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authorUlises Mendez Martinez <umendez@google.com>2026-09-04 15:07:09 +0000
committerJosh Poimboeuf <jpoimboe@kernel.org>2026-09-13 18:15:43 -0700
commit7e61560628d17ea6b1d8ee370f6d42694cff8758 (patch)
treee6080164b2f4c4c419894bdb3ce4d956ca9a98c5 /Documentation/fb/pvr2fb.rst
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objtool: Validate disassembler headers in libopcodes probegrafted
commit 3f2de814c059 ("objtool: Fix libopcodes linking with static libraries") tested for libopcodes availability by linking a test snippet with a forward declaration of disassemble_init_for_target(). However, testing symbol linkage with an extern declaration only verifies the presence of the library (.so/.a) and bypasses checking for development headers (binutils-dev). On systems where libopcodes is present without development headers installed, the probe succeeds, enabling BUILD_DISAS. Subsequent compilation of objtool then fails: fatal error: 'bfd.h' file not found 113 | #include <bfd.h> Additionally, the probe invokes $(HOSTCC) without $(HOSTCFLAGS), ignoring any sysroot or include flags specified for the host compiler. Fix this by including <bfd.h> and <dis-asm.h> directly in the test snippet, passing $(HOSTCFLAGS) so host compiler options are respected, and defining PACKAGE="objtool" to satisfy the configuration check in <bfd.h>. Fixes: 3f2de814c059 ("objtool: Fix libopcodes linking with static libraries") Fixes: 436326bc525d ("objtool: fix build failure due to missing libopcodes check") Reported-by: Alice Ryhl <aliceryhl@google.com> Assisted-by: Antigravity:Gemini-Next Signed-off-by: Ulises Mendez Martinez <umendez@google.com> Link: https://patch.msgid.link/20260904150710.2997558-1-umendez@google.com Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
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+===============================================
+pvr2fb - PowerVR 2 graphics frame buffer driver
+===============================================
+
+This is a driver for PowerVR 2 based graphics frame buffers, such as the
+one found in the Dreamcast.
+
+Advantages:
+
+ * It provides a nice large console (128 cols + 48 lines with 1024x768)
+ without using tiny, unreadable fonts (NOT on the Dreamcast)
+ * You can run XF86_FBDev on top of /dev/fb0
+ * Most important: boot logo :-)
+
+Disadvantages:
+
+ * Driver is largely untested on non-Dreamcast systems.
+
+Configuration
+=============
+
+You can pass kernel command line options to pvr2fb with
+`video=pvr2fb:option1,option2:value2,option3` (multiple options should be
+separated by comma, values are separated from options by `:`).
+
+Accepted options:
+
+========== ==================================================================
+font:X default font to use. All fonts are supported, including the
+ SUN12x22 font which is very nice at high resolutions.
+
+
+mode:X default video mode with format [xres]x[yres]-<bpp>@<refresh rate>
+ The following video modes are supported:
+ 640x640-16@60, 640x480-24@60, 640x480-32@60. The Dreamcast
+ defaults to 640x480-16@60. At the time of writing the
+ 24bpp and 32bpp modes function poorly. Work to fix that is
+ ongoing
+
+ Note: the 640x240 mode is currently broken, and should not be
+ used for any reason. It is only mentioned here as a reference.
+
+inverse invert colors on screen (for LCD displays)
+
+nomtrr disables write combining on frame buffer. This slows down driver
+ but there is reported minor incompatibility between GUS DMA and
+ XFree under high loads if write combining is enabled (sound
+ dropouts). MTRR is enabled by default on systems that have it
+ configured and that support it.
+
+cable:X cable type. This can be any of the following: vga, rgb, and
+ composite. If none is specified, we guess.
+
+output:X output type. This can be any of the following: pal, ntsc, and
+ vga. If none is specified, we guess.
+========== ==================================================================
+
+X11
+===
+
+XF86_FBDev has been shown to work on the Dreamcast in the past - though not yet
+on any 2.6 series kernel.
+
+Paul Mundt <lethal@linuxdc.org>
+
+Updated by Adrian McMenamin <adrian@mcmen.demon.co.uk>