summaryrefslogtreecommitdiffstats
path: root/Documentation/admin-guide/vga-softcursor.rst
diff options
context:
space:
mode:
authorHaojie Li <lihaojie@kylinos.cn>2026-08-25 18:08:45 +0800
committerChun-Kuang Hu <chunkuang.hu@kernel.org>2026-09-28 23:20:55 +0000
commitbce7698e2e6565bb765bd0522337f29f5f312624 (patch)
tree0b735b7b4a27369cb4d75d9431b3ee59ce7e5bcc /Documentation/admin-guide/vga-softcursor.rst
downloadlinux-stable-bce7698e2e6565bb765bd0522337f29f5f312624.tar.gz
linux-stable-bce7698e2e6565bb765bd0522337f29f5f312624.zip
drm/mediatek: Add missing IS_ERR check for ovl_adaptor platform devicegrafted
platform_device_register_data() can fail and return an ERR_PTR, but the return value is used without checking, leading to an invalid pointer being stored in ddp_comp[].dev and passed to component_match_add() and mtk_ddp_comp_init(), which could result in a kernel crash. Add an IS_ERR() check to jump to the error handling path on failure. Fixes: 0d9eee9118b7 ("drm/mediatek: Add drm ovl_adaptor sub driver for MT8195") Cc: stable@vger.kernel.org Signed-off-by: Haojie Li <lihaojie@kylinos.cn> Reviewed-by: CK Hu <ck.hu@mediatek.com> Link: https://patchwork.kernel.org/project/linux-mediatek/patch/20260825100845.438893-1-lihaojie@kylinos.cn/ Signed-off-by: Chun-Kuang Hu <chunkuang.hu@kernel.org>
Diffstat (limited to 'Documentation/admin-guide/vga-softcursor.rst')
-rw-r--r--Documentation/admin-guide/vga-softcursor.rst62
1 files changed, 62 insertions, 0 deletions
diff --git a/Documentation/admin-guide/vga-softcursor.rst b/Documentation/admin-guide/vga-softcursor.rst
new file mode 100644
index 000000000..f52175457
--- /dev/null
+++ b/Documentation/admin-guide/vga-softcursor.rst
@@ -0,0 +1,62 @@
+Software cursor for VGA
+=======================
+
+by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz>
+and Martin Mares <mj@atrey.karlin.mff.cuni.cz>
+
+Linux now has some ability to manipulate cursor appearance. Normally,
+you can set the size of hardware cursor. You can now play a few new
+tricks: you can make your cursor look like a non-blinking red block,
+make it inverse background of the character it's over or to highlight
+that character and still choose whether the original hardware cursor
+should remain visible or not. There may be other things I have never
+thought of.
+
+The cursor appearance is controlled by a ``<ESC>[?1;2;3c`` escape sequence
+where 1, 2 and 3 are parameters described below. If you omit any of them,
+they will default to zeroes.
+
+first Parameter
+ specifies cursor size::
+
+ 0=default
+ 1=invisible
+ 2=underline,
+ ...
+ 8=full block
+ + 16 if you want the software cursor to be applied
+ + 32 if you want to always change the background color
+ + 64 if you dislike having the background the same as the
+ foreground.
+
+ Highlights are ignored for the last two flags.
+
+second parameter
+ selects character attribute bits you want to change
+ (by simply XORing them with the value of this parameter). On standard
+ VGA, the high four bits specify background and the low four the
+ foreground. In both groups, low three bits set color (as in normal
+ color codes used by the console) and the most significant one turns
+ on highlight (or sometimes blinking -- it depends on the configuration
+ of your VGA).
+
+third parameter
+ consists of character attribute bits you want to set.
+
+ Bit setting takes place before bit toggling, so you can simply clear a
+ bit by including it in both the set mask and the toggle mask.
+
+Examples
+--------
+
+To get normal blinking underline, use::
+
+ echo -e '\033[?2c'
+
+To get blinking block, use::
+
+ echo -e '\033[?6c'
+
+To get red non-blinking block, use::
+
+ echo -e '\033[?17;0;64c'