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authorShivank Garg <shivankg@amd.com>2026-08-22 19:22:05 +0000
committerVinod Koul <vkoul@kernel.org>2026-09-09 17:51:44 +0530
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dmaengine: fix use-after-free in dma_chan_put() and dma_release_channel()grafted
When dma_device_put() drops the last reference on chan->device->ref, dma_device_release() runs and may free the dma_device along with its channels. dma_chan_put() then still reads chan->device->owner via dma_chan_to_owner() for the trailing module_put(). KASAN catches it: slab-use-after-free in dma_chan_put+0x3e6/0x4c0 Read of size 8 by task insmod/6319 Freed by task 6319: kfree+0x225/0x470 dma_chan_put+0x395/0x4c0 dmaengine_put+0xf8/0x160 Cache the module owner in dma_chan_put() before the put so the trailing module_put() does not need chan->device. Fixes: 8ad342a86359 ("dmaengine: Add reference counting to dma_device struct") Suggested-by: Sashiko <sashiko-bot@kernel.org> Link: https://sashiko.dev/#/patchset/20260518-dmaengine-kref-fix-v1-1-4d6125048fb7@amd.com Reviewed-by: Frank Li <Frank.Li@nxp.com> Reviewed-by: Logan Gunthorpe <logang@deltatee.com> Signed-off-by: Shivank Garg <shivankg@amd.com> Link: https://patch.msgid.link/20260822-dmaengine-kref-fix-v5-3-d4a4ee47d927@amd.com Signed-off-by: Vinod Koul <vkoul@kernel.org>
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+===============
+Persistent data
+===============
+
+Introduction
+============
+
+The more-sophisticated device-mapper targets require complex metadata
+that is managed in kernel. In late 2010 we were seeing that various
+different targets were rolling their own data structures, for example:
+
+- Mikulas Patocka's multisnap implementation
+- Heinz Mauelshagen's thin provisioning target
+- Another btree-based caching target posted to dm-devel
+- Another multi-snapshot target based on a design of Daniel Phillips
+
+Maintaining these data structures takes a lot of work, so if possible
+we'd like to reduce the number.
+
+The persistent-data library is an attempt to provide a re-usable
+framework for people who want to store metadata in device-mapper
+targets. It's currently used by the thin-provisioning target and an
+upcoming hierarchical storage target.
+
+Overview
+========
+
+The main documentation is in the header files which can all be found
+under drivers/md/persistent-data.
+
+The block manager
+-----------------
+
+dm-block-manager.[hc]
+
+This provides access to the data on disk in fixed sized-blocks. There
+is a read/write locking interface to prevent concurrent accesses, and
+keep data that is being used in the cache.
+
+Clients of persistent-data are unlikely to use this directly.
+
+The transaction manager
+-----------------------
+
+dm-transaction-manager.[hc]
+
+This restricts access to blocks and enforces copy-on-write semantics.
+The only way you can get hold of a writable block through the
+transaction manager is by shadowing an existing block (ie. doing
+copy-on-write) or allocating a fresh one. Shadowing is elided within
+the same transaction so performance is reasonable. The commit method
+ensures that all data is flushed before it writes the superblock.
+On power failure your metadata will be as it was when last committed.
+
+The Space Maps
+--------------
+
+dm-space-map.h
+dm-space-map-metadata.[hc]
+dm-space-map-disk.[hc]
+
+On-disk data structures that keep track of reference counts of blocks.
+Also acts as the allocator of new blocks. Currently two
+implementations: a simpler one for managing blocks on a different
+device (eg. thinly-provisioned data blocks); and one for managing
+the metadata space. The latter is complicated by the need to store
+its own data within the space it's managing.
+
+The data structures
+-------------------
+
+dm-btree.[hc]
+dm-btree-remove.c
+dm-btree-spine.c
+dm-btree-internal.h
+
+Currently there is only one data structure, a hierarchical btree.
+There are plans to add more. For example, something with an
+array-like interface would see a lot of use.
+
+The btree is 'hierarchical' in that you can define it to be composed
+of nested btrees, and take multiple keys. For example, the
+thin-provisioning target uses a btree with two levels of nesting.
+The first maps a device id to a mapping tree, and that in turn maps a
+virtual block to a physical block.
+
+Values stored in the btrees can have arbitrary size. Keys are always
+64bits, although nesting allows you to use multiple keys.