summaryrefslogtreecommitdiffstats
path: root/drivers/input/joystick/grip.c
diff options
context:
space:
mode:
authorLinus Torvalds <torvalds@linux-foundation.org>2026-08-23 13:28:57 -0700
committerLinus Torvalds <torvalds@linux-foundation.org>2026-08-23 13:28:57 -0700
commit4352b8aee98005853aa63f57d6377282de17a33f (patch)
tree27614d7a9ef05c32d089004e104364ce42324837 /drivers/input/joystick/grip.c
downloadlinux-stable-4352b8aee98005853aa63f57d6377282de17a33f.tar.gz
linux-stable-4352b8aee98005853aa63f57d6377282de17a33f.zip
Merge tag 'i3c/for-7.3' of git://git.kernel.org/pub/scm/linux/kernel/git/i3c/linuxgrafted
Pull I3C updates from Alexandre Belloni: "A new driver this cycle, for the AMD AXI I3C controller. There are also new features such as IBI wakeup support, SETAASA device discovery and ACPI support for the the DAA methods, meaning we can now communicate with the SPD devices on DDR5 modules. New driver: - AMD AXI I3C master controller Subsystem: - I3C Common Command Code (CCC) handling improvements, especially around GET CCCs - SETAASA device discovery support - ACPI support for all existing DAA methods like SETDASA, SETNEWDA as well as I2C devices on I3C bus - IBI-based wakeup support Drivers: - dw: SETAASA support - mipi-i3c-hci: advertise IBI wakeup capability, AMD_PT I3C controller support, PIO queue management support for HCI v1.2 - renesas: improve suspend to RAM support, add runtime PM support" * tag 'i3c/for-7.3' of git://git.kernel.org/pub/scm/linux/kernel/git/i3c/linux: (70 commits) i3c: dw: reduce do_daa time if there's no client i3c: mipi-i3c-hci: Add support for AMD_PT I3C controller i3c: mipi-i3c-hci: Add PIO queue management support for HCI v1.2 i3c: mipi-i3c-hci: Fix missing STAT_IBI_STATUS_THLD in PIO mode i3c: dw: rename "pclk" to "apb" to match dt-binding i3c: dw: make struct dw_i3c_cmd smaller i3c: dw: use COMMAND_PORT_TRANSFER_ARG instead of hardcoding i3c: renesas: Don't register devices when ENTDAA times out i3c: master: dw-i3c-master: fix OD timing for first broadcast i3c: mipi-i3c-hci: Advertise IBI wakeup capability i3c: mipi-i3c-hci: Factor out i3c_hci_sysdev() i3c: mipi-i3c-hci-pci: Propagate I3C wakeup requirements to PCI i3c: master: Reject IBI requests from non-IBI-capable devices i3c: master: Add helper to query bus wakeup requirements i3c: master: Report wakeup events for IBIs i3c: master: Support IBI-based wakeup capability i3c: master: Fix potential UAF in i3c_device_match() i3c: master: Fix potential UAF in i3c_device_uevent() i3c: Make dev->desc locking assumptions explicit i3c: master: Fix use-after-free of master->this ...
Diffstat (limited to 'drivers/input/joystick/grip.c')
-rw-r--r--drivers/input/joystick/grip.c408
1 files changed, 408 insertions, 0 deletions
diff --git a/drivers/input/joystick/grip.c b/drivers/input/joystick/grip.c
new file mode 100644
index 000000000..2a3f768a7
--- /dev/null
+++ b/drivers/input/joystick/grip.c
@@ -0,0 +1,408 @@
+// SPDX-License-Identifier: GPL-2.0-or-later
+/*
+ * Copyright (c) 1998-2001 Vojtech Pavlik
+ */
+
+/*
+ * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
+ */
+
+#include <linux/kernel.h>
+#include <linux/module.h>
+#include <linux/slab.h>
+#include <linux/gameport.h>
+#include <linux/input.h>
+#include <linux/jiffies.h>
+
+#define DRIVER_DESC "Gravis GrIP protocol joystick driver"
+
+MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
+MODULE_DESCRIPTION(DRIVER_DESC);
+MODULE_LICENSE("GPL");
+
+#define GRIP_MODE_GPP 1
+#define GRIP_MODE_BD 2
+#define GRIP_MODE_XT 3
+#define GRIP_MODE_DC 4
+
+#define GRIP_LENGTH_GPP 24
+#define GRIP_STROBE_GPP 200 /* 200 us */
+#define GRIP_LENGTH_XT 4
+#define GRIP_STROBE_XT 64 /* 64 us */
+#define GRIP_MAX_CHUNKS_XT 10
+#define GRIP_MAX_BITS_XT 30
+
+struct grip {
+ struct gameport *gameport;
+ struct input_dev *dev[2];
+ unsigned char mode[2];
+ int reads;
+ int bads;
+ char phys[2][32];
+};
+
+static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
+static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
+static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
+static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
+
+static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
+static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
+static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
+static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
+
+static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
+ "Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
+static int *grip_abs[] = { NULL, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
+static int *grip_btn[] = { NULL, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
+static char grip_anx[] = { 0, 0, 3, 5, 5 };
+static char grip_cen[] = { 0, 0, 2, 2, 4 };
+
+/*
+ * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
+ */
+
+static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
+{
+ unsigned long flags;
+ unsigned char u, v;
+ unsigned int t;
+ int i;
+
+ int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
+
+ data[0] = 0;
+ t = strobe;
+ i = 0;
+
+ local_irq_save(flags);
+
+ v = gameport_read(gameport) >> shift;
+
+ do {
+ t--;
+ u = v; v = (gameport_read(gameport) >> shift) & 3;
+ if (~v & u & 1) {
+ data[0] |= (v >> 1) << i++;
+ t = strobe;
+ }
+ } while (i < GRIP_LENGTH_GPP && t > 0);
+
+ local_irq_restore(flags);
+
+ if (i < GRIP_LENGTH_GPP) return -1;
+
+ for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
+ data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
+
+ return -(i == GRIP_LENGTH_GPP);
+}
+
+/*
+ * grip_xt_read_packet() reads a Gravis Xterminator packet.
+ */
+
+static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
+{
+ unsigned int i, j, buf, crc;
+ unsigned char u, v, w;
+ unsigned long flags;
+ unsigned int t;
+ char status;
+
+ int strobe = gameport_time(gameport, GRIP_STROBE_XT);
+
+ data[0] = data[1] = data[2] = data[3] = 0;
+ status = buf = i = j = 0;
+ t = strobe;
+
+ local_irq_save(flags);
+
+ v = w = (gameport_read(gameport) >> shift) & 3;
+
+ do {
+ t--;
+ u = (gameport_read(gameport) >> shift) & 3;
+
+ if (u ^ v) {
+
+ if ((u ^ v) & 1) {
+ buf = (buf << 1) | (u >> 1);
+ t = strobe;
+ i++;
+ } else
+
+ if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
+ if (i == 20) {
+ crc = buf ^ (buf >> 7) ^ (buf >> 14);
+ if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
+ data[buf >> 18] = buf >> 4;
+ status |= 1 << (buf >> 18);
+ }
+ j++;
+ }
+ t = strobe;
+ buf = 0;
+ i = 0;
+ }
+ w = v;
+ v = u;
+ }
+
+ } while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
+
+ local_irq_restore(flags);
+
+ return -(status != 0xf);
+}
+
+/*
+ * grip_timer() repeatedly polls the joysticks and generates events.
+ */
+
+static void grip_poll(struct gameport *gameport)
+{
+ struct grip *grip = gameport_get_drvdata(gameport);
+ unsigned int data[GRIP_LENGTH_XT];
+ struct input_dev *dev;
+ int i, j;
+
+ for (i = 0; i < 2; i++) {
+
+ dev = grip->dev[i];
+ if (!dev)
+ continue;
+
+ grip->reads++;
+
+ switch (grip->mode[i]) {
+
+ case GRIP_MODE_GPP:
+
+ if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
+ grip->bads++;
+ break;
+ }
+
+ input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
+ input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
+
+ for (j = 0; j < 12; j++)
+ if (grip_btn_gpp[j])
+ input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
+
+ break;
+
+ case GRIP_MODE_BD:
+
+ if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
+ grip->bads++;
+ break;
+ }
+
+ input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
+ input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
+ input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
+
+ input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
+ input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
+
+ for (j = 0; j < 5; j++)
+ input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
+
+ break;
+
+ case GRIP_MODE_XT:
+
+ if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
+ grip->bads++;
+ break;
+ }
+
+ input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
+ input_report_abs(dev, ABS_Y, 63 - ((data[0] >> 8) & 0x3f));
+ input_report_abs(dev, ABS_BRAKE, (data[1] >> 2) & 0x3f);
+ input_report_abs(dev, ABS_GAS, (data[1] >> 8) & 0x3f);
+ input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
+
+ input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
+ input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
+ input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
+ input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
+
+ for (j = 0; j < 11; j++)
+ input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
+ break;
+
+ case GRIP_MODE_DC:
+
+ if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
+ grip->bads++;
+ break;
+ }
+
+ input_report_abs(dev, ABS_X, (data[0] >> 2) & 0x3f);
+ input_report_abs(dev, ABS_Y, (data[0] >> 8) & 0x3f);
+ input_report_abs(dev, ABS_RX, (data[1] >> 2) & 0x3f);
+ input_report_abs(dev, ABS_RY, (data[1] >> 8) & 0x3f);
+ input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
+
+ input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2] & 1));
+ input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
+
+ for (j = 0; j < 9; j++)
+ input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
+ break;
+
+
+ }
+
+ input_sync(dev);
+ }
+}
+
+static int grip_open(struct input_dev *dev)
+{
+ struct grip *grip = input_get_drvdata(dev);
+
+ gameport_start_polling(grip->gameport);
+ return 0;
+}
+
+static void grip_close(struct input_dev *dev)
+{
+ struct grip *grip = input_get_drvdata(dev);
+
+ gameport_stop_polling(grip->gameport);
+}
+
+static int grip_connect(struct gameport *gameport, struct gameport_driver *drv)
+{
+ struct grip *grip;
+ struct input_dev *input_dev;
+ unsigned int data[GRIP_LENGTH_XT];
+ int i, j, t;
+ int err;
+
+ grip = kzalloc_obj(*grip);
+ if (!grip)
+ return -ENOMEM;
+
+ grip->gameport = gameport;
+
+ gameport_set_drvdata(gameport, grip);
+
+ err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
+ if (err)
+ goto fail1;
+
+ for (i = 0; i < 2; i++) {
+ if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
+ grip->mode[i] = GRIP_MODE_GPP;
+ continue;
+ }
+ if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
+ if (!(data[3] & 7)) {
+ grip->mode[i] = GRIP_MODE_BD;
+ continue;
+ }
+ if (!(data[2] & 0xf0)) {
+ grip->mode[i] = GRIP_MODE_XT;
+ continue;
+ }
+ grip->mode[i] = GRIP_MODE_DC;
+ continue;
+ }
+ }
+
+ if (!grip->mode[0] && !grip->mode[1]) {
+ err = -ENODEV;
+ goto fail2;
+ }
+
+ gameport_set_poll_handler(gameport, grip_poll);
+ gameport_set_poll_interval(gameport, 20);
+
+ for (i = 0; i < 2; i++) {
+ if (!grip->mode[i])
+ continue;
+
+ grip->dev[i] = input_dev = input_allocate_device();
+ if (!input_dev) {
+ err = -ENOMEM;
+ goto fail3;
+ }
+
+ snprintf(grip->phys[i], sizeof(grip->phys[i]),
+ "%s/input%d", gameport->phys, i);
+
+ input_dev->name = grip_name[grip->mode[i]];
+ input_dev->phys = grip->phys[i];
+ input_dev->id.bustype = BUS_GAMEPORT;
+ input_dev->id.vendor = GAMEPORT_ID_VENDOR_GRAVIS;
+ input_dev->id.product = grip->mode[i];
+ input_dev->id.version = 0x0100;
+ input_dev->dev.parent = &gameport->dev;
+
+ input_set_drvdata(input_dev, grip);
+
+ input_dev->open = grip_open;
+ input_dev->close = grip_close;
+
+ input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
+
+ for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
+
+ if (j < grip_cen[grip->mode[i]])
+ input_set_abs_params(input_dev, t, 14, 52, 1, 2);
+ else if (j < grip_anx[grip->mode[i]])
+ input_set_abs_params(input_dev, t, 3, 57, 1, 0);
+ else
+ input_set_abs_params(input_dev, t, -1, 1, 0, 0);
+ }
+
+ for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
+ if (t > 0)
+ set_bit(t, input_dev->keybit);
+
+ err = input_register_device(grip->dev[i]);
+ if (err)
+ goto fail4;
+ }
+
+ return 0;
+
+ fail4: input_free_device(grip->dev[i]);
+ fail3: while (--i >= 0)
+ if (grip->dev[i])
+ input_unregister_device(grip->dev[i]);
+ fail2: gameport_close(gameport);
+ fail1: gameport_set_drvdata(gameport, NULL);
+ kfree(grip);
+ return err;
+}
+
+static void grip_disconnect(struct gameport *gameport)
+{
+ struct grip *grip = gameport_get_drvdata(gameport);
+ int i;
+
+ for (i = 0; i < 2; i++)
+ if (grip->dev[i])
+ input_unregister_device(grip->dev[i]);
+ gameport_close(gameport);
+ gameport_set_drvdata(gameport, NULL);
+ kfree(grip);
+}
+
+static struct gameport_driver grip_drv = {
+ .driver = {
+ .name = "grip",
+ .owner = THIS_MODULE,
+ },
+ .description = DRIVER_DESC,
+ .connect = grip_connect,
+ .disconnect = grip_disconnect,
+};
+
+module_gameport_driver(grip_drv);