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authorPaulo Alcantara <pc@manguebit.org>2026-09-26 19:20:30 -0300
committerPaulo Alcantara <pc@manguebit.org>2026-09-30 14:24:12 -0300
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tree23efdcaa0b8031f6ac6f57b6734d18d6c1adc6f2 /Documentation/gpu/drm-compute.rst
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netfs: zero the tail of a short DIO/unbuffered readgrafted
The buffered read collector zero-fills the tail of a short read that stops below the inode's i_size (netfs_clear_unread()), so a read that races an extending write still returns the expected number of bytes. The non-buffered collector path does no such thing: it just records how much was transferred. Add the same zero-fill for the non-buffered case, gated on NETFS_SREQ_CLEAR_TAIL: a subreq's source sets that flag when a short result from it is known to be safe to treat as a hole, as opposed to NETFS_SREQ_HIT_EOF, which means the read genuinely ran off the end of the file and should be reported short as-is. Only CLEAR_TAIL should zero-fill here; a real EOF must stay a real short read. No source currently sets CLEAR_TAIL on an unbuffered/DIO subrequest, so this is inert on its own -- a following change teaches cifs to set it in the one case that needs it. Fixes: e2d46f2ec332 ("netfs: Change the read result collector to only use one work item") Reviewed-by: David Howells <dhowells@redhat.com> Reviewed-by: Namjae Jeon <linkinjeon@kernel.org> Signed-off-by: Paulo Alcantara <pc@manguebit.org> Cc: Christian Brauner <brauner@kernel.org> Cc: Matthew Wilcox <willy@infradead.org> Cc: Ronnie Sahlberg <ronniesahlberg@gmail.com> Cc: Shyam Prasad N <sprasad@microsoft.com> Cc: Tom Talpey <tom@talpey.com> Cc: Bharath SM <bharathsm@microsoft.com> Cc: stable@vger.kernel.org
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+==================================
+Long running workloads and compute
+==================================
+
+Long running workloads (compute) are workloads that will not complete in 10
+seconds. (The time let the user wait before he reaches for the power button).
+This means that other techniques need to be used to manage those workloads,
+that cannot use fences.
+
+Some hardware may schedule compute jobs, and have no way to pre-empt them, or
+have their memory swapped out from them. Or they simply want their workload
+not to be preempted or swapped out at all.
+
+This means that it differs from what is described in driver-api/dma-buf.rst.
+
+As with normal compute jobs, dma-fence may not be used at all. In this case,
+not even to force preemption. The driver with is simply forced to unmap a BO
+from the long compute job's address space on unbind immediately, not even
+waiting for the workload to complete. Effectively this terminates the workload
+when there is no hardware support to recover.
+
+Since this is undesirable, there need to be mitigations to prevent a workload
+from being terminated. There are several possible approach, all with their
+advantages and drawbacks.
+
+The first approach you will likely try is to pin all buffers used by compute.
+This guarantees that the job will run uninterrupted, but also allows a very
+denial of service attack by pinning as much memory as possible, hogging the
+all GPU memory, and possibly a huge chunk of CPU memory.
+
+A second approach that will work slightly better on its own is adding an option
+not to evict when creating a new job (any kind). If all of userspace opts in
+to this flag, it would prevent cooperating userspace from forced terminating
+older compute jobs to start a new one.
+
+If job preemption and recoverable pagefaults are not available, those are the
+only approaches possible. So even with those, you want a separate way of
+controlling resources. The standard kernel way of doing so is cgroups.
+
+This creates a third option, using cgroups to prevent eviction. Both GPU and
+driver-allocated CPU memory would be accounted to the correct cgroup, and
+eviction would be made cgroup aware. This allows the GPU to be partitioned
+into cgroups, that will allow jobs to run next to each other without
+interference.
+
+The interface to the cgroup would be similar to the current CPU memory
+interface, with similar semantics for min/low/high/max, if eviction can
+be made cgroup aware.
+
+What should be noted is that each memory region (tiled memory for example)
+should have its own accounting.
+
+The key is set to the regionid set by the driver, for example "tile0".
+For the value of $card, we use drmGetUnique().