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authorKumar Kartikeya Dwivedi <memxor@gmail.com>2026-09-04 10:43:19 +0200
committerAlexei Starovoitov <ast@kernel.org>2026-09-04 07:58:36 -0700
commit6668ed271eaefaa63e686bdfbedaeb7b8e492722 (patch)
tree58e8288fead484f6755ad0815fc74c3742663761 /arch/powerpc/boot/ps3-head.S
downloadlinux-stable-6668ed271eaefaa63e686bdfbedaeb7b8e492722.tar.gz
linux-stable-6668ed271eaefaa63e686bdfbedaeb7b8e492722.zip
selftests/bpf: Reject graph kptr use after RCU unlockgrafted
Add a sleepable verifier test that loads a graph-node local kptr in an explicit RCU read-side critical section, then passes its node to bpf_rbtree_remove() after the section ends. Before the verifier fix, the stale NON_OWN_REF flag makes the node look like a live borrowed reference and the program is accepted. After the fix, the pointer is demoted without NON_OWN_REF and the graph kfunc argument is rejected. Also exercise a graph kptr loaded while a spin lock provides implicit RCU protection. The pointer must be invalidated when the lock is released, which guards the required ordering between non-owning-reference invalidation and RCU demotion. Update the existing fault-protected load test state description. The post-unlock pointer no longer carries NON_OWN_REF, but remains readable because the load is rewritten to use BPF_PROBE_MEM. Signed-off-by: Kumar Kartikeya Dwivedi <memxor@gmail.com> Link: https://lore.kernel.org/r/20260904084325.52250-7-memxor@gmail.com Signed-off-by: Alexei Starovoitov <ast@kernel.org>
Diffstat (limited to 'arch/powerpc/boot/ps3-head.S')
-rw-r--r--arch/powerpc/boot/ps3-head.S72
1 files changed, 72 insertions, 0 deletions
diff --git a/arch/powerpc/boot/ps3-head.S b/arch/powerpc/boot/ps3-head.S
new file mode 100644
index 000000000..0a4ebfcc3
--- /dev/null
+++ b/arch/powerpc/boot/ps3-head.S
@@ -0,0 +1,72 @@
+/* SPDX-License-Identifier: GPL-2.0-only */
+/*
+ * PS3 bootwrapper entry.
+ *
+ * Copyright (C) 2007 Sony Computer Entertainment Inc.
+ * Copyright 2007 Sony Corp.
+ */
+
+#include "ppc_asm.h"
+
+ .machine "ppc64"
+
+ .text
+
+/*
+ * __system_reset_overlay - The PS3 first stage entry.
+ *
+ * The bootwraper build script copies the 512 bytes at symbol
+ * __system_reset_overlay to offset 0x100 of the rom image. This symbol
+ * must occupy 512 or less bytes.
+ *
+ * The PS3 has a single processor with two threads.
+ */
+
+ .globl __system_reset_overlay
+__system_reset_overlay:
+
+ /* Switch to 32-bit mode. */
+
+ mfmsr r9
+ clrldi r9,r9,1
+ mtmsrd r9
+ nop
+
+ /* Get thread number in r3 and branch. */
+
+ mfspr r3, 0x88
+ cntlzw. r3, r3
+ beq 1f
+
+ /* Secondary goes to __secondary_hold in kernel. */
+
+ li r4, 0x60
+ mtctr r4
+ bctr
+
+1:
+ /* Primary delays then goes to _zimage_start in wrapper. */
+
+ or 31, 31, 31 /* db16cyc */
+ or 31, 31, 31 /* db16cyc */
+
+ lis r4, _zimage_start@ha
+ addi r4, r4, _zimage_start@l
+ mtctr r4
+ bctr
+
+ . = __system_reset_overlay + 512
+
+/*
+ * __system_reset_kernel - Place holder for the kernel reset vector.
+ *
+ * The bootwrapper build script copies 512 bytes from offset 0x100
+ * of the rom image to the symbol __system_reset_kernel. At runtime
+ * the bootwrapper program copies the 512 bytes at __system_reset_kernel
+ * to ram address 0x100. This symbol must occupy 512 bytes.
+ */
+
+ .globl __system_reset_kernel
+__system_reset_kernel:
+
+ . = __system_reset_kernel + 512