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| author | Linus Torvalds <torvalds@linux-foundation.org> | 2026-08-30 09:22:00 -0700 |
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| committer | Linus Torvalds <torvalds@linux-foundation.org> | 2026-08-30 09:22:00 -0700 |
| commit | 034dd340b08be1f2f0477ad16131d609f9dbd53c (patch) | |
| tree | 2536f4b2d7893ccd916b5abdf3c454ad6edc03c2 /Documentation/driver-api/soundwire/stream.rst | |
| download | linux-stable-034dd340b08be1f2f0477ad16131d609f9dbd53c.tar.gz linux-stable-034dd340b08be1f2f0477ad16131d609f9dbd53c.zip | |
Merge tag 'trace-v7.3-2' of git://git.kernel.org/pub/scm/linux/kernel/git/trace/linux-tracegrafted
Pull tracing fixes from Steven Rostedt:
- Fix error output of boot instance creation failure
Currently if a boot instance creation fails, instead of printing out
the name of the instance that failed, it prints "(null)". That is
because it prints "cur_str" that had already been processed by
strsep(). Print the saved name instead.
While at it, print the error code of the failure.
- Fix use-after-free for same named historgrams
Histograms can be named so that they can be used in multiple events.
But if the named histogram has a variable attached, the second event
that uses the named histogram which duplicates it and needs to free
the original after duplication leaves the old variable in place and
still visible. If another histogram uses than variable, it will use
the stale one which will try to reference the freed duplicate
histogram and crash the kernel.
Free the duplicate variables along with the duplicated histogram
data.
- Check return value of kthread_run() in event self test
The events self tests uses a kthread for testing but does not check
if it succeeded in creating a kthread. If the kthread creation were
to fail, the code will still try to call kthread_stop() on the error
returned.
- Fix race between reading trace_pipe and updating subbuffer size
If a user is reading the trace_pipe file at the same time they update
the ring buffer sub-buffer size, can cause the trace_pipe read to
read stale data. Add trace_access_lock() around updating the ring
buffer sub-buffer size.
- Fix eventfs_inode on failure path in creation of the events directory
In the creation of the "events" directory, if after allocating the
eventfs_inode a failure is detected, it calls cleanup_ei() which
calls free_ei(). The free_ei() will test if eventfs_inode being freed
has no children. It is a bug if it does. But on the failure case of
the creation of the "events" directory, the children lists have not
yet been initialized and the free will trigger a warning because
list_empty() on an uninitialized list returns false.
Move the initialization into init_ei() where it makes more sense and
makes sure that a created eventfs_inode has its lists initialized
upon creation.
- Check return value of kthread_run() in ftrace direct sample code
The sample code that shows how to use the ftrace direct calls does
not test the return of kthread_run() to see if it succeeds. Return a
failure if the kthread_run() doesn't succeed.
- Clear user events state on fork in case of alloc failure
On fork, the child gets a pointer to the parent's user events state.
It makes a copy of it then updates the child's pointer to it. But if
the allocation fails, the duplication function leaves the child with
a pointer to its parent's descriptor. When the child cleans up its
data, it will free the parent's descriptor while the parent is still
using it.
In the duplication function, set the child's user_event_mm to NULL
before testing if the allocation succeeded, and when it exits it will
not free the parent's descriptor.
- Fix retry exhaustion in simple ring buffer reader swap
simple_ring_buffer_swap_reader_page() starts with retry set to 8 and
post-decrements it only after a failed link replacement. On the final
attempt, a successful replacement leaves retry at zero, while a
failed replacement leaves it at -1.
But the check for success expects the retry value to be non-zero and
exits with an error on zero. This is the opposite result. Fix it.
- Fail nicely when the remote swap_reader_page() returns an error
Currently, if the swap_reader_page() of a remote buffer fails, it
triggers a WARN_ON_ONCE() and continues normally. Instead, have it
exit with an error and a pr_warn() print instead of a full WARNING.
* tag 'trace-v7.3-2' of git://git.kernel.org/pub/scm/linux/kernel/git/trace/linux-trace:
ring-buffer: Stop remote reader update when page swap fails
tracing: Fix retry exhaustion in simple ring buffer reader swap
tracing/user_events: Clear copied tracing state before fork duplication
samples/ftrace: Fix kthread_stop() on ERR_PTR in ftrace-direct-multi-modify
samples/ftrace: Fix kthread_stop() on ERR_PTR in ftrace-direct-modify
eventfs: Initialize ei->children and ei->list in init_ei()
tracing: Fix use-after-free in trace_pipe read on sub-buffer order change
tracing: Fix crash passing ERR_PTR to kthread_stop()
tracing: Fix use-after-free with same-name named triggers
tracing: Fix logged instance name on creation failure
Diffstat (limited to 'Documentation/driver-api/soundwire/stream.rst')
| -rw-r--r-- | Documentation/driver-api/soundwire/stream.rst | 527 |
1 files changed, 527 insertions, 0 deletions
diff --git a/Documentation/driver-api/soundwire/stream.rst b/Documentation/driver-api/soundwire/stream.rst new file mode 100644 index 000000000..d66201299 --- /dev/null +++ b/Documentation/driver-api/soundwire/stream.rst @@ -0,0 +1,527 @@ +========================= +Audio Stream in SoundWire +========================= + +An audio stream is a logical or virtual connection created between + + (1) System memory buffer(s) and Codec(s) + + (2) DSP memory buffer(s) and Codec(s) + + (3) FIFO(s) and Codec(s) + + (4) Codec(s) and Codec(s) + +which is typically driven by a DMA(s) channel through the data link. An +audio stream contains one or more channels of data. All channels within +stream must have same sample rate and same sample size. + +Assume a stream with two channels (Left & Right) is opened using SoundWire +interface. Below are some ways a stream can be represented in SoundWire. + +Stream Sample in memory (System memory, DSP memory or FIFOs) :: + + ------------------------- + | L | R | L | R | L | R | + ------------------------- + +Example 1: Stereo Stream with L and R channels is rendered from Master to +Slave. Both Master and Slave is using single port. :: + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | | | 1 | + | | Data Signal | | + | L + R +----------------------------------+ L + R | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + + +Example 2: Stereo Stream with L and R channels is captured from Slave to +Master. Both Master and Slave is using single port. :: + + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | | | 1 | + | | Data Signal | | + | L + R +----------------------------------+ L + R | + | (Data) | Data Direction | (Data) | + +---------------+ <-----------------------+ +---------------+ + + +Example 3: Stereo Stream with L and R channels is rendered by Master. Each +of the L and R channel is received by two different Slaves. Master and both +Slaves are using single port. :: + + +---------------+ Clock Signal +---------------+ + | Master +---------+------------------------+ Slave | + | Interface | | | Interface | + | | | | 1 | + | | | Data Signal | | + | L + R +---+------------------------------+ L | + | (Data) | | | Data Direction | (Data) | + +---------------+ | | +-------------> +---------------+ + | | + | | + | | +---------------+ + | +----------------------> | Slave | + | | Interface | + | | 2 | + | | | + +----------------------------> | R | + | (Data) | + +---------------+ + +Example 4: Stereo Stream with L and R channels is rendered by +Master. Both of the L and R channels are received by two different +Slaves. Master and both Slaves are using single port handling +L+R. Each Slave device processes the L + R data locally, typically +based on static configuration or dynamic orientation, and may drive +one or more speakers. :: + + +---------------+ Clock Signal +---------------+ + | Master +---------+------------------------+ Slave | + | Interface | | | Interface | + | | | | 1 | + | | | Data Signal | | + | L + R +---+------------------------------+ L + R | + | (Data) | | | Data Direction | (Data) | + +---------------+ | | +-------------> +---------------+ + | | + | | + | | +---------------+ + | +----------------------> | Slave | + | | Interface | + | | 2 | + | | | + +----------------------------> | L + R | + | (Data) | + +---------------+ + +Example 5: Stereo Stream with L and R channel is rendered by two different +Ports of the Master and is received by only single Port of the Slave +interface. :: + + +--------------------+ + | | + | +--------------+ +----------------+ + | | || | | + | | Data Port || L Channel | | + | | 1 |------------+ | | + | | L Channel || | +-----+----+ | + | | (Data) || | L + R Channel || Data | | + | Master +----------+ | +---+---------> || Port | | + | Interface | | || 1 | | + | +--------------+ | || | | + | | || | +----------+ | + | | Data Port |------------+ | | + | | 2 || R Channel | Slave | + | | R Channel || | Interface | + | | (Data) || | 1 | + | +--------------+ Clock Signal | L + R | + | +---------------------------> | (Data) | + +--------------------+ | | + +----------------+ + +Example 6: Stereo Stream with L and R channel is rendered by 2 Masters, each +rendering one channel, and is received by two different Slaves, each +receiving one channel. Both Masters and both Slaves are using single port. :: + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 1 | | 1 | + | | Data Signal | | + | L +----------------------------------+ L | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 2 | | 2 | + | | Data Signal | | + | R +----------------------------------+ R | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + +Example 7: Stereo Stream with L and R channel is rendered by 2 +Masters, each rendering both channels. Each Slave receives L + R. This +is the same application as Example 4 but with Slaves placed on +separate links. :: + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 1 | | 1 | + | | Data Signal | | + | L + R +----------------------------------+ L + R | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 2 | | 2 | + | | Data Signal | | + | L + R +----------------------------------+ L + R | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + +Example 8: 4-channel Stream is rendered by 2 Masters, each rendering a +2 channels. Each Slave receives 2 channels. :: + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 1 | | 1 | + | | Data Signal | | + | L1 + R1 +----------------------------------+ L1 + R1 | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + + +---------------+ Clock Signal +---------------+ + | Master +----------------------------------+ Slave | + | Interface | | Interface | + | 2 | | 2 | + | | Data Signal | | + | L2 + R2 +----------------------------------+ L2 + R2 | + | (Data) | Data Direction | (Data) | + +---------------+ +-----------------------> +---------------+ + +Note1: In multi-link cases like above, to lock, one would acquire a global +lock and then go on locking bus instances. But, in this case the caller +framework(ASoC DPCM) guarantees that stream operations on a card are +always serialized. So, there is no race condition and hence no need for +global lock. + +Note2: A Slave device may be configured to receive all channels +transmitted on a link for a given Stream (Example 4) or just a subset +of the data (Example 3). The configuration of the Slave device is not +handled by a SoundWire subsystem API, but instead by the +snd_soc_dai_set_tdm_slot() API. The platform or machine driver will +typically configure which of the slots are used. For Example 4, the +same slots would be used by all Devices, while for Example 3 the Slave +Device1 would use e.g. Slot 0 and Slave device2 slot 1. + +Note3: Multiple Sink ports can extract the same information for the +same bitSlots in the SoundWire frame, however multiple Source ports +shall be configured with different bitSlot configurations. This is the +same limitation as with I2S/PCM TDM usages. + +SoundWire Stream Management flow +================================ + +Stream definitions +------------------ + + (1) Current stream: This is classified as the stream on which operation has + to be performed like prepare, enable, disable, de-prepare etc. + + (2) Active stream: This is classified as the stream which is already active + on Bus other than current stream. There can be multiple active streams + on the Bus. + +SoundWire Bus manages stream operations for each stream getting +rendered/captured on the SoundWire Bus. This section explains Bus operations +done for each of the stream allocated/released on Bus. Following are the +stream states maintained by the Bus for each of the audio stream. + + +SoundWire stream states +----------------------- + +Below shows the SoundWire stream states and state transition diagram. :: + + +-----------+ +------------+ +----------+ +----------+ + | ALLOCATED +---->| CONFIGURED +---->| PREPARED +---->| ENABLED | + | STATE | | STATE | | STATE | | STATE | + +-----------+ +------------+ +---+--+---+ +----+-----+ + ^ ^ ^ + | | | + __| |___________ | + | | | + v | v + +----------+ +-----+------+ +-+--+-----+ + | RELEASED |<----------+ DEPREPARED |<-------+ DISABLED | + | STATE | | STATE | | STATE | + +----------+ +------------+ +----------+ + +NOTE: State transitions between ``SDW_STREAM_ENABLED`` and +``SDW_STREAM_DISABLED`` are only relevant when then INFO_PAUSE flag is +supported at the ALSA/ASoC level. Likewise the transition between +``SDW_DISABLED_STATE`` and ``SDW_PREPARED_STATE`` depends on the +INFO_RESUME flag. + +NOTE2: The framework implements basic state transition checks, but +does not e.g. check if a transition from DISABLED to ENABLED is valid +on a specific platform. Such tests need to be added at the ALSA/ASoC +level. + +Stream State Operations +----------------------- + +Below section explains the operations done by the Bus on Master(s) and +Slave(s) as part of stream state transitions. + +SDW_STREAM_ALLOCATED +~~~~~~~~~~~~~~~~~~~~ + +Allocation state for stream. This is the entry state +of the stream. Operations performed before entering in this state: + + (1) A stream runtime is allocated for the stream. This stream + runtime is used as a reference for all the operations performed + on the stream. + + (2) The resources required for holding stream runtime information are + allocated and initialized. This holds all stream related information + such as stream type (PCM/PDM) and parameters, Master and Slave + interface associated with the stream, stream state etc. + +After all above operations are successful, stream state is set to +``SDW_STREAM_ALLOCATED``. + +Bus implements below API for allocate a stream which needs to be called once +per stream. From ASoC DPCM framework, this stream state maybe linked to +.startup() operation. + +.. code-block:: c + + int sdw_alloc_stream(char * stream_name, enum sdw_stream_type type); + +The SoundWire core provides a sdw_startup_stream() helper function, +typically called during a dailink .startup() callback, which performs +stream allocation and sets the stream pointer for all DAIs +connected to a stream. + +SDW_STREAM_CONFIGURED +~~~~~~~~~~~~~~~~~~~~~ + +Configuration state of stream. Operations performed before entering in +this state: + + (1) The resources allocated for stream information in SDW_STREAM_ALLOCATED + state are updated here. This includes stream parameters, Master(s) + and Slave(s) runtime information associated with current stream. + + (2) All the Master(s) and Slave(s) associated with current stream provide + the port information to Bus which includes port numbers allocated by + Master(s) and Slave(s) for current stream and their channel mask. + +After all above operations are successful, stream state is set to +``SDW_STREAM_CONFIGURED``. + +Bus implements below APIs for CONFIG state which needs to be called by +the respective Master(s) and Slave(s) associated with stream. These APIs can +only be invoked once by respective Master(s) and Slave(s). From ASoC DPCM +framework, this stream state is linked to .hw_params() operation. + +.. code-block:: c + + int sdw_stream_add_master(struct sdw_bus * bus, + struct sdw_stream_config * stream_config, + const struct sdw_ports_config * ports_config, + struct sdw_stream_runtime * stream); + + int sdw_stream_add_slave(struct sdw_slave * slave, + struct sdw_stream_config * stream_config, + const struct sdw_ports_config * ports_config, + struct sdw_stream_runtime * stream); + + +SDW_STREAM_PREPARED +~~~~~~~~~~~~~~~~~~~ + +Prepare state of stream. Operations performed before entering in this state: + + (0) Steps 1 and 2 are omitted in the case of a resume operation, + where the bus bandwidth is known. + + (1) Bus parameters such as bandwidth, frame shape, clock frequency, + are computed based on current stream as well as already active + stream(s) on Bus. Re-computation is required to accommodate current + stream on the Bus. + + (2) Transport and port parameters of all Master(s) and Slave(s) port(s) are + computed for the current as well as already active stream based on frame + shape and clock frequency computed in step 1. + + (3) Computed Bus and transport parameters are programmed in Master(s) and + Slave(s) registers. The banked registers programming is done on the + alternate bank (bank currently unused). Port(s) are enabled for the + already active stream(s) on the alternate bank (bank currently unused). + This is done in order to not disrupt already active stream(s). + + (4) Once all the values are programmed, Bus initiates switch to alternate + bank where all new values programmed gets into effect. + + (5) Ports of Master(s) and Slave(s) for current stream are prepared by + programming PrepareCtrl register. + +After all above operations are successful, stream state is set to +``SDW_STREAM_PREPARED``. + +Bus implements below API for PREPARE state which needs to be called +once per stream. From ASoC DPCM framework, this stream state is linked +to .prepare() operation. Since the .trigger() operations may not +follow the .prepare(), a direct transition from +``SDW_STREAM_PREPARED`` to ``SDW_STREAM_DEPREPARED`` is allowed. + +.. code-block:: c + + int sdw_prepare_stream(struct sdw_stream_runtime * stream); + + +SDW_STREAM_ENABLED +~~~~~~~~~~~~~~~~~~ + +Enable state of stream. The data port(s) are enabled upon entering this state. +Operations performed before entering in this state: + + (1) All the values computed in SDW_STREAM_PREPARED state are programmed + in alternate bank (bank currently unused). It includes programming of + already active stream(s) as well. + + (2) All the Master(s) and Slave(s) port(s) for the current stream are + enabled on alternate bank (bank currently unused) by programming + ChannelEn register. + + (3) Once all the values are programmed, Bus initiates switch to alternate + bank where all new values programmed gets into effect and port(s) + associated with current stream are enabled. + +After all above operations are successful, stream state is set to +``SDW_STREAM_ENABLED``. + +Bus implements below API for ENABLE state which needs to be called once per +stream. From ASoC DPCM framework, this stream state is linked to +.trigger() start operation. + +.. code-block:: c + + int sdw_enable_stream(struct sdw_stream_runtime * stream); + +SDW_STREAM_DISABLED +~~~~~~~~~~~~~~~~~~~ + +Disable state of stream. The data port(s) are disabled upon exiting this state. +Operations performed before entering in this state: + + (1) All the Master(s) and Slave(s) port(s) for the current stream are + disabled on alternate bank (bank currently unused) by programming + ChannelEn register. + + (2) All the current configuration of Bus and active stream(s) are programmed + into alternate bank (bank currently unused). + + (3) Once all the values are programmed, Bus initiates switch to alternate + bank where all new values programmed gets into effect and port(s) associated + with current stream are disabled. + +After all above operations are successful, stream state is set to +``SDW_STREAM_DISABLED``. + +Bus implements below API for DISABLED state which needs to be called once +per stream. From ASoC DPCM framework, this stream state is linked to +.trigger() stop operation. + +When the INFO_PAUSE flag is supported, a direct transition to +``SDW_STREAM_ENABLED`` is allowed. + +For resume operations where ASoC will use the .prepare() callback, the +stream can transition from ``SDW_STREAM_DISABLED`` to +``SDW_STREAM_PREPARED``, with all required settings restored but +without updating the bandwidth and bit allocation. + +.. code-block:: c + + int sdw_disable_stream(struct sdw_stream_runtime * stream); + + +SDW_STREAM_DEPREPARED +~~~~~~~~~~~~~~~~~~~~~ + +De-prepare state of stream. Operations performed before entering in this +state: + + (1) All the port(s) of Master(s) and Slave(s) for current stream are + de-prepared by programming PrepareCtrl register. + + (2) The payload bandwidth of current stream is reduced from the total + bandwidth requirement of bus and new parameters calculated and + applied by performing bank switch etc. + +After all above operations are successful, stream state is set to +``SDW_STREAM_DEPREPARED``. + +Bus implements below API for DEPREPARED state which needs to be called +once per stream. ALSA/ASoC do not have a concept of 'deprepare', and +the mapping from this stream state to ALSA/ASoC operation may be +implementation specific. + +When the INFO_PAUSE flag is supported, the stream state is linked to +the .hw_free() operation - the stream is not deprepared on a +TRIGGER_STOP. + +Other implementations may transition to the ``SDW_STREAM_DEPREPARED`` +state on TRIGGER_STOP, should they require a transition through the +``SDW_STREAM_PREPARED`` state. + +.. code-block:: c + + int sdw_deprepare_stream(struct sdw_stream_runtime * stream); + + +SDW_STREAM_RELEASED +~~~~~~~~~~~~~~~~~~~ + +Release state of stream. Operations performed before entering in this state: + + (1) Release port resources for all Master(s) and Slave(s) port(s) + associated with current stream. + + (2) Release Master(s) and Slave(s) runtime resources associated with + current stream. + + (3) Release stream runtime resources associated with current stream. + +After all above operations are successful, stream state is set to +``SDW_STREAM_RELEASED``. + +Bus implements below APIs for RELEASE state which needs to be called by +all the Master(s) and Slave(s) associated with stream. From ASoC DPCM +framework, this stream state is linked to .hw_free() operation. + +.. code-block:: c + + int sdw_stream_remove_master(struct sdw_bus * bus, + struct sdw_stream_runtime * stream); + int sdw_stream_remove_slave(struct sdw_slave * slave, + struct sdw_stream_runtime * stream); + + +The .shutdown() ASoC DPCM operation calls below Bus API to release +stream assigned as part of ALLOCATED state. + +In .shutdown() the data structure maintaining stream state are freed up. + +.. code-block:: c + + void sdw_release_stream(struct sdw_stream_runtime * stream); + +The SoundWire core provides a sdw_shutdown_stream() helper function, +typically called during a dailink .shutdown() callback, which clears +the stream pointer for all DAIS connected to a stream and releases the +memory allocated for the stream. + +Not Supported +============= + +1. A single port with multiple channels supported cannot be used between two + streams or across stream. For example a port with 4 channels cannot be used + to handle 2 independent stereo streams even though it's possible in theory + in SoundWire. |
