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authorDanilo Krummrich <dakr@kernel.org>2026-08-13 18:52:04 +0200
committerDanilo Krummrich <dakr@kernel.org>2026-08-17 01:41:36 +0200
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tree07296ae54ed6551492b0c609dc0f5463f61f89ca /Documentation/fb/pvr2fb.rst
downloadlinux-stable-f146c7bc85a51f95c05e0f8173d484eb301ece78.tar.gz
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PCI: Add pci_irq_type() to query the allocated interrupt typegrafted
Add a helper that returns PCI_IRQ_MSIX, PCI_IRQ_MSI, or PCI_IRQ_INTX based on the interrupt type the PCI core selected after pci_alloc_irq_vectors(). Several drivers already open-code this check against pdev->msix_enabled and pdev->msi_enabled, or even open code this helper [1]. A common helper avoids the duplication and keeps drivers from accessing the bitfield directly (see also [2]). Acked-by: Bjorn Helgaas <bhelgaas@google.com> Tested-by: John Hubbard <jhubbard@nvidia.com> Link: https://elixir.bootlin.com/linux/v7.1/source/drivers/net/ethernet/aquantia/atlantic/aq_pci_func.c#L196 [1] Inspired-by: John Hubbard <jhubbard@nvidia.com> Link: https://lore.kernel.org/all/DKKG2QM3YJYB.Z2H2B2UXJ75N@kernel.org/ [2] Reviewed-by: Gary Guo <gary@garyguo.net> Link: https://patch.msgid.link/20260813165234.620555-5-dakr@kernel.org [ Add missing pci_irq_type() stub for CONFIG_PCI=n. ] Signed-off-by: Danilo Krummrich <dakr@kernel.org>
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+===============================================
+pvr2fb - PowerVR 2 graphics frame buffer driver
+===============================================
+
+This is a driver for PowerVR 2 based graphics frame buffers, such as the
+one found in the Dreamcast.
+
+Advantages:
+
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+ without using tiny, unreadable fonts (NOT on the Dreamcast)
+ * You can run XF86_FBDev on top of /dev/fb0
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * Driver is largely untested on non-Dreamcast systems.
+
+Configuration
+=============
+
+You can pass kernel command line options to pvr2fb with
+`video=pvr2fb:option1,option2:value2,option3` (multiple options should be
+separated by comma, values are separated from options by `:`).
+
+Accepted options:
+
+========== ==================================================================
+font:X default font to use. All fonts are supported, including the
+ SUN12x22 font which is very nice at high resolutions.
+
+
+mode:X default video mode with format [xres]x[yres]-<bpp>@<refresh rate>
+ The following video modes are supported:
+ 640x640-16@60, 640x480-24@60, 640x480-32@60. The Dreamcast
+ defaults to 640x480-16@60. At the time of writing the
+ 24bpp and 32bpp modes function poorly. Work to fix that is
+ ongoing
+
+ Note: the 640x240 mode is currently broken, and should not be
+ used for any reason. It is only mentioned here as a reference.
+
+inverse invert colors on screen (for LCD displays)
+
+nomtrr disables write combining on frame buffer. This slows down driver
+ but there is reported minor incompatibility between GUS DMA and
+ XFree under high loads if write combining is enabled (sound
+ dropouts). MTRR is enabled by default on systems that have it
+ configured and that support it.
+
+cable:X cable type. This can be any of the following: vga, rgb, and
+ composite. If none is specified, we guess.
+
+output:X output type. This can be any of the following: pal, ntsc, and
+ vga. If none is specified, we guess.
+========== ==================================================================
+
+X11
+===
+
+XF86_FBDev has been shown to work on the Dreamcast in the past - though not yet
+on any 2.6 series kernel.
+
+Paul Mundt <lethal@linuxdc.org>
+
+Updated by Adrian McMenamin <adrian@mcmen.demon.co.uk>