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authorTejun Heo <tj@kernel.org>2026-09-14 22:12:34 -1000
committerTejun Heo <tj@kernel.org>2026-09-15 06:57:20 -1000
commita9e3760b0838299649c0d57cca44daaf40ba3c33 (patch)
tree95807ff0e511c05602ef34808cfc660303309057 /drivers/gpu/tests
downloadlinux-stable-a9e3760b0838299649c0d57cca44daaf40ba3c33.tar.gz
linux-stable-a9e3760b0838299649c0d57cca44daaf40ba3c33.zip
sched_ext: Maintain an online cid mask in the scheduler arenagrafted
Schedulers on the default cid mapping treat [0, nr_online_cids) as the online set and restart on hotplug. Schedulers that install their own mapping with scx_bpf_cid_override() have no way to learn which cids are online: the count no longer identifies members and the CPU-form cpumask is unusable from cid programs. This is an obvious hole in the cid API. Add scx_bpf_online_cmask(), a kernel-maintained cmask in the scheduler's arena, allocated alongside the per-CPU scratch masks and populated after the cid mapping is finalized and before ops.init(), for child schedulers too. The pointer stays valid through ops.exit() with no reference to take. It is the arena offset as a void pointer, the same form struct_ops arena arguments arrive in. The verifier types the void return as a scalar for the program's arena cast. The mask follows the SCX hotplug notifications: seeded from cpu_active_mask and updated before ops.cid_online/offline() runs, so it lags cpu_online_mask only inside a hotplug transition. Updates walk the scheduler list under the lock that also serializes unlinking. Reads are live, not atomic snapshots. Root initialization excludes hotplug. v2: Reworded the getter kerneldoc (Andrea Righi). Signed-off-by: Tejun Heo <tj@kernel.org> Reviewed-by: Andrea Righi <arighi@nvidia.com>
Diffstat (limited to 'drivers/gpu/tests')
-rw-r--r--drivers/gpu/tests/Makefile4
-rw-r--r--drivers/gpu/tests/gpu_buddy_test.c1421
-rw-r--r--drivers/gpu/tests/gpu_random.c44
-rw-r--r--drivers/gpu/tests/gpu_random.h28
4 files changed, 1497 insertions, 0 deletions
diff --git a/drivers/gpu/tests/Makefile b/drivers/gpu/tests/Makefile
new file mode 100644
index 000000000..4183e6e2d
--- /dev/null
+++ b/drivers/gpu/tests/Makefile
@@ -0,0 +1,4 @@
+# SPDX-License-Identifier: GPL-2.0
+
+gpu_buddy_tests-y = gpu_buddy_test.o gpu_random.o
+obj-$(CONFIG_GPU_BUDDY_KUNIT_TEST) += gpu_buddy_tests.o
diff --git a/drivers/gpu/tests/gpu_buddy_test.c b/drivers/gpu/tests/gpu_buddy_test.c
new file mode 100644
index 000000000..7df5c2ae8
--- /dev/null
+++ b/drivers/gpu/tests/gpu_buddy_test.c
@@ -0,0 +1,1421 @@
+// SPDX-License-Identifier: MIT
+/*
+ * Copyright © 2019 Intel Corporation
+ * Copyright © 2022 Maíra Canal <mairacanal@riseup.net>
+ */
+
+#include <kunit/test.h>
+
+#include <linux/prime_numbers.h>
+#include <linux/sched/signal.h>
+#include <linux/sizes.h>
+
+#include <linux/gpu_buddy.h>
+
+#include "gpu_random.h"
+
+static unsigned int random_seed;
+
+static inline u64 get_size(int order, u64 chunk_size)
+{
+ return (1 << order) * chunk_size;
+}
+
+static void gpu_test_buddy_subtree_offset_alignment_stress(struct kunit *test)
+{
+ struct gpu_buddy_block *block;
+ struct rb_node *node = NULL;
+ const u64 mm_size = SZ_2M;
+ const u64 alignments[] = {
+ SZ_1M,
+ SZ_512K,
+ SZ_256K,
+ SZ_128K,
+ SZ_64K,
+ SZ_32K,
+ SZ_16K,
+ SZ_8K,
+ };
+ struct list_head allocated[ARRAY_SIZE(alignments)];
+ unsigned int i, max_subtree_align = 0;
+ int ret, tree, order;
+ struct gpu_buddy mm;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ for (i = 0; i < ARRAY_SIZE(allocated); i++)
+ INIT_LIST_HEAD(&allocated[i]);
+
+ /*
+ * Exercise subtree_max_alignment tracking by allocating blocks with descending
+ * alignment constraints and freeing them in reverse order. This verifies that
+ * free-tree augmentation correctly propagates the maximum offset alignment
+ * present in each subtree at every stage.
+ */
+
+ for (i = 0; i < ARRAY_SIZE(alignments); i++) {
+ struct gpu_buddy_block *root = NULL;
+ unsigned int expected;
+ u64 align;
+
+ align = alignments[i];
+ expected = ilog2(align) - 1;
+
+ for (;;) {
+ ret = gpu_buddy_alloc_blocks(&mm,
+ 0, mm_size,
+ SZ_4K, align,
+ &allocated[i],
+ 0);
+ if (ret)
+ break;
+
+ block = list_last_entry(&allocated[i],
+ struct gpu_buddy_block,
+ link);
+ KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), align));
+ }
+
+ for (order = mm.max_order; order >= 0 && !root; order--) {
+ for (tree = 0; tree < 2; tree++) {
+ node = mm.free_trees[tree][order].rb_node;
+ if (node) {
+ root = container_of(node,
+ struct gpu_buddy_block,
+ rb);
+ break;
+ }
+ }
+ }
+
+ KUNIT_ASSERT_NOT_NULL(test, root);
+ KUNIT_EXPECT_EQ(test, root->subtree_max_alignment, expected);
+ }
+
+ for (i = ARRAY_SIZE(alignments); i-- > 0; ) {
+ gpu_buddy_free_list(&mm, &allocated[i], 0);
+
+ for (order = 0; order <= mm.max_order; order++) {
+ for (tree = 0; tree < 2; tree++) {
+ node = mm.free_trees[tree][order].rb_node;
+ if (!node)
+ continue;
+
+ block = container_of(node, struct gpu_buddy_block, rb);
+ max_subtree_align = max(max_subtree_align,
+ block->subtree_max_alignment);
+ }
+ }
+
+ KUNIT_EXPECT_GE(test, max_subtree_align, ilog2(alignments[i]));
+ }
+
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_offset_aligned_allocation(struct kunit *test)
+{
+ struct gpu_buddy_block *block, *tmp;
+ int num_blocks, i, count = 0;
+ LIST_HEAD(allocated);
+ struct gpu_buddy mm;
+ u64 mm_size = SZ_4M;
+ LIST_HEAD(freed);
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ num_blocks = mm_size / SZ_256K;
+ /*
+ * Allocate multiple sizes under a fixed offset alignment.
+ * Ensures alignment handling is independent of allocation size and
+ * exercises subtree max-alignment pruning for small requests.
+ */
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_8K);
+
+ list_for_each_entry(block, &allocated, link) {
+ /* Ensure the allocated block uses the expected 8 KB size */
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_8K);
+ /* Ensure the block starts at a 256 KB-aligned offset for proper alignment */
+ KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
+ }
+ gpu_buddy_free_list(&mm, &allocated, 0);
+
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_16K);
+
+ list_for_each_entry(block, &allocated, link) {
+ /* Ensure the allocated block uses the expected 16 KB size */
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_size(&mm, block), SZ_16K);
+ /* Ensure the block starts at a 256 KB-aligned offset for proper alignment */
+ KUNIT_EXPECT_TRUE(test, IS_ALIGNED(gpu_buddy_block_offset(block), SZ_256K));
+ }
+
+ /*
+ * Free alternating aligned blocks to introduce fragmentation.
+ * Ensures offset-aligned allocations remain valid after frees and
+ * verifies subtree max-alignment metadata is correctly maintained.
+ */
+ list_for_each_entry_safe(block, tmp, &allocated, link) {
+ if (count % 2 == 0)
+ list_move_tail(&block->link, &freed);
+ count++;
+ }
+ gpu_buddy_free_list(&mm, &freed, 0);
+
+ for (i = 0; i < num_blocks / 2; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_16K);
+
+ /*
+ * Allocate with offset alignment after all slots are used; must fail.
+ * Confirms that no aligned offsets remain.
+ */
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_16K, SZ_256K,
+ &allocated, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_16K);
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_fragmentation_performance(struct kunit *test)
+{
+ struct gpu_buddy_block *block, *tmp;
+ int num_blocks, i, ret, count = 0;
+ LIST_HEAD(allocated_blocks);
+ unsigned long elapsed_ms;
+ LIST_HEAD(reverse_list);
+ LIST_HEAD(test_blocks);
+ LIST_HEAD(clear_list);
+ LIST_HEAD(dirty_list);
+ LIST_HEAD(free_list);
+ struct gpu_buddy mm;
+ u64 mm_size = SZ_4G;
+ ktime_t start, end;
+
+ /*
+ * Allocation under severe fragmentation
+ *
+ * Create severe fragmentation by allocating the entire 4 GiB address space
+ * as tiny 8 KiB blocks but forcing a 64 KiB alignment. The resulting pattern
+ * leaves many scattered holes. Split the allocations into two groups and
+ * return them with different flags to block coalescing, then repeatedly
+ * allocate and free 64 KiB blocks while timing the loop. This stresses how
+ * quickly the allocator can satisfy larger, aligned requests from a pool of
+ * highly fragmented space.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ num_blocks = mm_size / SZ_64K;
+
+ start = ktime_get();
+ /* Allocate with maximum fragmentation - 8K blocks with 64K alignment */
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_64K,
+ &allocated_blocks, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_8K);
+
+ list_for_each_entry_safe(block, tmp, &allocated_blocks, link) {
+ if (count % 4 == 0 || count % 4 == 3)
+ list_move_tail(&block->link, &clear_list);
+ else
+ list_move_tail(&block->link, &dirty_list);
+ count++;
+ }
+
+ /* Free with different flags to ensure no coalescing */
+ gpu_buddy_free_list(&mm, &clear_list, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty_list, 0);
+
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_64K, SZ_64K,
+ &test_blocks, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_64K);
+ gpu_buddy_free_list(&mm, &test_blocks, 0);
+
+ end = ktime_get();
+ elapsed_ms = ktime_to_ms(ktime_sub(end, start));
+
+ kunit_info(test, "Fragmented allocation took %lu ms\n", elapsed_ms);
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Reverse free order under fragmentation
+ *
+ * Construct a fragmented 4 GiB space by allocating every 8 KiB block with
+ * 64 KiB alignment, creating a dense scatter of small regions. Half of the
+ * blocks are selectively freed to form sparse gaps, while the remaining
+ * allocations are preserved, reordered in reverse, and released back with
+ * the cleared flag. This models a pathological reverse-ordered free pattern
+ * and measures how quickly the allocator can merge and reclaim space when
+ * deallocation occurs in the opposite order of allocation, exposing the
+ * cost difference between a linear freelist scan and an ordered tree lookup.
+ */
+ ret = gpu_buddy_init(&mm, mm_size, SZ_4K);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ start = ktime_get();
+ /* Allocate maximum fragmentation */
+ for (i = 0; i < num_blocks; i++)
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, SZ_8K, SZ_64K,
+ &allocated_blocks, 0),
+ "buddy_alloc hit an error size=%u\n", SZ_8K);
+
+ list_for_each_entry_safe(block, tmp, &allocated_blocks, link) {
+ if (count % 2 == 0)
+ list_move_tail(&block->link, &free_list);
+ count++;
+ }
+ gpu_buddy_free_list(&mm, &free_list, GPU_BUDDY_CLEARED);
+
+ list_for_each_entry_safe_reverse(block, tmp, &allocated_blocks, link)
+ list_move(&block->link, &reverse_list);
+ gpu_buddy_free_list(&mm, &reverse_list, GPU_BUDDY_CLEARED);
+
+ end = ktime_get();
+ elapsed_ms = ktime_to_ms(ktime_sub(end, start));
+
+ kunit_info(test, "Reverse-ordered free took %lu ms\n", elapsed_ms);
+
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_range_bias(struct kunit *test)
+{
+ u32 mm_size, size, ps, bias_size, bias_start, bias_end, bias_rem;
+ GPU_RND_STATE(prng, random_seed);
+ unsigned int i, count, *order;
+ struct gpu_buddy_block *block;
+ unsigned long flags;
+ struct gpu_buddy mm;
+ LIST_HEAD(allocated);
+
+ bias_size = SZ_1M;
+ ps = roundup_pow_of_two(prandom_u32_state(&prng) % bias_size);
+ ps = max(SZ_4K, ps);
+ mm_size = (SZ_8M-1) & ~(ps-1); /* Multiple roots */
+
+ kunit_info(test, "mm_size=%u, ps=%u\n", mm_size, ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ count = mm_size / bias_size;
+ order = gpu_random_order(count, &prng);
+ KUNIT_EXPECT_TRUE(test, order);
+
+ /*
+ * Idea is to split the address space into uniform bias ranges, and then
+ * in some random order allocate within each bias, using various
+ * patterns within. This should detect if allocations leak out from a
+ * given bias, for example.
+ */
+
+ for (i = 0; i < count; i++) {
+ LIST_HEAD(tmp);
+ u32 size;
+
+ bias_start = order[i] * bias_size;
+ bias_end = bias_start + bias_size;
+ bias_rem = bias_size;
+
+ /* internal round_up too big */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_size + ps, bias_size,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_size, bias_size);
+
+ /* size too big */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_size + ps, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_size + ps, ps);
+
+ /* bias range too small for size */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start + ps,
+ bias_end, bias_size, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start + ps, bias_end, bias_size, ps);
+
+ /* bias misaligned */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start + ps,
+ bias_end - ps,
+ bias_size >> 1, bias_size >> 1,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc h didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start + ps, bias_end - ps, bias_size >> 1, bias_size >> 1);
+
+ /* single big page */
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_size, bias_size,
+ &tmp,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc i failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_size, bias_size);
+ gpu_buddy_free_list(&mm, &tmp, 0);
+
+ /* single page with internal round_up */
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, ps, bias_size,
+ &tmp,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, ps, bias_size);
+ gpu_buddy_free_list(&mm, &tmp, 0);
+
+ /* random size within */
+ size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+ if (size)
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &tmp,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+
+ bias_rem -= size;
+ /* too big for current avail */
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, bias_rem + ps, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc didn't fail with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, bias_rem + ps, ps);
+
+ if (bias_rem) {
+ /* random fill of the remainder */
+ size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+ size = max(size, ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+ /*
+ * Intentionally allow some space to be left
+ * unallocated, and ideally not always on the bias
+ * boundaries.
+ */
+ gpu_buddy_free_list(&mm, &tmp, 0);
+ } else {
+ list_splice_tail(&tmp, &allocated);
+ }
+ }
+
+ kfree(order);
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Something more free-form. Idea is to pick a random starting bias
+ * range within the address space and then start filling it up. Also
+ * randomly grow the bias range in both directions as we go along. This
+ * should give us bias start/end which is not always uniform like above,
+ * and in some cases will require the allocator to jump over already
+ * allocated nodes in the middle of the address space.
+ */
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ bias_start = round_up(prandom_u32_state(&prng) % (mm_size - ps), ps);
+ bias_end = round_up(bias_start + prandom_u32_state(&prng) % (mm_size - bias_start), ps);
+ bias_end = max(bias_end, bias_start + ps);
+ bias_rem = bias_end - bias_start;
+
+ do {
+ u32 size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+ bias_rem -= size;
+
+ /*
+ * Try to randomly grow the bias range in both directions, or
+ * only one, or perhaps don't grow at all.
+ */
+ do {
+ u32 old_bias_start = bias_start;
+ u32 old_bias_end = bias_end;
+
+ if (bias_start)
+ bias_start -= round_up(prandom_u32_state(&prng) % bias_start, ps);
+ if (bias_end != mm_size)
+ bias_end += round_up(prandom_u32_state(&prng) % (mm_size - bias_end), ps);
+
+ bias_rem += old_bias_start - bias_start;
+ bias_rem += bias_end - old_bias_end;
+ } while (!bias_rem && (bias_start || bias_end != mm_size));
+ } while (bias_rem);
+
+ KUNIT_ASSERT_EQ(test, bias_start, 0);
+ KUNIT_ASSERT_EQ(test, bias_end, mm_size);
+ KUNIT_ASSERT_TRUE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start, bias_end,
+ ps, ps,
+ &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc passed with bias(%x-%x), size=%u\n",
+ bias_start, bias_end, ps);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Allocate cleared blocks in the bias range when the GPU buddy's clear avail is
+ * zero. This will validate the bias range allocation in scenarios like system boot
+ * when no cleared blocks are available and exercise the fallback path too. The resulting
+ * blocks should always be dirty.
+ */
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ bias_start = round_up(prandom_u32_state(&prng) % (mm_size - ps), ps);
+ bias_end = round_up(bias_start + prandom_u32_state(&prng) % (mm_size - bias_start), ps);
+ bias_end = max(bias_end, bias_start + ps);
+ bias_rem = bias_end - bias_start;
+
+ flags = GPU_BUDDY_CLEAR_ALLOCATION | GPU_BUDDY_RANGE_ALLOCATION;
+ size = max(round_up(prandom_u32_state(&prng) % bias_rem, ps), ps);
+
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, bias_start,
+ bias_end, size, ps,
+ &allocated,
+ flags),
+ "buddy_alloc failed with bias(%x-%x), size=%u, ps=%u\n",
+ bias_start, bias_end, size, ps);
+
+ list_for_each_entry(block, &allocated, link)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_range(struct kunit *test)
+{
+ GPU_RND_STATE(prng, random_seed);
+ struct gpu_buddy_block *block;
+ struct gpu_buddy mm;
+ u32 mm_size, total;
+ LIST_HEAD(blocks);
+ LIST_HEAD(tmp);
+ u32 ps = SZ_4K;
+ int ret;
+
+ mm_size = SZ_16M;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, ps),
+ "buddy_init failed\n");
+
+ /*
+ * Basic exact-range allocation.
+ * Allocate the entire mm as one exact range (start + size == end).
+ * This is the simplest case exercising __gpu_buddy_alloc_range.
+ */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "exact-range alloc of full mm failed\n");
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link) {
+ u64 offset = gpu_buddy_block_offset(block);
+ u64 bsize = gpu_buddy_block_size(&mm, block);
+
+ KUNIT_EXPECT_TRUE_MSG(test, offset + bsize <= (u64)mm_size,
+ "block [%llx, %llx) outside mm\n", offset, offset + bsize);
+ total += (u32)bsize;
+ }
+ KUNIT_EXPECT_EQ(test, total, mm_size);
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+
+ /* Full mm should be exhausted */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, ps, ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0, "alloc should fail when mm is full\n");
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ KUNIT_EXPECT_EQ(test, mm.avail, (u64)mm_size);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Exact-range allocation of sub-ranges.
+ * Split the mm into four equal quarters and allocate each as an exact
+ * range. Validates splitting and non-overlapping exact allocations.
+ */
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+ u32 quarter = mm_size / 4;
+ int i;
+
+ for (i = 0; i < 4; i++) {
+ u32 start = i * quarter;
+ u32 end = start + quarter;
+
+ ret = gpu_buddy_alloc_blocks(&mm, start, end, quarter, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "exact-range alloc quarter %d [%x, %x) failed\n",
+ i, start, end);
+ }
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Minimum chunk-size exact range at various offsets.
+ * Allocate single-page exact ranges at the start, middle and end.
+ */
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ ret = gpu_buddy_alloc_blocks(&mm, 0, ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size / 2, mm_size / 2 + ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size - ps, mm_size, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link)
+ total += (u32)gpu_buddy_block_size(&mm, block);
+ KUNIT_EXPECT_EQ(test, total, 3 * ps);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Non power-of-two mm size (multiple roots).
+ * Exact-range allocations that span root boundaries must still work.
+ */
+ mm_size = SZ_4M + SZ_2M + SZ_1M; /* 7 MiB, three roots */
+
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+ KUNIT_EXPECT_GT(test, mm.n_roots, 1U);
+
+ /* Allocate first 4M root exactly */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, SZ_4M, SZ_4M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate second root (4M-6M) exactly */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_2M, SZ_2M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate third root (6M-7M) exactly */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M + SZ_2M, mm_size, SZ_1M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+
+ /* Cross-root exact-range: the entire non-pot mm */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Randomized exact-range allocations.
+ * Divide the mm into N random-sized, contiguous, page-aligned slices
+ * and allocate each as an exact range in random order.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+#define N_RAND_RANGES 16
+ u32 ranges[N_RAND_RANGES + 1]; /* boundaries */
+ u32 order_arr[N_RAND_RANGES];
+ u32 remaining = mm_size;
+ int i;
+
+ ranges[0] = 0;
+ for (i = 0; i < N_RAND_RANGES - 1; i++) {
+ u32 max_chunk = remaining - (N_RAND_RANGES - 1 - i) * ps;
+ u32 sz = max(round_up(prandom_u32_state(&prng) % max_chunk, ps), ps);
+
+ ranges[i + 1] = ranges[i] + sz;
+ remaining -= sz;
+ }
+ ranges[N_RAND_RANGES] = mm_size;
+
+ /* Create a random order */
+ for (i = 0; i < N_RAND_RANGES; i++)
+ order_arr[i] = i;
+ for (i = N_RAND_RANGES - 1; i > 0; i--) {
+ u32 j = prandom_u32_state(&prng) % (i + 1);
+ u32 tmp_val = order_arr[i];
+
+ order_arr[i] = order_arr[j];
+ order_arr[j] = tmp_val;
+ }
+
+ for (i = 0; i < N_RAND_RANGES; i++) {
+ u32 idx = order_arr[i];
+ u32 start = ranges[idx];
+ u32 end = ranges[idx + 1];
+ u32 sz = end - start;
+
+ ret = gpu_buddy_alloc_blocks(&mm, start, end, sz, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "random exact-range [%x, %x) sz=%x failed\n",
+ start, end, sz);
+ }
+
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+#undef N_RAND_RANGES
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Negative case - partially allocated range.
+ * Allocate the first half, then try to exact-range allocate the full
+ * mm. This must fail because the first half is already occupied.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size / 2, mm_size / 2, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size, mm_size, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0,
+ "exact-range alloc should fail when range is partially used\n");
+
+ /* Also try the already-occupied sub-range directly */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, mm_size / 2, mm_size / 2, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0,
+ "double alloc of same exact range should fail\n");
+
+ /* The free second half should still be allocatable */
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size / 2, mm_size, mm_size / 2, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ KUNIT_EXPECT_EQ(test, mm.avail, 0ULL);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Negative case - checkerboard partial allocation.
+ * Allocate every other page-sized chunk in a small mm, then try to
+ * exact-range allocate a range covering two pages (one allocated, one
+ * free). This must fail.
+ */
+ mm_size = SZ_64K;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+ u32 off;
+
+ for (off = 0; off < mm_size; off += 2 * ps) {
+ ret = gpu_buddy_alloc_blocks(&mm, off, off + ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+ }
+
+ /* Try exact range over a pair [allocated, free] */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, 2 * ps, 2 * ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE_MSG(test, ret, 0,
+ "exact-range over partially allocated pair should fail\n");
+
+ /* The free pages individually should still work */
+ ret = gpu_buddy_alloc_blocks(&mm, ps, 2 * ps, ps, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /* Negative case - misaligned start/end/size */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /* start not aligned to chunk_size */
+ ret = gpu_buddy_alloc_blocks(&mm, ps / 2, ps / 2 + ps, ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE(test, ret, 0);
+
+ /* size not aligned */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, ps + 1, ps + 1, ps, &tmp, 0);
+ KUNIT_EXPECT_NE(test, ret, 0);
+
+ /* end exceeds mm size */
+ ret = gpu_buddy_alloc_blocks(&mm, mm_size, mm_size + ps, ps, ps, &tmp, 0);
+ KUNIT_EXPECT_NE(test, ret, 0);
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Free and re-allocate the same exact range.
+ * This exercises merge-on-free followed by exact-range re-split.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ {
+ int i;
+
+ for (i = 0; i < 5; i++) {
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_2M,
+ SZ_2M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ_MSG(test, ret, 0,
+ "re-alloc iteration %d failed\n", i);
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link) {
+ u64 offset = gpu_buddy_block_offset(block);
+ u64 bsize = gpu_buddy_block_size(&mm, block);
+
+ KUNIT_EXPECT_GE(test, offset, (u64)SZ_4M);
+ KUNIT_EXPECT_LE(test, offset + bsize, (u64)(SZ_4M + SZ_2M));
+ total += (u32)bsize;
+ }
+ KUNIT_EXPECT_EQ(test, total, SZ_2M);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ }
+
+ KUNIT_EXPECT_EQ(test, mm.avail, (u64)mm_size);
+ }
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Various power-of-two exact ranges within a large mm.
+ * Allocate non-overlapping power-of-two exact ranges at their natural
+ * alignment, validating that the allocator handles different orders.
+ */
+ mm_size = SZ_16M;
+ KUNIT_ASSERT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /* Allocate 4K at offset 0 */
+ ret = gpu_buddy_alloc_blocks(&mm, 0, SZ_4K, SZ_4K, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate 64K at offset 64K */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_64K, SZ_64K + SZ_64K, SZ_64K, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate 1M at offset 1M */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_1M, SZ_1M + SZ_1M, SZ_1M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ /* Allocate 4M at offset 4M */
+ ret = gpu_buddy_alloc_blocks(&mm, SZ_4M, SZ_4M + SZ_4M, SZ_4M, ps, &blocks, 0);
+ KUNIT_ASSERT_EQ(test, ret, 0);
+
+ total = 0;
+ list_for_each_entry(block, &blocks, link)
+ total += (u32)gpu_buddy_block_size(&mm, block);
+ KUNIT_EXPECT_EQ(test, total, SZ_4K + SZ_64K + SZ_1M + SZ_4M);
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_clear(struct kunit *test)
+{
+ unsigned long n_pages, total, i = 0;
+ const unsigned long ps = SZ_4K;
+ struct gpu_buddy_block *block;
+ const int max_order = 12;
+ LIST_HEAD(allocated);
+ struct gpu_buddy mm;
+ unsigned int order;
+ u32 mm_size, size;
+ LIST_HEAD(dirty);
+ LIST_HEAD(clean);
+
+ mm_size = SZ_4K << max_order;
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ /*
+ * Idea is to allocate and free some random portion of the address space,
+ * returning those pages as non-dirty and randomly alternate between
+ * requesting dirty and non-dirty pages (not going over the limit
+ * we freed as non-dirty), putting that into two separate lists.
+ * Loop over both lists at the end checking that the dirty list
+ * is indeed all dirty pages and vice versa. Free it all again,
+ * keeping the dirty/clear status.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 5 * ps, ps, &allocated,
+ GPU_BUDDY_TOPDOWN_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 5 * ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+
+ n_pages = 10;
+ do {
+ unsigned long flags;
+ struct list_head *list;
+ int slot = i % 2;
+
+ if (slot == 0) {
+ list = &dirty;
+ flags = 0;
+ } else {
+ list = &clean;
+ flags = GPU_BUDDY_CLEAR_ALLOCATION;
+ }
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list,
+ flags),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ } while (++i < n_pages);
+
+ list_for_each_entry(block, &clean, link)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), true);
+
+ list_for_each_entry(block, &dirty, link)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+
+ /*
+ * Trying to go over the clear limit for some allocation.
+ * The allocation should never fail with reasonable page-size.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 10 * ps, ps, &clean,
+ GPU_BUDDY_CLEAR_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 10 * ps);
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty, 0);
+ gpu_buddy_fini(&mm);
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /*
+ * Create a new mm. Intentionally fragment the address space by creating
+ * two alternating lists. Free both lists, one as dirty the other as clean.
+ * Try to allocate double the previous size with matching min_page_size. The
+ * allocation should never fail as it calls the force_merge. Also check that
+ * the page is always dirty after force_merge. Free the page as dirty, then
+ * repeat the whole thing, increment the order until we hit the max_order.
+ */
+
+ i = 0;
+ n_pages = mm_size / ps;
+ do {
+ struct list_head *list;
+ int slot = i % 2;
+
+ if (slot == 0)
+ list = &dirty;
+ else
+ list = &clean;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list, 0),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ } while (++i < n_pages);
+
+ gpu_buddy_free_list(&mm, &clean, GPU_BUDDY_CLEARED);
+ gpu_buddy_free_list(&mm, &dirty, 0);
+
+ order = 1;
+ do {
+ size = SZ_4K << order;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ size, size, &allocated,
+ GPU_BUDDY_CLEAR_ALLOCATION),
+ "buddy_alloc hit an error size=%u\n", size);
+ total = 0;
+ list_for_each_entry(block, &allocated, link) {
+ if (size != mm_size)
+ KUNIT_EXPECT_EQ(test, gpu_buddy_block_is_clear(block), false);
+ total += gpu_buddy_block_size(&mm, block);
+ }
+ KUNIT_EXPECT_EQ(test, total, size);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ } while (++order <= max_order);
+
+ gpu_buddy_fini(&mm);
+
+ /*
+ * Create a new mm with a non power-of-two size. Allocate a random size from each
+ * root, free as cleared and then call fini. This will ensure the multi-root
+ * force merge during fini.
+ */
+ mm_size = (SZ_4K << max_order) + (SZ_4K << (max_order - 2));
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, SZ_4K << max_order,
+ 4 * ps, ps, &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 4 * ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, SZ_4K << max_order,
+ 2 * ps, ps, &allocated,
+ GPU_BUDDY_CLEAR_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 2 * ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, SZ_4K << max_order, mm_size,
+ ps, ps, &allocated,
+ GPU_BUDDY_RANGE_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", ps);
+ gpu_buddy_free_list(&mm, &allocated, GPU_BUDDY_CLEARED);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_contiguous(struct kunit *test)
+{
+ const unsigned long ps = SZ_4K, mm_size = 16 * 3 * SZ_4K;
+ unsigned long i, n_pages, total;
+ struct gpu_buddy_block *block;
+ struct gpu_buddy mm;
+ LIST_HEAD(left);
+ LIST_HEAD(middle);
+ LIST_HEAD(right);
+ LIST_HEAD(allocated);
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, mm_size, ps));
+
+ /*
+ * Idea is to fragment the address space by alternating block
+ * allocations between three different lists; one for left, middle and
+ * right. We can then free a list to simulate fragmentation. In
+ * particular we want to exercise the GPU_BUDDY_CONTIGUOUS_ALLOCATION,
+ * including the try_harder path.
+ */
+
+ i = 0;
+ n_pages = mm_size / ps;
+ do {
+ struct list_head *list;
+ int slot = i % 3;
+
+ if (slot == 0)
+ list = &left;
+ else if (slot == 1)
+ list = &middle;
+ else
+ list = &right;
+ KUNIT_ASSERT_FALSE_MSG(test,
+ gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ ps, ps, list, 0),
+ "buddy_alloc hit an error size=%lu\n",
+ ps);
+ } while (++i < n_pages);
+
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 3 * ps);
+
+ gpu_buddy_free_list(&mm, &middle, 0);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 3 * ps);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 2 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 2 * ps);
+
+ gpu_buddy_free_list(&mm, &right, 0);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc didn't error size=%lu\n", 3 * ps);
+ /*
+ * At this point we should have enough contiguous space for 2 blocks,
+ * however they are never buddies (since we freed middle and right) so
+ * will require the try_harder logic to find them.
+ */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 2 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 2 * ps);
+
+ gpu_buddy_free_list(&mm, &left, 0);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size,
+ 3 * ps, ps, &allocated,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc hit an error size=%lu\n", 3 * ps);
+
+ total = 0;
+ list_for_each_entry(block, &allocated, link)
+ total += gpu_buddy_block_size(&mm, block);
+
+ KUNIT_ASSERT_EQ(test, total, ps * 2 + ps * 3);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_pathological(struct kunit *test)
+{
+ u64 mm_size, size, start = 0;
+ struct gpu_buddy_block *block;
+ const int max_order = 3;
+ unsigned long flags = 0;
+ int order, top;
+ struct gpu_buddy mm;
+ LIST_HEAD(blocks);
+ LIST_HEAD(holes);
+ LIST_HEAD(tmp);
+
+ /*
+ * Create a pot-sized mm, then allocate one of each possible
+ * order within. This should leave the mm with exactly one
+ * page left. Free the largest block, then whittle down again.
+ * Eventually we will have a fully 50% fragmented mm.
+ */
+
+ mm_size = SZ_4K << max_order;
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ for (top = max_order; top; top--) {
+ /* Make room by freeing the largest allocated block */
+ block = list_first_entry_or_null(&blocks, typeof(*block), link);
+ if (block) {
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+ }
+
+ for (order = top; order--;) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start,
+ mm_size, size, size,
+ &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d, top=%d\n",
+ order, top);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+ }
+
+ /* There should be one final page for this sub-allocation */
+ size = get_size(0, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM for hole\n");
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &holes);
+
+ size = get_size(top, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded at top-order %d/%d, it should be full!",
+ top, max_order);
+ }
+
+ gpu_buddy_free_list(&mm, &holes, 0);
+
+ /* Nothing larger than blocks of chunk_size now available */
+ for (order = 1; order <= max_order; order++) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded at order %d, it should be full!",
+ order);
+ }
+
+ list_splice_tail(&holes, &blocks);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_pessimistic(struct kunit *test)
+{
+ u64 mm_size, size, start = 0;
+ struct gpu_buddy_block *block, *bn;
+ const unsigned int max_order = 16;
+ unsigned long flags = 0;
+ struct gpu_buddy mm;
+ unsigned int order;
+ LIST_HEAD(blocks);
+ LIST_HEAD(tmp);
+
+ /*
+ * Create a pot-sized mm, then allocate one of each possible
+ * order within. This should leave the mm with exactly one
+ * page left.
+ */
+
+ mm_size = SZ_4K << max_order;
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ for (order = 0; order < max_order; order++) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d\n",
+ order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+ }
+
+ /* And now the last remaining block available */
+ size = get_size(0, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM on final alloc\n");
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+
+ /* Should be completely full! */
+ for (order = max_order; order--;) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded, it should be full!");
+ }
+
+ block = list_last_entry(&blocks, typeof(*block), link);
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+
+ /* As we free in increasing size, we make available larger blocks */
+ order = 1;
+ list_for_each_entry_safe(block, bn, &blocks, link) {
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d\n",
+ order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+ order++;
+ }
+
+ /* To confirm, now the whole mm should be available */
+ size = get_size(max_order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc (realloc) hit -ENOMEM with order=%d\n",
+ max_order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_del(&block->link);
+ gpu_buddy_free_block(&mm, block);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_optimistic(struct kunit *test)
+{
+ u64 mm_size, size, start = 0;
+ struct gpu_buddy_block *block;
+ unsigned long flags = 0;
+ const int max_order = 16;
+ struct gpu_buddy mm;
+ LIST_HEAD(blocks);
+ LIST_HEAD(tmp);
+ int order;
+
+ /*
+ * Create a mm with one block of each order available, and
+ * try to allocate them all.
+ */
+
+ mm_size = SZ_4K * ((1 << (max_order + 1)) - 1);
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ KUNIT_EXPECT_EQ(test, mm.max_order, max_order);
+
+ for (order = 0; order <= max_order; order++) {
+ size = get_size(order, mm.chunk_size);
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc hit -ENOMEM with order=%d\n",
+ order);
+
+ block = list_first_entry_or_null(&tmp, struct gpu_buddy_block, link);
+ KUNIT_ASSERT_TRUE_MSG(test, block, "alloc_blocks has no blocks\n");
+
+ list_move_tail(&block->link, &blocks);
+ }
+
+ /* Should be completely full! */
+ size = get_size(0, mm.chunk_size);
+ KUNIT_ASSERT_TRUE_MSG(test, gpu_buddy_alloc_blocks(&mm, start, mm_size,
+ size, size, &tmp, flags),
+ "buddy_alloc unexpectedly succeeded, it should be full!");
+
+ gpu_buddy_free_list(&mm, &blocks, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_limit(struct kunit *test)
+{
+ u64 size = U64_MAX, start = 0;
+ struct gpu_buddy_block *block;
+ unsigned long flags = 0;
+ LIST_HEAD(allocated);
+ struct gpu_buddy mm;
+
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_init(&mm, size, SZ_4K));
+
+ KUNIT_EXPECT_EQ_MSG(test, mm.max_order, GPU_BUDDY_MAX_ORDER,
+ "mm.max_order(%d) != %d\n", mm.max_order,
+ GPU_BUDDY_MAX_ORDER);
+
+ size = mm.chunk_size << mm.max_order;
+ KUNIT_EXPECT_FALSE(test, gpu_buddy_alloc_blocks(&mm, start, size, size,
+ mm.chunk_size, &allocated, flags));
+
+ block = list_first_entry_or_null(&allocated, struct gpu_buddy_block, link);
+ KUNIT_EXPECT_TRUE(test, block);
+
+ KUNIT_EXPECT_EQ_MSG(test, gpu_buddy_block_order(block), mm.max_order,
+ "block order(%d) != %d\n",
+ gpu_buddy_block_order(block), mm.max_order);
+
+ KUNIT_EXPECT_EQ_MSG(test, gpu_buddy_block_size(&mm, block),
+ BIT_ULL(mm.max_order) * mm.chunk_size,
+ "block size(%llu) != %llu\n",
+ gpu_buddy_block_size(&mm, block),
+ BIT_ULL(mm.max_order) * mm.chunk_size);
+
+ gpu_buddy_free_list(&mm, &allocated, 0);
+ gpu_buddy_fini(&mm);
+}
+
+static void gpu_test_buddy_alloc_exceeds_max_order(struct kunit *test)
+{
+ u64 mm_size = SZ_8G + SZ_2G, size = SZ_8G + SZ_1G, min_block_size = SZ_8G;
+ struct gpu_buddy mm;
+ LIST_HEAD(blocks);
+ int err;
+
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_init(&mm, mm_size, SZ_4K),
+ "buddy_init failed\n");
+
+ /* CONTIGUOUS allocation should succeed via try_harder fallback */
+ KUNIT_ASSERT_FALSE_MSG(test, gpu_buddy_alloc_blocks(&mm, 0, mm_size, size,
+ SZ_4K, &blocks,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION),
+ "buddy_alloc hit an error size=%llu\n", size);
+ gpu_buddy_free_list(&mm, &blocks, 0);
+
+ /* Non-CONTIGUOUS with large min_block_size should return -EINVAL */
+ err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, min_block_size, &blocks, 0);
+ KUNIT_EXPECT_EQ(test, err, -EINVAL);
+
+ /* Non-CONTIGUOUS + RANGE with large min_block_size should return -EINVAL */
+ err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, min_block_size, &blocks,
+ GPU_BUDDY_RANGE_ALLOCATION);
+ KUNIT_EXPECT_EQ(test, err, -EINVAL);
+
+ /* CONTIGUOUS + RANGE should return -EINVAL (no try_harder for RANGE) */
+ err = gpu_buddy_alloc_blocks(&mm, 0, mm_size, size, SZ_4K, &blocks,
+ GPU_BUDDY_CONTIGUOUS_ALLOCATION | GPU_BUDDY_RANGE_ALLOCATION);
+ KUNIT_EXPECT_EQ(test, err, -EINVAL);
+
+ gpu_buddy_fini(&mm);
+}
+
+static int gpu_buddy_suite_init(struct kunit_suite *suite)
+{
+ while (!random_seed)
+ random_seed = get_random_u32();
+
+ kunit_info(suite, "Testing GPU buddy manager, with random_seed=0x%x\n",
+ random_seed);
+
+ return 0;
+}
+
+static struct kunit_case gpu_buddy_tests[] = {
+ KUNIT_CASE(gpu_test_buddy_alloc_limit),
+ KUNIT_CASE(gpu_test_buddy_alloc_optimistic),
+ KUNIT_CASE(gpu_test_buddy_alloc_pessimistic),
+ KUNIT_CASE(gpu_test_buddy_alloc_pathological),
+ KUNIT_CASE(gpu_test_buddy_alloc_contiguous),
+ KUNIT_CASE(gpu_test_buddy_alloc_clear),
+ KUNIT_CASE(gpu_test_buddy_alloc_range),
+ KUNIT_CASE(gpu_test_buddy_alloc_range_bias),
+ KUNIT_CASE_SLOW(gpu_test_buddy_fragmentation_performance),
+ KUNIT_CASE(gpu_test_buddy_alloc_exceeds_max_order),
+ KUNIT_CASE(gpu_test_buddy_offset_aligned_allocation),
+ KUNIT_CASE(gpu_test_buddy_subtree_offset_alignment_stress),
+ {}
+};
+
+static struct kunit_suite gpu_buddy_test_suite = {
+ .name = "gpu_buddy",
+ .suite_init = gpu_buddy_suite_init,
+ .test_cases = gpu_buddy_tests,
+};
+
+kunit_test_suite(gpu_buddy_test_suite);
+
+MODULE_AUTHOR("Intel Corporation");
+MODULE_DESCRIPTION("Kunit test for gpu_buddy functions");
+MODULE_LICENSE("GPL");
diff --git a/drivers/gpu/tests/gpu_random.c b/drivers/gpu/tests/gpu_random.c
new file mode 100644
index 000000000..6356372f7
--- /dev/null
+++ b/drivers/gpu/tests/gpu_random.c
@@ -0,0 +1,44 @@
+// SPDX-License-Identifier: GPL-2.0
+#include <linux/bitops.h>
+#include <linux/export.h>
+#include <linux/kernel.h>
+#include <linux/random.h>
+#include <linux/slab.h>
+#include <linux/types.h>
+
+#include "gpu_random.h"
+
+u32 gpu_prandom_u32_max_state(u32 ep_ro, struct rnd_state *state)
+{
+ return upper_32_bits((u64)prandom_u32_state(state) * ep_ro);
+}
+EXPORT_SYMBOL(gpu_prandom_u32_max_state);
+
+void gpu_random_reorder(unsigned int *order, unsigned int count,
+ struct rnd_state *state)
+{
+ unsigned int i, j;
+
+ for (i = 0; i < count; ++i) {
+ BUILD_BUG_ON(sizeof(unsigned int) > sizeof(u32));
+ j = gpu_prandom_u32_max_state(count, state);
+ swap(order[i], order[j]);
+ }
+}
+EXPORT_SYMBOL(gpu_random_reorder);
+
+unsigned int *gpu_random_order(unsigned int count, struct rnd_state *state)
+{
+ unsigned int *order, i;
+
+ order = kmalloc_array(count, sizeof(*order), GFP_KERNEL);
+ if (!order)
+ return order;
+
+ for (i = 0; i < count; i++)
+ order[i] = i;
+
+ gpu_random_reorder(order, count, state);
+ return order;
+}
+EXPORT_SYMBOL(gpu_random_order);
diff --git a/drivers/gpu/tests/gpu_random.h b/drivers/gpu/tests/gpu_random.h
new file mode 100644
index 000000000..b68cf3448
--- /dev/null
+++ b/drivers/gpu/tests/gpu_random.h
@@ -0,0 +1,28 @@
+/* SPDX-License-Identifier: GPL-2.0 */
+#ifndef __GPU_RANDOM_H__
+#define __GPU_RANDOM_H__
+
+/* This is a temporary home for a couple of utility functions that should
+ * be transposed to lib/ at the earliest convenience.
+ */
+
+#include <linux/prandom.h>
+
+#define GPU_RND_STATE_INITIALIZER(seed__) ({ \
+ struct rnd_state state__; \
+ prandom_seed_state(&state__, (seed__)); \
+ state__; \
+})
+
+#define GPU_RND_STATE(name__, seed__) \
+ struct rnd_state name__ = GPU_RND_STATE_INITIALIZER(seed__)
+
+unsigned int *gpu_random_order(unsigned int count,
+ struct rnd_state *state);
+void gpu_random_reorder(unsigned int *order,
+ unsigned int count,
+ struct rnd_state *state);
+u32 gpu_prandom_u32_max_state(u32 ep_ro,
+ struct rnd_state *state);
+
+#endif /* !__GPU_RANDOM_H__ */