diff options
| author | Ali Ahmet Memis <ali@iusegentoo.com> | 2026-08-21 01:45:27 +0000 |
|---|---|---|
| committer | Stafford Horne <shorne@gmail.com> | 2026-08-29 07:32:26 +0100 |
| commit | 78004e9a87f240df03e2f73120d291763c32e0a7 (patch) | |
| tree | 137c22dd795222931b9d2bf2501d37cd766741aa /Documentation/fb/internals.rst | |
| download | linux-stable-78004e9a87f240df03e2f73120d291763c32e0a7.tar.gz linux-stable-78004e9a87f240df03e2f73120d291763c32e0a7.zip | |
openrisc: fix arbitrary kernel memory access via or1k_atomic syscallgrafted
sys_or1k_atomic() (syscall 244 in the "or1k" ABI) takes two user
pointers, v1 and v2, and swaps the words they point to in hand-written
assembly.
l.lwz r29,0(r4)
l.lwz r27,0(r5)
l.sw 0(r4),r27
l.sw 0(r5),r29
The pointers are not checked with access_ok(). The four memory
accesses also have no exception table entries.
A caller passes a kernel address as either pointer, and the syscall
reads from and writes to it directly.
This gives an unprivileged process a kernel read/write primitive. It
overwrites kernel data such as the sys_call_table, gaining code
execution in kernel context.
Check both pointers before entering the critical section. Add fixups
for the four memory accesses so faults on valid but unmapped user
addresses return -EFAULT.
[shorne@gmail.com: fix comment style]
Fixes: 9d02a4283e9c ("OpenRISC: Boot code")
Cc: stable@vger.kernel.org
Signed-off-by: Ali Ahmet Memis <ali@iusegentoo.com>
Signed-off-by: Stafford Horne <shorne@gmail.com>
Diffstat (limited to 'Documentation/fb/internals.rst')
| -rw-r--r-- | Documentation/fb/internals.rst | 86 |
1 files changed, 86 insertions, 0 deletions
diff --git a/Documentation/fb/internals.rst b/Documentation/fb/internals.rst new file mode 100644 index 000000000..696b50aa7 --- /dev/null +++ b/Documentation/fb/internals.rst @@ -0,0 +1,86 @@ +============================= +Frame Buffer device internals +============================= + +This is a first start for some documentation about frame buffer device +internals. + +Authors: + +- Geert Uytterhoeven <geert@linux-m68k.org>, 21 July 1998 +- James Simmons <jsimmons@user.sf.net>, Nov 26 2002 + +-------------------------------------------------------------------------------- + +Structures used by the frame buffer device API +============================================== + +The following structures play a role in the game of frame buffer devices. They +are defined in <linux/fb.h>. + +1. Outside the kernel (user space) + + - struct fb_fix_screeninfo + + Device independent unchangeable information about a frame buffer device and + a specific video mode. This can be obtained using the FBIOGET_FSCREENINFO + ioctl. + + - struct fb_var_screeninfo + + Device independent changeable information about a frame buffer device and a + specific video mode. This can be obtained using the FBIOGET_VSCREENINFO + ioctl, and updated with the FBIOPUT_VSCREENINFO ioctl. If you want to pan + the screen only, you can use the FBIOPAN_DISPLAY ioctl. + + - struct fb_cmap + + Device independent colormap information. You can get and set the colormap + using the FBIOGETCMAP and FBIOPUTCMAP ioctls. + + +2. Inside the kernel + + - struct fb_info + + Generic information, API and low level information about a specific frame + buffer device instance (slot number, board address, ...). + + - struct `par` + + Device dependent information that uniquely defines the video mode for this + particular piece of hardware. + + +Visuals used by the frame buffer device API +=========================================== + + +Monochrome (FB_VISUAL_MONO01 and FB_VISUAL_MONO10) +-------------------------------------------------- +Each pixel is either black or white. + + +Pseudo color (FB_VISUAL_PSEUDOCOLOR and FB_VISUAL_STATIC_PSEUDOCOLOR) +--------------------------------------------------------------------- +The whole pixel value is fed through a programmable lookup table that has one +color (including red, green, and blue intensities) for each possible pixel +value, and that color is displayed. + + +True color (FB_VISUAL_TRUECOLOR) +-------------------------------- +The pixel value is broken up into red, green, and blue fields. + + +Direct color (FB_VISUAL_DIRECTCOLOR) +------------------------------------ +The pixel value is broken up into red, green, and blue fields, each of which +are looked up in separate red, green, and blue lookup tables. + + +Grayscale displays +------------------ +Grayscale and static grayscale are special variants of pseudo color and static +pseudo color, where the red, green and blue components are always equal to +each other. |
