From a5bde5d8fde8a8cb28e59a672d5ddc5b9c1e7656 Mon Sep 17 00:00:00 2001 From: Breno Leitao Date: Wed, 5 Aug 2026 07:52:36 -0700 Subject: workqueue: skip the node_nr_active update for non-unbound workqueues apply_wqattrs_commit() updates node_nr_active->max unconditionally. wq->node_nr_active[] is only allocated for unbound workqueues, so guard the call before per-cpu workqueues start using this path. No functional change: only unbound workqueues reach apply_wqattrs_*() today. Signed-off-by: Breno Leitao Signed-off-by: Tejun Heo --- Documentation/networking/tcp-thin.rst | 52 +++++++++++++++++++++++++++++++++++ 1 file changed, 52 insertions(+) create mode 100644 Documentation/networking/tcp-thin.rst (limited to 'Documentation/networking/tcp-thin.rst') diff --git a/Documentation/networking/tcp-thin.rst b/Documentation/networking/tcp-thin.rst new file mode 100644 index 000000000..b06765c96 --- /dev/null +++ b/Documentation/networking/tcp-thin.rst @@ -0,0 +1,52 @@ +.. SPDX-License-Identifier: GPL-2.0 + +==================== +Thin-streams and TCP +==================== + +A wide range of Internet-based services that use reliable transport +protocols display what we call thin-stream properties. This means +that the application sends data with such a low rate that the +retransmission mechanisms of the transport protocol are not fully +effective. In time-dependent scenarios (like online games, control +systems, stock trading etc.) where the user experience depends +on the data delivery latency, packet loss can be devastating for +the service quality. Extreme latencies are caused by TCP's +dependency on the arrival of new data from the application to trigger +retransmissions effectively through fast retransmit instead of +waiting for long timeouts. + +After analysing a large number of time-dependent interactive +applications, we have seen that they often produce thin streams +and also stay with this traffic pattern throughout its entire +lifespan. The combination of time-dependency and the fact that the +streams provoke high latencies when using TCP is unfortunate. + +In order to reduce application-layer latency when packets are lost, +a set of mechanisms has been made, which address these latency issues +for thin streams. In short, if the kernel detects a thin stream, +the retransmission mechanisms are modified in the following manner: + +1) If the stream is thin, fast retransmit on the first dupACK. +2) If the stream is thin, do not apply exponential backoff. + +These enhancements are applied only if the stream is detected as +thin. This is accomplished by defining a threshold for the number +of packets in flight. If there are less than 4 packets in flight, +fast retransmissions can not be triggered, and the stream is prone +to experience high retransmission latencies. + +Since these mechanisms are targeted at time-dependent applications, +they must be specifically activated by the application using the +TCP_THIN_LINEAR_TIMEOUTS and TCP_THIN_DUPACK IOCTLS or the +tcp_thin_linear_timeouts and tcp_thin_dupack sysctls. Both +modifications are turned off by default. + +References +========== +More information on the modifications, as well as a wide range of +experimental data can be found here: + +"Improving latency for interactive, thin-stream applications over +reliable transport" +http://simula.no/research/nd/publications/Simula.nd.477/simula_pdf_file -- cgit v1.3.1