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| author | Ulises Mendez Martinez <umendez@google.com> | 2026-09-04 15:07:09 +0000 |
|---|---|---|
| committer | Josh Poimboeuf <jpoimboe@kernel.org> | 2026-09-13 18:15:43 -0700 |
| commit | 7e61560628d17ea6b1d8ee370f6d42694cff8758 (patch) | |
| tree | e6080164b2f4c4c419894bdb3ce4d956ca9a98c5 /Documentation/fb/pvr2fb.rst | |
| download | linux-stable-7e61560628d17ea6b1d8ee370f6d42694cff8758.tar.gz linux-stable-7e61560628d17ea6b1d8ee370f6d42694cff8758.zip | |
objtool: Validate disassembler headers in libopcodes probegrafted
commit 3f2de814c059 ("objtool: Fix libopcodes linking with static libraries")
tested for libopcodes availability by linking a test snippet with a forward
declaration of disassemble_init_for_target().
However, testing symbol linkage with an extern declaration only verifies
the presence of the library (.so/.a) and bypasses checking for development
headers (binutils-dev). On systems where libopcodes is present without
development headers installed, the probe succeeds, enabling BUILD_DISAS.
Subsequent compilation of objtool then fails:
fatal error: 'bfd.h' file not found
113 | #include <bfd.h>
Additionally, the probe invokes $(HOSTCC) without $(HOSTCFLAGS), ignoring
any sysroot or include flags specified for the host compiler.
Fix this by including <bfd.h> and <dis-asm.h> directly in the test snippet,
passing $(HOSTCFLAGS) so host compiler options are respected, and defining
PACKAGE="objtool" to satisfy the configuration check in <bfd.h>.
Fixes: 3f2de814c059 ("objtool: Fix libopcodes linking with static libraries")
Fixes: 436326bc525d ("objtool: fix build failure due to missing libopcodes check")
Reported-by: Alice Ryhl <aliceryhl@google.com>
Assisted-by: Antigravity:Gemini-Next
Signed-off-by: Ulises Mendez Martinez <umendez@google.com>
Link: https://patch.msgid.link/20260904150710.2997558-1-umendez@google.com
Signed-off-by: Josh Poimboeuf <jpoimboe@kernel.org>
Diffstat (limited to 'Documentation/fb/pvr2fb.rst')
| -rw-r--r-- | Documentation/fb/pvr2fb.rst | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/Documentation/fb/pvr2fb.rst b/Documentation/fb/pvr2fb.rst new file mode 100644 index 000000000..315ce085a --- /dev/null +++ b/Documentation/fb/pvr2fb.rst @@ -0,0 +1,66 @@ +=============================================== +pvr2fb - PowerVR 2 graphics frame buffer driver +=============================================== + +This is a driver for PowerVR 2 based graphics frame buffers, such as the +one found in the Dreamcast. + +Advantages: + + * It provides a nice large console (128 cols + 48 lines with 1024x768) + without using tiny, unreadable fonts (NOT on the Dreamcast) + * You can run XF86_FBDev on top of /dev/fb0 + * Most important: boot logo :-) + +Disadvantages: + + * Driver is largely untested on non-Dreamcast systems. + +Configuration +============= + +You can pass kernel command line options to pvr2fb with +`video=pvr2fb:option1,option2:value2,option3` (multiple options should be +separated by comma, values are separated from options by `:`). + +Accepted options: + +========== ================================================================== +font:X default font to use. All fonts are supported, including the + SUN12x22 font which is very nice at high resolutions. + + +mode:X default video mode with format [xres]x[yres]-<bpp>@<refresh rate> + The following video modes are supported: + 640x640-16@60, 640x480-24@60, 640x480-32@60. The Dreamcast + defaults to 640x480-16@60. At the time of writing the + 24bpp and 32bpp modes function poorly. Work to fix that is + ongoing + + Note: the 640x240 mode is currently broken, and should not be + used for any reason. It is only mentioned here as a reference. + +inverse invert colors on screen (for LCD displays) + +nomtrr disables write combining on frame buffer. This slows down driver + but there is reported minor incompatibility between GUS DMA and + XFree under high loads if write combining is enabled (sound + dropouts). MTRR is enabled by default on systems that have it + configured and that support it. + +cable:X cable type. This can be any of the following: vga, rgb, and + composite. If none is specified, we guess. + +output:X output type. This can be any of the following: pal, ntsc, and + vga. If none is specified, we guess. +========== ================================================================== + +X11 +=== + +XF86_FBDev has been shown to work on the Dreamcast in the past - though not yet +on any 2.6 series kernel. + +Paul Mundt <lethal@linuxdc.org> + +Updated by Adrian McMenamin <adrian@mcmen.demon.co.uk> |
