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| author | Ali Ahmet Memis <ali@iusegentoo.com> | 2026-08-21 01:45:27 +0000 |
|---|---|---|
| committer | Stafford Horne <shorne@gmail.com> | 2026-08-29 07:32:26 +0100 |
| commit | 78004e9a87f240df03e2f73120d291763c32e0a7 (patch) | |
| tree | 137c22dd795222931b9d2bf2501d37cd766741aa /Documentation/gpu/msm-preemption.rst | |
| download | linux-stable-78004e9a87f240df03e2f73120d291763c32e0a7.tar.gz linux-stable-78004e9a87f240df03e2f73120d291763c32e0a7.zip | |
openrisc: fix arbitrary kernel memory access via or1k_atomic syscallgrafted
sys_or1k_atomic() (syscall 244 in the "or1k" ABI) takes two user
pointers, v1 and v2, and swaps the words they point to in hand-written
assembly.
l.lwz r29,0(r4)
l.lwz r27,0(r5)
l.sw 0(r4),r27
l.sw 0(r5),r29
The pointers are not checked with access_ok(). The four memory
accesses also have no exception table entries.
A caller passes a kernel address as either pointer, and the syscall
reads from and writes to it directly.
This gives an unprivileged process a kernel read/write primitive. It
overwrites kernel data such as the sys_call_table, gaining code
execution in kernel context.
Check both pointers before entering the critical section. Add fixups
for the four memory accesses so faults on valid but unmapped user
addresses return -EFAULT.
[shorne@gmail.com: fix comment style]
Fixes: 9d02a4283e9c ("OpenRISC: Boot code")
Cc: stable@vger.kernel.org
Signed-off-by: Ali Ahmet Memis <ali@iusegentoo.com>
Signed-off-by: Stafford Horne <shorne@gmail.com>
Diffstat (limited to 'Documentation/gpu/msm-preemption.rst')
| -rw-r--r-- | Documentation/gpu/msm-preemption.rst | 99 |
1 files changed, 99 insertions, 0 deletions
diff --git a/Documentation/gpu/msm-preemption.rst b/Documentation/gpu/msm-preemption.rst new file mode 100644 index 000000000..d768ca09f --- /dev/null +++ b/Documentation/gpu/msm-preemption.rst @@ -0,0 +1,99 @@ +.. SPDX-License-Identifier: GPL-2.0 + +:orphan: + +============== +MSM Preemption +============== + +Preemption allows Adreno GPUs to switch to a higher priority ring when work is +pushed to it, reducing latency for high priority submissions. + +When preemption is enabled 4 rings are initialized, corresponding to different +priority levels. Having multiple rings is purely a software concept as the GPU +only has registers to keep track of one graphics ring. +The kernel is able to switch which ring is currently being processed by +requesting preemption. When certain conditions are met, depending on the +priority level, the GPU will save its current state in a series of buffers, +then restores state from a similar set of buffers specified by the kernel. It +then resumes execution and fires an IRQ to let the kernel know the context +switch has completed. + +This mechanism can be used by the kernel to switch between rings. Whenever a +submission occurs the kernel finds the highest priority ring which isn't empty +and preempts to it if said ring is not the one being currently executed. This is +also done whenever a submission completes to make sure execution resumes on a +lower priority ring when a higher priority ring is done. + +Preemption levels +----------------- + +Preemption can only occur at certain boundaries. The exact conditions can be +configured by changing the preemption level, this allows to compromise between +latency (ie. the time that passes between when the kernel requests preemption +and when the SQE begins saving state) and overhead (the amount of state that +needs to be saved). + +The GPU offers 3 levels: + +Level 0 + Preemption only occurs at the submission level. This requires the least amount + of state to be saved as the execution of userspace submitted IBs is never + interrupted, however it offers very little benefit compared to not enabling + preemption of any kind. + +Level 1 + Preemption occurs at either bin level, if using GMEM rendering, or draw level + in the sysmem rendering case. + +Level 2 + Preemption occurs at draw level. + +Level 1 is the mode that is used by the msm driver. + +Additionally the GPU allows to specify a `skip_save_restore` option. This +disables the saving and restoring of all registers except those relating to the +operation of the SQE itself, reducing overhead. Saving and restoring is only +skipped when using GMEM with Level 1 preemption. When enabling this userspace is +expected to set the state that isn't preserved whenever preemption occurs which +is done by specifying preamble and postambles. Those are IBs that are executed +before and after preemption. + +Preemption buffers +------------------ + +A series of buffers are necessary to store the state of rings while they are not +being executed. There are different kinds of preemption records and most of +those require one buffer per ring. This is because preemption never occurs +between submissions on the same ring, which always run in sequence when the ring +is active. This means that only one context per ring is effectively active. + +SMMU_INFO + This buffer contains info about the current SMMU configuration such as the + ttbr0 register. The SQE firmware isn't actually able to save this record. + As a result SMMU info must be saved manually from the CP to a buffer and the + SMMU record updated with info from said buffer before triggering + preemption. + +NON_SECURE + This is the main preemption record where most state is saved. It is mostly + opaque to the kernel except for the first few words that must be initialized + by the kernel. + +SECURE + This saves state related to the GPU's secure mode. + +NON_PRIV + The intended purpose of this record is unknown. The SQE firmware actually + ignores it and therefore msm doesn't handle it. + +COUNTER + This record is used to save and restore performance counters. + +Handling the permissions of those buffers is critical for security. All but the +NON_PRIV records need to be inaccessible from userspace, so they must be mapped +in the kernel address space with the MSM_BO_MAP_PRIV flag. +For example, making the NON_SECURE record accessible from userspace would allow +any process to manipulate a saved ring's RPTR which can be used to skip the +execution of some packets in a ring and execute user commands with higher +privileges. |
