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authorMiguel Ojeda <ojeda@kernel.org>2026-08-16 15:32:33 +0200
committerMiguel Ojeda <ojeda@kernel.org>2026-08-23 21:27:17 +0200
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kbuild: rust: keep Rust objects out of Clang LTO with inline helpersgrafted
Under `CONFIG_LTO_CLANG` + `CONFIG_RUST_INLINE_HELPERS`, one may hit `objtool` errors such as: vmlinux.o: error: objtool: _R..._3Gsp4boot+0xd6a: can't find jump dest instruction at .text._R..._3Gsp4boot+0x1dfd The reason is that in such builds, the Clang invocation that compiles the combined Rust plus helpers bitcode emits LLVM bitcode (again) -- the final code generation happens in the linker's LTO step, which the `-mllvm` trap options passed to Clang do not reach. This, in turn, means that unreachable traps are missing, and the impossible paths do not merely fallthrough to the next symbol, but past the end of their own section, since LTO builds place each function in its own section. Thus filter `CC_FLAGS_LTO` out of the Clang invocation, so that it always emits machine code directly, with the traps in place. Assisted-by: LLM Cc: Gary Guo <gary@garyguo.net> Cc: Boqun Feng <boqun@kernel.org> Cc: Alice Ryhl <aliceryhl@google.com> Cc: Matthew Maurer <mmaurer@google.com> Cc: Josh Poimboeuf <jpoimboe@kernel.org> Cc: Peter Zijlstra <peterz@infradead.org> Cc: stable@vger.kernel.org Fixes: 3a2486cc1da5 ("kbuild: rust: provide an option to inline C helpers into Rust") Acked-by: Gary Guo <gary@garyguo.net> Link: https://patch.msgid.link/20260816133233.197500-2-ojeda@kernel.org Signed-off-by: Miguel Ojeda <ojeda@kernel.org>
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+============
+Introduction
+============
+
+The firmware API enables kernel code to request files required
+for functionality from userspace, the uses vary:
+
+* Microcode for CPU errata
+* Device driver firmware, required to be loaded onto device
+ microcontrollers
+* Device driver information data (calibration data, EEPROM overrides),
+ some of which can be completely optional.
+
+Types of firmware requests
+==========================
+
+There are two types of calls:
+
+* Synchronous
+* Asynchronous
+
+Which one you use vary depending on your requirements, the rule of thumb
+however is you should strive to use the asynchronous APIs unless you also
+are already using asynchronous initialization mechanisms which will not
+stall or delay boot. Even if loading firmware does not take a lot of time
+processing firmware might, and this can still delay boot or initialization,
+as such mechanisms such as asynchronous probe can help supplement drivers.