From a5bde5d8fde8a8cb28e59a672d5ddc5b9c1e7656 Mon Sep 17 00:00:00 2001 From: Breno Leitao Date: Wed, 5 Aug 2026 07:52:36 -0700 Subject: workqueue: skip the node_nr_active update for non-unbound workqueues apply_wqattrs_commit() updates node_nr_active->max unconditionally. wq->node_nr_active[] is only allocated for unbound workqueues, so guard the call before per-cpu workqueues start using this path. No functional change: only unbound workqueues reach apply_wqattrs_*() today. Signed-off-by: Breno Leitao Signed-off-by: Tejun Heo --- drivers/hid/hid-haptic.h | 127 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 127 insertions(+) create mode 100644 drivers/hid/hid-haptic.h (limited to 'drivers/hid/hid-haptic.h') diff --git a/drivers/hid/hid-haptic.h b/drivers/hid/hid-haptic.h new file mode 100644 index 000000000..c6539ac04 --- /dev/null +++ b/drivers/hid/hid-haptic.h @@ -0,0 +1,127 @@ +/* SPDX-License-Identifier: GPL-2.0-or-later */ +/* + * HID Haptic support for Linux + * + * Copyright (c) 2021 Angela Czubak + */ + +#include + +#define HID_HAPTIC_ORDINAL_WAVEFORMNONE 1 +#define HID_HAPTIC_ORDINAL_WAVEFORMSTOP 2 + +#define HID_HAPTIC_MODE_DEVICE 0 +#define HID_HAPTIC_MODE_HOST 1 + +struct hid_haptic_effect { + u8 *report_buf; + struct input_dev *input_dev; + struct work_struct work; + struct list_head control; + struct mutex control_mutex; +}; + +struct hid_haptic_effect_node { + struct list_head node; + struct file *file; +}; + +struct hid_haptic_device { + struct input_dev *input_dev; + struct hid_device *hdev; + struct hid_report *auto_trigger_report; + struct mutex auto_trigger_mutex; + struct workqueue_struct *wq; + struct hid_report *manual_trigger_report; + struct mutex manual_trigger_mutex; + size_t manual_trigger_report_len; + int pressed_state; + s32 pressure_sum; + s32 force_logical_minimum; + s32 force_physical_minimum; + s32 force_resolution; + u32 mode; + u32 default_auto_trigger; + u32 vendor_page; + u32 vendor_id; + u32 max_waveform_id; + u32 max_duration_id; + u16 *hid_usage_map; + u32 *duration_map; + u16 press_ordinal; + u16 release_ordinal; + struct hid_haptic_effect *effect; + struct hid_haptic_effect stop_effect; +}; + +#if IS_ENABLED(CONFIG_HID_HAPTIC) +void hid_haptic_feature_mapping(struct hid_device *hdev, + struct hid_haptic_device *haptic, + struct hid_field *field, struct hid_usage + *usage); +bool hid_haptic_check_pressure_unit(struct hid_haptic_device *haptic, + struct hid_input *hi, struct hid_field *field); +int hid_haptic_input_mapping(struct hid_device *hdev, + struct hid_haptic_device *haptic, + struct hid_input *hi, + struct hid_field *field, struct hid_usage *usage, + unsigned long **bit, int *max); +int hid_haptic_input_configured(struct hid_device *hdev, + struct hid_haptic_device *haptic, + struct hid_input *hi); +int hid_haptic_init(struct hid_device *hdev, struct hid_haptic_device **haptic_ptr); +void hid_haptic_handle_press_release(struct hid_haptic_device *haptic); +void hid_haptic_pressure_reset(struct hid_haptic_device *haptic); +void hid_haptic_pressure_increase(struct hid_haptic_device *haptic, + __s32 pressure); +#else +static inline +void hid_haptic_feature_mapping(struct hid_device *hdev, + struct hid_haptic_device *haptic, + struct hid_field *field, struct hid_usage + *usage) +{} +static inline +bool hid_haptic_check_pressure_unit(struct hid_haptic_device *haptic, + struct hid_input *hi, struct hid_field *field) +{ + return false; +} +static inline +int hid_haptic_input_mapping(struct hid_device *hdev, + struct hid_haptic_device *haptic, + struct hid_input *hi, + struct hid_field *field, struct hid_usage *usage, + unsigned long **bit, int *max) +{ + return 0; +} +static inline +int hid_haptic_input_configured(struct hid_device *hdev, + struct hid_haptic_device *haptic, + struct hid_input *hi) +{ + return 0; +} +static inline +void hid_haptic_reset(struct hid_device *hdev, struct hid_haptic_device *haptic) +{} +static inline +int hid_haptic_init(struct hid_device *hdev, struct hid_haptic_device **haptic_ptr) +{ + return 0; +} +static inline +void hid_haptic_handle_press_release(struct hid_haptic_device *haptic) {} +static inline +bool hid_haptic_handle_input(struct hid_haptic_device *haptic) +{ + return false; +} +static inline +void hid_haptic_pressure_reset(struct hid_haptic_device *haptic) {} +static inline +void hid_haptic_pressure_increase(struct hid_haptic_device *haptic, + __s32 pressure) +{} +#endif -- cgit v1.3.1