diff options
| author | Jinke Han <jinkehan@didiglobal.com> | 2026-09-08 15:37:42 +0800 |
|---|---|---|
| committer | Ingo Molnar <mingo@kernel.org> | 2026-09-17 09:48:42 +0200 |
| commit | a5f7a5bb3b7f28ba7e4fa246775b29a0e5537255 (patch) | |
| tree | 73fef824f9a846cf935869d0dbc5070ef6e2f741 /Documentation/input/devices/sentelic.rst | |
| download | linux-stable-a5f7a5bb3b7f28ba7e4fa246775b29a0e5537255.tar.gz linux-stable-a5f7a5bb3b7f28ba7e4fa246775b29a0e5537255.zip | |
x86/kprobes: Fix crash when probing CS CALL instructionsgrafted
When using eBPF to probe CS CALL instructions within a function,
a crash can be triggered.
The eBPF tool probes offset 257 of the __hrtimer_run_queues()
function:
<__hrtimer_run_queues+249>: nopl 0x0(%rax,%rax,1)
<__hrtimer_run_queues+254>: mov %r14,%rdi
<__hrtimer_run_queues+257>: cs call <__x86_indirect_thunk_r12>
<__hrtimer_run_queues+263>: mov %eax,%r12d
<__hrtimer_run_queues+266>: xchg %ax,%ax
<__hrtimer_run_queues+268>: mov %r13,%rdi
Which triggers this crash:
BUG: unable to handle page fault for address: 00000000000f41c9
#PF: supervisor write access in kernel mode
#PF: error_code(0x0002) - not-present page
PGD 0 P4D 0
Oops: 0002 [#1] SMP NOPTI
CPU: 1 PID: 0 Comm: swapper/1 Kdump: loaded Tainted: P
RIP: 0010:__hrtimer_run_queues+0x106/0x230
Note that __hrtimer_run_queues+0x106 is __hrtimer_run_queues+262, which is
at the 6th byte of the above CS CALL instruction. Since the CS CALL
instruction occupies 6 bytes, the exception occurred in the middle of that
call instruction.
The root cause is that when using eBPF tools to probe in the middle of a
function, a kprobe with INT3 is used as the underlying implementation.
During single-step emulation of the original CALL instruction,
int3_emulate_call() assumes that the probed CALL instruction is 5 bytes
long. However, the actual CS-prefixed CALL instruction occupies 6 bytes,
so it constructs an incorrect exception return address. When the CPU
returns from the kprobe handler, the next instruction to be executed is at
the address of the last byte of that CS CALL instruction. Coincidentally,
starting from that address, the CPU fetches and decodes a completely
different instruction, which ultimately triggers a kernel crash.
Fix the issue by using the actual instruction length obtained from
the instruction decoder when constructing the exception return
address, rather than relying on the hardcoded CALL_INSN_SIZE macro.
[ mingo: Refined the changelog ]
Fixes: 6256e668b7af ("x86/kprobes: Use int3 instead of debug trap for single-step")
Suggested-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
Signed-off-by: Jinke Han <jinkehan@didiglobal.com>
Signed-off-by: Ingo Molnar <mingo@kernel.org>
Reviewed-by: Masami Hiramatsu (Google) <mhiramat@kernel.org>
Acked-by: Yafang Shao <laoar.shao@gmail.com>
Acked-by: Borislav Petkov <bp@alien8.de>
Cc: Peter Zijlstra <peterz@infradead.org>
Link: https://patch.msgid.link/20260908073742.GA10517@didi-ThinkCentre-M920t-N000
Diffstat (limited to 'Documentation/input/devices/sentelic.rst')
| -rw-r--r-- | Documentation/input/devices/sentelic.rst | 901 |
1 files changed, 901 insertions, 0 deletions
diff --git a/Documentation/input/devices/sentelic.rst b/Documentation/input/devices/sentelic.rst new file mode 100644 index 000000000..d7ad603dd --- /dev/null +++ b/Documentation/input/devices/sentelic.rst @@ -0,0 +1,901 @@ +.. include:: <isonum.txt> + +================= +Sentelic Touchpad +================= + + +:Copyright: |copy| 2002-2011 Sentelic Corporation. + +:Last update: Dec-07-2011 + +Finger Sensing Pad Intellimouse Mode (scrolling wheel, 4th and 5th buttons) +============================================================================ + +A) MSID 4: Scrolling wheel mode plus Forward page(4th button) and Backward + page (5th button) + +1. Set sample rate to 200; +2. Set sample rate to 200; +3. Set sample rate to 80; +4. Issuing the "Get device ID" command (0xF2) and waits for the response; +5. FSP will respond 0x04. + +:: + + Packet 1 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|W|W|W|W| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7 => Y overflow + Bit6 => X overflow + Bit5 => Y sign bit + Bit4 => X sign bit + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X Movement(9-bit 2's complement integers) + Byte 3: Y Movement(9-bit 2's complement integers) + Byte 4: Bit3~Bit0 => the scrolling wheel's movement since the last data report. + valid values, -8 ~ +7 + Bit4 => 1 = 4th mouse button is pressed, Forward one page. + 0 = 4th mouse button is not pressed. + Bit5 => 1 = 5th mouse button is pressed, Backward one page. + 0 = 5th mouse button is not pressed. + +B) MSID 6: Horizontal and Vertical scrolling + +- Set bit 1 in register 0x40 to 1 + +FSP replaces scrolling wheel's movement as 4 bits to show horizontal and +vertical scrolling. + +:: + + Packet 1 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|y|x|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 | | |B|F|r|l|u|d| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7 => Y overflow + Bit6 => X overflow + Bit5 => Y sign bit + Bit4 => X sign bit + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X Movement(9-bit 2's complement integers) + Byte 3: Y Movement(9-bit 2's complement integers) + Byte 4: Bit0 => the Vertical scrolling movement downward. + Bit1 => the Vertical scrolling movement upward. + Bit2 => the Horizontal scrolling movement leftward. + Bit3 => the Horizontal scrolling movement rightward. + Bit4 => 1 = 4th mouse button is pressed, Forward one page. + 0 = 4th mouse button is not pressed. + Bit5 => 1 = 5th mouse button is pressed, Backward one page. + 0 = 5th mouse button is not pressed. + +C) MSID 7 + +FSP uses 2 packets (8 Bytes) to represent Absolute Position. +so we have PACKET NUMBER to identify packets. + + If PACKET NUMBER is 0, the packet is Packet 1. + If PACKET NUMBER is 1, the packet is Packet 2. + Please count this number in program. + +MSID6 special packet will be enable at the same time when enable MSID 7. + +Absolute position for STL3886-G0 +================================ + +1. Set bit 2 or 3 in register 0x40 to 1 +2. Set bit 6 in register 0x40 to 1 + +:: + + Packet 1 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|1|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|d|u|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => valid bit + Bit4 => 1 + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll up + Bit5 => scroll down + Bit6 => scroll left + Bit7 => scroll right + + Notify Packet for G0 + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|0|1|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |M|M|M|M|M|M|M|M| 4 |0|0|0|0|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => 0 + Bit4 => 1 + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message Type => 0x5A (Enable/Disable status packet) + Mode Type => 0xA5 (Normal/Icon mode status) + Byte 3: Message Type => 0x00 (Disabled) + => 0x01 (Enabled) + Mode Type => 0x00 (Normal) + => 0x01 (Icon) + Byte 4: Bit7~Bit0 => Don't Care + +Absolute position for STL3888-Ax +================================ + +:: + + Packet 1 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|A|1|L|0|1| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => arc + Bit3 => 1 + Bit2 => Left Button, 1 is pressed, 0 is released. + Bit1 => 0 + Bit0 => 1 + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit5~Bit4 => y1_g + Bit7~Bit6 => x1_g + + Packet 2 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|A|1|R|1|0| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |x|x|y|y|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => arc + Bit3 => 1 + Bit2 => Right Button, 1 is pressed, 0 is released. + Bit1 => 1 + Bit0 => 0 + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit5~Bit4 => y2_g + Bit7~Bit6 => x2_g + + Notify Packet for STL3888-Ax + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|d|u|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => 1 + Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): + 0: left button is generated by the on-pad command + 1: left button is generated by the external button + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode) + Byte 3: Bit7~Bit6 => Don't care + Bit5~Bit4 => Number of fingers + Bit3~Bit1 => Reserved + Bit0 => 1: enter gesture mode; 0: leaving gesture mode + Byte 4: Bit7 => scroll right button + Bit6 => scroll left button + Bit5 => scroll down button + Bit4 => scroll up button + * Note that if gesture and additional button (Bit4~Bit7) + happen at the same time, the button information will not + be sent. + Bit3~Bit0 => Reserved + +Sample sequence of Multi-finger, Multi-coordinate mode: + + notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1, + abs pkt 2, ..., notify packet (valid bit == 0) + +Absolute position for STL3888-B0 +================================ + +:: + + Packet 1(ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|F|1|0|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => finger up/down information. 1: finger down, 0: finger up. + Bit3 => 1 + Bit2 => finger index, 0 is the first finger, 1 is the second finger. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll down button + Bit5 => scroll up button + Bit6 => scroll left button + Bit7 => scroll right button + + Packet 2 (ABSOLUTE POSITION) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|V|F|1|1|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|u|d|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => Valid bit, 0 means that the coordinate is invalid or finger up. + When both fingers are up, the last two reports have zero valid + bit. + Bit4 => finger up/down information. 1: finger down, 0: finger up. + Bit3 => 1 + Bit2 => finger index, 0 is the first finger, 1 is the second finger. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => scroll down button + Bit5 => scroll up button + Bit6 => scroll left button + Bit7 => scroll right button + +Notify Packet for STL3888-B0:: + + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|1|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + => 11, Normal data packet with on-pad click + Bit5 => 1 + Bit4 => when in absolute coordinates mode (valid when EN_PKT_GO is 1): + 0: left button is generated by the on-pad command + 1: left button is generated by the external button + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message Type => 0xB7 (Multi Finger, Multi Coordinate mode) + Byte 3: Bit7~Bit6 => Don't care + Bit5~Bit4 => Number of fingers + Bit3~Bit1 => Reserved + Bit0 => 1: enter gesture mode; 0: leaving gesture mode + Byte 4: Bit7 => scroll right button + Bit6 => scroll left button + Bit5 => scroll up button + Bit4 => scroll down button + * Note that if gesture and additional button(Bit4~Bit7) + happen at the same time, the button information will not + be sent. + Bit3~Bit0 => Reserved + +Sample sequence of Multi-finger, Multi-coordinate mode: + + notify packet (valid bit == 1), abs pkt 1, abs pkt 2, abs pkt 1, + abs pkt 2, ..., notify packet (valid bit == 0) + +Absolute position for STL3888-Cx and STL3888-Dx +=============================================== + +:: + + Single Finger, Absolute Coordinate Mode (SFAC) + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|0|P|1|M|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Coordinate mode(always 0 in SFAC mode): + 0: single-finger absolute coordinates (SFAC) mode + 1: multi-finger, multiple coordinates (MFMC) mode + Bit4 => 0: The LEFT button is generated by on-pad command (OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => Always 1, as specified by PS/2 protocol. + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => 4th mouse button(forward one page) + Bit5 => 5th mouse button(backward one page) + Bit6 => scroll left button + Bit7 => scroll right button + + Multi Finger, Multiple Coordinates Mode (MFMC): + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |0|1|1|P|1|F|R|L| 2 |X|X|X|X|X|X|X|X| 3 |Y|Y|Y|Y|Y|Y|Y|Y| 4 |r|l|B|F|X|X|Y|Y| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordination packet + => 10, Notify packet + Bit5 => Coordinate mode (always 1 in MFMC mode): + 0: single-finger absolute coordinates (SFAC) mode + 1: multi-finger, multiple coordinates (MFMC) mode + Bit4 => 0: The LEFT button is generated by on-pad command (OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => Always 1, as specified by PS/2 protocol. + Bit2 => Finger index, 0 is the first finger, 1 is the second finger. + If bit 1 and 0 are all 1 and bit 4 is 0, the middle external + button is pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: X coordinate (xpos[9:2]) + Byte 3: Y coordinate (ypos[9:2]) + Byte 4: Bit1~Bit0 => Y coordinate (xpos[1:0]) + Bit3~Bit2 => X coordinate (ypos[1:0]) + Bit4 => 4th mouse button(forward one page) + Bit5 => 5th mouse button(backward one page) + Bit6 => scroll left button + Bit7 => scroll right button + +When one of the two fingers is up, the device will output four consecutive +MFMC#0 report packets with zero X and Y to represent 1st finger is up or +four consecutive MFMC#1 report packets with zero X and Y to represent that +the 2nd finger is up. On the other hand, if both fingers are up, the device +will output four consecutive single-finger, absolute coordinate(SFAC) packets +with zero X and Y. + +Notify Packet for STL3888-Cx/Dx:: + + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |1|0|0|P|1|M|R|L| 2 |C|C|C|C|C|C|C|C| 3 |0|0|F|F|0|0|0|i| 4 |r|l|u|d|0|0|0|0| + |---------------| |---------------| |---------------| |---------------| + + Byte 1: Bit7~Bit6 => 00, Normal data packet + => 01, Absolute coordinates packet + => 10, Notify packet + Bit5 => Always 0 + Bit4 => 0: The LEFT button is generated by on-pad command(OPC) + 1: The LEFT button is generated by external button + Default is 1 even if the LEFT button is not pressed. + Bit3 => 1 + Bit2 => Middle Button, 1 is pressed, 0 is not pressed. + Bit1 => Right Button, 1 is pressed, 0 is not pressed. + Bit0 => Left Button, 1 is pressed, 0 is not pressed. + Byte 2: Message type: + 0xba => gesture information + 0xc0 => one finger hold-rotating gesture + Byte 3: The first parameter for the received message: + 0xba => gesture ID (refer to the 'Gesture ID' section) + 0xc0 => region ID + Byte 4: The second parameter for the received message: + 0xba => N/A + 0xc0 => finger up/down information + +Sample sequence of Multi-finger, Multi-coordinates mode: + + notify packet (valid bit == 1), MFMC packet 1 (byte 1, bit 2 == 0), + MFMC packet 2 (byte 1, bit 2 == 1), MFMC packet 1, MFMC packet 2, + ..., notify packet (valid bit == 0) + + That is, when the device is in MFMC mode, the host will receive + interleaved absolute coordinate packets for each finger. + +FSP Enable/Disable packet +========================= + +:: + + Bit 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 + BYTE |---------------|BYTE |---------------|BYTE|---------------|BYTE|---------------| + 1 |Y|X|0|0|1|M|R|L| 2 |0|1|0|1|1|0|1|E| 3 | | | | | | | | | 4 | | | | | | | | | + |---------------| |---------------| |---------------| |---------------| + + FSP will send out enable/disable packet when FSP receive PS/2 enable/disable + command. Host will receive the packet which Middle, Right, Left button will + be set. The packet only use byte 0 and byte 1 as a pattern of original packet. + Ignore the other bytes of the packet. + + Byte 1: Bit7 => 0, Y overflow + Bit6 => 0, X overflow + Bit5 => 0, Y sign bit + Bit4 => 0, X sign bit + Bit3 => 1 + Bit2 => 1, Middle Button + Bit1 => 1, Right Button + Bit0 => 1, Left Button + Byte 2: Bit7~1 => (0101101b) + Bit0 => 1 = Enable + 0 = Disable + Byte 3: Don't care + Byte 4: Don't care (MOUSE ID 3, 4) + Byte 5~8: Don't care (Absolute packet) + +PS/2 Command Set +================ + +FSP supports basic PS/2 commanding set and modes, refer to following URL for +details about PS/2 commands: + +http://www.computer-engineering.org/ps2mouse/ + +Programming Sequence for Determining Packet Parsing Flow +======================================================== + +1. Identify FSP by reading device ID(0x00) and version(0x01) register + +2. For FSP version < STL3888 Cx, determine number of buttons by reading + the 'test mode status' (0x20) register:: + + buttons = reg[0x20] & 0x30 + + if buttons == 0x30 or buttons == 0x20: + # two/four buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail(ignore byte 4, bit ~ 7) + elif buttons == 0x10: + # 6 buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section B for packet parsing detail + elif buttons == 0x00: + # 6 buttons + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail + +3. For FSP version >= STL3888 Cx: + Refer to 'Finger Sensing Pad PS/2 Mouse Intellimouse' + section A for packet parsing detail (ignore byte 4, bit ~ 7) + +Programming Sequence for Register Reading/Writing +================================================= + +Register inversion requirement: + +Following values needed to be inverted(the '~' operator in C) before being +sent to FSP:: + + 0xe8, 0xe9, 0xee, 0xf2, 0xf3 and 0xff. + +Register swapping requirement: + +Following values needed to have their higher 4 bits and lower 4 bits being +swapped before being sent to FSP:: + + 10, 20, 40, 60, 80, 100 and 200. + +Register reading sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x66 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. if the register address being to read is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 6 + + a. send 0x68 PS/2 command to FSP; + + b. send the inverted register address to FSP and goto step 8; + + 6. if the register address being to read is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 7 + + a. send 0xcc PS/2 command to FSP; + + b. send the swapped register address to FSP and goto step 8; + + 7. send 0x66 PS/2 command to FSP; + + a. send the original register address to FSP and goto step 8; + + 8. send 0xe9(status request) PS/2 command to FSP; + + 9. the 4th byte of the response read from FSP should be the + requested register value(?? indicates don't care byte):: + + host: 0xe9 + 3888: 0xfa (??) (??) (val) + + * Note that since the Cx release, the hardware will return 1's + complement of the register value at the 3rd byte of status request + result:: + + host: 0xe9 + 3888: 0xfa (??) (~val) (val) + +Register writing sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. if the register address being to write is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 3 + + a. send 0x74 PS/2 command to FSP; + + b. send the inverted register address to FSP and goto step 5; + + 3. if the register address being to write is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 4 + + a. send 0x77 PS/2 command to FSP; + + b. send the swapped register address to FSP and goto step 5; + + 4. send 0x55 PS/2 command to FSP; + + a. send the register address to FSP and goto step 5; + + 5. send 0xf3 PS/2 command to FSP; + + 6. if the register value being to write is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 7 + + a. send 0x47 PS/2 command to FSP; + + b. send the inverted register value to FSP and goto step 9; + + 7. if the register value being to write is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 8 + + a. send 0x44 PS/2 command to FSP; + + b. send the swapped register value to FSP and goto step 9; + + 8. send 0x33 PS/2 command to FSP; + + a. send the register value to FSP; + + 9. the register writing sequence is completed. + + * Since the Cx release, the hardware will return 1's + complement of the register value at the 3rd byte of status request + result. Host can optionally send another 0xe9 (status request) PS/2 + command to FSP at the end of register writing to verify that the + register writing operation is successful (?? indicates don't care + byte):: + + host: 0xe9 + 3888: 0xfa (??) (~val) (val) + +Programming Sequence for Page Register Reading/Writing +====================================================== + +In order to overcome the limitation of maximum number of registers +supported, the hardware separates register into different groups called +'pages.' Each page is able to include up to 255 registers. + +The default page after power up is 0x82; therefore, if one has to get +access to register 0x8301, one has to use following sequence to switch +to page 0x83, then start reading/writing from/to offset 0x01 by using +the register read/write sequence described in previous section. + +Page register reading sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x66 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. send 0x83 PS/2 command to FSP; + + 6. send 0x88 PS/2 command to FSP; + + 7. send 0xe9(status request) PS/2 command to FSP; + + 8. the response read from FSP should be the requested page value. + + +Page register writing sequence: + + 1. send 0xf3 PS/2 command to FSP; + + 2. send 0x38 PS/2 command to FSP; + + 3. send 0x88 PS/2 command to FSP; + + 4. send 0xf3 PS/2 command to FSP; + + 5. if the page address being written is not required to be + inverted(refer to the 'Register inversion requirement' section), + goto step 6 + + a. send 0x47 PS/2 command to FSP; + + b. send the inverted page address to FSP and goto step 9; + + 6. if the page address being written is not required to be + swapped(refer to the 'Register swapping requirement' section), + goto step 7 + + a. send 0x44 PS/2 command to FSP; + + b. send the swapped page address to FSP and goto step 9; + + 7. send 0x33 PS/2 command to FSP; + + 8. send the page address to FSP; + + 9. the page register writing sequence is completed. + +Gesture ID +========== + +Unlike other devices which sends multiple fingers' coordinates to host, +FSP processes multiple fingers' coordinates internally and convert them +into a 8 bits integer, namely 'Gesture ID.' Following is a list of +supported gesture IDs: + + ======= ================================== + ID Description + ======= ================================== + 0x86 2 finger straight up + 0x82 2 finger straight down + 0x80 2 finger straight right + 0x84 2 finger straight left + 0x8f 2 finger zoom in + 0x8b 2 finger zoom out + 0xc0 2 finger curve, counter clockwise + 0xc4 2 finger curve, clockwise + 0x2e 3 finger straight up + 0x2a 3 finger straight down + 0x28 3 finger straight right + 0x2c 3 finger straight left + 0x38 palm + ======= ================================== + +Register Listing +================ + +Registers are represented in 16 bits values. The higher 8 bits represent +the page address and the lower 8 bits represent the relative offset within +that particular page. Refer to the 'Programming Sequence for Page Register +Reading/Writing' section for instructions on how to change current page +address:: + + offset width default r/w name + 0x8200 bit7~bit0 0x01 RO device ID + + 0x8201 bit7~bit0 RW version ID + 0xc1: STL3888 Ax + 0xd0 ~ 0xd2: STL3888 Bx + 0xe0 ~ 0xe1: STL3888 Cx + 0xe2 ~ 0xe3: STL3888 Dx + + 0x8202 bit7~bit0 0x01 RO vendor ID + + 0x8203 bit7~bit0 0x01 RO product ID + + 0x8204 bit3~bit0 0x01 RW revision ID + + 0x820b test mode status 1 + bit3 1 RO 0: rotate 180 degree + 1: no rotation + *only supported by H/W prior to Cx + + 0x820f register file page control + bit2 0 RW 1: rotate 180 degree + 0: no rotation + *supported since Cx + + bit0 0 RW 1 to enable page 1 register files + *only supported by H/W prior to Cx + + 0x8210 RW system control 1 + bit0 1 RW Reserved, must be 1 + bit1 0 RW Reserved, must be 0 + bit4 0 RW Reserved, must be 0 + bit5 1 RW register clock gating enable + 0: read only, 1: read/write enable + (Note that following registers does not require clock gating being + enabled prior to write: 05 06 07 08 09 0c 0f 10 11 12 16 17 18 23 2e + 40 41 42 43. In addition to that, this bit must be 1 when gesture + mode is enabled) + + 0x8220 test mode status + bit5~bit4 RO number of buttons + 11 => 2, lbtn/rbtn + 10 => 4, lbtn/rbtn/scru/scrd + 01 => 6, lbtn/rbtn/scru/scrd/scrl/scrr + 00 => 6, lbtn/rbtn/scru/scrd/fbtn/bbtn + *only supported by H/W prior to Cx + + 0x8231 RW on-pad command detection + bit7 0 RW on-pad command left button down tag + enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8234 RW on-pad command control 5 + bit4~bit0 0x05 RW XLO in 0s/4/1, so 03h = 0010.1b = 2.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + bit7 0 RW on-pad tap zone enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8235 RW on-pad command control 6 + bit4~bit0 0x1d RW XHI in 0s/4/1, so 19h = 1100.1b = 12.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + 0x8236 RW on-pad command control 7 + bit4~bit0 0x04 RW YLO in 0s/4/1, so 03h = 0010.1b = 2.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + 0x8237 RW on-pad command control 8 + bit4~bit0 0x13 RW YHI in 0s/4/1, so 11h = 1000.1b = 8.5 + (Note that position unit is in 0.5 scanline) + *only supported by H/W prior to Cx + + 0x8240 RW system control 5 + bit1 0 RW FSP Intellimouse mode enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + bit2 0 RW movement + abs. coordinate mode enable + 0: disable, 1: enable + (Note that this function has the functionality of bit 1 even when + bit 1 is not set. However, the format is different from that of bit 1. + In addition, when bit 1 and bit 2 are set at the same time, bit 2 will + override bit 1.) + *only supported by H/W prior to Cx + + bit3 0 RW abs. coordinate only mode enable + 0: disable, 1: enable + (Note that this function has the functionality of bit 1 even when + bit 1 is not set. However, the format is different from that of bit 1. + In addition, when bit 1, bit 2 and bit 3 are set at the same time, + bit 3 will override bit 1 and 2.) + *only supported by H/W prior to Cx + + bit5 0 RW auto switch enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + bit6 0 RW G0 abs. + notify packet format enable + 0: disable, 1: enable + (Note that the absolute/relative coordinate output still depends on + bit 2 and 3. That is, if any of those bit is 1, host will receive + absolute coordinates; otherwise, host only receives packets with + relative coordinate.) + *only supported by H/W prior to Cx + + bit7 0 RW EN_PS2_F2: PS/2 gesture mode 2nd + finger packet enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8243 RW on-pad control + bit0 0 RW on-pad control enable + 0: disable, 1: enable + (Note that if this bit is cleared, bit 3/5 will be ineffective) + *only supported by H/W prior to Cx + + bit3 0 RW on-pad fix vertical scrolling enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + bit5 0 RW on-pad fix horizontal scrolling enable + 0: disable, 1: enable + *only supported by H/W prior to Cx + + 0x8290 RW software control register 1 + bit0 0 RW absolute coordination mode + 0: disable, 1: enable + *supported since Cx + + bit1 0 RW gesture ID output + 0: disable, 1: enable + *supported since Cx + + bit2 0 RW two fingers' coordinates output + 0: disable, 1: enable + *supported since Cx + + bit3 0 RW finger up one packet output + 0: disable, 1: enable + *supported since Cx + + bit4 0 RW absolute coordination continuous mode + 0: disable, 1: enable + *supported since Cx + + bit6~bit5 00 RW gesture group selection + 00: basic + 01: suite + 10: suite pro + 11: advanced + *supported since Cx + + bit7 0 RW Bx packet output compatible mode + 0: disable, 1: enable + *supported since Cx + *supported since Cx + + + 0x833d RW on-pad command control 1 + bit7 1 RW on-pad command detection enable + 0: disable, 1: enable + *supported since Cx + + 0x833e RW on-pad command detection + bit7 0 RW on-pad command left button down tag + enable. Works only in H/W based PS/2 + data packet mode. + 0: disable, 1: enable + *supported since Cx |
