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authorFuad Tabba <fuad.tabba@linux.dev>2026-09-22 19:14:30 +0100
committerWill Deacon <will@kernel.org>2026-09-23 12:34:30 +0000
commit2bc6b218717b9d08f466f88209251d54bc09b207 (patch)
treecb91c941eccb15f94cbec4e96aa3a9c8736b5d66 /include/dt-bindings/leds/common.h
downloadlinux-stable-2bc6b218717b9d08f466f88209251d54bc09b207.tar.gz
linux-stable-2bc6b218717b9d08f466f88209251d54bc09b207.zip
arm64/boot: Disable trapping of PMZR_EL0 writes to EL2grafted
__init_el2_fgt2() writes one mask to both HDFGRTR2_EL2 and HDFGWTR2_EL2. PMZR_EL0 is write-only, so its trap bit, nPMZR_EL0, exists only in HDFGWTR2_EL2 and is therefore never set: a PMZR_EL0 write from the host traps to EL2, where the nVHE hypervisor has no handler and BUG()s. The kernel never writes PMZR_EL0, but kernel.perf_user_access=1 has the PMU driver set PMUSERENR_EL0.UEN for a task with a user-read event, so a write from EL0 reaches the trap and takes the host down without a panic message. Accumulate the HDFGWTR2_EL2 bits separately, as __init_el2_fgt() already does for HDFGWTR_EL2, and set nPMZR_EL0 with the other FEAT_PMUv3p9 bits. Fixes: 858c7bfcb35e1 ("arm64/boot: Enable EL2 requirements for FEAT_PMUv3p9") Cc: stable@vger.kernel.org Signed-off-by: Fuad Tabba <fuad.tabba@linux.dev> Reviewed-by: Anshuman Khandual <anshuman.khandual@arm.com> Reviewed-by: Oliver Upton <oupton@kernel.org> Signed-off-by: Will Deacon <will@kernel.org>
Diffstat (limited to 'include/dt-bindings/leds/common.h')
-rw-r--r--include/dt-bindings/leds/common.h114
1 files changed, 114 insertions, 0 deletions
diff --git a/include/dt-bindings/leds/common.h b/include/dt-bindings/leds/common.h
new file mode 100644
index 000000000..b7bafbaf7
--- /dev/null
+++ b/include/dt-bindings/leds/common.h
@@ -0,0 +1,114 @@
+/* SPDX-License-Identifier: (GPL-2.0 OR BSD-2-Clause) */
+/*
+ * This header provides macros for the common LEDs device tree bindings.
+ *
+ * Copyright (C) 2015, Samsung Electronics Co., Ltd.
+ * Author: Jacek Anaszewski <j.anaszewski@samsung.com>
+ *
+ * Copyright (C) 2019 Jacek Anaszewski <jacek.anaszewski@gmail.com>
+ * Copyright (C) 2020 Pavel Machek <pavel@ucw.cz>
+ */
+
+#ifndef __DT_BINDINGS_LEDS_H
+#define __DT_BINDINGS_LEDS_H
+
+/* External trigger type */
+#define LEDS_TRIG_TYPE_EDGE 0
+#define LEDS_TRIG_TYPE_LEVEL 1
+
+/* Boost modes */
+#define LEDS_BOOST_OFF 0
+#define LEDS_BOOST_ADAPTIVE 1
+#define LEDS_BOOST_FIXED 2
+
+/* Standard LED colors */
+#define LED_COLOR_ID_WHITE 0
+#define LED_COLOR_ID_RED 1
+#define LED_COLOR_ID_GREEN 2
+#define LED_COLOR_ID_BLUE 3
+#define LED_COLOR_ID_AMBER 4
+#define LED_COLOR_ID_VIOLET 5
+#define LED_COLOR_ID_YELLOW 6
+#define LED_COLOR_ID_IR 7
+#define LED_COLOR_ID_MULTI 8 /* For multicolor LEDs */
+#define LED_COLOR_ID_RGB 9 /* For multicolor LEDs that can do arbitrary color,
+ so this would include RGBW and similar */
+#define LED_COLOR_ID_PURPLE 10
+#define LED_COLOR_ID_ORANGE 11
+#define LED_COLOR_ID_PINK 12
+#define LED_COLOR_ID_CYAN 13
+#define LED_COLOR_ID_LIME 14
+#define LED_COLOR_ID_MAX 15
+
+/* Standard LED functions */
+/* Keyboard LEDs, usually it would be input4::capslock etc. */
+/* Obsolete equivalent: "shift-key-light" */
+#define LED_FUNCTION_CAPSLOCK "capslock"
+#define LED_FUNCTION_SCROLLLOCK "scrolllock"
+#define LED_FUNCTION_NUMLOCK "numlock"
+#define LED_FUNCTION_FNLOCK "fnlock"
+/* Obsolete equivalents: "tpacpi::thinklight" (IBM/Lenovo Thinkpads),
+ "lp5523:kb{1,2,3,4,5,6}" (Nokia N900) */
+#define LED_FUNCTION_KBD_BACKLIGHT "kbd_backlight"
+
+/* System LEDs, usually found on system body.
+ platform::mute (etc) is sometimes seen, :mute would be better */
+#define LED_FUNCTION_POWER "power"
+#define LED_FUNCTION_DISK "disk"
+
+/* Obsolete: "platform:*:charging" (allwinner sun50i) */
+#define LED_FUNCTION_CHARGING "charging"
+/* Used RGB notification LEDs common on phones.
+ Obsolete equivalents: "status-led:{red,green,blue}" (Motorola Droid 4),
+ "lp5523:{r,g,b}" (Nokia N900) */
+#define LED_FUNCTION_STATUS "status"
+
+#define LED_FUNCTION_MICMUTE "micmute"
+#define LED_FUNCTION_MUTE "mute"
+
+/* Used for player LEDs as found on game controllers from e.g. Nintendo, Sony. */
+#define LED_FUNCTION_PLAYER1 "player-1"
+#define LED_FUNCTION_PLAYER2 "player-2"
+#define LED_FUNCTION_PLAYER3 "player-3"
+#define LED_FUNCTION_PLAYER4 "player-4"
+#define LED_FUNCTION_PLAYER5 "player-5"
+
+/* Miscelleaus functions. Use functions above if you can. */
+#define LED_FUNCTION_ACTIVITY "activity"
+#define LED_FUNCTION_ALARM "alarm"
+#define LED_FUNCTION_BACKLIGHT "backlight"
+#define LED_FUNCTION_BLUETOOTH "bluetooth"
+#define LED_FUNCTION_BOOT "boot"
+#define LED_FUNCTION_CPU "cpu"
+#define LED_FUNCTION_DEBUG "debug"
+#define LED_FUNCTION_DISK_ACTIVITY "disk-activity"
+#define LED_FUNCTION_DISK_ERR "disk-err"
+#define LED_FUNCTION_DISK_READ "disk-read"
+#define LED_FUNCTION_DISK_WRITE "disk-write"
+#define LED_FUNCTION_FAULT "fault"
+#define LED_FUNCTION_FLASH "flash"
+#define LED_FUNCTION_HEARTBEAT "heartbeat"
+#define LED_FUNCTION_INDICATOR "indicator"
+#define LED_FUNCTION_LAN "lan"
+#define LED_FUNCTION_MAIL "mail"
+#define LED_FUNCTION_MOBILE "mobile"
+#define LED_FUNCTION_MTD "mtd"
+#define LED_FUNCTION_PANIC "panic"
+#define LED_FUNCTION_PROGRAMMING "programming"
+#define LED_FUNCTION_RX "rx"
+#define LED_FUNCTION_SD "sd"
+#define LED_FUNCTION_SPEED_LAN "speed-lan"
+#define LED_FUNCTION_SPEED_WAN "speed-wan"
+#define LED_FUNCTION_STANDBY "standby"
+#define LED_FUNCTION_TORCH "torch"
+#define LED_FUNCTION_TX "tx"
+#define LED_FUNCTION_USB "usb"
+#define LED_FUNCTION_WAN "wan"
+#define LED_FUNCTION_WAN_ONLINE "wan-online"
+#define LED_FUNCTION_WLAN "wlan"
+#define LED_FUNCTION_WLAN_2GHZ "wlan-2ghz"
+#define LED_FUNCTION_WLAN_5GHZ "wlan-5ghz"
+#define LED_FUNCTION_WLAN_6GHZ "wlan-6ghz"
+#define LED_FUNCTION_WPS "wps"
+
+#endif /* __DT_BINDINGS_LEDS_H */