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| author | Linus Torvalds <torvalds@linux-foundation.org> | 2026-08-19 10:09:22 -0700 |
|---|---|---|
| committer | Linus Torvalds <torvalds@linux-foundation.org> | 2026-08-19 10:09:22 -0700 |
| commit | f4cdf7ca9a1fdcca413157df19753f388a5a224e (patch) | |
| tree | 60a31895b2446cd7fa27514e8c2843534a0de0da /Documentation/admin-guide/device-mapper/persistent-data.rst | |
| download | linux-stable-f4cdf7ca9a1fdcca413157df19753f388a5a224e.tar.gz linux-stable-f4cdf7ca9a1fdcca413157df19753f388a5a224e.zip | |
Merge tag 'media/v7.3-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-mediagrafted
Pull media updates from Mauro Carvalho Chehab:
- v4l2-core: added ISP statistics support and per-block validation
- v4l2-core: Allow unknown HDR10 white point and luminance
- New camera sensors: Sony IMX678 and IMX471m, Himax HM1092 IR sensor
- New codec: Milos: VPU v2.0 codec support
- isp driver: gained support for Dreamchip RPPX1 ISP framework
- vsp1 driver: gained support for RZ/T2H and RZ/N2H
- Novalake driver: gained CVS support for new NVL hardware
- dvb-core: fix feed leak on failed DMX_ADD_PID
- several driver fixes, cleanups and minor improvements
* tag 'media/v7.3-1' of git://git.kernel.org/pub/scm/linux/kernel/git/mchehab/linux-media: (308 commits)
media: ipu-bridge: check all DMI entries when overriding sensor rotation
media: v4l2-async: avoid deleting unlinked ASC entry on link error
media: rzg2l-cru: Align bytesperline to hardware DMA stride requirement
media: intel/ipu6: fix async notifier cleanup leak on parse error
media: staging/ipu7: fix async notifier UAF on probe error path
media: amd: isp4: fix self-deadlock in isp4sd_pwron_and_init() error path
media: amd: isp4: release partial allocations in isp4if_alloc_fw_gpumem()
media: rcar-isp: Fix VSPX reference leaks
media: rcar-isp: Release ISPCORE resources
media: i2c: imx415: Release runtime PM reference on VBLANK error
media: i2c: imx415: Return test pattern write errors
media: renesas: vsp1: Declare index variables in for loop statement
media: renesas: vsp1: Make reset control optional to support platforms without a reset line
media: dt-bindings: media: renesas,vsp1: Document RZ/T2H and RZ/N2H SoCs
media: dt-bindings: media: renesas,fcp: Document RZ/T2H and RZ/N2H SoCs
media: nxp: imx8-isi: Add additional 32-bit RGB format support
media: nxp: imx8-isi: Add 16-bit raw Bayer format support
media: nxp: imx8-isi: Implement per-stream reference counting for multiplexed streams
media: nxp: imx8-isi: Use BIT_ULL() for 64-bit stream masks
media: nxp: imx8-isi: Correct color map between V4L2 and ISI
...
Diffstat (limited to 'Documentation/admin-guide/device-mapper/persistent-data.rst')
| -rw-r--r-- | Documentation/admin-guide/device-mapper/persistent-data.rst | 88 |
1 files changed, 88 insertions, 0 deletions
diff --git a/Documentation/admin-guide/device-mapper/persistent-data.rst b/Documentation/admin-guide/device-mapper/persistent-data.rst new file mode 100644 index 000000000..2065c3c5a --- /dev/null +++ b/Documentation/admin-guide/device-mapper/persistent-data.rst @@ -0,0 +1,88 @@ +=============== +Persistent data +=============== + +Introduction +============ + +The more-sophisticated device-mapper targets require complex metadata +that is managed in kernel. In late 2010 we were seeing that various +different targets were rolling their own data structures, for example: + +- Mikulas Patocka's multisnap implementation +- Heinz Mauelshagen's thin provisioning target +- Another btree-based caching target posted to dm-devel +- Another multi-snapshot target based on a design of Daniel Phillips + +Maintaining these data structures takes a lot of work, so if possible +we'd like to reduce the number. + +The persistent-data library is an attempt to provide a re-usable +framework for people who want to store metadata in device-mapper +targets. It's currently used by the thin-provisioning target and an +upcoming hierarchical storage target. + +Overview +======== + +The main documentation is in the header files which can all be found +under drivers/md/persistent-data. + +The block manager +----------------- + +dm-block-manager.[hc] + +This provides access to the data on disk in fixed sized-blocks. There +is a read/write locking interface to prevent concurrent accesses, and +keep data that is being used in the cache. + +Clients of persistent-data are unlikely to use this directly. + +The transaction manager +----------------------- + +dm-transaction-manager.[hc] + +This restricts access to blocks and enforces copy-on-write semantics. +The only way you can get hold of a writable block through the +transaction manager is by shadowing an existing block (ie. doing +copy-on-write) or allocating a fresh one. Shadowing is elided within +the same transaction so performance is reasonable. The commit method +ensures that all data is flushed before it writes the superblock. +On power failure your metadata will be as it was when last committed. + +The Space Maps +-------------- + +dm-space-map.h +dm-space-map-metadata.[hc] +dm-space-map-disk.[hc] + +On-disk data structures that keep track of reference counts of blocks. +Also acts as the allocator of new blocks. Currently two +implementations: a simpler one for managing blocks on a different +device (eg. thinly-provisioned data blocks); and one for managing +the metadata space. The latter is complicated by the need to store +its own data within the space it's managing. + +The data structures +------------------- + +dm-btree.[hc] +dm-btree-remove.c +dm-btree-spine.c +dm-btree-internal.h + +Currently there is only one data structure, a hierarchical btree. +There are plans to add more. For example, something with an +array-like interface would see a lot of use. + +The btree is 'hierarchical' in that you can define it to be composed +of nested btrees, and take multiple keys. For example, the +thin-provisioning target uses a btree with two levels of nesting. +The first maps a device id to a mapping tree, and that in turn maps a +virtual block to a physical block. + +Values stored in the btrees can have arbitrary size. Keys are always +64bits, although nesting allows you to use multiple keys. |
