diff options
| author | Ali Ahmet Memis <ali@iusegentoo.com> | 2026-08-21 01:45:27 +0000 |
|---|---|---|
| committer | Stafford Horne <shorne@gmail.com> | 2026-08-29 07:32:26 +0100 |
| commit | 78004e9a87f240df03e2f73120d291763c32e0a7 (patch) | |
| tree | 137c22dd795222931b9d2bf2501d37cd766741aa /drivers/input/Kconfig | |
| download | linux-stable-78004e9a87f240df03e2f73120d291763c32e0a7.tar.gz linux-stable-78004e9a87f240df03e2f73120d291763c32e0a7.zip | |
openrisc: fix arbitrary kernel memory access via or1k_atomic syscallgrafted
sys_or1k_atomic() (syscall 244 in the "or1k" ABI) takes two user
pointers, v1 and v2, and swaps the words they point to in hand-written
assembly.
l.lwz r29,0(r4)
l.lwz r27,0(r5)
l.sw 0(r4),r27
l.sw 0(r5),r29
The pointers are not checked with access_ok(). The four memory
accesses also have no exception table entries.
A caller passes a kernel address as either pointer, and the syscall
reads from and writes to it directly.
This gives an unprivileged process a kernel read/write primitive. It
overwrites kernel data such as the sys_call_table, gaining code
execution in kernel context.
Check both pointers before entering the critical section. Add fixups
for the four memory accesses so faults on valid but unmapped user
addresses return -EFAULT.
[shorne@gmail.com: fix comment style]
Fixes: 9d02a4283e9c ("OpenRISC: Boot code")
Cc: stable@vger.kernel.org
Signed-off-by: Ali Ahmet Memis <ali@iusegentoo.com>
Signed-off-by: Stafford Horne <shorne@gmail.com>
Diffstat (limited to 'drivers/input/Kconfig')
| -rw-r--r-- | drivers/input/Kconfig | 204 |
1 files changed, 204 insertions, 0 deletions
diff --git a/drivers/input/Kconfig b/drivers/input/Kconfig new file mode 100644 index 000000000..88ecdf521 --- /dev/null +++ b/drivers/input/Kconfig @@ -0,0 +1,204 @@ +# SPDX-License-Identifier: GPL-2.0-only +# +# Input device configuration +# + +menu "Input device support" + +config INPUT + tristate "Generic input layer (needed for keyboard, mouse, ...)" if EXPERT + default y + help + Say Y here if you have any input device (mouse, keyboard, tablet, + joystick, steering wheel ...) connected to your system and want + it to be available to applications. This includes standard PS/2 + keyboard and mouse. + + Say N here if you have a headless (no monitor, no keyboard) system. + + More information is available: <file:Documentation/input/input.rst> + + If unsure, say Y. + + To compile this driver as a module, choose M here: the + module will be called input. + +if INPUT + +config INPUT_LEDS + tristate "Export input device LEDs in sysfs" + depends on LEDS_CLASS + default INPUT + help + Say Y here if you would like to export LEDs on input devices + as standard LED class devices in sysfs. + + If unsure, say Y. + + To compile this driver as a module, choose M here: the + module will be called input-leds. + +config INPUT_FF_MEMLESS + tristate "Support for memoryless force-feedback devices" + help + Say Y here if you have memoryless force-feedback input device + such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual + Power 2, or similar. You will also need to enable hardware-specific + driver. + + If unsure, say N. + + To compile this driver as a module, choose M here: the + module will be called ff-memless. + +config INPUT_SPARSEKMAP + tristate "Sparse keymap support library" + help + Say Y here if you are using a driver for an input + device that uses sparse keymap. This option is only + useful for out-of-tree drivers since in-tree drivers + select it automatically. + + If unsure, say N. + + To compile this driver as a module, choose M here: the + module will be called sparse-keymap. + +config INPUT_MATRIXKMAP + tristate "Matrix keymap support library" + help + Say Y here if you are using a driver for an input + device that uses matrix keymap. This option is only + useful for out-of-tree drivers since in-tree drivers + select it automatically. + + If unsure, say N. + + To compile this driver as a module, choose M here: the + module will be called matrix-keymap. + +config INPUT_VIVALDIFMAP + tristate + help + ChromeOS Vivaldi keymap support library. This is a hidden + option so that drivers can use common code to parse and + expose the vivaldi function row keymap. + +comment "Userland interfaces" + +config INPUT_MOUSEDEV + tristate "Mouse interface" + help + Say Y here if you want your mouse to be accessible as char devices + 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an + emulated IntelliMouse Explorer PS/2 mouse. That way, all user space + programs (including SVGAlib, GPM and X) will be able to use your + mouse. + + If unsure, say Y. + + To compile this driver as a module, choose M here: the + module will be called mousedev. + +config INPUT_MOUSEDEV_PSAUX + bool "Provide legacy /dev/psaux device" + depends on INPUT_MOUSEDEV + help + Say Y here if you want your mouse also be accessible as char device + 10:1 - /dev/psaux. The data available through /dev/psaux is exactly + the same as the data from /dev/input/mice. + + If unsure, say Y. + +config INPUT_MOUSEDEV_SCREEN_X + int "Horizontal screen resolution" + depends on INPUT_MOUSEDEV + default "1024" + help + If you're using a digitizer, or a graphic tablet, and want to use + it as a mouse then the mousedev driver needs to know the X window + screen resolution you are using to correctly scale the data. If + you're not using a digitizer, this value is ignored. + +config INPUT_MOUSEDEV_SCREEN_Y + int "Vertical screen resolution" + depends on INPUT_MOUSEDEV + default "768" + help + If you're using a digitizer, or a graphic tablet, and want to use + it as a mouse then the mousedev driver needs to know the X window + screen resolution you are using to correctly scale the data. If + you're not using a digitizer, this value is ignored. + +config INPUT_JOYDEV + tristate "Joystick interface" + help + Say Y here if you want your joystick or gamepad to be + accessible as char device 13:0+ - /dev/input/jsX device. + + If unsure, say Y. + + More information is available: <file:Documentation/input/joydev/joystick.rst> + + To compile this driver as a module, choose M here: the + module will be called joydev. + +config INPUT_EVDEV + tristate "Event interface" + help + Say Y here if you want your input device events be accessible + under char device 13:64+ - /dev/input/eventX in a generic way. + + To compile this driver as a module, choose M here: the + module will be called evdev. + +config INPUT_KUNIT_TEST + tristate "KUnit tests for Input" if !KUNIT_ALL_TESTS + depends on INPUT && KUNIT + default KUNIT_ALL_TESTS + help + Say Y here if you want to build the KUnit tests for the input + subsystem. + + If in doubt, say "N". + +config INPUT_APMPOWER + tristate "Input Power Event -> APM Bridge" if EXPERT + depends on INPUT && APM_EMULATION + help + Say Y here if you want suspend key events to trigger a user + requested suspend through APM. This is useful on embedded + systems where such behaviour is desired without userspace + interaction. If unsure, say N. + + To compile this driver as a module, choose M here: the + module will be called apm-power. + +comment "Input Device Drivers" + +source "drivers/input/keyboard/Kconfig" + +source "drivers/input/mouse/Kconfig" + +source "drivers/input/joystick/Kconfig" + +source "drivers/input/tablet/Kconfig" + +source "drivers/input/touchscreen/Kconfig" + +source "drivers/input/misc/Kconfig" + +source "drivers/input/rmi4/Kconfig" + +endif + +menu "Hardware I/O ports" + +source "drivers/input/serio/Kconfig" + +source "drivers/input/gameport/Kconfig" + +endmenu + +endmenu + |
