From dd05add7b2b6004c5fa3a1f276f56d8668f86b65 Mon Sep 17 00:00:00 2001 From: Paulo Alcantara Date: Sat, 26 Sep 2026 19:20:30 -0300 Subject: netfs: zero the tail of a short DIO/unbuffered read The buffered read collector zero-fills the tail of a short read that stops below the inode's i_size (netfs_clear_unread()), so a read that races an extending write still returns the expected number of bytes. The non-buffered collector path does no such thing: it just records how much was transferred. Add the same zero-fill for the non-buffered case, gated on NETFS_SREQ_CLEAR_TAIL: a subreq's source sets that flag when a short result from it is known to be safe to treat as a hole, as opposed to NETFS_SREQ_HIT_EOF, which means the read genuinely ran off the end of the file and should be reported short as-is. Only CLEAR_TAIL should zero-fill here; a real EOF must stay a real short read. No source currently sets CLEAR_TAIL on an unbuffered/DIO subrequest, so this is inert on its own -- a following change teaches cifs to set it in the one case that needs it. Fixes: e2d46f2ec332 ("netfs: Change the read result collector to only use one work item") Reviewed-by: David Howells Reviewed-by: Namjae Jeon Signed-off-by: Paulo Alcantara Cc: Christian Brauner Cc: Matthew Wilcox Cc: Ronnie Sahlberg Cc: Shyam Prasad N Cc: Tom Talpey Cc: Bharath SM Cc: stable@vger.kernel.org --- Documentation/admin-guide/vga-softcursor.rst | 62 ++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 Documentation/admin-guide/vga-softcursor.rst (limited to 'Documentation/admin-guide/vga-softcursor.rst') diff --git a/Documentation/admin-guide/vga-softcursor.rst b/Documentation/admin-guide/vga-softcursor.rst new file mode 100644 index 000000000..f52175457 --- /dev/null +++ b/Documentation/admin-guide/vga-softcursor.rst @@ -0,0 +1,62 @@ +Software cursor for VGA +======================= + +by Pavel Machek +and Martin Mares + +Linux now has some ability to manipulate cursor appearance. Normally, +you can set the size of hardware cursor. You can now play a few new +tricks: you can make your cursor look like a non-blinking red block, +make it inverse background of the character it's over or to highlight +that character and still choose whether the original hardware cursor +should remain visible or not. There may be other things I have never +thought of. + +The cursor appearance is controlled by a ``[?1;2;3c`` escape sequence +where 1, 2 and 3 are parameters described below. If you omit any of them, +they will default to zeroes. + +first Parameter + specifies cursor size:: + + 0=default + 1=invisible + 2=underline, + ... + 8=full block + + 16 if you want the software cursor to be applied + + 32 if you want to always change the background color + + 64 if you dislike having the background the same as the + foreground. + + Highlights are ignored for the last two flags. + +second parameter + selects character attribute bits you want to change + (by simply XORing them with the value of this parameter). On standard + VGA, the high four bits specify background and the low four the + foreground. In both groups, low three bits set color (as in normal + color codes used by the console) and the most significant one turns + on highlight (or sometimes blinking -- it depends on the configuration + of your VGA). + +third parameter + consists of character attribute bits you want to set. + + Bit setting takes place before bit toggling, so you can simply clear a + bit by including it in both the set mask and the toggle mask. + +Examples +-------- + +To get normal blinking underline, use:: + + echo -e '\033[?2c' + +To get blinking block, use:: + + echo -e '\033[?6c' + +To get red non-blinking block, use:: + + echo -e '\033[?17;0;64c' -- cgit v1.3.1