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authorSteven Rostedt <rostedt@goodmis.org>2026-09-02 09:55:01 -0400
committerSteven Rostedt <rostedt@goodmis.org>2026-09-02 11:08:21 -0400
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tree350aa83b47da0b574a814795392b20b0bed83cbc /Documentation/driver-api/driver-model/design-patterns.rst
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ftrace: Synchronize the initialization of ftrace_opsgrafted
There's some internal state that ftrace_ops needs to have set, but since it can be declared outside of the ftrace.c code, it calls ftrace_ops_init() on the ops in every global function. The issue is that if two tasks call it on the same ops at the same time it is possible to have the initialization of one corrupt the initialization of the other call. Create a ops_mutex to use to synchronize every initialization of the ftrace_ops. The mutex is taken within checking the ftrace_ops flag that states it was initializied but the flag is checked again after the mutex has been taken. Checking first outside the mutex allows it to shortcut having to take the mutex. But then the check needs to be done again after the mute is taken in case of races. Cc: stable@vger.kernel.org Link: https://patch.msgid.link/20260902095501.6b59af20@gandalf.local.home Fixes: f04f24fb7e48d ("ftrace, kprobes: Fix a deadlock on ftrace_regex_lock") Reported-by: sashiko-bot@kernel.org Close: https://lore.kernel.org/all/20260829025528.49A831F000E9@smtp.kernel.org/ Signed-off-by: Steven Rostedt <rostedt@goodmis.org>
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+=============================
+Device Driver Design Patterns
+=============================
+
+This document describes a few common design patterns found in device drivers.
+It is likely that subsystem maintainers will ask driver developers to
+conform to these design patterns.
+
+1. State Container
+2. container_of()
+
+
+1. State Container
+~~~~~~~~~~~~~~~~~~
+
+While the kernel contains a few device drivers that assume that they will
+only be probed() once on a certain system (singletons), it is custom to assume
+that the device the driver binds to will appear in several instances. This
+means that the probe() function and all callbacks need to be reentrant.
+
+The most common way to achieve this is to use the state container design
+pattern. It usually has this form::
+
+ struct foo {
+ spinlock_t lock; /* Example member */
+ (...)
+ };
+
+ static int foo_probe(...)
+ {
+ struct foo *foo;
+
+ foo = devm_kzalloc(dev, sizeof(*foo), GFP_KERNEL);
+ if (!foo)
+ return -ENOMEM;
+ spin_lock_init(&foo->lock);
+ (...)
+ }
+
+This will create an instance of struct foo in memory every time probe() is
+called. This is our state container for this instance of the device driver.
+Of course it is then necessary to always pass this instance of the
+state around to all functions that need access to the state and its members.
+
+For example, if the driver is registering an interrupt handler, you would
+pass around a pointer to struct foo like this::
+
+ static irqreturn_t foo_handler(int irq, void *arg)
+ {
+ struct foo *foo = arg;
+ (...)
+ }
+
+ static int foo_probe(...)
+ {
+ struct foo *foo;
+
+ (...)
+ ret = request_irq(irq, foo_handler, 0, "foo", foo);
+ }
+
+This way you always get a pointer back to the correct instance of foo in
+your interrupt handler.
+
+
+2. container_of()
+~~~~~~~~~~~~~~~~~
+
+Continuing on the above example we add an offloaded work::
+
+ struct foo {
+ spinlock_t lock;
+ struct workqueue_struct *wq;
+ struct work_struct offload;
+ (...)
+ };
+
+ static void foo_work(struct work_struct *work)
+ {
+ struct foo *foo = container_of(work, struct foo, offload);
+
+ (...)
+ }
+
+ static irqreturn_t foo_handler(int irq, void *arg)
+ {
+ struct foo *foo = arg;
+
+ queue_work(foo->wq, &foo->offload);
+ (...)
+ }
+
+ static int foo_probe(...)
+ {
+ struct foo *foo;
+
+ foo->wq = create_singlethread_workqueue("foo-wq");
+ INIT_WORK(&foo->offload, foo_work);
+ (...)
+ }
+
+The design pattern is the same for an hrtimer or something similar that will
+return a single argument which is a pointer to a struct member in the
+callback.
+
+container_of() is a macro defined in <linux/container_of.h>
+
+What container_of() does is to obtain a pointer to the containing struct from
+a pointer to a member by a simple subtraction using the offsetof() macro from
+standard C, which allows something similar to object oriented behaviours.
+Notice that the contained member must not be a pointer, but an actual member
+for this to work.
+
+We can see here that we avoid having global pointers to our struct foo *
+instance this way, while still keeping the number of parameters passed to the
+work function to a single pointer.