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authorTim Chen <tim.c.chen@linux.intel.com>2026-09-21 17:37:22 -0700
committerIngo Molnar <mingo@kernel.org>2026-09-22 10:49:53 +0200
commit0d6526f82c3cdefcca47f73f5fc08dc6f335eac6 (patch)
tree176dc2d685debcfb082c151ee94f2425ac96b364 /net/sctp/inqueue.c
downloadlinux-stable-0d6526f82c3cdefcca47f73f5fc08dc6f335eac6.tar.gz
linux-stable-0d6526f82c3cdefcca47f73f5fc08dc6f335eac6.zip
sched/cache: Keep nr_pref_llc_running in the runnable domain, to fix LLC mis-scheduling buggrafted
alb_break_llc() decides whether to break LLC preference during active load balance. It does so by testing that every runnable fair task on the source rq prefers its LLC: env->src_rq->nr_pref_llc_running == env->src_rq->cfs.h_nr_runnable But the two counters cover different sets. nr_pref_llc_running is updated in account_llc_enqueue()/account_llc_dequeue(), next to cfs_rq->nr_queued, so it follows queued tasks. h_nr_runnable is updated in set_delayed()/ clear_delayed() and drops delay-dequeued tasks. So under DELAY_DEQUEUE, a preferring task that goes to sleep stays counted in nr_pref_llc_running while h_nr_runnable falls. The equality then breaks, alb_break_llc() returns false, and active balance is free to pull a task off its preferred LLC. Active balance only moves runnable tasks, and this is the only LLC check it consults: once the stopper runs, LBF_ACTIVE_LB skips the per-task test in can_migrate_task(). The runnable set is the one we want. Fix it on the counter side. A task should be counted in nr_pref_llc_running exactly while it is both queued on its preferred LLC (pref_llc_queued) and runnable (!sched_delayed). Define that membership once in task_pref_llc_runnable(), and adjust the counter only through pref_llc_running_inc()/pref_llc_running_dec() from the four sites that change either input: account_llc_enqueue(), account_llc_dequeue(), set_delayed() and clear_delayed(). Gating every update on the same predicate keeps the delay, wake and dequeue paths from double-counting or underflowing; see the comments at those sites for the ordering. nr_llc_running and sd->llc_counts are not touched and stay on queued semantics. Fixes: 714059f79ff0 ("sched/cache: Handle moving single tasks to/from their preferred LLC") Closes: https://lore.kernel.org/lkml/20260827135000.735138-1-zhanxusheng@xiaomi.com/ Reported-by: Zhan Xusheng <zhanxusheng@xiaomi.com> Suggested-by: Chen Yu <yu.c.chen@intel.com> Signed-off-by: Tim Chen <tim.c.chen@linux.intel.com> Signed-off-by: Peter Zijlstra (Intel) <peterz@infradead.org> Signed-off-by: Ingo Molnar <mingo@kernel.org> Reviewed-by: Kayra Cizmeci <kayracizmeci@gmail.com> Cc: <stable@kernel.org> # v7.2.x Link: https://patch.msgid.link/06af61afedac32e6477f57feb4d658f6c411c3af.1790035273.git.tim.c.chen@linux.intel.com
Diffstat (limited to 'net/sctp/inqueue.c')
-rw-r--r--net/sctp/inqueue.c250
1 files changed, 250 insertions, 0 deletions
diff --git a/net/sctp/inqueue.c b/net/sctp/inqueue.c
new file mode 100644
index 000000000..d666cec6b
--- /dev/null
+++ b/net/sctp/inqueue.c
@@ -0,0 +1,250 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/* SCTP kernel implementation
+ * Copyright (c) 1999-2000 Cisco, Inc.
+ * Copyright (c) 1999-2001 Motorola, Inc.
+ * Copyright (c) 2002 International Business Machines, Corp.
+ *
+ * This file is part of the SCTP kernel implementation
+ *
+ * These functions are the methods for accessing the SCTP inqueue.
+ *
+ * An SCTP inqueue is a queue into which you push SCTP packets
+ * (which might be bundles or fragments of chunks) and out of which you
+ * pop SCTP whole chunks.
+ *
+ * Please send any bug reports or fixes you make to the
+ * email address(es):
+ * lksctp developers <linux-sctp@vger.kernel.org>
+ *
+ * Written or modified by:
+ * La Monte H.P. Yarroll <piggy@acm.org>
+ * Karl Knutson <karl@athena.chicago.il.us>
+ */
+
+#define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
+
+#include <net/sctp/sctp.h>
+#include <net/sctp/sm.h>
+#include <linux/interrupt.h>
+#include <linux/slab.h>
+
+/* Initialize an SCTP inqueue. */
+void sctp_inq_init(struct sctp_inq *queue)
+{
+ INIT_LIST_HEAD(&queue->in_chunk_list);
+ queue->in_progress = NULL;
+
+ /* Create a task for delivering data. */
+ INIT_WORK(&queue->immediate, NULL);
+}
+
+/* Properly release the chunk which is being worked on. */
+static inline void sctp_inq_chunk_free(struct sctp_chunk *chunk)
+{
+ if (chunk->head_skb)
+ chunk->skb = chunk->head_skb;
+ sctp_chunk_free(chunk);
+}
+
+/* Release the memory associated with an SCTP inqueue. */
+void sctp_inq_free(struct sctp_inq *queue)
+{
+ struct sctp_chunk *chunk, *tmp;
+
+ /* Empty the queue. */
+ list_for_each_entry_safe(chunk, tmp, &queue->in_chunk_list, list) {
+ list_del_init(&chunk->list);
+ sctp_chunk_free(chunk);
+ }
+
+ /* If there is a packet which is currently being worked on,
+ * free it as well.
+ */
+ if (queue->in_progress) {
+ sctp_inq_chunk_free(queue->in_progress);
+ queue->in_progress = NULL;
+ }
+}
+
+/* Put a new packet in an SCTP inqueue.
+ * We assume that packet->sctp_hdr is set and in host byte order.
+ */
+void sctp_inq_push(struct sctp_inq *q, struct sctp_chunk *chunk)
+{
+ /* Directly call the packet handling routine. Drop the chunk if the
+ * receiver or the transport it was looked up on is gone.
+ */
+ if (chunk->rcvr->dead ||
+ (chunk->transport && chunk->transport->dead)) {
+ sctp_chunk_free(chunk);
+ return;
+ }
+
+ /* We are now calling this either from the soft interrupt
+ * or from the backlog processing.
+ * Eventually, we should clean up inqueue to not rely
+ * on the BH related data structures.
+ */
+ list_add_tail(&chunk->list, &q->in_chunk_list);
+ if (chunk->asoc)
+ chunk->asoc->stats.ipackets++;
+ q->immediate.func(&q->immediate);
+}
+
+/* Peek at the next chunk on the inqeue. */
+struct sctp_chunkhdr *sctp_inq_peek(struct sctp_inq *queue)
+{
+ struct sctp_chunk *chunk;
+ struct sctp_chunkhdr *ch = NULL;
+
+ chunk = queue->in_progress;
+ /* If there is no more chunks in this packet, say so */
+ if (chunk->singleton ||
+ chunk->end_of_packet ||
+ chunk->pdiscard)
+ return NULL;
+
+ ch = (struct sctp_chunkhdr *)chunk->chunk_end;
+
+ return ch;
+}
+
+
+/* Extract a chunk from an SCTP inqueue.
+ *
+ * WARNING: If you need to put the chunk on another queue, you need to
+ * make a shallow copy (clone) of it.
+ */
+struct sctp_chunk *sctp_inq_pop(struct sctp_inq *queue)
+{
+ struct sctp_chunk *chunk;
+ struct sctp_chunkhdr *ch = NULL;
+
+ /* The assumption is that we are safe to process the chunks
+ * at this time.
+ */
+
+ chunk = queue->in_progress;
+ if (chunk) {
+ /* There is a packet that we have been working on.
+ * Any post processing work to do before we move on?
+ */
+ if (chunk->singleton ||
+ chunk->end_of_packet ||
+ chunk->pdiscard) {
+ if (chunk->head_skb == chunk->skb) {
+ chunk->skb = skb_shinfo(chunk->skb)->frag_list;
+ goto new_skb;
+ }
+ if (chunk->skb->next) {
+ chunk->skb = chunk->skb->next;
+ goto new_skb;
+ }
+
+ sctp_inq_chunk_free(chunk);
+ chunk = queue->in_progress = NULL;
+ } else {
+ /* Nothing to do. Next chunk in the packet, please. */
+ ch = (struct sctp_chunkhdr *)chunk->chunk_end;
+ /* Force chunk->skb->data to chunk->chunk_end. */
+ skb_pull(chunk->skb, chunk->chunk_end - chunk->skb->data);
+ /* We are guaranteed to pull a SCTP header. */
+ }
+ }
+
+ /* Do we need to take the next packet out of the queue to process? */
+ if (!chunk) {
+ struct list_head *entry;
+
+next_chunk:
+ /* Is the queue empty? */
+ entry = sctp_list_dequeue(&queue->in_chunk_list);
+ if (!entry)
+ return NULL;
+
+ chunk = list_entry(entry, struct sctp_chunk, list);
+
+ if (skb_is_gso(chunk->skb) && skb_is_gso_sctp(chunk->skb)) {
+ /* GSO-marked skbs but without frags, handle
+ * them normally
+ */
+ if (skb_shinfo(chunk->skb)->frag_list)
+ chunk->head_skb = chunk->skb;
+
+ /* skbs with "cover letter" */
+ if (chunk->head_skb && chunk->skb->data_len == chunk->skb->len) {
+ if (WARN_ON(!skb_shinfo(chunk->skb)->frag_list)) {
+ __SCTP_INC_STATS(dev_net(chunk->skb->dev),
+ SCTP_MIB_IN_PKT_DISCARDS);
+ sctp_chunk_free(chunk);
+ goto next_chunk;
+ }
+ chunk->skb = skb_shinfo(chunk->skb)->frag_list;
+ }
+ }
+
+ if (chunk->asoc)
+ sock_rps_save_rxhash(chunk->asoc->base.sk, chunk->skb);
+
+ queue->in_progress = chunk;
+
+new_skb:
+ /* This is the first chunk in the packet. */
+ ch = (struct sctp_chunkhdr *)chunk->skb->data;
+ chunk->singleton = 1;
+ chunk->data_accepted = 0;
+ chunk->pdiscard = 0;
+ chunk->auth = 0;
+ chunk->has_asconf = 0;
+ chunk->end_of_packet = 0;
+ if (chunk->head_skb) {
+ struct sctp_input_cb
+ *cb = SCTP_INPUT_CB(chunk->skb),
+ *head_cb = SCTP_INPUT_CB(chunk->head_skb);
+
+ cb->chunk = head_cb->chunk;
+ cb->af = head_cb->af;
+ cb->encap_port = head_cb->encap_port;
+ }
+ }
+
+ chunk->chunk_hdr = ch;
+ chunk->chunk_end = ((__u8 *)ch) + SCTP_PAD4(ntohs(ch->length));
+ skb_pull(chunk->skb, sizeof(*ch));
+ chunk->subh.v = NULL; /* Subheader is no longer valid. */
+ if (unlikely(ntohs(ch->length) < sizeof(*ch))) {
+ chunk->pdiscard = 1;
+ } else if (chunk->chunk_end + sizeof(*ch) <=
+ skb_tail_pointer(chunk->skb)) {
+ /* This is not a singleton */
+ chunk->singleton = 0;
+ } else if (chunk->chunk_end > skb_tail_pointer(chunk->skb)) {
+ /* Discard inside state machine. */
+ chunk->pdiscard = 1;
+ chunk->chunk_end = skb_tail_pointer(chunk->skb);
+ } else {
+ /* We are at the end of the packet, so mark the chunk
+ * in case we need to send a SACK.
+ */
+ chunk->end_of_packet = 1;
+ }
+
+ pr_debug("+++sctp_inq_pop+++ chunk:%p[%s], length:%d, skb->len:%d\n",
+ chunk, sctp_cname(SCTP_ST_CHUNK(chunk->chunk_hdr->type)),
+ ntohs(chunk->chunk_hdr->length), chunk->skb->len);
+
+ return chunk;
+}
+
+/* Set a top-half handler.
+ *
+ * Originally, we the top-half handler was scheduled as a BH. We now
+ * call the handler directly in sctp_inq_push() at a time that
+ * we know we are lock safe.
+ * The intent is that this routine will pull stuff out of the
+ * inqueue and process it.
+ */
+void sctp_inq_set_th_handler(struct sctp_inq *q, work_func_t callback)
+{
+ INIT_WORK(&q->immediate, callback);
+}