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| author | Zeng Chi <zengchi@kylinos.cn> | 2026-09-21 18:24:42 +0800 |
|---|---|---|
| committer | Sean Christopherson <seanjc@google.com> | 2026-09-22 08:36:16 -0700 |
| commit | 119e9db233ad0f4cbd4cfb9f9385a7bca378b37d (patch) | |
| tree | 660d50d4139cb750fbde1ae3432452c20726c99d /arch/powerpc/boot/gamecube.c | |
| download | linux-stable-119e9db233ad0f4cbd4cfb9f9385a7bca378b37d.tar.gz linux-stable-119e9db233ad0f4cbd4cfb9f9385a7bca378b37d.zip | |
KVM: Don't pre-reserve xarray entries when storing empty/NULL attributesgrafted
Skip the xarray reservation loop when clearing all memory attributes, as
storing NULL only erases the entry and never needs to allocate, so no
reservation (and no cleanup of a failed one) is required in that case.
Suggested-by: Sean Christopherson <seanjc@google.com>
Cc: David Ballesteros <davimaba.v@proton.me>
Signed-off-by: Zeng Chi <zengchi@kylinos.cn>
Link: https://patch.msgid.link/20260921102442.1232375-1-zeng_chi911@163.com
[sean: split to separate patch]
Signed-off-by: Sean Christopherson <seanjc@google.com>
Diffstat (limited to 'arch/powerpc/boot/gamecube.c')
| -rw-r--r-- | arch/powerpc/boot/gamecube.c | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/arch/powerpc/boot/gamecube.c b/arch/powerpc/boot/gamecube.c new file mode 100644 index 000000000..d030612fd --- /dev/null +++ b/arch/powerpc/boot/gamecube.c @@ -0,0 +1,30 @@ +// SPDX-License-Identifier: GPL-2.0-or-later +/* + * arch/powerpc/boot/gamecube.c + * + * Nintendo GameCube bootwrapper support + * Copyright (C) 2004-2009 The GameCube Linux Team + * Copyright (C) 2008,2009 Albert Herranz + */ + +#include <stddef.h> +#include "stdio.h" +#include "types.h" +#include "io.h" +#include "ops.h" + +#include "ugecon.h" + +BSS_STACK(8192); + +void platform_init(unsigned long r3, unsigned long r4, unsigned long r5) +{ + u32 heapsize = 16*1024*1024 - (u32)_end; + + simple_alloc_init(_end, heapsize, 32, 64); + fdt_init(_dtb_start); + + if (ug_probe()) + console_ops.write = ug_console_write; +} + |
