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| author | Danilo Krummrich <dakr@kernel.org> | 2026-08-13 18:52:04 +0200 |
|---|---|---|
| committer | Danilo Krummrich <dakr@kernel.org> | 2026-08-17 01:41:36 +0200 |
| commit | f146c7bc85a51f95c05e0f8173d484eb301ece78 (patch) | |
| tree | 07296ae54ed6551492b0c609dc0f5463f61f89ca /Documentation/admin-guide/vga-softcursor.rst | |
| download | linux-stable-f146c7bc85a51f95c05e0f8173d484eb301ece78.tar.gz linux-stable-f146c7bc85a51f95c05e0f8173d484eb301ece78.zip | |
PCI: Add pci_irq_type() to query the allocated interrupt typegrafted
Add a helper that returns PCI_IRQ_MSIX, PCI_IRQ_MSI, or PCI_IRQ_INTX
based on the interrupt type the PCI core selected after
pci_alloc_irq_vectors().
Several drivers already open-code this check against pdev->msix_enabled
and pdev->msi_enabled, or even open code this helper [1].
A common helper avoids the duplication and keeps drivers from accessing
the bitfield directly (see also [2]).
Acked-by: Bjorn Helgaas <bhelgaas@google.com>
Tested-by: John Hubbard <jhubbard@nvidia.com>
Link: https://elixir.bootlin.com/linux/v7.1/source/drivers/net/ethernet/aquantia/atlantic/aq_pci_func.c#L196 [1]
Inspired-by: John Hubbard <jhubbard@nvidia.com>
Link: https://lore.kernel.org/all/DKKG2QM3YJYB.Z2H2B2UXJ75N@kernel.org/ [2]
Reviewed-by: Gary Guo <gary@garyguo.net>
Link: https://patch.msgid.link/20260813165234.620555-5-dakr@kernel.org
[ Add missing pci_irq_type() stub for CONFIG_PCI=n. ]
Signed-off-by: Danilo Krummrich <dakr@kernel.org>
Diffstat (limited to 'Documentation/admin-guide/vga-softcursor.rst')
| -rw-r--r-- | Documentation/admin-guide/vga-softcursor.rst | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Documentation/admin-guide/vga-softcursor.rst b/Documentation/admin-guide/vga-softcursor.rst new file mode 100644 index 000000000..f52175457 --- /dev/null +++ b/Documentation/admin-guide/vga-softcursor.rst @@ -0,0 +1,62 @@ +Software cursor for VGA +======================= + +by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz> +and Martin Mares <mj@atrey.karlin.mff.cuni.cz> + +Linux now has some ability to manipulate cursor appearance. Normally, +you can set the size of hardware cursor. You can now play a few new +tricks: you can make your cursor look like a non-blinking red block, +make it inverse background of the character it's over or to highlight +that character and still choose whether the original hardware cursor +should remain visible or not. There may be other things I have never +thought of. + +The cursor appearance is controlled by a ``<ESC>[?1;2;3c`` escape sequence +where 1, 2 and 3 are parameters described below. If you omit any of them, +they will default to zeroes. + +first Parameter + specifies cursor size:: + + 0=default + 1=invisible + 2=underline, + ... + 8=full block + + 16 if you want the software cursor to be applied + + 32 if you want to always change the background color + + 64 if you dislike having the background the same as the + foreground. + + Highlights are ignored for the last two flags. + +second parameter + selects character attribute bits you want to change + (by simply XORing them with the value of this parameter). On standard + VGA, the high four bits specify background and the low four the + foreground. In both groups, low three bits set color (as in normal + color codes used by the console) and the most significant one turns + on highlight (or sometimes blinking -- it depends on the configuration + of your VGA). + +third parameter + consists of character attribute bits you want to set. + + Bit setting takes place before bit toggling, so you can simply clear a + bit by including it in both the set mask and the toggle mask. + +Examples +-------- + +To get normal blinking underline, use:: + + echo -e '\033[?2c' + +To get blinking block, use:: + + echo -e '\033[?6c' + +To get red non-blinking block, use:: + + echo -e '\033[?17;0;64c' |
