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| author | Joel Fernandes <joelagnelf@nvidia.com> | 2026-07-18 13:15:36 -0400 |
|---|---|---|
| committer | Paul E. McKenney <paulmck@kernel.org> | 2026-07-23 10:39:57 -0700 |
| commit | 34ff636f322c6d5e4f0a52338fa63a7dff09a495 (patch) | |
| tree | 7629759c1ec7148b95bc8ab3080df20a5ecd2273 /Documentation/admin-guide/vga-softcursor.rst | |
| download | linux-stable-34ff636f322c6d5e4f0a52338fa63a7dff09a495.tar.gz linux-stable-34ff636f322c6d5e4f0a52338fa63a7dff09a495.zip | |
scftorture: Count single_rpc offline failures in statistics outputgrafted
scf_torture_stats_print() aggregates each invoker thread's counters
into a local scf_statistics structure before printing, but the
n_single_rpc_ofl field is missing from the aggregation loop. As a
result, the "single_rpc_ofl" value printed in the statistics line is
always zero, even when smp_call_function_single() invocations for the
RPC test have failed due to offline CPUs and been counted by the
invoker threads.
Add the missing accumulation so that the printed value reflects the
actual counts.
Signed-off-by: Joel Fernandes <joelagnelf@nvidia.com>
Signed-off-by: Paul E. McKenney <paulmck@kernel.org>
Diffstat (limited to 'Documentation/admin-guide/vga-softcursor.rst')
| -rw-r--r-- | Documentation/admin-guide/vga-softcursor.rst | 62 |
1 files changed, 62 insertions, 0 deletions
diff --git a/Documentation/admin-guide/vga-softcursor.rst b/Documentation/admin-guide/vga-softcursor.rst new file mode 100644 index 000000000..f52175457 --- /dev/null +++ b/Documentation/admin-guide/vga-softcursor.rst @@ -0,0 +1,62 @@ +Software cursor for VGA +======================= + +by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz> +and Martin Mares <mj@atrey.karlin.mff.cuni.cz> + +Linux now has some ability to manipulate cursor appearance. Normally, +you can set the size of hardware cursor. You can now play a few new +tricks: you can make your cursor look like a non-blinking red block, +make it inverse background of the character it's over or to highlight +that character and still choose whether the original hardware cursor +should remain visible or not. There may be other things I have never +thought of. + +The cursor appearance is controlled by a ``<ESC>[?1;2;3c`` escape sequence +where 1, 2 and 3 are parameters described below. If you omit any of them, +they will default to zeroes. + +first Parameter + specifies cursor size:: + + 0=default + 1=invisible + 2=underline, + ... + 8=full block + + 16 if you want the software cursor to be applied + + 32 if you want to always change the background color + + 64 if you dislike having the background the same as the + foreground. + + Highlights are ignored for the last two flags. + +second parameter + selects character attribute bits you want to change + (by simply XORing them with the value of this parameter). On standard + VGA, the high four bits specify background and the low four the + foreground. In both groups, low three bits set color (as in normal + color codes used by the console) and the most significant one turns + on highlight (or sometimes blinking -- it depends on the configuration + of your VGA). + +third parameter + consists of character attribute bits you want to set. + + Bit setting takes place before bit toggling, so you can simply clear a + bit by including it in both the set mask and the toggle mask. + +Examples +-------- + +To get normal blinking underline, use:: + + echo -e '\033[?2c' + +To get blinking block, use:: + + echo -e '\033[?6c' + +To get red non-blinking block, use:: + + echo -e '\033[?17;0;64c' |
