From 34ff636f322c6d5e4f0a52338fa63a7dff09a495 Mon Sep 17 00:00:00 2001 From: Joel Fernandes Date: Sat, 18 Jul 2026 13:15:36 -0400 Subject: scftorture: Count single_rpc offline failures in statistics output scf_torture_stats_print() aggregates each invoker thread's counters into a local scf_statistics structure before printing, but the n_single_rpc_ofl field is missing from the aggregation loop. As a result, the "single_rpc_ofl" value printed in the statistics line is always zero, even when smp_call_function_single() invocations for the RPC test have failed due to offline CPUs and been counted by the invoker threads. Add the missing accumulation so that the printed value reflects the actual counts. Signed-off-by: Joel Fernandes Signed-off-by: Paul E. McKenney --- tools/perf/util/trigger.h | 95 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 95 insertions(+) create mode 100644 tools/perf/util/trigger.h (limited to 'tools/perf/util/trigger.h') diff --git a/tools/perf/util/trigger.h b/tools/perf/util/trigger.h new file mode 100644 index 000000000..33e997f9c --- /dev/null +++ b/tools/perf/util/trigger.h @@ -0,0 +1,95 @@ +/* SPDX-License-Identifier: GPL-2.0 */ +#ifndef __TRIGGER_H_ +#define __TRIGGER_H_ 1 + +#include "asm/bug.h" + +/* + * Use trigger to model operations which need to be executed when + * an event (a signal, for example) is observed. + * + * States and transits: + * + * + * OFF--> ON --> READY --(hit)--> HIT + * ^ | + * | (ready) + * | | + * \_____________/ + * + * is_hit and is_ready are two key functions to query the state of + * a trigger. is_hit means the event already happen; is_ready means the + * trigger is waiting for the event. + */ + +struct trigger { + volatile enum { + TRIGGER_ERROR = -2, + TRIGGER_OFF = -1, + TRIGGER_ON = 0, + TRIGGER_READY = 1, + TRIGGER_HIT = 2, + } state; + const char *name; +}; + +#define TRIGGER_WARN_ONCE(t, exp) \ + WARN_ONCE(t->state != exp, "trigger '%s' state transist error: %d in %s()\n", \ + t->name, t->state, __func__) + +static inline bool trigger_is_available(struct trigger *t) +{ + return t->state >= 0; +} + +static inline bool trigger_is_error(struct trigger *t) +{ + return t->state <= TRIGGER_ERROR; +} + +static inline void trigger_on(struct trigger *t) +{ + TRIGGER_WARN_ONCE(t, TRIGGER_OFF); + t->state = TRIGGER_ON; +} + +static inline void trigger_ready(struct trigger *t) +{ + if (!trigger_is_available(t)) + return; + t->state = TRIGGER_READY; +} + +static inline void trigger_hit(struct trigger *t) +{ + if (!trigger_is_available(t)) + return; + TRIGGER_WARN_ONCE(t, TRIGGER_READY); + t->state = TRIGGER_HIT; +} + +static inline void trigger_off(struct trigger *t) +{ + if (!trigger_is_available(t)) + return; + t->state = TRIGGER_OFF; +} + +static inline void trigger_error(struct trigger *t) +{ + t->state = TRIGGER_ERROR; +} + +static inline bool trigger_is_ready(struct trigger *t) +{ + return t->state == TRIGGER_READY; +} + +static inline bool trigger_is_hit(struct trigger *t) +{ + return t->state == TRIGGER_HIT; +} + +#define DEFINE_TRIGGER(n) \ +struct trigger n = {.state = TRIGGER_OFF, .name = #n} +#endif -- cgit v1.3.1