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authorHaojie Li <lihaojie@kylinos.cn>2026-08-25 18:08:45 +0800
committerChun-Kuang Hu <chunkuang.hu@kernel.org>2026-09-28 23:20:55 +0000
commitbce7698e2e6565bb765bd0522337f29f5f312624 (patch)
tree0b735b7b4a27369cb4d75d9431b3ee59ce7e5bcc /Documentation/gpu/drm-compute.rst
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drm/mediatek: Add missing IS_ERR check for ovl_adaptor platform devicegrafted
platform_device_register_data() can fail and return an ERR_PTR, but the return value is used without checking, leading to an invalid pointer being stored in ddp_comp[].dev and passed to component_match_add() and mtk_ddp_comp_init(), which could result in a kernel crash. Add an IS_ERR() check to jump to the error handling path on failure. Fixes: 0d9eee9118b7 ("drm/mediatek: Add drm ovl_adaptor sub driver for MT8195") Cc: stable@vger.kernel.org Signed-off-by: Haojie Li <lihaojie@kylinos.cn> Reviewed-by: CK Hu <ck.hu@mediatek.com> Link: https://patchwork.kernel.org/project/linux-mediatek/patch/20260825100845.438893-1-lihaojie@kylinos.cn/ Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
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+==================================
+Long running workloads and compute
+==================================
+
+Long running workloads (compute) are workloads that will not complete in 10
+seconds. (The time let the user wait before he reaches for the power button).
+This means that other techniques need to be used to manage those workloads,
+that cannot use fences.
+
+Some hardware may schedule compute jobs, and have no way to pre-empt them, or
+have their memory swapped out from them. Or they simply want their workload
+not to be preempted or swapped out at all.
+
+This means that it differs from what is described in driver-api/dma-buf.rst.
+
+As with normal compute jobs, dma-fence may not be used at all. In this case,
+not even to force preemption. The driver with is simply forced to unmap a BO
+from the long compute job's address space on unbind immediately, not even
+waiting for the workload to complete. Effectively this terminates the workload
+when there is no hardware support to recover.
+
+Since this is undesirable, there need to be mitigations to prevent a workload
+from being terminated. There are several possible approach, all with their
+advantages and drawbacks.
+
+The first approach you will likely try is to pin all buffers used by compute.
+This guarantees that the job will run uninterrupted, but also allows a very
+denial of service attack by pinning as much memory as possible, hogging the
+all GPU memory, and possibly a huge chunk of CPU memory.
+
+A second approach that will work slightly better on its own is adding an option
+not to evict when creating a new job (any kind). If all of userspace opts in
+to this flag, it would prevent cooperating userspace from forced terminating
+older compute jobs to start a new one.
+
+If job preemption and recoverable pagefaults are not available, those are the
+only approaches possible. So even with those, you want a separate way of
+controlling resources. The standard kernel way of doing so is cgroups.
+
+This creates a third option, using cgroups to prevent eviction. Both GPU and
+driver-allocated CPU memory would be accounted to the correct cgroup, and
+eviction would be made cgroup aware. This allows the GPU to be partitioned
+into cgroups, that will allow jobs to run next to each other without
+interference.
+
+The interface to the cgroup would be similar to the current CPU memory
+interface, with similar semantics for min/low/high/max, if eviction can
+be made cgroup aware.
+
+What should be noted is that each memory region (tiled memory for example)
+should have its own accounting.
+
+The key is set to the regionid set by the driver, for example "tile0".
+For the value of $card, we use drmGetUnique().