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| author | Miguel Ojeda <ojeda@kernel.org> | 2026-08-16 15:32:33 +0200 |
|---|---|---|
| committer | Miguel Ojeda <ojeda@kernel.org> | 2026-08-23 21:27:17 +0200 |
| commit | 5febf432df1cfa5b25d99b54c32103fafbdd0eb9 (patch) | |
| tree | 93a1ed1d337bc53adf1e572c2586d347703b286e /include/uapi/asm-generic/int-ll64.h | |
| download | linux-stable-5febf432df1cfa5b25d99b54c32103fafbdd0eb9.tar.gz linux-stable-5febf432df1cfa5b25d99b54c32103fafbdd0eb9.zip | |
kbuild: rust: keep Rust objects out of Clang LTO with inline helpersgrafted
Under `CONFIG_LTO_CLANG` + `CONFIG_RUST_INLINE_HELPERS`, one may hit
`objtool` errors such as:
vmlinux.o: error: objtool: _R..._3Gsp4boot+0xd6a:
can't find jump dest instruction at .text._R..._3Gsp4boot+0x1dfd
The reason is that in such builds, the Clang invocation that compiles
the combined Rust plus helpers bitcode emits LLVM bitcode (again) --
the final code generation happens in the linker's LTO step, which the
`-mllvm` trap options passed to Clang do not reach.
This, in turn, means that unreachable traps are missing, and the
impossible paths do not merely fallthrough to the next symbol, but past
the end of their own section, since LTO builds place each function in
its own section.
Thus filter `CC_FLAGS_LTO` out of the Clang invocation, so that it always
emits machine code directly, with the traps in place.
Assisted-by: LLM
Cc: Gary Guo <gary@garyguo.net>
Cc: Boqun Feng <boqun@kernel.org>
Cc: Alice Ryhl <aliceryhl@google.com>
Cc: Matthew Maurer <mmaurer@google.com>
Cc: Josh Poimboeuf <jpoimboe@kernel.org>
Cc: Peter Zijlstra <peterz@infradead.org>
Cc: stable@vger.kernel.org
Fixes: 3a2486cc1da5 ("kbuild: rust: provide an option to inline C helpers into Rust")
Acked-by: Gary Guo <gary@garyguo.net>
Link: https://patch.msgid.link/20260816133233.197500-2-ojeda@kernel.org
Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
Diffstat (limited to 'include/uapi/asm-generic/int-ll64.h')
| -rw-r--r-- | include/uapi/asm-generic/int-ll64.h | 40 |
1 files changed, 40 insertions, 0 deletions
diff --git a/include/uapi/asm-generic/int-ll64.h b/include/uapi/asm-generic/int-ll64.h new file mode 100644 index 000000000..1ed069642 --- /dev/null +++ b/include/uapi/asm-generic/int-ll64.h @@ -0,0 +1,40 @@ +/* SPDX-License-Identifier: GPL-2.0 WITH Linux-syscall-note */ +/* + * asm-generic/int-ll64.h + * + * Integer declarations for architectures which use "long long" + * for 64-bit types. + */ + +#ifndef _UAPI_ASM_GENERIC_INT_LL64_H +#define _UAPI_ASM_GENERIC_INT_LL64_H + +#include <asm/bitsperlong.h> + +#ifndef __ASSEMBLY__ +/* + * __xx is ok: it doesn't pollute the POSIX namespace. Use these in the + * header files exported to user space + */ + +typedef __signed__ char __s8; +typedef unsigned char __u8; + +typedef __signed__ short __s16; +typedef unsigned short __u16; + +typedef __signed__ int __s32; +typedef unsigned int __u32; + +#ifdef __GNUC__ +__extension__ typedef __signed__ long long __s64; +__extension__ typedef unsigned long long __u64; +#else +typedef __signed__ long long __s64; +typedef unsigned long long __u64; +#endif + +#endif /* __ASSEMBLY__ */ + + +#endif /* _UAPI_ASM_GENERIC_INT_LL64_H */ |
