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| author | Eduard Zingerman <eddyz87@gmail.com> | 2026-09-04 01:33:23 -0700 |
|---|---|---|
| committer | Kumar Kartikeya Dwivedi <memxor@gmail.com> | 2026-09-04 12:58:04 +0200 |
| commit | 836b2fe544a5e9b5ce116622cb36fba33838c6fd (patch) | |
| tree | 95e38e4aaa0a6a78e373148b3d0af4aa2ab3d371 /Documentation/gpu/vc4.rst | |
| download | linux-stable-836b2fe544a5e9b5ce116622cb36fba33838c6fd.tar.gz linux-stable-836b2fe544a5e9b5ce116622cb36fba33838c6fd.zip | |
selftests/bpf: Check that JMP32 pointer vs zero jumps are not predictedgrafted
Add jmp32_ptr_vs_zero_jne: the fall-through of the 32-bit compare, which
the verifier used to skip, contains an out of bounds map value access,
hence w/o the previous patch the program is accepted. See previous patch
for detailed description.
Reported-by: Nicholas Carlini <npc@anthropic.com>
Suggested-by: Nicholas Carlini <npc@anthropic.com>
Signed-off-by: Eduard Zingerman <eddyz87@gmail.com>
Link: https://lore.kernel.org/bpf/20260904083325.2083493-6-eddyz87@gmail.com
Signed-off-by: Kumar Kartikeya Dwivedi <memxor@gmail.com>
Diffstat (limited to 'Documentation/gpu/vc4.rst')
| -rw-r--r-- | Documentation/gpu/vc4.rst | 108 |
1 files changed, 108 insertions, 0 deletions
diff --git a/Documentation/gpu/vc4.rst b/Documentation/gpu/vc4.rst new file mode 100644 index 000000000..5e5e92e40 --- /dev/null +++ b/Documentation/gpu/vc4.rst @@ -0,0 +1,108 @@ +===================================== + drm/vc4 Broadcom VC4 Graphics Driver +===================================== + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_drv.c + :doc: Broadcom VC4 Graphics Driver + +Display Hardware Handling +========================= + +This section covers everything related to the display hardware including +the mode setting infrastructure, plane, sprite and cursor handling and +display, output probing and related topics. + +Pixel Valve (DRM CRTC) +---------------------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_crtc.c + :doc: VC4 CRTC module + +HVS +--- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_hvs.c + :doc: VC4 HVS module. + +HVS planes +---------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_plane.c + :doc: VC4 plane module + +HDMI encoder +------------ + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_hdmi.c + :doc: VC4 Falcon HDMI module + +DSI encoder +----------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_dsi.c + :doc: VC4 DSI0/DSI1 module + +DPI encoder +----------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_dpi.c + :doc: VC4 DPI module + +VEC (Composite TV out) encoder +------------------------------ + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_vec.c + :doc: VC4 SDTV module + +KUnit Tests +=========== + +The VC4 Driver uses KUnit to perform driver-specific unit and +integration tests. + +These tests are using a mock driver and can be ran using the +command below, on either arm or arm64 architectures, + +.. code-block:: bash + + $ ./tools/testing/kunit/kunit.py run \ + --kunitconfig=drivers/gpu/drm/vc4/tests/.kunitconfig \ + --cross_compile aarch64-linux-gnu- --arch arm64 + +Parts of the driver that are currently covered by tests are: + * The HVS to PixelValve dynamic FIFO assignment, for the BCM2835-7 + and BCM2711. + +Memory Management and 3D Command Submission +=========================================== + +This section covers the GEM implementation in the vc4 driver. + +GPU buffer object (BO) management +--------------------------------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_bo.c + :doc: VC4 GEM BO management support + +V3D binner command list (BCL) validation +---------------------------------------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_validate.c + :doc: Command list validator for VC4. + +V3D render command list (RCL) generation +---------------------------------------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_render_cl.c + :doc: Render command list generation + +Shader validator for VC4 +--------------------------- +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_validate_shaders.c + :doc: Shader validator for VC4. + +V3D Interrupts +-------------- + +.. kernel-doc:: drivers/gpu/drm/vc4/vc4_irq.c + :doc: Interrupt management for the V3D engine |
