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authorTejun Heo <tj@kernel.org>2026-09-14 22:12:34 -1000
committerTejun Heo <tj@kernel.org>2026-09-15 06:57:20 -1000
commita9e3760b0838299649c0d57cca44daaf40ba3c33 (patch)
tree95807ff0e511c05602ef34808cfc660303309057 /lib/glob.c
downloadlinux-stable-a9e3760b0838299649c0d57cca44daaf40ba3c33.tar.gz
linux-stable-a9e3760b0838299649c0d57cca44daaf40ba3c33.zip
sched_ext: Maintain an online cid mask in the scheduler arenagrafted
Schedulers on the default cid mapping treat [0, nr_online_cids) as the online set and restart on hotplug. Schedulers that install their own mapping with scx_bpf_cid_override() have no way to learn which cids are online: the count no longer identifies members and the CPU-form cpumask is unusable from cid programs. This is an obvious hole in the cid API. Add scx_bpf_online_cmask(), a kernel-maintained cmask in the scheduler's arena, allocated alongside the per-CPU scratch masks and populated after the cid mapping is finalized and before ops.init(), for child schedulers too. The pointer stays valid through ops.exit() with no reference to take. It is the arena offset as a void pointer, the same form struct_ops arena arguments arrive in. The verifier types the void return as a scalar for the program's arena cast. The mask follows the SCX hotplug notifications: seeded from cpu_active_mask and updated before ops.cid_online/offline() runs, so it lags cpu_online_mask only inside a hotplug transition. Updates walk the scheduler list under the lock that also serializes unlinking. Reads are live, not atomic snapshots. Root initialization excludes hotplug. v2: Reworded the getter kerneldoc (Andrea Righi). Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Andrea Righi <arighi@nvidia.com>
Diffstat (limited to 'lib/glob.c')
-rw-r--r--lib/glob.c155
1 files changed, 155 insertions, 0 deletions
diff --git a/lib/glob.c b/lib/glob.c
new file mode 100644
index 000000000..c80d9dd73
--- /dev/null
+++ b/lib/glob.c
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+// SPDX-License-Identifier: (GPL-2.0 OR MIT)
+#include <linux/module.h>
+#include <linux/glob.h>
+#include <linux/export.h>
+
+/*
+ * The only reason this code can be compiled as a module is because the
+ * ATA code that depends on it can be as well. In practice, they're
+ * both usually compiled in and the module overhead goes away.
+ */
+MODULE_DESCRIPTION("glob(7) matching");
+MODULE_LICENSE("Dual MIT/GPL");
+
+static bool __pure glob_match_str(char const *pat, char const *str,
+ char const *str_end);
+
+/**
+ * glob_match - Shell-style pattern matching, like !fnmatch(pat, str, 0)
+ * @pat: Shell-style pattern to match, e.g. "*.[ch]".
+ * @str: String to match. The pattern must match the entire string.
+ *
+ * Perform shell-style glob matching, returning true (1) if the match
+ * succeeds, or false (0) if it fails. Equivalent to !fnmatch(@pat, @str, 0).
+ *
+ * Pattern metacharacters are ?, *, [ and \.
+ * (And, inside character classes, !, - and ].)
+ *
+ * This is a small and simple implementation intended for device denylists
+ * where a string is matched against a number of patterns. Thus, it
+ * does not preprocess the patterns. It is non-recursive, and run-time
+ * is at most quadratic: strlen(@str)*strlen(@pat).
+ *
+ * An example of the worst case is glob_match("*aaaaa", "aaaaaaaaaa");
+ * it takes 6 passes over the pattern before matching the string.
+ *
+ * Like !fnmatch(@pat, @str, 0) and unlike the shell, this does NOT
+ * treat / or leading . specially; it isn't actually used for pathnames.
+ *
+ * Note that according to glob(7) (and unlike bash), character classes
+ * are complemented by a leading !; this does not support the regex-style
+ * [^a-z] syntax.
+ *
+ * An opening bracket without a matching close is matched literally.
+ */
+bool __pure glob_match(char const *pat, char const *str)
+{
+ return glob_match_str(pat, str, NULL);
+}
+EXPORT_SYMBOL(glob_match);
+
+/**
+ * glob_match_len - glob match against a length-bounded string
+ * @pat: Shell-style pattern to match.
+ * @str: String to match. Need not be NUL-terminated.
+ * @len: Number of bytes of @str that may be read.
+ *
+ * Like glob_match(), but @str is only read up to @len bytes, so it can be
+ * used on buffers that are not NUL-terminated (e.g. trace event fields).
+ * A NUL byte within @len still terminates the string.
+ */
+bool __pure glob_match_len(char const *pat, char const *str, size_t len)
+{
+ return glob_match_str(pat, str, str + len);
+}
+EXPORT_SYMBOL(glob_match_len);
+
+static bool __pure glob_match_str(char const *pat, char const *str,
+ char const *str_end)
+{
+ /*
+ * Backtrack to previous * on mismatch and retry starting one
+ * character later in the string. Because * matches all characters
+ * (no exception for /), it can be easily proved that there's
+ * never a need to backtrack multiple levels.
+ */
+ char const *back_pat = NULL, *back_str = NULL;
+
+ /*
+ * Loop over each token (character or class) in pat, matching
+ * it against the remaining unmatched tail of str. Return false
+ * on mismatch, or true after matching the trailing nul bytes.
+ */
+ for (;;) {
+ unsigned char c = (str_end && str >= str_end) ? '\0' : *str;
+ unsigned char d = *pat++;
+
+ str++;
+
+ switch (d) {
+ case '?': /* Wildcard: anything but nul */
+ if (c == '\0')
+ return false;
+ break;
+ case '*': /* Any-length wildcard */
+ if (*pat == '\0') /* Optimize trailing * case */
+ return true;
+ back_pat = pat;
+ back_str = --str; /* Allow zero-length match */
+ break;
+ case '[': { /* Character class */
+ if (c == '\0') /* No possible match */
+ return false;
+ bool match = false, inverted = (*pat == '!');
+ char const *class = inverted ? pat + 1 : pat;
+ unsigned char a = *class++;
+
+ /*
+ * Iterate over each span in the character class.
+ * A span is either a single character a, or a
+ * range a-b. The first span may begin with ']'.
+ */
+ do {
+ unsigned char b = a;
+
+ if (a == '\0') /* Malformed */
+ goto literal;
+
+ if (class[0] == '-' && class[1] != ']') {
+ b = class[1];
+
+ if (b == '\0')
+ goto literal;
+
+ class += 2;
+ /* Any special action if a > b? */
+ }
+ if (a <= c && c <= b)
+ match = true;
+ } while ((a = *class++) != ']');
+
+ if (match == inverted)
+ goto backtrack;
+ pat = class;
+ }
+ break;
+ case '\\':
+ d = *pat++;
+ fallthrough;
+ default: /* Literal character */
+literal:
+ if (c == d) {
+ if (d == '\0')
+ return true;
+ break;
+ }
+backtrack:
+ if (c == '\0' || !back_pat)
+ return false; /* No point continuing */
+ /* Try again from last *, one character later in str. */
+ pat = back_pat;
+ str = ++back_str;
+ break;
+ }
+ }
+}