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| author | Kees Cook <kees+treewide@kernel.org> | 2026-09-02 15:31:14 -0700 |
|---|---|---|
| committer | Kees Cook <kees@kernel.org> | 2026-09-04 21:37:00 -0700 |
| commit | 3a2c4d55e32ad65efebdb6de44eef3bfa08bb49d (patch) | |
| tree | c65086f9bdcd48c6360fb7cb4598bca084da1f32 /sound/ppc/snd_ps3.h | |
| download | linux-stable-3a2c4d55e32ad65efebdb6de44eef3bfa08bb49d.tar.gz linux-stable-3a2c4d55e32ad65efebdb6de44eef3bfa08bb49d.zip | |
treewide: refresh kmalloc_obj() conversionsgrafted
This is another run of the Coccinelle script for converting kmalloc()
family of allocations to kmalloc_obj() via the existing rules in
scripts/coccinelle/api/kmalloc_objs.cocci
This catches both the set of kmalloc() uses added since the first
kmalloc_obj() conversions in v7.0 and adds a large group missed in the
first pass due to Coccinelle not interacting well with the cleanup.h
scoped_...() family of macros[1]. I worked around this with spatch's
"--macro-file" argument to a file with all the scoped_...() macros mapped
to Coccinelle's YACFE_ITERATOR[2] as that was the closest viable control
flow indicator I could find.
Build tested allmodconfig on x86, arm64, arm, loongarch, mips, powerpc,
riscv, and s390 with no new warnings.
Link: https://lore.kernel.org/lkml/202609021314.8A9C0B8@keescook/ [1]
Link: https://github.com/coccinelle/coccinelle/blob/master/standard.h [2]
Signed-off-by: Kees Cook <kees+treewide@kernel.org>
Diffstat (limited to 'sound/ppc/snd_ps3.h')
| -rw-r--r-- | sound/ppc/snd_ps3.h | 124 |
1 files changed, 124 insertions, 0 deletions
diff --git a/sound/ppc/snd_ps3.h b/sound/ppc/snd_ps3.h new file mode 100644 index 000000000..8b554a79b --- /dev/null +++ b/sound/ppc/snd_ps3.h @@ -0,0 +1,124 @@ +/* SPDX-License-Identifier: GPL-2.0-only */ +/* + * Audio support for PS3 + * Copyright (C) 2007 Sony Computer Entertainment Inc. + * All rights reserved. + * Copyright 2006, 2007 Sony Corporation + */ + +#if !defined(_SND_PS3_H_) +#define _SND_PS3_H_ + +#include <linux/irqreturn.h> + +#define SND_PS3_DRIVER_NAME "snd_ps3" + +enum snd_ps3_out_channel { + SND_PS3_OUT_SPDIF_0, + SND_PS3_OUT_SPDIF_1, + SND_PS3_OUT_SERIAL_0, + SND_PS3_OUT_DEVS +}; + +enum snd_ps3_dma_filltype { + SND_PS3_DMA_FILLTYPE_FIRSTFILL, + SND_PS3_DMA_FILLTYPE_RUNNING, + SND_PS3_DMA_FILLTYPE_SILENT_FIRSTFILL, + SND_PS3_DMA_FILLTYPE_SILENT_RUNNING +}; + +enum snd_ps3_ch { + SND_PS3_CH_L = 0, + SND_PS3_CH_R = 1, + SND_PS3_CH_MAX = 2 +}; + +struct snd_ps3_avsetting_info { + uint32_t avs_audio_ch; /* fixed */ + uint32_t avs_audio_rate; + uint32_t avs_audio_width; + uint32_t avs_audio_format; /* fixed */ + uint32_t avs_audio_source; /* fixed */ + unsigned char avs_cs_info[8]; +}; +/* + * PS3 audio 'card' instance + * there should be only ONE hardware. + */ +struct snd_ps3_card_info { + struct ps3_system_bus_device *ps3_dev; + struct snd_card *card; + + struct snd_pcm *pcm; + struct snd_pcm_substream *substream; + + /* hvc info */ + u64 audio_lpar_addr; + u64 audio_lpar_size; + + /* registers */ + void __iomem *mapped_mmio_vaddr; + + /* irq */ + u64 audio_irq_outlet; + unsigned int irq_no; + + /* remember avsetting */ + struct snd_ps3_avsetting_info avs; + + /* dma buffer management */ + spinlock_t dma_lock; + /* dma_lock start */ + void * dma_start_vaddr[2]; /* 0 for L, 1 for R */ + dma_addr_t dma_start_bus_addr[2]; + size_t dma_buffer_size; + void * dma_last_transfer_vaddr[2]; + void * dma_next_transfer_vaddr[2]; + int silent; + /* dma_lock end */ + + int running; + + /* null buffer */ + void *null_buffer_start_vaddr; + dma_addr_t null_buffer_start_dma_addr; + + /* start delay */ + unsigned int start_delay; + +}; + + +/* PS3 audio DMAC block size in bytes */ +#define PS3_AUDIO_DMAC_BLOCK_SIZE (128) +/* one stage (stereo) of audio FIFO in bytes */ +#define PS3_AUDIO_FIFO_STAGE_SIZE (256) +/* how many stages the fifo have */ +#define PS3_AUDIO_FIFO_STAGE_COUNT (8) +/* fifo size 128 bytes * 8 stages * stereo (2ch) */ +#define PS3_AUDIO_FIFO_SIZE \ + (PS3_AUDIO_FIFO_STAGE_SIZE * PS3_AUDIO_FIFO_STAGE_COUNT) + +/* PS3 audio DMAC max block count in one dma shot = 128 (0x80) blocks*/ +#define PS3_AUDIO_DMAC_MAX_BLOCKS (PS3_AUDIO_DMASIZE_BLOCKS_MASK + 1) + +#define PS3_AUDIO_NORMAL_DMA_START_CH (0) +#define PS3_AUDIO_NORMAL_DMA_COUNT (8) +#define PS3_AUDIO_NULL_DMA_START_CH \ + (PS3_AUDIO_NORMAL_DMA_START_CH + PS3_AUDIO_NORMAL_DMA_COUNT) +#define PS3_AUDIO_NULL_DMA_COUNT (2) + +#define SND_PS3_MAX_VOL (0x0F) +#define SND_PS3_MIN_VOL (0x00) +#define SND_PS3_MIN_ATT SND_PS3_MIN_VOL +#define SND_PS3_MAX_ATT SND_PS3_MAX_VOL + +#define SND_PS3_PCM_PREALLOC_SIZE \ + (PS3_AUDIO_DMAC_BLOCK_SIZE * PS3_AUDIO_DMAC_MAX_BLOCKS * 4) + +#define SND_PS3_DMA_REGION_SIZE \ + (SND_PS3_PCM_PREALLOC_SIZE + PAGE_SIZE) + +#define PS3_AUDIO_IOID (1UL) + +#endif /* _SND_PS3_H_ */ |
