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authorJoel Fernandes <joelagnelf@nvidia.com>2026-07-18 13:15:36 -0400
committerPaul E. McKenney <paulmck@kernel.org>2026-07-23 10:39:57 -0700
commit34ff636f322c6d5e4f0a52338fa63a7dff09a495 (patch)
tree7629759c1ec7148b95bc8ab3080df20a5ecd2273 /security/landlock/object.h
downloadlinux-stable-34ff636f322c6d5e4f0a52338fa63a7dff09a495.tar.gz
linux-stable-34ff636f322c6d5e4f0a52338fa63a7dff09a495.zip
scftorture: Count single_rpc offline failures in statistics outputgrafted
scf_torture_stats_print() aggregates each invoker thread's counters into a local scf_statistics structure before printing, but the n_single_rpc_ofl field is missing from the aggregation loop. As a result, the "single_rpc_ofl" value printed in the statistics line is always zero, even when smp_call_function_single() invocations for the RPC test have failed due to offline CPUs and been counted by the invoker threads. Add the missing accumulation so that the printed value reflects the actual counts. Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com> Signed-off-by: Paul E. McKenney <paulmck@kernel.org>
Diffstat (limited to 'security/landlock/object.h')
-rw-r--r--security/landlock/object.h91
1 files changed, 91 insertions, 0 deletions
diff --git a/security/landlock/object.h b/security/landlock/object.h
new file mode 100644
index 000000000..5f28c35e8
--- /dev/null
+++ b/security/landlock/object.h
@@ -0,0 +1,91 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * Landlock LSM - Object management
+ *
+ * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
+ * Copyright © 2018-2020 ANSSI
+ */
+
+#ifndef _SECURITY_LANDLOCK_OBJECT_H
+#define _SECURITY_LANDLOCK_OBJECT_H
+
+#include <linux/compiler_types.h>
+#include <linux/refcount.h>
+#include <linux/spinlock.h>
+
+struct landlock_object;
+
+/**
+ * struct landlock_object_underops - Operations on an underlying object
+ */
+struct landlock_object_underops {
+ /**
+ * @release: Releases the underlying object (e.g. iput() for an inode).
+ */
+ void (*release)(struct landlock_object *const object)
+ __releases(object->lock);
+};
+
+/**
+ * struct landlock_object - Security blob tied to a kernel object
+ *
+ * The goal of this structure is to enable to tie a set of ephemeral access
+ * rights (pertaining to different domains) to a kernel object (e.g an inode)
+ * in a safe way. This implies to handle concurrent use and modification.
+ *
+ * The lifetime of a &struct landlock_object depends on the rules referring to
+ * it.
+ */
+struct landlock_object {
+ /**
+ * @usage: This counter is used to tie an object to the rules matching
+ * it or to keep it alive while adding a new rule. If this counter
+ * reaches zero, this struct must not be modified, but this counter can
+ * still be read from within an RCU read-side critical section. When
+ * adding a new rule to an object with a usage counter of zero, we must
+ * wait until the pointer to this object is set to NULL (or recycled).
+ */
+ refcount_t usage;
+ /**
+ * @lock: Protects against concurrent modifications. This lock must be
+ * held from the time @usage drops to zero until any weak references
+ * from @underobj to this object have been cleaned up.
+ *
+ * Lock ordering: inode->i_lock nests inside this.
+ */
+ spinlock_t lock;
+ /**
+ * @underobj: Used when cleaning up an object and to mark an object as
+ * tied to its underlying kernel structure. This pointer is protected
+ * by @lock. Cf. landlock_release_inodes() and release_inode().
+ */
+ void *underobj;
+ union {
+ /**
+ * @rcu_free: Enables lockless use of @usage, @lock and
+ * @underobj from within an RCU read-side critical section.
+ * @rcu_free and @underops are only used by
+ * landlock_put_object().
+ */
+ struct rcu_head rcu_free;
+ /**
+ * @underops: Enables landlock_put_object() to release the
+ * underlying object (e.g. inode).
+ */
+ const struct landlock_object_underops *underops;
+ };
+};
+
+struct landlock_object *
+landlock_create_object(const struct landlock_object_underops *const underops,
+ void *const underobj);
+
+void landlock_put_object(struct landlock_object *const object);
+
+static inline void landlock_get_object(struct landlock_object *const object)
+{
+ if (object)
+ refcount_inc(&object->usage);
+}
+
+#endif /* _SECURITY_LANDLOCK_OBJECT_H */