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authorDanilo Krummrich <dakr@kernel.org>2026-08-13 18:52:04 +0200
committerDanilo Krummrich <dakr@kernel.org>2026-08-17 01:41:36 +0200
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tree07296ae54ed6551492b0c609dc0f5463f61f89ca /Documentation/gpu/drm-compute.rst
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PCI: Add pci_irq_type() to query the allocated interrupt typegrafted
Add a helper that returns PCI_IRQ_MSIX, PCI_IRQ_MSI, or PCI_IRQ_INTX based on the interrupt type the PCI core selected after pci_alloc_irq_vectors(). Several drivers already open-code this check against pdev->msix_enabled and pdev->msi_enabled, or even open code this helper [1]. A common helper avoids the duplication and keeps drivers from accessing the bitfield directly (see also [2]). Acked-by: Bjorn Helgaas <bhelgaas@google.com> Tested-by: John Hubbard <jhubbard@nvidia.com> Link: https://elixir.bootlin.com/linux/v7.1/source/drivers/net/ethernet/aquantia/atlantic/aq_pci_func.c#L196 [1] Inspired-by: John Hubbard <jhubbard@nvidia.com> Link: https://lore.kernel.org/all/DKKG2QM3YJYB.Z2H2B2UXJ75N@kernel.org/ [2] Reviewed-by: Gary Guo <gary@garyguo.net> Link: https://patch.msgid.link/20260813165234.620555-5-dakr@kernel.org [ Add missing pci_irq_type() stub for CONFIG_PCI=n. ] Signed-off-by: Danilo Krummrich <dakr@kernel.org>
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+==================================
+Long running workloads and compute
+==================================
+
+Long running workloads (compute) are workloads that will not complete in 10
+seconds. (The time let the user wait before he reaches for the power button).
+This means that other techniques need to be used to manage those workloads,
+that cannot use fences.
+
+Some hardware may schedule compute jobs, and have no way to pre-empt them, or
+have their memory swapped out from them. Or they simply want their workload
+not to be preempted or swapped out at all.
+
+This means that it differs from what is described in driver-api/dma-buf.rst.
+
+As with normal compute jobs, dma-fence may not be used at all. In this case,
+not even to force preemption. The driver with is simply forced to unmap a BO
+from the long compute job's address space on unbind immediately, not even
+waiting for the workload to complete. Effectively this terminates the workload
+when there is no hardware support to recover.
+
+Since this is undesirable, there need to be mitigations to prevent a workload
+from being terminated. There are several possible approach, all with their
+advantages and drawbacks.
+
+The first approach you will likely try is to pin all buffers used by compute.
+This guarantees that the job will run uninterrupted, but also allows a very
+denial of service attack by pinning as much memory as possible, hogging the
+all GPU memory, and possibly a huge chunk of CPU memory.
+
+A second approach that will work slightly better on its own is adding an option
+not to evict when creating a new job (any kind). If all of userspace opts in
+to this flag, it would prevent cooperating userspace from forced terminating
+older compute jobs to start a new one.
+
+If job preemption and recoverable pagefaults are not available, those are the
+only approaches possible. So even with those, you want a separate way of
+controlling resources. The standard kernel way of doing so is cgroups.
+
+This creates a third option, using cgroups to prevent eviction. Both GPU and
+driver-allocated CPU memory would be accounted to the correct cgroup, and
+eviction would be made cgroup aware. This allows the GPU to be partitioned
+into cgroups, that will allow jobs to run next to each other without
+interference.
+
+The interface to the cgroup would be similar to the current CPU memory
+interface, with similar semantics for min/low/high/max, if eviction can
+be made cgroup aware.
+
+What should be noted is that each memory region (tiled memory for example)
+should have its own accounting.
+
+The key is set to the regionid set by the driver, for example "tile0".
+For the value of $card, we use drmGetUnique().