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authorShivank Garg <shivankg@amd.com>2026-08-22 19:22:05 +0000
committerVinod Koul <vkoul@kernel.org>2026-09-09 17:51:44 +0530
commite873c74132f0c5f1452816cd9bb26208f0bba1e1 (patch)
treecc1ce1567f5b982359331863ebd9da38741f8d2e /Documentation/driver-api/driver-model/design-patterns.rst
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dmaengine: fix use-after-free in dma_chan_put() and dma_release_channel()grafted
When dma_device_put() drops the last reference on chan->device->ref, dma_device_release() runs and may free the dma_device along with its channels. dma_chan_put() then still reads chan->device->owner via dma_chan_to_owner() for the trailing module_put(). KASAN catches it: slab-use-after-free in dma_chan_put+0x3e6/0x4c0 Read of size 8 by task insmod/6319 Freed by task 6319: kfree+0x225/0x470 dma_chan_put+0x395/0x4c0 dmaengine_put+0xf8/0x160 Cache the module owner in dma_chan_put() before the put so the trailing module_put() does not need chan->device. Fixes: 8ad342a86359 ("dmaengine: Add reference counting to dma_device struct") Suggested-by: Sashiko <sashiko-bot@kernel.org> Link: https://sashiko.dev/#/patchset/20260518-dmaengine-kref-fix-v1-1-4d6125048fb7@amd.com Reviewed-by: Frank Li <Frank.Li@nxp.com> Reviewed-by: Logan Gunthorpe <logang@deltatee.com> Signed-off-by: Shivank Garg <shivankg@amd.com> Link: https://patch.msgid.link/20260822-dmaengine-kref-fix-v5-3-d4a4ee47d927@amd.com Signed-off-by: Vinod Koul <vkoul@kernel.org>
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+=============================
+Device Driver Design Patterns
+=============================
+
+This document describes a few common design patterns found in device drivers.
+It is likely that subsystem maintainers will ask driver developers to
+conform to these design patterns.
+
+1. State Container
+2. container_of()
+
+
+1. State Container
+~~~~~~~~~~~~~~~~~~
+
+While the kernel contains a few device drivers that assume that they will
+only be probed() once on a certain system (singletons), it is custom to assume
+that the device the driver binds to will appear in several instances. This
+means that the probe() function and all callbacks need to be reentrant.
+
+The most common way to achieve this is to use the state container design
+pattern. It usually has this form::
+
+ struct foo {
+ spinlock_t lock; /* Example member */
+ (...)
+ };
+
+ static int foo_probe(...)
+ {
+ struct foo *foo;
+
+ foo = devm_kzalloc(dev, sizeof(*foo), GFP_KERNEL);
+ if (!foo)
+ return -ENOMEM;
+ spin_lock_init(&foo->lock);
+ (...)
+ }
+
+This will create an instance of struct foo in memory every time probe() is
+called. This is our state container for this instance of the device driver.
+Of course it is then necessary to always pass this instance of the
+state around to all functions that need access to the state and its members.
+
+For example, if the driver is registering an interrupt handler, you would
+pass around a pointer to struct foo like this::
+
+ static irqreturn_t foo_handler(int irq, void *arg)
+ {
+ struct foo *foo = arg;
+ (...)
+ }
+
+ static int foo_probe(...)
+ {
+ struct foo *foo;
+
+ (...)
+ ret = request_irq(irq, foo_handler, 0, "foo", foo);
+ }
+
+This way you always get a pointer back to the correct instance of foo in
+your interrupt handler.
+
+
+2. container_of()
+~~~~~~~~~~~~~~~~~
+
+Continuing on the above example we add an offloaded work::
+
+ struct foo {
+ spinlock_t lock;
+ struct workqueue_struct *wq;
+ struct work_struct offload;
+ (...)
+ };
+
+ static void foo_work(struct work_struct *work)
+ {
+ struct foo *foo = container_of(work, struct foo, offload);
+
+ (...)
+ }
+
+ static irqreturn_t foo_handler(int irq, void *arg)
+ {
+ struct foo *foo = arg;
+
+ queue_work(foo->wq, &foo->offload);
+ (...)
+ }
+
+ static int foo_probe(...)
+ {
+ struct foo *foo;
+
+ foo->wq = create_singlethread_workqueue("foo-wq");
+ INIT_WORK(&foo->offload, foo_work);
+ (...)
+ }
+
+The design pattern is the same for an hrtimer or something similar that will
+return a single argument which is a pointer to a struct member in the
+callback.
+
+container_of() is a macro defined in <linux/container_of.h>
+
+What container_of() does is to obtain a pointer to the containing struct from
+a pointer to a member by a simple subtraction using the offsetof() macro from
+standard C, which allows something similar to object oriented behaviours.
+Notice that the contained member must not be a pointer, but an actual member
+for this to work.
+
+We can see here that we avoid having global pointers to our struct foo *
+instance this way, while still keeping the number of parameters passed to the
+work function to a single pointer.