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| author | Linus Torvalds <torvalds@linux-foundation.org> | 2026-08-30 09:22:00 -0700 |
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| committer | Linus Torvalds <torvalds@linux-foundation.org> | 2026-08-30 09:22:00 -0700 |
| commit | 034dd340b08be1f2f0477ad16131d609f9dbd53c (patch) | |
| tree | 2536f4b2d7893ccd916b5abdf3c454ad6edc03c2 /Documentation/gpu/drm-vm-bind-async.rst | |
| download | linux-stable-034dd340b08be1f2f0477ad16131d609f9dbd53c.tar.gz linux-stable-034dd340b08be1f2f0477ad16131d609f9dbd53c.zip | |
Merge tag 'trace-v7.3-2' of git://git.kernel.org/pub/scm/linux/kernel/git/trace/linux-tracegrafted
Pull tracing fixes from Steven Rostedt:
- Fix error output of boot instance creation failure
Currently if a boot instance creation fails, instead of printing out
the name of the instance that failed, it prints "(null)". That is
because it prints "cur_str" that had already been processed by
strsep(). Print the saved name instead.
While at it, print the error code of the failure.
- Fix use-after-free for same named historgrams
Histograms can be named so that they can be used in multiple events.
But if the named histogram has a variable attached, the second event
that uses the named histogram which duplicates it and needs to free
the original after duplication leaves the old variable in place and
still visible. If another histogram uses than variable, it will use
the stale one which will try to reference the freed duplicate
histogram and crash the kernel.
Free the duplicate variables along with the duplicated histogram
data.
- Check return value of kthread_run() in event self test
The events self tests uses a kthread for testing but does not check
if it succeeded in creating a kthread. If the kthread creation were
to fail, the code will still try to call kthread_stop() on the error
returned.
- Fix race between reading trace_pipe and updating subbuffer size
If a user is reading the trace_pipe file at the same time they update
the ring buffer sub-buffer size, can cause the trace_pipe read to
read stale data. Add trace_access_lock() around updating the ring
buffer sub-buffer size.
- Fix eventfs_inode on failure path in creation of the events directory
In the creation of the "events" directory, if after allocating the
eventfs_inode a failure is detected, it calls cleanup_ei() which
calls free_ei(). The free_ei() will test if eventfs_inode being freed
has no children. It is a bug if it does. But on the failure case of
the creation of the "events" directory, the children lists have not
yet been initialized and the free will trigger a warning because
list_empty() on an uninitialized list returns false.
Move the initialization into init_ei() where it makes more sense and
makes sure that a created eventfs_inode has its lists initialized
upon creation.
- Check return value of kthread_run() in ftrace direct sample code
The sample code that shows how to use the ftrace direct calls does
not test the return of kthread_run() to see if it succeeds. Return a
failure if the kthread_run() doesn't succeed.
- Clear user events state on fork in case of alloc failure
On fork, the child gets a pointer to the parent's user events state.
It makes a copy of it then updates the child's pointer to it. But if
the allocation fails, the duplication function leaves the child with
a pointer to its parent's descriptor. When the child cleans up its
data, it will free the parent's descriptor while the parent is still
using it.
In the duplication function, set the child's user_event_mm to NULL
before testing if the allocation succeeded, and when it exits it will
not free the parent's descriptor.
- Fix retry exhaustion in simple ring buffer reader swap
simple_ring_buffer_swap_reader_page() starts with retry set to 8 and
post-decrements it only after a failed link replacement. On the final
attempt, a successful replacement leaves retry at zero, while a
failed replacement leaves it at -1.
But the check for success expects the retry value to be non-zero and
exits with an error on zero. This is the opposite result. Fix it.
- Fail nicely when the remote swap_reader_page() returns an error
Currently, if the swap_reader_page() of a remote buffer fails, it
triggers a WARN_ON_ONCE() and continues normally. Instead, have it
exit with an error and a pr_warn() print instead of a full WARNING.
* tag 'trace-v7.3-2' of git://git.kernel.org/pub/scm/linux/kernel/git/trace/linux-trace:
ring-buffer: Stop remote reader update when page swap fails
tracing: Fix retry exhaustion in simple ring buffer reader swap
tracing/user_events: Clear copied tracing state before fork duplication
samples/ftrace: Fix kthread_stop() on ERR_PTR in ftrace-direct-multi-modify
samples/ftrace: Fix kthread_stop() on ERR_PTR in ftrace-direct-modify
eventfs: Initialize ei->children and ei->list in init_ei()
tracing: Fix use-after-free in trace_pipe read on sub-buffer order change
tracing: Fix crash passing ERR_PTR to kthread_stop()
tracing: Fix use-after-free with same-name named triggers
tracing: Fix logged instance name on creation failure
Diffstat (limited to 'Documentation/gpu/drm-vm-bind-async.rst')
| -rw-r--r-- | Documentation/gpu/drm-vm-bind-async.rst | 309 |
1 files changed, 309 insertions, 0 deletions
diff --git a/Documentation/gpu/drm-vm-bind-async.rst b/Documentation/gpu/drm-vm-bind-async.rst new file mode 100644 index 000000000..3d709d020 --- /dev/null +++ b/Documentation/gpu/drm-vm-bind-async.rst @@ -0,0 +1,309 @@ +.. SPDX-License-Identifier: (GPL-2.0+ OR MIT) + +==================== +Asynchronous VM_BIND +==================== + +Nomenclature: +============= + +* ``VRAM``: On-device memory. Sometimes referred to as device local memory. + +* ``gpu_vm``: A virtual GPU address space. Typically per process, but + can be shared by multiple processes. + +* ``VM_BIND``: An operation or a list of operations to modify a gpu_vm using + an IOCTL. The operations include mapping and unmapping system- or + VRAM memory. + +* ``syncobj``: A container that abstracts synchronization objects. The + synchronization objects can be either generic, like dma-fences or + driver specific. A syncobj typically indicates the type of the + underlying synchronization object. + +* ``in-syncobj``: Argument to a VM_BIND IOCTL, the VM_BIND operation waits + for these before starting. + +* ``out-syncobj``: Argument to a VM_BIND_IOCTL, the VM_BIND operation + signals these when the bind operation is complete. + +* ``dma-fence``: A cross-driver synchronization object. A basic + understanding of dma-fences is required to digest this + document. Please refer to the ``DMA Fences`` section of the + :doc:`dma-buf doc </driver-api/dma-buf>`. + +* ``memory fence``: A synchronization object, different from a dma-fence. + A memory fence uses the value of a specified memory location to determine + signaled status. A memory fence can be awaited and signaled by both + the GPU and CPU. Memory fences are sometimes referred to as + user-fences, userspace-fences or gpu futexes and do not necessarily obey + the dma-fence rule of signaling within a "reasonable amount of time". + The kernel should thus avoid waiting for memory fences with locks held. + +* ``long-running workload``: A workload that may take more than the + current stipulated dma-fence maximum signal delay to complete and + which therefore needs to set the gpu_vm or the GPU execution context in + a certain mode that disallows completion dma-fences. + +* ``exec function``: An exec function is a function that revalidates all + affected gpu_vmas, submits a GPU command batch and registers the + dma_fence representing the GPU command's activity with all affected + dma_resvs. For completeness, although not covered by this document, + it's worth mentioning that an exec function may also be the + revalidation worker that is used by some drivers in compute / + long-running mode. + +* ``bind context``: A context identifier used for the VM_BIND + operation. VM_BIND operations that use the same bind context can be + assumed, where it matters, to complete in order of submission. No such + assumptions can be made for VM_BIND operations using separate bind contexts. + +* ``UMD``: User-mode driver. + +* ``KMD``: Kernel-mode driver. + + +Synchronous / Asynchronous VM_BIND operation +============================================ + +Synchronous VM_BIND +___________________ +With Synchronous VM_BIND, the VM_BIND operations all complete before the +IOCTL returns. A synchronous VM_BIND takes neither in-fences nor +out-fences. Synchronous VM_BIND may block and wait for GPU operations; +for example swap-in or clearing, or even previous binds. + +Asynchronous VM_BIND +____________________ +Asynchronous VM_BIND accepts both in-syncobjs and out-syncobjs. While the +IOCTL may return immediately, the VM_BIND operations wait for the in-syncobjs +before modifying the GPU page-tables, and signal the out-syncobjs when +the modification is done in the sense that the next exec function that +awaits for the out-syncobjs will see the change. Errors are reported +synchronously. +In low-memory situations the implementation may block, performing the +VM_BIND synchronously, because there might not be enough memory +immediately available for preparing the asynchronous operation. + +If the VM_BIND IOCTL takes a list or an array of operations as an argument, +the in-syncobjs needs to signal before the first operation starts to +execute, and the out-syncobjs signal after the last operation +completes. Operations in the operation list can be assumed, where it +matters, to complete in order. + +Since asynchronous VM_BIND operations may use dma-fences embedded in +out-syncobjs and internally in KMD to signal bind completion, any +memory fences given as VM_BIND in-fences need to be awaited +synchronously before the VM_BIND ioctl returns, since dma-fences, +required to signal in a reasonable amount of time, can never be made +to depend on memory fences that don't have such a restriction. + +The purpose of an Asynchronous VM_BIND operation is for user-mode +drivers to be able to pipeline interleaved gpu_vm modifications and +exec functions. For long-running workloads, such pipelining of a bind +operation is not allowed and any in-fences need to be awaited +synchronously. The reason for this is twofold. First, any memory +fences gated by a long-running workload and used as in-syncobjs for the +VM_BIND operation will need to be awaited synchronously anyway (see +above). Second, any dma-fences used as in-syncobjs for VM_BIND +operations for long-running workloads will not allow for pipelining +anyway since long-running workloads don't allow for dma-fences as +out-syncobjs, so while theoretically possible the use of them is +questionable and should be rejected until there is a valuable use-case. +Note that this is not a limitation imposed by dma-fence rules, but +rather a limitation imposed to keep KMD implementation simple. It does +not affect using dma-fences as dependencies for the long-running +workload itself, which is allowed by dma-fence rules, but rather for +the VM_BIND operation only. + +An asynchronous VM_BIND operation may take substantial time to +complete and signal the out_fence. In particular if the operation is +deeply pipelined behind other VM_BIND operations and workloads +submitted using exec functions. In that case, UMD might want to avoid a +subsequent VM_BIND operation to be queued behind the first one if +there are no explicit dependencies. In order to circumvent such a queue-up, a +VM_BIND implementation may allow for VM_BIND contexts to be +created. For each context, VM_BIND operations will be guaranteed to +complete in the order they were submitted, but that is not the case +for VM_BIND operations executing on separate VM_BIND contexts. Instead +KMD will attempt to execute such VM_BIND operations in parallel but +leaving no guarantee that they will actually be executed in +parallel. There may be internal implicit dependencies that only KMD knows +about, for example page-table structure changes. A way to attempt +to avoid such internal dependencies is to have different VM_BIND +contexts use separate regions of a VM. + +Also for VM_BINDS for long-running gpu_vms the user-mode driver should typically +select memory fences as out-fences since that gives greater flexibility for +the kernel mode driver to inject other operations into the bind / +unbind operations. Like for example inserting breakpoints into batch +buffers. The workload execution can then easily be pipelined behind +the bind completion using the memory out-fence as the signal condition +for a GPU semaphore embedded by UMD in the workload. + +There is no difference in the operations supported or in +multi-operation support between asynchronous VM_BIND and synchronous VM_BIND. + +Multi-operation VM_BIND IOCTL error handling and interrupts +=========================================================== + +The VM_BIND operations of the IOCTL may error for various reasons, for +example due to lack of resources to complete and due to interrupted +waits. +In these situations UMD should preferably restart the IOCTL after +taking suitable action. +If UMD has over-committed a memory resource, an -ENOSPC error will be +returned, and UMD may then unbind resources that are not used at the +moment and rerun the IOCTL. On -EINTR, UMD should simply rerun the +IOCTL and on -ENOMEM user-space may either attempt to free known +system memory resources or fail. In case of UMD deciding to fail a +bind operation, due to an error return, no additional action is needed +to clean up the failed operation, and the VM is left in the same state +as it was before the failing IOCTL. +Unbind operations are guaranteed not to return any errors due to +resource constraints, but may return errors due to, for example, +invalid arguments or the gpu_vm being banned. +In the case an unexpected error happens during the asynchronous bind +process, the gpu_vm will be banned, and attempts to use it after banning +will return -ENOENT. + +Example: The Xe VM_BIND uAPI +============================ + +Starting with the VM_BIND operation struct, the IOCTL call can take +zero, one or many such operations. A zero number means only the +synchronization part of the IOCTL is carried out: an asynchronous +VM_BIND updates the syncobjects, whereas a sync VM_BIND waits for the +implicit dependencies to be fulfilled. + +.. code-block:: c + + struct drm_xe_vm_bind_op { + /** + * @obj: GEM object to operate on, MBZ for MAP_USERPTR, MBZ for UNMAP + */ + __u32 obj; + + /** @pad: MBZ */ + __u32 pad; + + union { + /** + * @obj_offset: Offset into the object for MAP. + */ + __u64 obj_offset; + + /** @userptr: user virtual address for MAP_USERPTR */ + __u64 userptr; + }; + + /** + * @range: Number of bytes from the object to bind to addr, MBZ for UNMAP_ALL + */ + __u64 range; + + /** @addr: Address to operate on, MBZ for UNMAP_ALL */ + __u64 addr; + + /** + * @tile_mask: Mask for which tiles to create binds for, 0 == All tiles, + * only applies to creating new VMAs + */ + __u64 tile_mask; + + /* Map (parts of) an object into the GPU virtual address range. + #define XE_VM_BIND_OP_MAP 0x0 + /* Unmap a GPU virtual address range */ + #define XE_VM_BIND_OP_UNMAP 0x1 + /* + * Map a CPU virtual address range into a GPU virtual + * address range. + */ + #define XE_VM_BIND_OP_MAP_USERPTR 0x2 + /* Unmap a gem object from the VM. */ + #define XE_VM_BIND_OP_UNMAP_ALL 0x3 + /* + * Make the backing memory of an address range resident if + * possible. Note that this doesn't pin backing memory. + */ + #define XE_VM_BIND_OP_PREFETCH 0x4 + + /* Make the GPU map readonly. */ + #define XE_VM_BIND_FLAG_READONLY (0x1 << 16) + /* + * Valid on a faulting VM only, do the MAP operation immediately rather + * than deferring the MAP to the page fault handler. + */ + #define XE_VM_BIND_FLAG_IMMEDIATE (0x1 << 17) + /* + * When the NULL flag is set, the page tables are setup with a special + * bit which indicates writes are dropped and all reads return zero. In + * the future, the NULL flags will only be valid for XE_VM_BIND_OP_MAP + * operations, the BO handle MBZ, and the BO offset MBZ. This flag is + * intended to implement VK sparse bindings. + */ + #define XE_VM_BIND_FLAG_NULL (0x1 << 18) + /** @op: Operation to perform (lower 16 bits) and flags (upper 16 bits) */ + __u32 op; + + /** @mem_region: Memory region to prefetch VMA to, instance not a mask */ + __u32 region; + + /** @reserved: Reserved */ + __u64 reserved[2]; + }; + + +The VM_BIND IOCTL argument itself, looks like follows. Note that for +synchronous VM_BIND, the num_syncs and syncs fields must be zero. Here +the ``exec_queue_id`` field is the VM_BIND context discussed previously +that is used to facilitate out-of-order VM_BINDs. + +.. code-block:: c + + struct drm_xe_vm_bind { + /** @extensions: Pointer to the first extension struct, if any */ + __u64 extensions; + + /** @vm_id: The ID of the VM to bind to */ + __u32 vm_id; + + /** + * @exec_queue_id: exec_queue_id, must be of class DRM_XE_ENGINE_CLASS_VM_BIND + * and exec queue must have same vm_id. If zero, the default VM bind engine + * is used. + */ + __u32 exec_queue_id; + + /** @num_binds: number of binds in this IOCTL */ + __u32 num_binds; + + /* If set, perform an async VM_BIND, if clear a sync VM_BIND */ + #define XE_VM_BIND_IOCTL_FLAG_ASYNC (0x1 << 0) + + /** @flag: Flags controlling all operations in this ioctl. */ + __u32 flags; + + union { + /** @bind: used if num_binds == 1 */ + struct drm_xe_vm_bind_op bind; + + /** + * @vector_of_binds: userptr to array of struct + * drm_xe_vm_bind_op if num_binds > 1 + */ + __u64 vector_of_binds; + }; + + /** @num_syncs: amount of syncs to wait for or to signal on completion. */ + __u32 num_syncs; + + /** @pad2: MBZ */ + __u32 pad2; + + /** @syncs: pointer to struct drm_xe_sync array */ + __u64 syncs; + + /** @reserved: Reserved */ + __u64 reserved[2]; + }; |
