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| author | Adrian Betschart <adrian.betschart@cinemaone.ch> | 2026-09-11 17:13:14 +0200 |
|---|---|---|
| committer | Alex Deucher <alexander.deucher@amd.com> | 2026-10-01 17:18:05 -0400 |
| commit | 106b4a2a78b2a2f14885604891957b84bba502db (patch) | |
| tree | 5d40eef2428fb1a4791ab46a4b19091a5910eac2 /Documentation/bpf/map_array.rst | |
| download | linux-stable-106b4a2a78b2a2f14885604891957b84bba502db.tar.gz linux-stable-106b4a2a78b2a2f14885604891957b84bba502db.zip | |
drm/amd/display: Try RGB before YCbCr 4:4:4 in stream validationgrafted
amdgpu_dm_create_validate_stream_for_sink() walks encoding_order[] and
uses the first encoding that validates. YCbCr 4:4:4 is listed before
RGB, so an HDMI sink that advertises 4:4:4 gets YCbCr 4:4:4 whenever the
"color format" property is left at AUTO, even though RGB fits the same
link.
That contradicts the documented AUTO behaviour for HDMI in enum
drm_connector_color_format (RGB, falling back to YCbCr 4:2:0 only when
the bandwidth is not available or the mode is 4:2:0-only), which the
amdgpu implementation of the property also describes. It also leaves
the "Broadcast RGB" property without effect on such sinks, since the
quantization range it selects only applies to RGB output.
Try RGB first. The mask still holds every encoding the sink supports,
so a mode that cannot carry RGB falls back exactly as before.
For reference, v7.2 picked RGB here unless YCbCr 4:4:4 was forced
through debugfs, while earlier kernels picked YCbCr 4:4:4 for any HDMI
sink that advertised it.
Fixes: 0b0ff65d3ca1 ("drm/amd/display: Refactor stream validation")
Suggested-by: Adolfo Rodrigues <adolfotregosa@gmail.com>
Assisted-by: Claude Code:claude-fable-5-1
Signed-off-by: Adrian Betschart <adrian.betschart@cinemaone.ch>
Reviewed-by: Fangzhi Zuo <jerry.zuo@amd.com>
Tested-by: Adolfo Rodrigues <adolfotregosa@gmail.com>
Tested-by: Daniel Wheeler <daniel.wheeler@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 7de432bc753133764dc40d37f9388da56de251e7)
Diffstat (limited to 'Documentation/bpf/map_array.rst')
| -rw-r--r-- | Documentation/bpf/map_array.rst | 263 |
1 files changed, 263 insertions, 0 deletions
diff --git a/Documentation/bpf/map_array.rst b/Documentation/bpf/map_array.rst new file mode 100644 index 000000000..fa56ff751 --- /dev/null +++ b/Documentation/bpf/map_array.rst @@ -0,0 +1,263 @@ +.. SPDX-License-Identifier: GPL-2.0-only +.. Copyright (C) 2022 Red Hat, Inc. + +================================================ +BPF_MAP_TYPE_ARRAY and BPF_MAP_TYPE_PERCPU_ARRAY +================================================ + +.. note:: + - ``BPF_MAP_TYPE_ARRAY`` was introduced in kernel version 3.19 + - ``BPF_MAP_TYPE_PERCPU_ARRAY`` was introduced in version 4.6 + +``BPF_MAP_TYPE_ARRAY`` and ``BPF_MAP_TYPE_PERCPU_ARRAY`` provide generic array +storage. The key type is an unsigned 32-bit integer (4 bytes) and the map is +of constant size. The size of the array is defined in ``max_entries`` at +creation time. All array elements are pre-allocated and zero initialized when +created. ``BPF_MAP_TYPE_PERCPU_ARRAY`` uses a different memory region for each +CPU whereas ``BPF_MAP_TYPE_ARRAY`` uses the same memory region. The value +stored can be of any size for ``BPF_MAP_TYPE_ARRAY`` and not more than +``PCPU_MIN_UNIT_SIZE`` (32 kB) for ``BPF_MAP_TYPE_PERCPU_ARRAY``. All +array elements are aligned to 8 bytes. + +Since kernel 5.5, memory mapping may be enabled for ``BPF_MAP_TYPE_ARRAY`` by +setting the flag ``BPF_F_MMAPABLE``. The map definition is page-aligned and +starts on the first page. Sufficient page-sized and page-aligned blocks of +memory are allocated to store all array values, starting on the second page, +which in some cases will result in over-allocation of memory. The benefit of +using this is increased performance and ease of use since userspace programs +would not be required to use helper functions to access and mutate data. + +Usage +===== + +Kernel BPF +---------- + +bpf_map_lookup_elem() +~~~~~~~~~~~~~~~~~~~~~ + +.. code-block:: c + + void *bpf_map_lookup_elem(struct bpf_map *map, const void *key) + +Array elements can be retrieved using the ``bpf_map_lookup_elem()`` helper. +This helper returns a pointer into the array element, so to avoid data races +with userspace reading the value, the user must use primitives like +``__sync_fetch_and_add()`` when updating the value in-place. + +bpf_map_update_elem() +~~~~~~~~~~~~~~~~~~~~~ + +.. code-block:: c + + long bpf_map_update_elem(struct bpf_map *map, const void *key, const void *value, u64 flags) + +Array elements can be updated using the ``bpf_map_update_elem()`` helper. + +``bpf_map_update_elem()`` returns 0 on success, or negative error in case of +failure. + +Since the array is of constant size, ``bpf_map_delete_elem()`` is not supported. +To clear an array element, you may use ``bpf_map_update_elem()`` to insert a +zero value to that index. + +Per CPU Array +------------- + +Values stored in ``BPF_MAP_TYPE_ARRAY`` can be accessed by multiple programs +across different CPUs. To restrict storage to a single CPU, you may use a +``BPF_MAP_TYPE_PERCPU_ARRAY``. + +When using a ``BPF_MAP_TYPE_PERCPU_ARRAY`` the ``bpf_map_update_elem()`` and +``bpf_map_lookup_elem()`` helpers automatically access the slot for the current +CPU. + +bpf_map_lookup_percpu_elem() +~~~~~~~~~~~~~~~~~~~~~~~~~~~~ + +.. code-block:: c + + void *bpf_map_lookup_percpu_elem(struct bpf_map *map, const void *key, u32 cpu) + +The ``bpf_map_lookup_percpu_elem()`` helper can be used to lookup the array +value for a specific CPU. Returns value on success , or ``NULL`` if no entry was +found or ``cpu`` is invalid. + +Concurrency +----------- + +Since kernel version 5.1, the BPF infrastructure provides ``struct bpf_spin_lock`` +to synchronize access. + +Userspace +--------- + +Access from userspace uses libbpf APIs with the same names as above, with +the map identified by its ``fd``. + +Examples +======== + +Please see the ``tools/testing/selftests/bpf`` directory for functional +examples. The code samples below demonstrate API usage. + +Kernel BPF +---------- + +This snippet shows how to declare an array in a BPF program. + +.. code-block:: c + + struct { + __uint(type, BPF_MAP_TYPE_ARRAY); + __type(key, u32); + __type(value, long); + __uint(max_entries, 256); + } my_map SEC(".maps"); + + +This example BPF program shows how to access an array element. + +.. code-block:: c + + int bpf_prog(struct __sk_buff *skb) + { + struct iphdr ip; + int index; + long *value; + + if (bpf_skb_load_bytes(skb, ETH_HLEN, &ip, sizeof(ip)) < 0) + return 0; + + index = ip.protocol; + value = bpf_map_lookup_elem(&my_map, &index); + if (value) + __sync_fetch_and_add(value, skb->len); + + return 0; + } + +Userspace +--------- + +BPF_MAP_TYPE_ARRAY +~~~~~~~~~~~~~~~~~~ + +This snippet shows how to create an array, using ``bpf_map_create_opts`` to +set flags. + +.. code-block:: c + + #include <bpf/libbpf.h> + #include <bpf/bpf.h> + + int create_array() + { + int fd; + LIBBPF_OPTS(bpf_map_create_opts, opts, .map_flags = BPF_F_MMAPABLE); + + fd = bpf_map_create(BPF_MAP_TYPE_ARRAY, + "example_array", /* name */ + sizeof(__u32), /* key size */ + sizeof(long), /* value size */ + 256, /* max entries */ + &opts); /* create opts */ + return fd; + } + +This snippet shows how to initialize the elements of an array. + +.. code-block:: c + + int initialize_array(int fd) + { + __u32 i; + long value; + int ret; + + for (i = 0; i < 256; i++) { + value = i; + ret = bpf_map_update_elem(fd, &i, &value, BPF_ANY); + if (ret < 0) + return ret; + } + + return ret; + } + +This snippet shows how to retrieve an element value from an array. + +.. code-block:: c + + int lookup(int fd) + { + __u32 index = 42; + long value; + int ret; + + ret = bpf_map_lookup_elem(fd, &index, &value); + if (ret < 0) + return ret; + + /* use value here */ + assert(value == 42); + + return ret; + } + +BPF_MAP_TYPE_PERCPU_ARRAY +~~~~~~~~~~~~~~~~~~~~~~~~~ + +This snippet shows how to initialize the elements of a per CPU array. + +.. code-block:: c + + int initialize_array(int fd) + { + int ncpus = libbpf_num_possible_cpus(); + long values[ncpus]; + __u32 i, j; + int ret; + + for (i = 0; i < 256 ; i++) { + for (j = 0; j < ncpus; j++) + values[j] = i; + ret = bpf_map_update_elem(fd, &i, &values, BPF_ANY); + if (ret < 0) + return ret; + } + + return ret; + } + +This snippet shows how to access the per CPU elements of an array value. + +.. code-block:: c + + int lookup(int fd) + { + int ncpus = libbpf_num_possible_cpus(); + __u32 index = 42, j; + long values[ncpus]; + int ret; + + ret = bpf_map_lookup_elem(fd, &index, &values); + if (ret < 0) + return ret; + + for (j = 0; j < ncpus; j++) { + /* Use per CPU value here */ + assert(values[j] == 42); + } + + return ret; + } + +Semantics +========= + +As shown in the example above, when accessing a ``BPF_MAP_TYPE_PERCPU_ARRAY`` +in userspace, each value is an array with ``ncpus`` elements. + +When calling ``bpf_map_update_elem()`` the flag ``BPF_NOEXIST`` can not be used +for these maps. |
