summaryrefslogtreecommitdiffstats
path: root/Documentation/fb/internals.rst
diff options
context:
space:
mode:
authorDanilo Krummrich <dakr@kernel.org>2026-08-13 18:52:04 +0200
committerDanilo Krummrich <dakr@kernel.org>2026-08-17 01:41:36 +0200
commitf146c7bc85a51f95c05e0f8173d484eb301ece78 (patch)
tree07296ae54ed6551492b0c609dc0f5463f61f89ca /Documentation/fb/internals.rst
downloadlinux-stable-f146c7bc85a51f95c05e0f8173d484eb301ece78.tar.gz
linux-stable-f146c7bc85a51f95c05e0f8173d484eb301ece78.zip
PCI: Add pci_irq_type() to query the allocated interrupt typegrafted
Add a helper that returns PCI_IRQ_MSIX, PCI_IRQ_MSI, or PCI_IRQ_INTX based on the interrupt type the PCI core selected after pci_alloc_irq_vectors(). Several drivers already open-code this check against pdev->msix_enabled and pdev->msi_enabled, or even open code this helper [1]. A common helper avoids the duplication and keeps drivers from accessing the bitfield directly (see also [2]). Acked-by: Bjorn Helgaas <bhelgaas@google.com> Tested-by: John Hubbard <jhubbard@nvidia.com> Link: https://elixir.bootlin.com/linux/v7.1/source/drivers/net/ethernet/aquantia/atlantic/aq_pci_func.c#L196 [1] Inspired-by: John Hubbard <jhubbard@nvidia.com> Link: https://lore.kernel.org/all/DKKG2QM3YJYB.Z2H2B2UXJ75N@kernel.org/ [2] Reviewed-by: Gary Guo <gary@garyguo.net> Link: https://patch.msgid.link/20260813165234.620555-5-dakr@kernel.org [ Add missing pci_irq_type() stub for CONFIG_PCI=n. ] Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Diffstat (limited to 'Documentation/fb/internals.rst')
-rw-r--r--Documentation/fb/internals.rst86
1 files changed, 86 insertions, 0 deletions
diff --git a/Documentation/fb/internals.rst b/Documentation/fb/internals.rst
new file mode 100644
index 000000000..696b50aa7
--- /dev/null
+++ b/Documentation/fb/internals.rst
@@ -0,0 +1,86 @@
+=============================
+Frame Buffer device internals
+=============================
+
+This is a first start for some documentation about frame buffer device
+internals.
+
+Authors:
+
+- Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998
+- James Simmons <jsimmons@user.sf.net>, Nov 26 2002
+
+--------------------------------------------------------------------------------
+
+Structures used by the frame buffer device API
+==============================================
+
+The following structures play a role in the game of frame buffer devices. They
+are defined in <linux/fb.h>.
+
+1. Outside the kernel (user space)
+
+ - struct fb_fix_screeninfo
+
+ Device independent unchangeable information about a frame buffer device and
+ a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO
+ ioctl.
+
+ - struct fb_var_screeninfo
+
+ Device independent changeable information about a frame buffer device and a
+ specific video mode. This can be obtained using the FBIOGET_VSCREENINFO
+ ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan
+ the screen only, you can use the FBIOPAN_DISPLAY ioctl.
+
+ - struct fb_cmap
+
+ Device independent colormap information. You can get and set the colormap
+ using the FBIOGETCMAP and FBIOPUTCMAP ioctls.
+
+
+2. Inside the kernel
+
+ - struct fb_info
+
+ Generic information, API and low level information about a specific frame
+ buffer device instance (slot number, board address, ...).
+
+ - struct `par`
+
+ Device dependent information that uniquely defines the video mode for this
+ particular piece of hardware.
+
+
+Visuals used by the frame buffer device API
+===========================================
+
+
+Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10)
+--------------------------------------------------
+Each pixel is either black or white.
+
+
+Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR)
+---------------------------------------------------------------------
+The whole pixel value is fed through a programmable lookup table that has one
+color (including red, green, and blue intensities) for each possible pixel
+value, and that color is displayed.
+
+
+True color (FB_VISUAL_TRUECOLOR)
+--------------------------------
+The pixel value is broken up into red, green, and blue fields.
+
+
+Direct color (FB_VISUAL_DIRECTCOLOR)
+------------------------------------
+The pixel value is broken up into red, green, and blue fields, each of which
+are looked up in separate red, green, and blue lookup tables.
+
+
+Grayscale displays
+------------------
+Grayscale and static grayscale are special variants of pseudo color and static
+pseudo color, where the red, green and blue components are always equal to
+each other.