diff options
| author | Linus Torvalds <torvalds@linux-foundation.org> | 2026-09-13 12:27:00 -0700 |
|---|---|---|
| committer | Linus Torvalds <torvalds@linux-foundation.org> | 2026-09-13 12:27:00 -0700 |
| commit | 22098763a10d9c1340827fcf6edab66f153b27f0 (patch) | |
| tree | 3962f95a34df034652ff93686cdd156c7197f2d9 /drivers/video/fbdev/ps3fb.c | |
| download | linux-stable-22098763a10d9c1340827fcf6edab66f153b27f0.tar.gz linux-stable-22098763a10d9c1340827fcf6edab66f153b27f0.zip | |
Merge tag 'trace-v7.3-rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/trace/linux-tracegrafted
Pull tracing fixes from Steven Rostedt:
- Don't destroy user event fields when removal fails
User event fields are destroyed before the event is removed from
visibility. But that can fail leaving the still visible event with no
fields. Move the destroying of the fields to after the event is
successfully removed from visibility.
- Initialize function graph state is fork before calling
copy_exec_state()
For non-CLONE_VM forks, copy_exec_state() allocates a new
task_exec_state. If that allocation fails, ftrace_graph_exit_task()
will free the tasks ret_stack pointer. Since that pointer is still
using the parent's ret_stack, it mistakenly frees the parent's
pointer too.
Call ftrace_graph_init() on the task first which will NULL out the
new tasks's ret_stack and if the copy fails, it will not free
anything.
- Remove FGRAPH_MAX_INDEX
The macro FGRAPH_MAX_INDEX was added but never used. Remove it.
- Save ent_size in function graph printing of nested functions
The function graph tracer needs to look at the next event to see if
the next event is the return of the current function entry. If it is,
it prints a single line:
ktime_get();
Otherwise it prints it like a nested function:
tick_nohz_irq_exit() {
ktime_get();
kcpustat_irq_exit();
}
In order to look at the next event, it must save the current event so
that it has the information to print from it. It saves the event in
the iterator descriptor called "ent". What it doesn't save is the
ent_size of the event which is now used to know if the function graph
arguments are to be printed. The peek doesn't save the size so the
size used happens to be that of the size of the last event that was
seen.
Save the entry event size in the iterator descriptor so that the
correct size is used.
- Fix several errors with freeing data in the histogram code
The histogram code had a lot of leaked or or incorrect accounting
when failures happen. Correct them.
- Fix histogram regression of .percent and .graph modifiers
Up until 6.3 histogram values could have "percent" or "graph"
modifiers that changed how they were printed. But a change that added
restricting histograms values from being strings, stack traces and
other modifiers inadvertently prevented them from using the percent
and graph modifiers, which were legal use cases for values.
Put back the percent and graph modifiers.
- Fix various typos in the comments
- Set the trace_clock before initializing a histogram with clock
argument
The histogram API allows the user to specific which trace clock to
use via a "clock=" string. The histogram is set up first before the
clock is checked. If the passed in clock is not valid, it exits
without fully fixing up the histogram leaving it on the list and a
use-after-free can trigger.
Update the clock argument first and if it fails then exit gracefully
before the histogram trigger is placed on any lists.
- Restore :mod: trailer after parsing in ftrace_set_clr_event
The function ftrace_set_clr_event() modifies the parse string and
needs to put it back to what was passed in. It searches for ":mod:"
via a strsep() but fails to put back the first ':' in the string.
Add back the ':' in the passed in string.
- Take trace_array reference when opening a tracer options file
The options files are dynamically created and some tracers add their
own options. When a tracer adds their own list of options, the
trace_array holding them has an array to hold the list of options for
each tracer. This array increases in size via a krealloc(), and the
new entry gets a newly allocated array to hold the options of the new
tracer being added.
The element in each entry of the tracer's option array holds a
pointer back to the trace_array, a pointer to the tracer it is
associated to, a pointer to the flags of the option.
The issue is that these arrays are freed when the trace_array is
freed when its instance it represents is removed from the instances
directory. There's a race that an open of one of these options files
can happen when the instance is being removed.
Add a new helper function to be called by the open function of the
options file to iterate all existing trace_arrays under a lock and
find the one that has the given option element in one of it's tracer
arrays. If found, then update the associated trace_array's reference
counter to keep it from being freed. If not found, have the open call
return -ENODEV.
- Disable interrupts when acquiring the lock in rb_wake_up_waiters()
The function rb_wake_up_waiters() assumes it will be called in
interrupt context and does not disable irqs when taking
cpu_buffer->reader_lock, which can be called in hard interrupt
context. The issue is in PREEMPT_RT, this function is called in
thread context leaving this lock open to a deadlock.
Take the lock with interrupts disabled.
- Use rcu_assign_pointer() for tmp_ops filter hash
The tmp_ops used in update_ftrace_direct_mod() assigns its
filter_hash field directly, but that field is annotated as __rcu and
sparse complains. Assign it with rcu_assign_pointer()
- Fix use-after-free in enable_trigger_private_data_free()
The trace_event_call is accessed through the event_trigger_data's
trace_event_file pointer to put the trace_event_call on freeing. The
issue is that the trace_event_file data may have been freed already
causing a use-after-free. Add a field to the event_trigger_data that
points directly to the trace_event_call so that it can decrement its
reference directly without needing to go through the
trace_event_file.
- Fix accounting of buffer data remote headers
trace_buffer_desc_size() and trace_remote_alloc_buffer() undercount
the number of pages is needed for the asked for size as it doesn't
take into account the meta data on each page. Add a helper function
to do the calculation properly and use that in these functions.
- Catch nr_page_va overflow in ring_buffer_desc sizing
The number of pages per remote ring buffer is capped by
ring_buffer_desc::nr_page_va (32 bits). A buffer_size large enough to
overflow that field would silently allocate a descriptor smaller than
what was asked for.
- Do not resize the subbuf order if any per_cpu buffer is disabled
The mmapping of ring buffers disables resizing the subbuffers, but it
is done per-cpu whereas the subbuf size change is done for all the
per_cpu buffers under the buffer->mutex. It could change the size of
some while the mapping is happening on others. Have the resize of the
subbuf order check all the per_cpu buffers under the lock to see if
any of them is disabled before starting and causing an inconsistency
between buffers that are being mapped.
* tag 'trace-v7.3-rc2' of git://git.kernel.org/pub/scm/linux/kernel/git/trace/linux-trace: (25 commits)
ring-buffer: Check resize_disabled before publishing the new subbuf order
tracing/remotes: Catch nr_page_va overflow in ring_buffer_desc sizing
tracing/remotes: Account for ring buffer page header in size calculation
tracing: Don't dereference trace_event_file in deferred trigger free
ftrace: Use rcu_assign_pointer() for tmp_ops filter hash
ring-buffer: Acquire the lock with irqsave in rb_wake_up_waiters()
tracing: Take trace_array reference when opening a tracer options file
tracing: Fix ring_buffer_read_page_size() kernel-doc
tracing: Restore :mod: trailer after parsing in ftrace_set_clr_event()
tracing: Fix memory corruption from a "STACKTRACE" histogram key
tracing: Fix memory corruption from the histogram stacktrace modifier
tracing: Undo the registration when enabling the histogram trigger fails
tracing: Take the reference before publishing the named histogram trigger
tracing: Set the trace clock before registering the histogram trigger
tracing: Fix typo "preceeded" in comment
tracing: Fix typo "availabe" in comment
tracing: Let histogram values keep the percent and graph modifiers
tracing: Keep the entry count when the histogram stats allocation fails
tracing: Free histogram the field rejected for a bad modifier
tracing: Free histogram the var ref when its initialization fails
...
Diffstat (limited to 'drivers/video/fbdev/ps3fb.c')
| -rw-r--r-- | drivers/video/fbdev/ps3fb.c | 1301 |
1 files changed, 1301 insertions, 0 deletions
diff --git a/drivers/video/fbdev/ps3fb.c b/drivers/video/fbdev/ps3fb.c new file mode 100644 index 000000000..1376d19b1 --- /dev/null +++ b/drivers/video/fbdev/ps3fb.c @@ -0,0 +1,1301 @@ +/* + * linux/drivers/video/ps3fb.c -- PS3 GPU frame buffer device + * + * Copyright (C) 2006 Sony Computer Entertainment Inc. + * Copyright 2006, 2007 Sony Corporation + * + * This file is based on : + * + * linux/drivers/video/vfb.c -- Virtual frame buffer device + * + * Copyright (C) 2002 James Simmons + * + * Copyright (C) 1997 Geert Uytterhoeven + * + * This file is subject to the terms and conditions of the GNU General Public + * License. See the file COPYING in the main directory of this archive for + * more details. + */ + +#include <linux/module.h> +#include <linux/kernel.h> +#include <linux/errno.h> +#include <linux/string.h> +#include <linux/mm.h> +#include <linux/interrupt.h> +#include <linux/console.h> +#include <linux/ioctl.h> +#include <linux/kthread.h> +#include <linux/freezer.h> +#include <linux/uaccess.h> +#include <linux/fb.h> +#include <linux/init.h> + +#include <asm/cell-regs.h> +#include <asm/lv1call.h> +#include <asm/ps3av.h> +#include <asm/ps3fb.h> +#include <asm/ps3.h> +#include <asm/ps3gpu.h> + + +#define DEVICE_NAME "ps3fb" + +#define GPU_CMD_BUF_SIZE (2 * 1024 * 1024) +#define GPU_FB_START (64 * 1024) +#define GPU_IOIF (0x0d000000UL) +#define GPU_ALIGN_UP(x) ALIGN((x), 64) +#define GPU_MAX_LINE_LENGTH (65536 - 64) + +#define GPU_INTR_STATUS_VSYNC_0 0 /* vsync on head A */ +#define GPU_INTR_STATUS_VSYNC_1 1 /* vsync on head B */ +#define GPU_INTR_STATUS_FLIP_0 3 /* flip head A */ +#define GPU_INTR_STATUS_FLIP_1 4 /* flip head B */ +#define GPU_INTR_STATUS_QUEUE_0 5 /* queue head A */ +#define GPU_INTR_STATUS_QUEUE_1 6 /* queue head B */ + +#define GPU_DRIVER_INFO_VERSION 0x211 + +/* gpu internals */ +struct display_head { + u64 be_time_stamp; + u32 status; + u32 offset; + u32 res1; + u32 res2; + u32 field; + u32 reserved1; + + u64 res3; + u32 raster; + + u64 vblank_count; + u32 field_vsync; + u32 reserved2; +}; + +struct gpu_irq { + u32 irq_outlet; + u32 status; + u32 mask; + u32 video_cause; + u32 graph_cause; + u32 user_cause; + + u32 res1; + u64 res2; + + u32 reserved[4]; +}; + +struct gpu_driver_info { + u32 version_driver; + u32 version_gpu; + u32 memory_size; + u32 hardware_channel; + + u32 nvcore_frequency; + u32 memory_frequency; + + u32 reserved[1063]; + struct display_head display_head[8]; + struct gpu_irq irq; +}; + +struct ps3fb_priv { + unsigned int irq_no; + + u64 context_handle, memory_handle; + struct gpu_driver_info *dinfo; + + u64 vblank_count; /* frame count */ + wait_queue_head_t wait_vsync; + + atomic_t ext_flip; /* on/off flip with vsync */ + atomic_t f_count; /* fb_open count */ + int is_blanked; + int is_kicked; + struct task_struct *task; +}; +static struct ps3fb_priv ps3fb; + +struct ps3fb_par { + u32 pseudo_palette[16]; + int mode_id, new_mode_id; + unsigned int num_frames; /* num of frame buffers */ + unsigned int width; + unsigned int height; + unsigned int ddr_line_length; + unsigned int ddr_frame_size; + unsigned int xdr_frame_size; + unsigned int full_offset; /* start of fullscreen DDR fb */ + unsigned int fb_offset; /* start of actual DDR fb */ + unsigned int pan_offset; +}; + + +#define FIRST_NATIVE_MODE_INDEX 10 + +static const struct fb_videomode ps3fb_modedb[] = { + /* 60 Hz broadcast modes (modes "1" to "5") */ + { + /* 480i */ + "480i", 60, 576, 384, 74074, 130, 89, 78, 57, 63, 6, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 480p */ + "480p", 60, 576, 384, 37037, 130, 89, 78, 57, 63, 6, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 720p */ + "720p", 60, 1124, 644, 13481, 298, 148, 57, 44, 80, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 1080i */ + "1080i", 60, 1688, 964, 13481, 264, 160, 94, 62, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 1080p */ + "1080p", 60, 1688, 964, 6741, 264, 160, 94, 62, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, + + /* 50 Hz broadcast modes (modes "6" to "10") */ + { + /* 576i */ + "576i", 50, 576, 460, 74074, 142, 83, 97, 63, 63, 5, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 576p */ + "576p", 50, 576, 460, 37037, 142, 83, 97, 63, 63, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 720p */ + "720p", 50, 1124, 644, 13468, 298, 478, 57, 44, 80, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 1080i */ + "1080i", 50, 1688, 964, 13468, 264, 600, 94, 62, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 1080p */ + "1080p", 50, 1688, 964, 6734, 264, 600, 94, 62, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, + + [FIRST_NATIVE_MODE_INDEX] = + /* 60 Hz broadcast modes (full resolution versions of modes "1" to "5") */ + { + /* 480if */ + "480if", 60, 720, 480, 74074, 58, 17, 30, 9, 63, 6, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 480pf */ + "480pf", 60, 720, 480, 37037, 58, 17, 30, 9, 63, 6, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 720pf */ + "720pf", 60, 1280, 720, 13481, 220, 70, 19, 6, 80, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 1080if */ + "1080if", 60, 1920, 1080, 13481, 148, 44, 36, 4, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 1080pf */ + "1080pf", 60, 1920, 1080, 6741, 148, 44, 36, 4, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, + + /* 50 Hz broadcast modes (full resolution versions of modes "6" to "10") */ + { + /* 576if */ + "576if", 50, 720, 576, 74074, 70, 11, 39, 5, 63, 5, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 576pf */ + "576pf", 50, 720, 576, 37037, 70, 11, 39, 5, 63, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 720pf */ + "720pf", 50, 1280, 720, 13468, 220, 400, 19, 6, 80, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, { + /* 1080if */ + "1080if", 50, 1920, 1080, 13468, 148, 484, 36, 4, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_INTERLACED + }, { + /* 1080pf */ + "1080pf", 50, 1920, 1080, 6734, 148, 484, 36, 4, 88, 5, + FB_SYNC_BROADCAST, FB_VMODE_NONINTERLACED + }, + + /* VESA modes (modes "11" to "13") */ + { + /* WXGA */ + "wxga", 60, 1280, 768, 12924, 160, 24, 29, 3, 136, 6, + 0, FB_VMODE_NONINTERLACED, + FB_MODE_IS_VESA + }, { + /* SXGA */ + "sxga", 60, 1280, 1024, 9259, 248, 48, 38, 1, 112, 3, + FB_SYNC_HOR_HIGH_ACT | FB_SYNC_VERT_HIGH_ACT, FB_VMODE_NONINTERLACED, + FB_MODE_IS_VESA + }, { + /* WUXGA */ + "wuxga", 60, 1920, 1200, 6494, 80, 48, 26, 3, 32, 6, + FB_SYNC_HOR_HIGH_ACT, FB_VMODE_NONINTERLACED, + FB_MODE_IS_VESA + } +}; + + +#define HEAD_A +#define HEAD_B + +#define BPP 4 /* number of bytes per pixel */ + + +static int ps3fb_mode; +module_param(ps3fb_mode, int, 0); + +static char *mode_option; + +static int ps3fb_cmp_mode(const struct fb_videomode *vmode, + const struct fb_var_screeninfo *var) +{ + long xres, yres, left_margin, right_margin, upper_margin, lower_margin; + long dx, dy; + + /* maximum values */ + if (var->xres > vmode->xres || var->yres > vmode->yres || + var->pixclock > vmode->pixclock || + var->hsync_len > vmode->hsync_len || + var->vsync_len > vmode->vsync_len) + return -1; + + /* progressive/interlaced must match */ + if ((var->vmode & FB_VMODE_MASK) != vmode->vmode) + return -1; + + /* minimum resolution */ + xres = max(var->xres, 1U); + yres = max(var->yres, 1U); + + /* minimum margins */ + left_margin = max(var->left_margin, vmode->left_margin); + right_margin = max(var->right_margin, vmode->right_margin); + upper_margin = max(var->upper_margin, vmode->upper_margin); + lower_margin = max(var->lower_margin, vmode->lower_margin); + + /* resolution + margins may not exceed native parameters */ + dx = ((long)vmode->left_margin + (long)vmode->xres + + (long)vmode->right_margin) - + (left_margin + xres + right_margin); + if (dx < 0) + return -1; + + dy = ((long)vmode->upper_margin + (long)vmode->yres + + (long)vmode->lower_margin) - + (upper_margin + yres + lower_margin); + if (dy < 0) + return -1; + + /* exact match */ + if (!dx && !dy) + return 0; + + /* resolution difference */ + return (vmode->xres - xres) * (vmode->yres - yres); +} + +static const struct fb_videomode *ps3fb_native_vmode(enum ps3av_mode_num id) +{ + return &ps3fb_modedb[FIRST_NATIVE_MODE_INDEX + id - 1]; +} + +static const struct fb_videomode *ps3fb_vmode(int id) +{ + u32 mode = id & PS3AV_MODE_MASK; + + if (mode < PS3AV_MODE_480I || mode > PS3AV_MODE_WUXGA) + return NULL; + + if (mode <= PS3AV_MODE_1080P50 && !(id & PS3AV_MODE_FULL)) { + /* Non-fullscreen broadcast mode */ + return &ps3fb_modedb[mode - 1]; + } + + return ps3fb_native_vmode(mode); +} + +static unsigned int ps3fb_find_mode(struct fb_var_screeninfo *var, + u32 *ddr_line_length, u32 *xdr_line_length) +{ + unsigned int id, best_id; + int diff, best_diff; + const struct fb_videomode *vmode; + long gap; + + best_id = 0; + best_diff = INT_MAX; + pr_debug("%s: wanted %u [%u] %u x %u [%u] %u\n", __func__, + var->left_margin, var->xres, var->right_margin, + var->upper_margin, var->yres, var->lower_margin); + for (id = PS3AV_MODE_480I; id <= PS3AV_MODE_WUXGA; id++) { + vmode = ps3fb_native_vmode(id); + diff = ps3fb_cmp_mode(vmode, var); + pr_debug("%s: mode %u: %u [%u] %u x %u [%u] %u: diff = %d\n", + __func__, id, vmode->left_margin, vmode->xres, + vmode->right_margin, vmode->upper_margin, + vmode->yres, vmode->lower_margin, diff); + if (diff < 0) + continue; + if (diff < best_diff) { + best_id = id; + if (!diff) + break; + best_diff = diff; + } + } + + if (!best_id) { + pr_debug("%s: no suitable mode found\n", __func__); + return 0; + } + + id = best_id; + vmode = ps3fb_native_vmode(id); + + *ddr_line_length = vmode->xres * BPP; + + /* minimum resolution */ + if (!var->xres) + var->xres = 1; + if (!var->yres) + var->yres = 1; + + /* minimum virtual resolution */ + if (var->xres_virtual < var->xres) + var->xres_virtual = var->xres; + if (var->yres_virtual < var->yres) + var->yres_virtual = var->yres; + + /* minimum margins */ + if (var->left_margin < vmode->left_margin) + var->left_margin = vmode->left_margin; + if (var->right_margin < vmode->right_margin) + var->right_margin = vmode->right_margin; + if (var->upper_margin < vmode->upper_margin) + var->upper_margin = vmode->upper_margin; + if (var->lower_margin < vmode->lower_margin) + var->lower_margin = vmode->lower_margin; + + /* extra margins */ + gap = ((long)vmode->left_margin + (long)vmode->xres + + (long)vmode->right_margin) - + ((long)var->left_margin + (long)var->xres + + (long)var->right_margin); + if (gap > 0) { + var->left_margin += gap/2; + var->right_margin += (gap+1)/2; + pr_debug("%s: rounded up H to %u [%u] %u\n", __func__, + var->left_margin, var->xres, var->right_margin); + } + + gap = ((long)vmode->upper_margin + (long)vmode->yres + + (long)vmode->lower_margin) - + ((long)var->upper_margin + (long)var->yres + + (long)var->lower_margin); + if (gap > 0) { + var->upper_margin += gap/2; + var->lower_margin += (gap+1)/2; + pr_debug("%s: rounded up V to %u [%u] %u\n", __func__, + var->upper_margin, var->yres, var->lower_margin); + } + + /* fixed fields */ + var->pixclock = vmode->pixclock; + var->hsync_len = vmode->hsync_len; + var->vsync_len = vmode->vsync_len; + var->sync = vmode->sync; + + if (ps3_compare_firmware_version(1, 9, 0) >= 0) { + *xdr_line_length = GPU_ALIGN_UP(var->xres_virtual * BPP); + if (*xdr_line_length > GPU_MAX_LINE_LENGTH) + *xdr_line_length = GPU_MAX_LINE_LENGTH; + } else + *xdr_line_length = *ddr_line_length; + + if (vmode->sync & FB_SYNC_BROADCAST) { + /* Full broadcast modes have the full mode bit set */ + if (vmode->xres == var->xres && vmode->yres == var->yres) + id |= PS3AV_MODE_FULL; + } + + pr_debug("%s: mode %u\n", __func__, id); + return id; +} + +static void ps3fb_sync_image(struct device *dev, u64 frame_offset, + u64 dst_offset, u64 src_offset, u32 width, + u32 height, u32 dst_line_length, + u32 src_line_length) +{ + int status; + u64 line_length; + + line_length = dst_line_length; + if (src_line_length != dst_line_length) + line_length |= (u64)src_line_length << 32; + + src_offset += GPU_FB_START; + + mutex_lock(&ps3_gpu_mutex); + status = lv1_gpu_fb_blit(ps3fb.context_handle, dst_offset, + GPU_IOIF + src_offset, + L1GPU_FB_BLIT_WAIT_FOR_COMPLETION | + (width << 16) | height, + line_length); + mutex_unlock(&ps3_gpu_mutex); + + if (status) + dev_err(dev, "%s: lv1_gpu_fb_blit failed: %d\n", __func__, + status); +#ifdef HEAD_A + status = lv1_gpu_display_flip(ps3fb.context_handle, 0, frame_offset); + if (status) + dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, + status); +#endif +#ifdef HEAD_B + status = lv1_gpu_display_flip(ps3fb.context_handle, 1, frame_offset); + if (status) + dev_err(dev, "%s: lv1_gpu_display_flip failed: %d\n", __func__, + status); +#endif +} + +static int ps3fb_sync(struct fb_info *info, u32 frame) +{ + struct ps3fb_par *par = info->par; + int error = 0; + u64 ddr_base, xdr_base; + + if (frame > par->num_frames - 1) { + dev_dbg(info->device, "%s: invalid frame number (%u)\n", + __func__, frame); + error = -EINVAL; + goto out; + } + + xdr_base = frame * par->xdr_frame_size; + ddr_base = frame * par->ddr_frame_size; + + ps3fb_sync_image(info->device, ddr_base + par->full_offset, + ddr_base + par->fb_offset, xdr_base + par->pan_offset, + par->width, par->height, par->ddr_line_length, + info->fix.line_length); + +out: + return error; +} + +static int ps3fb_open(struct fb_info *info, int user) +{ + atomic_inc(&ps3fb.f_count); + return 0; +} + +static int ps3fb_release(struct fb_info *info, int user) +{ + if (atomic_dec_and_test(&ps3fb.f_count)) { + if (atomic_read(&ps3fb.ext_flip)) { + atomic_set(&ps3fb.ext_flip, 0); + if (console_trylock()) { + ps3fb_sync(info, 0); /* single buffer */ + console_unlock(); + } + } + } + return 0; +} + + /* + * Setting the video mode has been split into two parts. + * First part, xxxfb_check_var, must not write anything + * to hardware, it should only verify and adjust var. + * This means it doesn't alter par but it does use hardware + * data from it to check this var. + */ + +static int ps3fb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) +{ + u32 xdr_line_length, ddr_line_length; + int mode; + + mode = ps3fb_find_mode(var, &ddr_line_length, &xdr_line_length); + if (!mode) + return -EINVAL; + + /* Virtual screen */ + if (var->xres_virtual > xdr_line_length / BPP) { + dev_dbg(info->device, + "Horizontal virtual screen size too large\n"); + return -EINVAL; + } + + if (var->xoffset + var->xres > var->xres_virtual || + var->yoffset + var->yres > var->yres_virtual) { + dev_dbg(info->device, "panning out-of-range\n"); + return -EINVAL; + } + + /* We support ARGB8888 only */ + if (var->bits_per_pixel > 32 || var->grayscale || + var->red.offset > 16 || var->green.offset > 8 || + var->blue.offset > 0 || var->transp.offset > 24 || + var->red.length > 8 || var->green.length > 8 || + var->blue.length > 8 || var->transp.length > 8 || + var->red.msb_right || var->green.msb_right || + var->blue.msb_right || var->transp.msb_right || var->nonstd) { + dev_dbg(info->device, "We support ARGB8888 only\n"); + return -EINVAL; + } + + var->bits_per_pixel = 32; + var->red.offset = 16; + var->green.offset = 8; + var->blue.offset = 0; + var->transp.offset = 24; + var->red.length = 8; + var->green.length = 8; + var->blue.length = 8; + var->transp.length = 8; + var->red.msb_right = 0; + var->green.msb_right = 0; + var->blue.msb_right = 0; + var->transp.msb_right = 0; + + /* Rotation is not supported */ + if (var->rotate) { + dev_dbg(info->device, "Rotation is not supported\n"); + return -EINVAL; + } + + /* Memory limit */ + if (var->yres_virtual * xdr_line_length > info->fix.smem_len) { + dev_dbg(info->device, "Not enough memory\n"); + return -ENOMEM; + } + + var->height = -1; + var->width = -1; + + return 0; +} + + /* + * This routine actually sets the video mode. + */ + +static int ps3fb_set_par(struct fb_info *info) +{ + struct ps3fb_par *par = info->par; + unsigned int mode, ddr_line_length, xdr_line_length, lines, maxlines; + unsigned int ddr_xoff, ddr_yoff, offset; + const struct fb_videomode *vmode; + u64 dst; + + mode = ps3fb_find_mode(&info->var, &ddr_line_length, &xdr_line_length); + if (!mode) + return -EINVAL; + + vmode = ps3fb_native_vmode(mode & PS3AV_MODE_MASK); + + info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0; + info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0; + info->fix.line_length = xdr_line_length; + + par->ddr_line_length = ddr_line_length; + par->ddr_frame_size = vmode->yres * ddr_line_length; + par->xdr_frame_size = info->var.yres_virtual * xdr_line_length; + + par->num_frames = info->fix.smem_len / + max(par->ddr_frame_size, par->xdr_frame_size); + + /* Keep the special bits we cannot set using fb_var_screeninfo */ + par->new_mode_id = (par->new_mode_id & ~PS3AV_MODE_MASK) | mode; + + par->width = info->var.xres; + par->height = info->var.yres; + + /* Start of the virtual frame buffer (relative to fullscreen) */ + ddr_xoff = info->var.left_margin - vmode->left_margin; + ddr_yoff = info->var.upper_margin - vmode->upper_margin; + offset = ddr_yoff * ddr_line_length + ddr_xoff * BPP; + + par->fb_offset = GPU_ALIGN_UP(offset); + par->full_offset = par->fb_offset - offset; + par->pan_offset = info->var.yoffset * xdr_line_length + + info->var.xoffset * BPP; + + if (par->new_mode_id != par->mode_id) { + if (ps3av_set_video_mode(par->new_mode_id)) { + par->new_mode_id = par->mode_id; + return -EINVAL; + } + par->mode_id = par->new_mode_id; + } + + /* Clear XDR frame buffer memory */ + memset(info->screen_buffer, 0, info->fix.smem_len); + + /* Clear DDR frame buffer memory */ + lines = vmode->yres * par->num_frames; + if (par->full_offset) + lines++; + maxlines = info->fix.smem_len / ddr_line_length; + for (dst = 0; lines; dst += maxlines * ddr_line_length) { + unsigned int l = min(lines, maxlines); + ps3fb_sync_image(info->device, 0, dst, 0, vmode->xres, l, + ddr_line_length, ddr_line_length); + lines -= l; + } + + return 0; +} + + /* + * Set a single color register. The values supplied are already + * rounded down to the hardware's capabilities (according to the + * entries in the var structure). Return != 0 for invalid regno. + */ + +static int ps3fb_setcolreg(unsigned int regno, unsigned int red, + unsigned int green, unsigned int blue, + unsigned int transp, struct fb_info *info) +{ + if (regno >= 16) + return 1; + + red >>= 8; + green >>= 8; + blue >>= 8; + transp >>= 8; + + ((u32 *)info->pseudo_palette)[regno] = transp << 24 | red << 16 | + green << 8 | blue; + return 0; +} + +static int ps3fb_pan_display(struct fb_var_screeninfo *var, + struct fb_info *info) +{ + struct ps3fb_par *par = info->par; + + par->pan_offset = var->yoffset * info->fix.line_length + + var->xoffset * BPP; + return 0; +} + + /* + * As we have a virtual frame buffer, we need our own mmap function + */ + +static int ps3fb_mmap(struct fb_info *info, struct vm_area_struct *vma) +{ + int r; + + vma->vm_page_prot = pgprot_decrypted(vma->vm_page_prot); + + r = vm_iomap_memory(vma, info->fix.smem_start, info->fix.smem_len); + + dev_dbg(info->device, "ps3fb: mmap framebuffer P(%lx)->V(%lx)\n", + info->fix.smem_start + (vma->vm_pgoff << PAGE_SHIFT), + vma->vm_start); + + return r; +} + + /* + * Blank the display + */ + +static int ps3fb_blank(int blank, struct fb_info *info) +{ + int retval; + + dev_dbg(info->device, "%s: blank:%d\n", __func__, blank); + switch (blank) { + case FB_BLANK_POWERDOWN: + case FB_BLANK_HSYNC_SUSPEND: + case FB_BLANK_VSYNC_SUSPEND: + case FB_BLANK_NORMAL: + retval = ps3av_video_mute(1); /* mute on */ + if (!retval) + ps3fb.is_blanked = 1; + break; + + default: /* unblank */ + retval = ps3av_video_mute(0); /* mute off */ + if (!retval) + ps3fb.is_blanked = 0; + break; + } + return retval; +} + +static int ps3fb_get_vblank(struct fb_vblank *vblank) +{ + memset(vblank, 0, sizeof(*vblank)); + vblank->flags = FB_VBLANK_HAVE_VSYNC; + return 0; +} + +static int ps3fb_wait_for_vsync(u32 crtc) +{ + int ret; + u64 count; + + count = ps3fb.vblank_count; + ret = wait_event_interruptible_timeout(ps3fb.wait_vsync, + count != ps3fb.vblank_count, + HZ / 10); + if (!ret) + return -ETIMEDOUT; + + return 0; +} + + + /* + * ioctl + */ + +static int ps3fb_ioctl(struct fb_info *info, unsigned int cmd, + unsigned long arg) +{ + void __user *argp = (void __user *)arg; + u32 val; + int retval = -EFAULT; + + switch (cmd) { + case FBIOGET_VBLANK: + { + struct fb_vblank vblank; + dev_dbg(info->device, "FBIOGET_VBLANK:\n"); + retval = ps3fb_get_vblank(&vblank); + if (retval) + break; + + if (copy_to_user(argp, &vblank, sizeof(vblank))) + retval = -EFAULT; + break; + } + + case FBIO_WAITFORVSYNC: + { + u32 crt; + dev_dbg(info->device, "FBIO_WAITFORVSYNC:\n"); + if (get_user(crt, (u32 __user *) arg)) + break; + + retval = ps3fb_wait_for_vsync(crt); + break; + } + + case PS3FB_IOCTL_SETMODE: + { + struct ps3fb_par *par = info->par; + const struct fb_videomode *vmode; + struct fb_var_screeninfo var; + + if (copy_from_user(&val, argp, sizeof(val))) + break; + + if (!(val & PS3AV_MODE_MASK)) { + u32 id = ps3av_get_auto_mode(); + if (id > 0) + val = (val & ~PS3AV_MODE_MASK) | id; + } + dev_dbg(info->device, "PS3FB_IOCTL_SETMODE:%x\n", val); + retval = -EINVAL; + vmode = ps3fb_vmode(val); + if (vmode) { + var = info->var; + fb_videomode_to_var(&var, vmode); + console_lock(); + /* Force, in case only special bits changed */ + var.activate |= FB_ACTIVATE_FORCE; + par->new_mode_id = val; + retval = fb_set_var_from_user(info, &var); + console_unlock(); + } + break; + } + + case PS3FB_IOCTL_GETMODE: + val = ps3av_get_mode(); + dev_dbg(info->device, "PS3FB_IOCTL_GETMODE:%x\n", val); + if (!copy_to_user(argp, &val, sizeof(val))) + retval = 0; + break; + + case PS3FB_IOCTL_SCREENINFO: + { + struct ps3fb_par *par = info->par; + struct ps3fb_ioctl_res res; + dev_dbg(info->device, "PS3FB_IOCTL_SCREENINFO:\n"); + res.xres = info->fix.line_length / BPP; + res.yres = info->var.yres_virtual; + res.xoff = (res.xres - info->var.xres) / 2; + res.yoff = (res.yres - info->var.yres) / 2; + res.num_frames = par->num_frames; + if (!copy_to_user(argp, &res, sizeof(res))) + retval = 0; + break; + } + + case PS3FB_IOCTL_ON: + dev_dbg(info->device, "PS3FB_IOCTL_ON:\n"); + atomic_inc(&ps3fb.ext_flip); + retval = 0; + break; + + case PS3FB_IOCTL_OFF: + dev_dbg(info->device, "PS3FB_IOCTL_OFF:\n"); + atomic_dec_if_positive(&ps3fb.ext_flip); + retval = 0; + break; + + case PS3FB_IOCTL_FSEL: + if (copy_from_user(&val, argp, sizeof(val))) + break; + + dev_dbg(info->device, "PS3FB_IOCTL_FSEL:%d\n", val); + console_lock(); + retval = ps3fb_sync(info, val); + console_unlock(); + break; + + default: + retval = -ENOIOCTLCMD; + break; + } + return retval; +} + +static int ps3fbd(void *arg) +{ + struct fb_info *info = arg; + + set_freezable(); + while (!kthread_should_stop()) { + try_to_freeze(); + set_current_state(TASK_INTERRUPTIBLE); + if (ps3fb.is_kicked) { + ps3fb.is_kicked = 0; + console_lock(); + ps3fb_sync(info, 0); /* single buffer */ + console_unlock(); + } + schedule(); + } + return 0; +} + +static irqreturn_t ps3fb_vsync_interrupt(int irq, void *ptr) +{ + struct device *dev = ptr; + u64 v1; + int status; + struct display_head *head = &ps3fb.dinfo->display_head[1]; + + status = lv1_gpu_context_intr(ps3fb.context_handle, &v1); + if (status) { + dev_err(dev, "%s: lv1_gpu_context_intr failed: %d\n", __func__, + status); + return IRQ_NONE; + } + + if (v1 & (1 << GPU_INTR_STATUS_VSYNC_1)) { + /* VSYNC */ + ps3fb.vblank_count = head->vblank_count; + if (ps3fb.task && !ps3fb.is_blanked && + !atomic_read(&ps3fb.ext_flip)) { + ps3fb.is_kicked = 1; + wake_up_process(ps3fb.task); + } + wake_up_interruptible(&ps3fb.wait_vsync); + } + + return IRQ_HANDLED; +} + + +static const struct fb_ops ps3fb_ops = { + .owner = THIS_MODULE, + .fb_open = ps3fb_open, + .fb_release = ps3fb_release, + __FB_DEFAULT_SYSMEM_OPS_RDWR, + .fb_check_var = ps3fb_check_var, + .fb_set_par = ps3fb_set_par, + .fb_setcolreg = ps3fb_setcolreg, + .fb_pan_display = ps3fb_pan_display, + __FB_DEFAULT_SYSMEM_OPS_DRAW, + .fb_mmap = ps3fb_mmap, + .fb_blank = ps3fb_blank, + .fb_ioctl = ps3fb_ioctl, + .fb_compat_ioctl = ps3fb_ioctl +}; + +static const struct fb_fix_screeninfo ps3fb_fix = { + .id = DEVICE_NAME, + .type = FB_TYPE_PACKED_PIXELS, + .visual = FB_VISUAL_TRUECOLOR, + .accel = FB_ACCEL_NONE, +}; + +static int ps3fb_probe(struct ps3_system_bus_device *dev) +{ + struct fb_info *info; + struct ps3fb_par *par; + int retval; + u64 ddr_lpar = 0; + u64 lpar_dma_control = 0; + u64 lpar_driver_info = 0; + u64 lpar_reports = 0; + u64 lpar_reports_size = 0; + u64 xdr_lpar; + struct gpu_driver_info *dinfo; + void *fb_start; + int status; + struct task_struct *task; + unsigned long max_ps3fb_size; + + if (ps3fb_videomemory.size < GPU_CMD_BUF_SIZE) { + dev_err(&dev->core, "%s: Not enough video memory\n", __func__); + return -ENOMEM; + } + + retval = ps3_open_hv_device(dev); + if (retval) { + dev_err(&dev->core, "%s: ps3_open_hv_device failed\n", + __func__); + goto err; + } + + if (!ps3fb_mode) + ps3fb_mode = ps3av_get_mode(); + dev_dbg(&dev->core, "ps3fb_mode: %d\n", ps3fb_mode); + + atomic_set(&ps3fb.f_count, -1); /* fbcon opens ps3fb */ + atomic_set(&ps3fb.ext_flip, 0); /* for flip with vsync */ + init_waitqueue_head(&ps3fb.wait_vsync); + +#ifdef HEAD_A + status = lv1_gpu_display_sync(0x0, 0, L1GPU_DISPLAY_SYNC_VSYNC); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", + __func__, status); + retval = -ENODEV; + goto err_close_device; + } +#endif +#ifdef HEAD_B + status = lv1_gpu_display_sync(0x0, 1, L1GPU_DISPLAY_SYNC_VSYNC); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_display_sync failed: %d\n", + __func__, status); + retval = -ENODEV; + goto err_close_device; + } +#endif + + max_ps3fb_size = ALIGN(GPU_IOIF, 256*1024*1024) - GPU_IOIF; + if (ps3fb_videomemory.size > max_ps3fb_size) { + dev_info(&dev->core, "Limiting ps3fb mem size to %lu bytes\n", + max_ps3fb_size); + ps3fb_videomemory.size = max_ps3fb_size; + } + + /* get gpu context handle */ + status = lv1_gpu_memory_allocate(ps3fb_videomemory.size, 0, 0, 0, 0, + &ps3fb.memory_handle, &ddr_lpar); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_memory_allocate failed: %d\n", + __func__, status); + retval = -ENOMEM; + goto err_close_device; + } + dev_dbg(&dev->core, "ddr:lpar:0x%llx\n", ddr_lpar); + + status = lv1_gpu_context_allocate(ps3fb.memory_handle, 0, + &ps3fb.context_handle, + &lpar_dma_control, &lpar_driver_info, + &lpar_reports, &lpar_reports_size); + if (status) { + dev_err(&dev->core, + "%s: lv1_gpu_context_allocate failed: %d\n", __func__, + status); + retval = -ENOMEM; + goto err_gpu_memory_free; + } + + /* vsync interrupt */ + dinfo = (void __force *)ioremap(lpar_driver_info, 128 * 1024); + if (!dinfo) { + dev_err(&dev->core, "%s: ioremap failed\n", __func__); + retval = -ENOMEM; + goto err_gpu_context_free; + } + + ps3fb.dinfo = dinfo; + dev_dbg(&dev->core, "version_driver:%x\n", dinfo->version_driver); + dev_dbg(&dev->core, "irq outlet:%x\n", dinfo->irq.irq_outlet); + dev_dbg(&dev->core, "version_gpu: %x memory_size: %x ch: %x " + "core_freq: %d mem_freq:%d\n", dinfo->version_gpu, + dinfo->memory_size, dinfo->hardware_channel, + dinfo->nvcore_frequency/1000000, + dinfo->memory_frequency/1000000); + + if (dinfo->version_driver != GPU_DRIVER_INFO_VERSION) { + dev_err(&dev->core, "%s: version_driver err:%x\n", __func__, + dinfo->version_driver); + retval = -EINVAL; + goto err_iounmap_dinfo; + } + + retval = ps3_irq_plug_setup(PS3_BINDING_CPU_ANY, dinfo->irq.irq_outlet, + &ps3fb.irq_no); + if (retval) { + dev_err(&dev->core, "%s: ps3_alloc_irq failed %d\n", __func__, + retval); + goto err_iounmap_dinfo; + } + + retval = request_irq(ps3fb.irq_no, ps3fb_vsync_interrupt, + 0, DEVICE_NAME, &dev->core); + if (retval) { + dev_err(&dev->core, "%s: request_irq failed %d\n", __func__, + retval); + goto err_destroy_plug; + } + + dinfo->irq.mask = (1 << GPU_INTR_STATUS_VSYNC_1) | + (1 << GPU_INTR_STATUS_FLIP_1); + + /* Clear memory to prevent kernel info leakage into userspace */ + memset(ps3fb_videomemory.address, 0, ps3fb_videomemory.size); + + xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); + + status = lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, + xdr_lpar, ps3fb_videomemory.size, + CBE_IOPTE_PP_W | CBE_IOPTE_PP_R | + CBE_IOPTE_M); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_context_iomap failed: %d\n", + __func__, status); + retval = -ENXIO; + goto err_free_irq; + } + + dev_dbg(&dev->core, "video:%p ioif:%lx lpar:%llx size:%lx\n", + ps3fb_videomemory.address, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size); + + status = lv1_gpu_fb_setup(ps3fb.context_handle, xdr_lpar, + GPU_CMD_BUF_SIZE, GPU_IOIF); + if (status) { + dev_err(&dev->core, "%s: lv1_gpu_fb_setup failed: %d\n", + __func__, status); + retval = -ENXIO; + goto err_context_unmap; + } + + info = framebuffer_alloc(sizeof(struct ps3fb_par), &dev->core); + if (!info) { + retval = -ENOMEM; + goto err_context_fb_close; + } + + par = info->par; + par->mode_id = ~ps3fb_mode; /* != ps3fb_mode, to trigger change */ + par->new_mode_id = ps3fb_mode; + par->num_frames = 1; + + info->fbops = &ps3fb_ops; + info->fix = ps3fb_fix; + + /* + * The GPU command buffer is at the start of video memory + * As we don't use the full command buffer, we can put the actual + * frame buffer at offset GPU_FB_START and save some precious XDR + * memory + */ + fb_start = ps3fb_videomemory.address + GPU_FB_START; + info->screen_buffer = fb_start; + info->fix.smem_start = __pa(fb_start); + info->fix.smem_len = ps3fb_videomemory.size - GPU_FB_START; + + info->pseudo_palette = par->pseudo_palette; + info->flags = FBINFO_VIRTFB | FBINFO_READS_FAST | + FBINFO_HWACCEL_XPAN | FBINFO_HWACCEL_YPAN; + + retval = fb_alloc_cmap(&info->cmap, 256, 0); + if (retval < 0) + goto err_framebuffer_release; + + if (!fb_find_mode(&info->var, info, mode_option, ps3fb_modedb, + ARRAY_SIZE(ps3fb_modedb), + ps3fb_vmode(par->new_mode_id), 32)) { + retval = -EINVAL; + goto err_fb_dealloc; + } + + fb_videomode_to_modelist(ps3fb_modedb, ARRAY_SIZE(ps3fb_modedb), + &info->modelist); + + retval = register_framebuffer(info); + if (retval < 0) + goto err_fb_dealloc; + + ps3_system_bus_set_drvdata(dev, info); + + fb_info(info, "using %u KiB of video memory\n", info->fix.smem_len >> 10); + + task = kthread_run(ps3fbd, info, DEVICE_NAME); + if (IS_ERR(task)) { + retval = PTR_ERR(task); + goto err_unregister_framebuffer; + } + + ps3fb.task = task; + + return 0; + +err_unregister_framebuffer: + unregister_framebuffer(info); +err_fb_dealloc: + fb_dealloc_cmap(&info->cmap); +err_framebuffer_release: + framebuffer_release(info); +err_context_fb_close: + lv1_gpu_fb_close(ps3fb.context_handle); +err_context_unmap: + lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size, CBE_IOPTE_M); +err_free_irq: + free_irq(ps3fb.irq_no, &dev->core); +err_destroy_plug: + ps3_irq_plug_destroy(ps3fb.irq_no); +err_iounmap_dinfo: + iounmap((u8 __force __iomem *)ps3fb.dinfo); +err_gpu_context_free: + lv1_gpu_context_free(ps3fb.context_handle); +err_gpu_memory_free: + lv1_gpu_memory_free(ps3fb.memory_handle); +err_close_device: + ps3_close_hv_device(dev); +err: + return retval; +} + +static void ps3fb_shutdown(struct ps3_system_bus_device *dev) +{ + struct fb_info *info = ps3_system_bus_get_drvdata(dev); + u64 xdr_lpar = ps3_mm_phys_to_lpar(__pa(ps3fb_videomemory.address)); + + dev_dbg(&dev->core, " -> %s:%d\n", __func__, __LINE__); + + atomic_inc(&ps3fb.ext_flip); /* flip off */ + ps3fb.dinfo->irq.mask = 0; + + if (ps3fb.task) { + struct task_struct *task = ps3fb.task; + ps3fb.task = NULL; + kthread_stop(task); + } + if (ps3fb.irq_no) { + free_irq(ps3fb.irq_no, &dev->core); + ps3_irq_plug_destroy(ps3fb.irq_no); + } + if (info) { + unregister_framebuffer(info); + fb_dealloc_cmap(&info->cmap); + framebuffer_release(info); + ps3_system_bus_set_drvdata(dev, NULL); + } + iounmap((u8 __force __iomem *)ps3fb.dinfo); + lv1_gpu_fb_close(ps3fb.context_handle); + lv1_gpu_context_iomap(ps3fb.context_handle, GPU_IOIF, xdr_lpar, + ps3fb_videomemory.size, CBE_IOPTE_M); + lv1_gpu_context_free(ps3fb.context_handle); + lv1_gpu_memory_free(ps3fb.memory_handle); + ps3_close_hv_device(dev); + dev_dbg(&dev->core, " <- %s:%d\n", __func__, __LINE__); +} + +static struct ps3_system_bus_driver ps3fb_driver = { + .match_id = PS3_MATCH_ID_GPU, + .match_sub_id = PS3_MATCH_SUB_ID_GPU_FB, + .core.name = DEVICE_NAME, + .core.owner = THIS_MODULE, + .probe = ps3fb_probe, + .remove = ps3fb_shutdown, + .shutdown = ps3fb_shutdown, +}; + +static int __init ps3fb_setup(void) +{ + char *options; + +#ifdef MODULE + return 0; +#endif + + if (fb_get_options(DEVICE_NAME, &options)) + return -ENXIO; + + if (!options || !*options) + return 0; + + while (1) { + char *this_opt = strsep(&options, ","); + + if (!this_opt) + break; + if (!*this_opt) + continue; + if (!strncmp(this_opt, "mode:", 5)) + ps3fb_mode = simple_strtoul(this_opt + 5, NULL, 0); + else + mode_option = this_opt; + } + return 0; +} + +static int __init ps3fb_init(void) +{ + if (!ps3fb_videomemory.address || ps3fb_setup()) + return -ENXIO; + + return ps3_system_bus_driver_register(&ps3fb_driver); +} + +static void __exit ps3fb_exit(void) +{ + pr_debug(" -> %s:%d\n", __func__, __LINE__); + ps3_system_bus_driver_unregister(&ps3fb_driver); + pr_debug(" <- %s:%d\n", __func__, __LINE__); +} + +module_init(ps3fb_init); +module_exit(ps3fb_exit); + +MODULE_LICENSE("GPL"); +MODULE_DESCRIPTION("PS3 GPU Frame Buffer Driver"); +MODULE_AUTHOR("Sony Computer Entertainment Inc."); +MODULE_ALIAS(PS3_MODULE_ALIAS_GPU_FB); |
