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| author | Breno Leitao <leitao@debian.org> | 2026-08-05 07:52:36 -0700 |
|---|---|---|
| committer | Tejun Heo <tj@kernel.org> | 2026-08-10 11:47:20 -1000 |
| commit | a5bde5d8fde8a8cb28e59a672d5ddc5b9c1e7656 (patch) | |
| tree | 39f5b258386e1127d253d293194e9a2991bf3c34 /Documentation/gpu/drm-compute.rst | |
| download | linux-stable-a5bde5d8fde8a8cb28e59a672d5ddc5b9c1e7656.tar.gz linux-stable-a5bde5d8fde8a8cb28e59a672d5ddc5b9c1e7656.zip | |
workqueue: skip the node_nr_active update for non-unbound workqueuesgrafted
apply_wqattrs_commit() updates node_nr_active->max unconditionally.
wq->node_nr_active[] is only allocated for unbound workqueues, so guard
the call before per-cpu workqueues start using this path.
No functional change: only unbound workqueues reach apply_wqattrs_*()
today.
Signed-off-by: Breno Leitao <leitao@debian.org>
Signed-off-by: Tejun Heo <tj@kernel.org>
Diffstat (limited to 'Documentation/gpu/drm-compute.rst')
| -rw-r--r-- | Documentation/gpu/drm-compute.rst | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/Documentation/gpu/drm-compute.rst b/Documentation/gpu/drm-compute.rst new file mode 100644 index 000000000..f90c3e63a --- /dev/null +++ b/Documentation/gpu/drm-compute.rst @@ -0,0 +1,54 @@ +================================== +Long running workloads and compute +================================== + +Long running workloads (compute) are workloads that will not complete in 10 +seconds. (The time let the user wait before he reaches for the power button). +This means that other techniques need to be used to manage those workloads, +that cannot use fences. + +Some hardware may schedule compute jobs, and have no way to pre-empt them, or +have their memory swapped out from them. Or they simply want their workload +not to be preempted or swapped out at all. + +This means that it differs from what is described in driver-api/dma-buf.rst. + +As with normal compute jobs, dma-fence may not be used at all. In this case, +not even to force preemption. The driver with is simply forced to unmap a BO +from the long compute job's address space on unbind immediately, not even +waiting for the workload to complete. Effectively this terminates the workload +when there is no hardware support to recover. + +Since this is undesirable, there need to be mitigations to prevent a workload +from being terminated. There are several possible approach, all with their +advantages and drawbacks. + +The first approach you will likely try is to pin all buffers used by compute. +This guarantees that the job will run uninterrupted, but also allows a very +denial of service attack by pinning as much memory as possible, hogging the +all GPU memory, and possibly a huge chunk of CPU memory. + +A second approach that will work slightly better on its own is adding an option +not to evict when creating a new job (any kind). If all of userspace opts in +to this flag, it would prevent cooperating userspace from forced terminating +older compute jobs to start a new one. + +If job preemption and recoverable pagefaults are not available, those are the +only approaches possible. So even with those, you want a separate way of +controlling resources. The standard kernel way of doing so is cgroups. + +This creates a third option, using cgroups to prevent eviction. Both GPU and +driver-allocated CPU memory would be accounted to the correct cgroup, and +eviction would be made cgroup aware. This allows the GPU to be partitioned +into cgroups, that will allow jobs to run next to each other without +interference. + +The interface to the cgroup would be similar to the current CPU memory +interface, with similar semantics for min/low/high/max, if eviction can +be made cgroup aware. + +What should be noted is that each memory region (tiled memory for example) +should have its own accounting. + +The key is set to the regionid set by the driver, for example "tile0". +For the value of $card, we use drmGetUnique(). |
