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authorTejun Heo <tj@kernel.org>2026-09-14 22:12:34 -1000
committerTejun Heo <tj@kernel.org>2026-09-15 06:57:20 -1000
commita9e3760b0838299649c0d57cca44daaf40ba3c33 (patch)
tree95807ff0e511c05602ef34808cfc660303309057 /include/asm-generic/div64.h
downloadlinux-stable-a9e3760b0838299649c0d57cca44daaf40ba3c33.tar.gz
linux-stable-a9e3760b0838299649c0d57cca44daaf40ba3c33.zip
sched_ext: Maintain an online cid mask in the scheduler arenagrafted
Schedulers on the default cid mapping treat [0, nr_online_cids) as the online set and restart on hotplug. Schedulers that install their own mapping with scx_bpf_cid_override() have no way to learn which cids are online: the count no longer identifies members and the CPU-form cpumask is unusable from cid programs. This is an obvious hole in the cid API. Add scx_bpf_online_cmask(), a kernel-maintained cmask in the scheduler's arena, allocated alongside the per-CPU scratch masks and populated after the cid mapping is finalized and before ops.init(), for child schedulers too. The pointer stays valid through ops.exit() with no reference to take. It is the arena offset as a void pointer, the same form struct_ops arena arguments arrive in. The verifier types the void return as a scalar for the program's arena cast. The mask follows the SCX hotplug notifications: seeded from cpu_active_mask and updated before ops.cid_online/offline() runs, so it lags cpu_online_mask only inside a hotplug transition. Updates walk the scheduler list under the lock that also serializes unlinking. Reads are live, not atomic snapshots. Root initialization excludes hotplug. v2: Reworded the getter kerneldoc (Andrea Righi). Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Andrea Righi <arighi@nvidia.com>
Diffstat (limited to 'include/asm-generic/div64.h')
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diff --git a/include/asm-generic/div64.h b/include/asm-generic/div64.h
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+/* SPDX-License-Identifier: GPL-2.0 */
+#ifndef _ASM_GENERIC_DIV64_H
+#define _ASM_GENERIC_DIV64_H
+/*
+ * Copyright (C) 2003 Bernardo Innocenti <bernie@develer.com>
+ * Based on former asm-ppc/div64.h and asm-m68knommu/div64.h
+ *
+ * Optimization for constant divisors on 32-bit machines:
+ * Copyright (C) 2006-2015 Nicolas Pitre
+ *
+ * The semantics of do_div() is, in C++ notation, observing that the name
+ * is a function-like macro and the n parameter has the semantics of a C++
+ * reference:
+ *
+ * uint32_t do_div(uint64_t &n, uint32_t base)
+ * {
+ * uint32_t remainder = n % base;
+ * n = n / base;
+ * return remainder;
+ * }
+ *
+ * NOTE: macro parameter n is evaluated multiple times,
+ * beware of side effects!
+ */
+
+#include <linux/types.h>
+#include <linux/compiler.h>
+
+#if BITS_PER_LONG == 64
+
+/**
+ * do_div - returns 2 values: calculate remainder and update new dividend
+ * @n: uint64_t dividend (will be updated)
+ * @base: uint32_t divisor
+ *
+ * Summary:
+ * ``uint32_t remainder = n % base;``
+ * ``n = n / base;``
+ *
+ * Return: (uint32_t)remainder
+ *
+ * NOTE: macro parameter @n is evaluated multiple times,
+ * beware of side effects!
+ */
+# define do_div(n,base) ({ \
+ uint32_t __base = (base); \
+ uint32_t __rem; \
+ __rem = ((uint64_t)(n)) % __base; \
+ (n) = ((uint64_t)(n)) / __base; \
+ __rem; \
+ })
+
+#elif BITS_PER_LONG == 32
+
+#include <linux/log2.h>
+
+/*
+ * If the divisor happens to be constant, we determine the appropriate
+ * inverse at compile time to turn the division into a few inline
+ * multiplications which ought to be much faster.
+ *
+ * (It is unfortunate that gcc doesn't perform all this internally.)
+ */
+
+#define __div64_const32(n, ___b) \
+({ \
+ /* \
+ * Multiplication by reciprocal of b: n / b = n * (p / b) / p \
+ * \
+ * We rely on the fact that most of this code gets optimized \
+ * away at compile time due to constant propagation and only \
+ * a few multiplication instructions should remain. \
+ * Hence this monstrous macro (static inline doesn't always \
+ * do the trick here). \
+ */ \
+ uint64_t ___res, ___x, ___t, ___m, ___n = (n); \
+ uint32_t ___p; \
+ bool ___bias = false; \
+ \
+ /* determine MSB of b */ \
+ ___p = 1 << ilog2(___b); \
+ \
+ /* compute m = ((p << 64) + b - 1) / b */ \
+ ___m = (~0ULL / ___b) * ___p; \
+ ___m += (((~0ULL % ___b + 1) * ___p) + ___b - 1) / ___b; \
+ \
+ /* one less than the dividend with highest result */ \
+ ___x = ~0ULL / ___b * ___b - 1; \
+ \
+ /* test our ___m with res = m * x / (p << 64) */ \
+ ___res = (___m & 0xffffffff) * (___x & 0xffffffff); \
+ ___t = (___m & 0xffffffff) * (___x >> 32) + (___res >> 32); \
+ ___res = (___m >> 32) * (___x >> 32) + (___t >> 32); \
+ ___t = (___m >> 32) * (___x & 0xffffffff) + (___t & 0xffffffff);\
+ ___res = (___res + (___t >> 32)) / ___p; \
+ \
+ /* Now validate what we've got. */ \
+ if (___res != ___x / ___b) { \
+ /* \
+ * We can't get away without a bias to compensate \
+ * for bit truncation errors. To avoid it we'd need an \
+ * additional bit to represent m which would overflow \
+ * a 64-bit variable. \
+ * \
+ * Instead we do m = p / b and n / b = (n * m + m) / p. \
+ */ \
+ ___bias = true; \
+ /* Compute m = (p << 64) / b */ \
+ ___m = (~0ULL / ___b) * ___p; \
+ ___m += ((~0ULL % ___b + 1) * ___p) / ___b; \
+ } \
+ \
+ /* Reduce m / p to help avoid overflow handling later. */ \
+ ___p /= (___m & -___m); \
+ ___m /= (___m & -___m); \
+ \
+ /* \
+ * Perform (m_bias + m * n) / (1 << 64). \
+ * From now on there will be actual runtime code generated. \
+ */ \
+ ___res = __arch_xprod_64(___m, ___n, ___bias); \
+ \
+ ___res /= ___p; \
+})
+
+#ifndef __arch_xprod_64
+/*
+ * Default C implementation for __arch_xprod_64()
+ *
+ * Prototype: uint64_t __arch_xprod_64(const uint64_t m, uint64_t n, bool bias)
+ * Semantic: retval = ((bias ? m : 0) + m * n) >> 64
+ *
+ * The product is a 128-bit value, scaled down to 64 bits.
+ * Hoping for compile-time optimization of conditional code.
+ * Architectures may provide their own optimized assembly implementation.
+ */
+#ifdef CONFIG_CC_OPTIMIZE_FOR_PERFORMANCE
+static __always_inline
+#else
+static inline
+#endif
+uint64_t __arch_xprod_64(const uint64_t m, uint64_t n, bool bias)
+{
+ uint32_t m_lo = m;
+ uint32_t m_hi = m >> 32;
+ uint32_t n_lo = n;
+ uint32_t n_hi = n >> 32;
+ uint64_t x, y;
+
+ /* Determine if overflow handling can be dispensed with. */
+ bool no_ovf = __builtin_constant_p(m) &&
+ ((m >> 32) + (m & 0xffffffff) < 0x100000000);
+
+ if (no_ovf) {
+ x = (uint64_t)m_lo * n_lo + (bias ? m : 0);
+ x >>= 32;
+ x += (uint64_t)m_lo * n_hi;
+ x += (uint64_t)m_hi * n_lo;
+ x >>= 32;
+ x += (uint64_t)m_hi * n_hi;
+ } else {
+ x = (uint64_t)m_lo * n_lo + (bias ? m_lo : 0);
+ y = (uint64_t)m_lo * n_hi + (uint32_t)(x >> 32) + (bias ? m_hi : 0);
+ x = (uint64_t)m_hi * n_hi + (uint32_t)(y >> 32);
+ y = (uint64_t)m_hi * n_lo + (uint32_t)y;
+ x += (uint32_t)(y >> 32);
+ }
+
+ return x;
+}
+#endif
+
+#ifndef __div64_32
+extern uint32_t __div64_32(uint64_t *dividend, uint32_t divisor);
+#endif
+
+/* The unnecessary pointer compare is there
+ * to check for type safety (n must be 64bit)
+ */
+# define do_div(n,base) ({ \
+ uint32_t __base = (base); \
+ uint32_t __rem; \
+ (void)(((typeof((n)) *)0) == ((uint64_t *)0)); \
+ if (__builtin_constant_p(__base) && \
+ is_power_of_2(__base)) { \
+ __rem = (n) & (__base - 1); \
+ (n) >>= ilog2(__base); \
+ } else if (__builtin_constant_p(__base) && \
+ __base != 0) { \
+ uint32_t __res_lo, __n_lo = (n); \
+ (n) = __div64_const32(n, __base); \
+ /* the remainder can be computed with 32-bit regs */ \
+ __res_lo = (n); \
+ __rem = __n_lo - __res_lo * __base; \
+ } else if (likely(((n) >> 32) == 0)) { \
+ __rem = (uint32_t)(n) % __base; \
+ (n) = (uint32_t)(n) / __base; \
+ } else { \
+ __rem = __div64_32(&(n), __base); \
+ } \
+ __rem; \
+ })
+
+#else /* BITS_PER_LONG == ?? */
+
+# error do_div() does not yet support the C64
+
+#endif /* BITS_PER_LONG */
+
+#endif /* _ASM_GENERIC_DIV64_H */