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authorDonggeun Yoo <donggeunyoo.kernel@gmail.com>2026-09-02 00:21:26 +0900
committerJonathan Cameron <jonathan.cameron@oss.qualcomm.com>2026-09-07 02:24:53 +0100
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tree43a2533acc955d11f5cb8be1ecba0ab8ba4cbb1e /Documentation/admin-guide/aoe/todo.rst
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iio: proximity: vl53l0x-i2c: claim direct mode for raw readsgrafted
vl53l0x_read_raw() starts a single-shot ranging measurement and reads back the result. Once the triggered buffer is enabled the sensor runs in continuous mode and its data-ready interrupt is routed to the trigger, so a concurrent in_distance_raw read disturbs the streaming setup and never gets its completion, returning -ETIMEDOUT. The original submission claimed direct mode here, but it was dropped during review because the driver had no buffer support at the time [1]. Continuous (buffered) mode was later added without restoring the claim [2], reintroducing the conflict. Reject direct reads while buffered capture is active by claiming direct mode around the measurement, as the vl53l1x sibling already does. Fixes: 762186c6e7b1 ("iio: proximity: vl53l0x-i2c: Added continuous mode support") Link: https://lore.kernel.org/linux-iio/20180911160300.GA9212@himanshu-Vostro-3559/ [1] Link: https://lore.kernel.org/linux-iio/20240909101508.263085-3-abhashkumarjha123@gmail.com/ [2] Signed-off-by: Donggeun Yoo <donggeunyoo.kernel@gmail.com> Cc: stable@vger.kernel.org Signed-off-by: Jonathan Cameron <jonathan.cameron@oss.qualcomm.com>
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+TODO
+====
+
+There is a potential for deadlock when allocating a struct sk_buff for
+data that needs to be written out to aoe storage. If the data is
+being written from a dirty page in order to free that page, and if
+there are no other pages available, then deadlock may occur when a
+free page is needed for the sk_buff allocation. This situation has
+not been observed, but it would be nice to eliminate any potential for
+deadlock under memory pressure.
+
+Because ATA over Ethernet is not fragmented by the kernel's IP code,
+the destructor member of the struct sk_buff is available to the aoe
+driver. By using a mempool for allocating all but the first few
+sk_buffs, and by registering a destructor, we should be able to
+efficiently allocate sk_buffs without introducing any potential for
+deadlock.