries[i], &map->root);
+ }
+
+ map->entries = entries;
+ return 0;
+}
+
+void mem2node__exit(struct mem2node *map)
+{
+ zfree(&map->entries);
+}
+
+int mem2node__node(struct mem2node *map, u64 addr)
+{
+ struct rb_node **p, *parent = NULL;
+ struct phys_entry *entry;
+
+ p = &map->root.rb_node;
+ while (*p != NULL) {
+ parent = *p;
+ entry = rb_entry(parent, struct phys_entry, rb_node);
+ if (addr < entry->start)
+ p = &(*p)->rb_left;
+ else if (addr >= entry->end)
+ p = &(*p)->rb_right;
+ else
+ goto out;
+ }
+
+ entry = NULL;
+out:
+ return entry ? (int) entry->node : -1;
+}