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| author | Ulises Mendez Martinez <umendez@google.com> | 2026-09-04 15:07:09 +0000 |
|---|---|---|
| committer | Josh Poimboeuf <jpoimboe@kernel.org> | 2026-09-13 18:15:43 -0700 |
| commit | 7e61560628d17ea6b1d8ee370f6d42694cff8758 (patch) | |
| tree | e6080164b2f4c4c419894bdb3ce4d956ca9a98c5 /Documentation/gpu/drm-compute.rst | |
| download | linux-stable-7e61560628d17ea6b1d8ee370f6d42694cff8758.tar.gz linux-stable-7e61560628d17ea6b1d8ee370f6d42694cff8758.zip | |
objtool: Validate disassembler headers in libopcodes probegrafted
commit 3f2de814c059 ("objtool: Fix libopcodes linking with static libraries")
tested for libopcodes availability by linking a test snippet with a forward
declaration of disassemble_init_for_target().
However, testing symbol linkage with an extern declaration only verifies
the presence of the library (.so/.a) and bypasses checking for development
headers (binutils-dev). On systems where libopcodes is present without
development headers installed, the probe succeeds, enabling BUILD_DISAS.
Subsequent compilation of objtool then fails:
fatal error: 'bfd.h' file not found
113 | #include <bfd.h>
Additionally, the probe invokes $(HOSTCC) without $(HOSTCFLAGS), ignoring
any sysroot or include flags specified for the host compiler.
Fix this by including <bfd.h> and <dis-asm.h> directly in the test snippet,
passing $(HOSTCFLAGS) so host compiler options are respected, and defining
PACKAGE="objtool" to satisfy the configuration check in <bfd.h>.
Fixes: 3f2de814c059 ("objtool: Fix libopcodes linking with static libraries")
Fixes: 436326bc525d ("objtool: fix build failure due to missing libopcodes check")
Reported-by: Alice Ryhl <aliceryhl@google.com>
Assisted-by: Antigravity:Gemini-Next
Signed-off-by: Ulises Mendez Martinez <umendez@google.com>
Link: https://patch.msgid.link/20260904150710.2997558-1-umendez@google.com
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
Diffstat (limited to 'Documentation/gpu/drm-compute.rst')
| -rw-r--r-- | Documentation/gpu/drm-compute.rst | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/Documentation/gpu/drm-compute.rst b/Documentation/gpu/drm-compute.rst new file mode 100644 index 000000000..f90c3e63a --- /dev/null +++ b/Documentation/gpu/drm-compute.rst @@ -0,0 +1,54 @@ +================================== +Long running workloads and compute +================================== + +Long running workloads (compute) are workloads that will not complete in 10 +seconds. (The time let the user wait before he reaches for the power button). +This means that other techniques need to be used to manage those workloads, +that cannot use fences. + +Some hardware may schedule compute jobs, and have no way to pre-empt them, or +have their memory swapped out from them. Or they simply want their workload +not to be preempted or swapped out at all. + +This means that it differs from what is described in driver-api/dma-buf.rst. + +As with normal compute jobs, dma-fence may not be used at all. In this case, +not even to force preemption. The driver with is simply forced to unmap a BO +from the long compute job's address space on unbind immediately, not even +waiting for the workload to complete. Effectively this terminates the workload +when there is no hardware support to recover. + +Since this is undesirable, there need to be mitigations to prevent a workload +from being terminated. There are several possible approach, all with their +advantages and drawbacks. + +The first approach you will likely try is to pin all buffers used by compute. +This guarantees that the job will run uninterrupted, but also allows a very +denial of service attack by pinning as much memory as possible, hogging the +all GPU memory, and possibly a huge chunk of CPU memory. + +A second approach that will work slightly better on its own is adding an option +not to evict when creating a new job (any kind). If all of userspace opts in +to this flag, it would prevent cooperating userspace from forced terminating +older compute jobs to start a new one. + +If job preemption and recoverable pagefaults are not available, those are the +only approaches possible. So even with those, you want a separate way of +controlling resources. The standard kernel way of doing so is cgroups. + +This creates a third option, using cgroups to prevent eviction. Both GPU and +driver-allocated CPU memory would be accounted to the correct cgroup, and +eviction would be made cgroup aware. This allows the GPU to be partitioned +into cgroups, that will allow jobs to run next to each other without +interference. + +The interface to the cgroup would be similar to the current CPU memory +interface, with similar semantics for min/low/high/max, if eviction can +be made cgroup aware. + +What should be noted is that each memory region (tiled memory for example) +should have its own accounting. + +The key is set to the regionid set by the driver, for example "tile0". +For the value of $card, we use drmGetUnique(). |
