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authorYazen Ghannam <yazen.ghannam@amd.com>2026-09-03 10:43:25 -0500
committerBorislav Petkov (AMD) <bp@alien8.de>2026-09-10 18:05:43 -0700
commit27600805e62f800bacf990354632eae4e487d34c (patch)
treee8aec0ddfaa0bc264d79af632e3de3f1b75ae4c8 /Documentation/admin-guide/vga-softcursor.rst
downloadlinux-stable-27600805e62f800bacf990354632eae4e487d34c.tar.gz
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x86/amd_node: Fix PCI device reference counting in amd_smn_init()grafted
The local "root" pointer is a temporary variable used during the device search. Therefore, refcount related to the search iterators should be cleaned up after the search is complete. Use the __free() cleanup macro to ensure the refcount is decremented when the temporary pointer goes out of scope. Additionally, increment the refcount when caching a root pointer. This ensures the in-use refcount is separate from the temporary search refcounting. Finally, drop the redundant "root = NULL" before the second search loop. The pci_get_class() iterator always decrements the refcount of its "from" argument, so the first loop can only fall through with "root" already NULL. Fixes: 0a4b61d9c2e4 ("x86/amd_node: Fix AMD root device caching") Closes: https://sashiko.dev/#/patchset/20260806160159.230453-1-jason.andryuk%40amd.com Reported-by: Sashiko <sashiko-bot@kernel.org> Assisted-by: LLM Signed-off-by: Yazen Ghannam <yazen.ghannam@amd.com> Signed-off-by: Borislav Petkov (AMD) <bp@alien8.de> Reviewed-by: Mario Limonciello (AMD) <superm1@kernel.org> Cc: <stable@kernel.org> Link: https://patch.msgid.link/20260903154325.74343-1-yazen.ghannam@amd.com
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+Software cursor for VGA
+=======================
+
+by Pavel Machek <pavel@atrey.karlin.mff.cuni.cz>
+and Martin Mares <mj@atrey.karlin.mff.cuni.cz>
+
+Linux now has some ability to manipulate cursor appearance. Normally,
+you can set the size of hardware cursor. You can now play a few new
+tricks: you can make your cursor look like a non-blinking red block,
+make it inverse background of the character it's over or to highlight
+that character and still choose whether the original hardware cursor
+should remain visible or not. There may be other things I have never
+thought of.
+
+The cursor appearance is controlled by a ``<ESC>[?1;2;3c`` escape sequence
+where 1, 2 and 3 are parameters described below. If you omit any of them,
+they will default to zeroes.
+
+first Parameter
+ specifies cursor size::
+
+ 0=default
+ 1=invisible
+ 2=underline,
+ ...
+ 8=full block
+ + 16 if you want the software cursor to be applied
+ + 32 if you want to always change the background color
+ + 64 if you dislike having the background the same as the
+ foreground.
+
+ Highlights are ignored for the last two flags.
+
+second parameter
+ selects character attribute bits you want to change
+ (by simply XORing them with the value of this parameter). On standard
+ VGA, the high four bits specify background and the low four the
+ foreground. In both groups, low three bits set color (as in normal
+ color codes used by the console) and the most significant one turns
+ on highlight (or sometimes blinking -- it depends on the configuration
+ of your VGA).
+
+third parameter
+ consists of character attribute bits you want to set.
+
+ Bit setting takes place before bit toggling, so you can simply clear a
+ bit by including it in both the set mask and the toggle mask.
+
+Examples
+--------
+
+To get normal blinking underline, use::
+
+ echo -e '\033[?2c'
+
+To get blinking block, use::
+
+ echo -e '\033[?6c'
+
+To get red non-blinking block, use::
+
+ echo -e '\033[?17;0;64c'