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| author | Fuad Tabba <fuad.tabba@linux.dev> | 2026-09-22 19:14:30 +0100 |
|---|---|---|
| committer | Will Deacon <will@kernel.org> | 2026-09-23 12:34:30 +0000 |
| commit | 2bc6b218717b9d08f466f88209251d54bc09b207 (patch) | |
| tree | cb91c941eccb15f94cbec4e96aa3a9c8736b5d66 /drivers/accessibility/speakup/DefaultKeyAssignments | |
| download | linux-stable-2bc6b218717b9d08f466f88209251d54bc09b207.tar.gz linux-stable-2bc6b218717b9d08f466f88209251d54bc09b207.zip | |
arm64/boot: Disable trapping of PMZR_EL0 writes to EL2grafted
__init_el2_fgt2() writes one mask to both HDFGRTR2_EL2 and HDFGWTR2_EL2.
PMZR_EL0 is write-only, so its trap bit, nPMZR_EL0, exists only in
HDFGWTR2_EL2 and is therefore never set: a PMZR_EL0 write from the host
traps to EL2, where the nVHE hypervisor has no handler and BUG()s. The
kernel never writes PMZR_EL0, but kernel.perf_user_access=1 has the PMU
driver set PMUSERENR_EL0.UEN for a task with a user-read event, so a
write from EL0 reaches the trap and takes the host down without a panic
message.
Accumulate the HDFGWTR2_EL2 bits separately, as __init_el2_fgt() already
does for HDFGWTR_EL2, and set nPMZR_EL0 with the other FEAT_PMUv3p9
bits.
Fixes: 858c7bfcb35e1 ("arm64/boot: Enable EL2 requirements for FEAT_PMUv3p9")
Cc: stable@vger.kernel.org
Signed-off-by: Fuad Tabba <fuad.tabba@linux.dev>
Reviewed-by: Anshuman Khandual <anshuman.khandual@arm.com>
Reviewed-by: Oliver Upton <oupton@kernel.org>
Signed-off-by: Will Deacon <will@kernel.org>
Diffstat (limited to 'drivers/accessibility/speakup/DefaultKeyAssignments')
| -rw-r--r-- | drivers/accessibility/speakup/DefaultKeyAssignments | 46 |
1 files changed, 46 insertions, 0 deletions
diff --git a/drivers/accessibility/speakup/DefaultKeyAssignments b/drivers/accessibility/speakup/DefaultKeyAssignments new file mode 100644 index 000000000..101c803b2 --- /dev/null +++ b/drivers/accessibility/speakup/DefaultKeyAssignments @@ -0,0 +1,46 @@ +This file is intended to give you an overview of the default keys used +by speakup for it's review functions. You may change them to be +anything you want but that will take some familiarity with key +mapping. + +We have remapped the insert or zero key on the keypad to act as a +shift key. Well, actually as an altgr key. So in the following list +InsKeyPad-period means hold down the insert key like a shift key and +hit the keypad period. + +KeyPad-8 Say current Line +InsKeyPad-8 say from top of screen to reading cursor. +KeyPad-7 Say Previous Line (UP one line) +KeyPad-9 Say Next Line (down one line) +KeyPad-5 Say Current Word +InsKeyPad-5 Spell Current Word +KeyPad-4 Say Previous Word (left one word) +InsKeyPad-4 say from left edge of line to reading cursor. +KeyPad-6 Say Next Word (right one word) +InsKeyPad-6 Say from reading cursor to right edge of line. +KeyPad-2 Say Current Letter +InsKeyPad-2 say current letter phonetically +KeyPad-1 Say Previous Character (left one letter) +KeyPad-3 Say Next Character (right one letter) +KeyPad-plus Say Entire Screen +InsKeyPad-plus Say from reading cursor line to bottom of screen. +KeyPad-Minus Park reading cursor (toggle) +InsKeyPad-minus Say character hex and decimal value. +KeyPad-period Say Position (current line, position and console) +InsKeyPad-period say colour attributes of current position. +InsKeyPad-9 Move reading cursor to top of screen (insert pgup) +InsKeyPad-3 Move reading cursor to bottom of screen (insert pgdn) +InsKeyPad-7 Move reading cursor to left edge of screen (insert home) +InsKeyPad-1 Move reading cursor to right edge of screen (insert end) +ControlKeyPad-1 Move reading cursor to last character on current line. +KeyPad-Enter Shut Up (until another key is hit) and sync reading cursor +InsKeyPad-Enter Shut Up (until toggled back on). +InsKeyPad-star n<x|y> go to line (y) or column (x). Where 'n' is any + allowed value for the row or column for your current screen. +KeyPad-/ Mark and Cut screen region. +InsKeyPad-/ Paste screen region into any console. + +Hitting any key while speakup is outputting speech will quiet the +synth until it has caught up with what is being printed on the +console. + |
