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| author | Muhammad Bilal <meatuni001@gmail.com> | 2026-07-28 17:54:55 +0500 |
|---|---|---|
| committer | Greg Kroah-Hartman <gregkh@linuxfoundation.org> | 2026-09-01 12:15:16 +0200 |
| commit | ff917923f4fb9c83717ba135ee47d7e4c1567bb7 (patch) | |
| tree | c38fd8fcf58e1937b17fdbc6518b6f8b797fc15a /Documentation/gpu/drm-compute.rst | |
| download | linux-stable-ff917923f4fb9c83717ba135ee47d7e4c1567bb7.tar.gz linux-stable-ff917923f4fb9c83717ba135ee47d7e4c1567bb7.zip | |
staging: rtl8723bs: fix OOB read in rtw_action_frame_parse()grafted
rtw_action_frame_parse() takes a frame_len parameter but never
actually checks it before indexing into the frame body:
const u8 *frame_body = frame + sizeof(struct ieee80211_hdr_3addr);
...
c = frame_body[0];
...
a = frame_body[1];
frame_body already points 24 bytes (sizeof(struct
ieee80211_hdr_3addr)) into frame, so reading frame_body[0] and
frame_body[1] requires frame_len >= 26. A management action frame
shorter than that (e.g. exactly 24 bytes, the minimum a malicious
peer can send) causes a 1-2 byte out-of-bounds read.
This is reachable from rtw_cfg80211_monitor_if_xmit_entry() and
cfg80211_rtw_mgmt_tx() in ioctl_cfg80211.c, both of which pass
attacker/user-influenced frame buffers and lengths straight through.
Add the missing length check before frame_body is dereferenced.
Fixes: 554c0a3abf216 ("staging: Add rtl8723bs sdio wifi driver")
Cc: stable@vger.kernel.org
Signed-off-by: Muhammad Bilal <meatuni001@gmail.com>
Link: https://patch.msgid.link/20260728125456.32359-3-meatuni001@gmail.com
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
Diffstat (limited to 'Documentation/gpu/drm-compute.rst')
| -rw-r--r-- | Documentation/gpu/drm-compute.rst | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/Documentation/gpu/drm-compute.rst b/Documentation/gpu/drm-compute.rst new file mode 100644 index 000000000..f90c3e63a --- /dev/null +++ b/Documentation/gpu/drm-compute.rst @@ -0,0 +1,54 @@ +================================== +Long running workloads and compute +================================== + +Long running workloads (compute) are workloads that will not complete in 10 +seconds. (The time let the user wait before he reaches for the power button). +This means that other techniques need to be used to manage those workloads, +that cannot use fences. + +Some hardware may schedule compute jobs, and have no way to pre-empt them, or +have their memory swapped out from them. Or they simply want their workload +not to be preempted or swapped out at all. + +This means that it differs from what is described in driver-api/dma-buf.rst. + +As with normal compute jobs, dma-fence may not be used at all. In this case, +not even to force preemption. The driver with is simply forced to unmap a BO +from the long compute job's address space on unbind immediately, not even +waiting for the workload to complete. Effectively this terminates the workload +when there is no hardware support to recover. + +Since this is undesirable, there need to be mitigations to prevent a workload +from being terminated. There are several possible approach, all with their +advantages and drawbacks. + +The first approach you will likely try is to pin all buffers used by compute. +This guarantees that the job will run uninterrupted, but also allows a very +denial of service attack by pinning as much memory as possible, hogging the +all GPU memory, and possibly a huge chunk of CPU memory. + +A second approach that will work slightly better on its own is adding an option +not to evict when creating a new job (any kind). If all of userspace opts in +to this flag, it would prevent cooperating userspace from forced terminating +older compute jobs to start a new one. + +If job preemption and recoverable pagefaults are not available, those are the +only approaches possible. So even with those, you want a separate way of +controlling resources. The standard kernel way of doing so is cgroups. + +This creates a third option, using cgroups to prevent eviction. Both GPU and +driver-allocated CPU memory would be accounted to the correct cgroup, and +eviction would be made cgroup aware. This allows the GPU to be partitioned +into cgroups, that will allow jobs to run next to each other without +interference. + +The interface to the cgroup would be similar to the current CPU memory +interface, with similar semantics for min/low/high/max, if eviction can +be made cgroup aware. + +What should be noted is that each memory region (tiled memory for example) +should have its own accounting. + +The key is set to the regionid set by the driver, for example "tile0". +For the value of $card, we use drmGetUnique(). |
